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*Given the the distance your fleet has to cover, it is impossible to reach the boss from the original starting point. However, a new mechanic allows you to unlock a '''hidden starting point''' it is highly recommended to organize a fleet to go from the starting point to node A
 
*Given the the distance your fleet has to cover, it is impossible to reach the boss from the original starting point. However, a new mechanic allows you to unlock a '''hidden starting point''' it is highly recommended to organize a fleet to go from the starting point to node A
 
*To unlock the starting point, you need to complete the following tasks:  
 
*To unlock the starting point, you need to complete the following tasks:  
**Successfully intercept an Air Raid Twice
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**Easy: Successfully intercept an Air Raid Twice score an S on Node A
**Score an S rank on the Air attacks nodes C and D
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**Normal: Successfully intercept an Air Raid Twice score an S on Node C,D, and an S rank on Node A Twice.
**Defeat the enemy combined fleet entirely on node A and score an S rank. On Hard, it must be done 3 times.
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**Hard: Successfully intercept an Air Raid Twice score an S on Node C,D, and an S rank on Node A Three times.
 
*Completing the above condition should unlock a new starting point located very close to the boss node allowing for easy access to take down the [[Abyssal Jellyfish Princess]].
 
*Completing the above condition should unlock a new starting point located very close to the boss node allowing for easy access to take down the [[Abyssal Jellyfish Princess]].
 
* The [[Abyssal Jellyfish Princess]] has an [[armor reduction]] mechacnic that can be triggered under the following conditions:
 
* The [[Abyssal Jellyfish Princess]] has an [[armor reduction]] mechacnic that can be triggered under the following conditions:
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