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**DD + DE ≤ 2
 
**DD + DE ≤ 2
 
**CL + CT = 0
 
**CL + CT = 0
|1 -> E/empty = *Number of historical ships ≥ 3/2/1/1 (Hard/Medium/Easy/Casual)<br>([[Kitakami]], [[Isuzu]], [[Satsuki]], [[Uzuki]], [[Hibiki]], [[Ushio]], [[Suzutsuki]], [[Matsu]], [[Take]], [[Yukikaze]], [[Hatsushimo]])
+
|1 -> E/empty = *Number of historical ships ≥ 3/2/1/1 (Hard/Medium/Easy/Casual)
 +
**([[Kitakami]], [[Isuzu]], [[Satsuki]], [[Uzuki]], [[Hibiki]], [[Ushio]], [[Suzutsuki]], [[Matsu]], [[Take]], [[Yukikaze]], [[Hatsushimo]])
 
**If Node R is '''NOT''' unlocked, '''AND''' requirements to go toe Node C are not met, go to Node E
 
**If Node R is '''NOT''' unlocked, '''AND''' requirements to go toe Node C are not met, go to Node E
 
|1 -> R = *Node R is unlocked
 
|1 -> R = *Node R is unlocked
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