Changes
mLine 3:
Line 3:
− [""] = {+
− _name = "Aquila",+
− _rarity = 7,+
− _api_id = 444,+
− _id = 244,+
− _true_id = false,+
− _japanese_name = "Aquila",+
− _reading = "アクィラ",+
− _class = "Aquila",+
− _class_number = 1,+
− _type = 11,+
− _hp = 38,+
− _hp_max = 60,+
− _firepower = 0,+
− _firepower_max = 14,+
− _firepower_mod = 1,+
− _armor = 18,+
− _armor_max = 38,+
− _armor_mod = 2,+
− _torpedo = 0,+
− _torpedo_max = false,+
− _torpedo_mod = false,+
− _evasion = 34,+
− _evasion_max = 58,+
− _aa = 18,+
− _aa_max = 48,+
− _aa_mod = 3,+
− _asw = 0,+
− _asw_max = false,+
− _speed = 10,+
− _los = 30,+
− _los_max = 52,+
− _range = 1,+
− _luck = 5,+
− _luck_max = 29,+
− _luck_mod = false,+
− _buildable = false,+
− _buildable_lsc = false,+
− _build_time = 240,+
− _remodel_level = false,+
− _remodel_from = false,+
− _remodel_to = "Aquila/Kai",+
− _fuel = 40,+
− _ammo = 45,+
− _scrap_fuel = 5,+
− _scrap_ammo = 8,+
− _scrap_steel = 18,+
− _scrap_baux = 8,+
− _equipment = {+
− {equipment = "Re.2001 OR Kai", size = 10},+
− {equipment = false, size = 26},+
− {equipment = false, size = 15},+
− },+
− _voice_actor = "Akasaki Chinatsu",+
− _artist = "Jiji",+
− _implementation_date = {2016, 8, 12},+
− _availability = {},+
− _wikipedia = "Italian aircraft carrier Aquila",+
− },+
− ["Kai"] = {+
− _name = "Aquila",+
− _suffix = "Kai",+
− _rarity = 8,+
− _back = 7,+
− _api_id = 365,+
− _id = 244,+
− _true_id = 1445,+
− _japanese_name = "Aquila改",+
− _reading = "アクィラかい",+
− _cg_reference = "/",+
− _cg_damaged_reference = "/",+
− _class = "Aquila",+
− _class_number = 1,+
− _type = 11,+
− _hp = 48,+
− _hp_max = 78,+
− _firepower = 0,+
− _firepower_max = 24,+
− _firepower_mod = 1,+
− _armor = 28,+
− _armor_max = 57,+
− _armor_mod = 3,+
− _torpedo = 0,+
− _torpedo_max = false,+
− _torpedo_mod = false,+
− _evasion = 30,+
− _evasion_max = 72,+
− _aa = 30,+
− _aa_max = 72,+
− _aa_mod = 3,+
− _asw = 0,+
− _asw_max = false,+
− _speed = 10,+
− _los = 36,+
− _los_max = 72,+
− _range = 1,+
− _luck = 7,+
− _luck_max = 37,+
− _luck_mod = false,+
− _remodel_level = 45,+
− _remodel_ammo = 880,+
− _remodel_steel = 1000,+
− _remodel_development_material = false,+
− _remodel_blueprint = false,+
− _remodel_catapult = false,+
− _remodel_from = "Aquila/",+
− _remodel_to = false,+
− _fuel = 45,+
− _ammo = 55,+
− _scrap_fuel = 7,+
− _scrap_ammo = 9,+
− _scrap_steel = 24,+
− _scrap_baux = 13,+
− _equipment = {+
− {equipment = "Re.2001 OR Kai", size = 15},+
− {equipment = "Re.2001 G Kai", size = 26},+
− {equipment = false, size = 15},+
− {equipment = false, size = 10},+
− },+
− },+
− class = {+
− _name = "Aquila",+
− _class = true,+
− _base_type = 11,+
− },+
no edit summary
return {
return {
[""] = {
_name = "Aquila",
_rarity = 7,
_api_id = 444,
_id = 244,
_true_id = false,
_japanese_name = "Aquila",
_reading = "アクィラ",
_class = "Aquila",
_class_number = 1,
_type = 11,
_hp = 38,
_hp_max = 60,
_firepower = 0,
_firepower_max = 14,
_firepower_mod = 1,
_armor = 18,
_armor_max = 38,
_armor_mod = 2,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = 34,
_evasion_max = 58,
_aa = 18,
_aa_max = 48,
_aa_mod = 3,
_asw = 0,
_asw_max = false,
_speed = 10,
_los = 30,
_los_max = 52,
_range = 1,
_luck = 5,
_luck_max = 29,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = 240,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Aquila/Kai",
_fuel = 40,
_ammo = 45,
_scrap_fuel = 5,
_scrap_ammo = 8,
_scrap_steel = 18,
_scrap_baux = 8,
_equipment = {
{ equipment = "Re.2001 OR Kai", size = 10 },
{ equipment = false, size = 26 },
{ equipment = false, size = 15 },
},
_voice_actor = "Akasaki Chinatsu",
_artist = "Jiji",
_implementation_date = { 2016, 8, 12 },
_availability = { "event_drop" },
_wikipedia = "Italian aircraft carrier Aquila",
},
["Kai"] = {
_name = "Aquila",
_suffix = "Kai",
_rarity = 8,
_back = 7,
_api_id = 365,
_id = 244,
_true_id = 1445,
_japanese_name = "Aquila改",
_reading = "アクィラかい",
_cg_reference = "/",
_cg_damaged_reference = "/",
_class = "Aquila",
_class_number = 1,
_type = 11,
_hp = 48,
_hp_max = 78,
_firepower = 0,
_firepower_max = 24,
_firepower_mod = 1,
_armor = 28,
_armor_max = 57,
_armor_mod = 3,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = 30,
_evasion_max = 72,
_aa = 30,
_aa_max = 72,
_aa_mod = 3,
_asw = 0,
_asw_max = false,
_speed = 10,
_los = 36,
_los_max = 72,
_range = 1,
_luck = 7,
_luck_max = 37,
_luck_mod = false,
_remodel_level = 45,
_remodel_ammo = 880,
_remodel_steel = 1000,
_remodel_development_material = false,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "Aquila/",
_remodel_to = false,
_fuel = 45,
_ammo = 55,
_scrap_fuel = 7,
_scrap_ammo = 9,
_scrap_steel = 24,
_scrap_baux = 13,
_equipment = {
{ equipment = "Re.2001 OR Kai", size = 15 },
{ equipment = "Re.2001 G Kai", size = 26 },
{ equipment = false, size = 15 },
{ equipment = false, size = 10 },
},
},
class = {
_name = "Aquila",
_class = true,
_base_type = 11,
},
}
}