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==={{anchor|SGSortie}}Sorties===
 
==={{anchor|SGSortie}}Sorties===
   −
Experience earned in sorties is:
+
Experience earned by ship girls in sorties is:
    
<math>\text{Exp}_\text{sortie} = \lfloor \text{Exp}_\text{base} \times \text{Mod}_\text{MVP} \times \text{Mod}_\text{flag} \times \text{Mod}_\text{rank} \rfloor</math>
 
<math>\text{Exp}_\text{sortie} = \lfloor \text{Exp}_\text{base} \times \text{Mod}_\text{MVP} \times \text{Mod}_\text{flag} \times \text{Mod}_\text{rank} \rfloor</math>
Line 72: Line 72:  
* <math>\text{Mod}_\text{rank}</math> is the rank bonus according to the table below.
 
* <math>\text{Mod}_\text{rank}</math> is the rank bonus according to the table below.
 
* <math>\text{Mod}_\text{CT}</math> is the training cruiser bonus according to the table below.
 
* <math>\text{Mod}_\text{CT}</math> is the training cruiser bonus according to the table below.
* <math>\text{Exp}_\text{Ship1}</math> is the minimum experience value of the opponent's flagship based on [[#Ship Girl Exp Tables]].
+
* <math>\text{Exp}_\text{Ship1}</math> is the minimum experience value of the opponent's flagship based on [[#Ship Girl Exp Tables|exp tables]] below.
* <math>\text{Exp}_\text{Ship2}</math>is the minimum experience value of the opponent's 2nd ship based on [[#Ship Girl Exp Tables]].
+
* <math>\text{Exp}_\text{Ship2}</math>is the minimum experience value of the opponent's 2nd ship based on [[#Ship Girl Exp Tables|exp tables]] below.
 
* <math>\text{Rand}</math> is a random number from 0 to 3.
 
* <math>\text{Rand}</math> is a random number from 0 to 3.
   Line 783: Line 783:  
|}
 
|}
   −
=Admiral Experience=
+
=HQ Experience=
   −
Like ship girls,  
+
Like ship girls, Admirals earn HQ experience through [[#HQSortie|sorties]], [[#HQExpedition|expeditions]] and [[#HQExercise|exercises]].  
{| class="wikitable" style="text-align: center; width:800px;"
  −
! style="text-align: center; width:60px;" |Insignia
  −
! style="text-align: center; width:260px;" |Rank<br />Complete IJN Rank
  −
! style="text-align: center; width:150px;" |In English
  −
! style="text-align: center; width:120px;" |Note
  −
! style="text-align: center; width:60px;" |Rank Number
  −
|-
  −
|[[File:Rank_Marshal_Admiral.png]]
  −
| style="text-align: center;" |{{Nihongo|元帥|''Gensui''|}}<br />{{Nihongo|元帥海軍大将|''Gensui Kaigun Taishō''|}}
  −
| style="text-align: center;" |Marshal Admiral
  −
| style="text-align: left;" |The top 0.8% of a server is given this ranking.
  −
|1
  −
|-
  −
|[[File:Rank_Admiral.png]]
  −
| style="text-align: center;" |{{Nihongo|大将|Taishō|}}<br />{{Nihongo|海軍大将|''Kaigun Taishō''|}}
  −
| style="text-align: center;" |Admiral
  −
| style="text-align: left;" |The top 5% of a server is given this ranking.
  −
|2
  −
|-
  −
|[[File:Rank_Vice_Admiral.png]]
  −
| style="text-align: center;" |{{Nihongo|中将|''Chūjō''|}}<br />{{Nihongo|海軍中将|''Kaigun Chūjō''|}}
  −
| style="text-align: center;" |Vice-Admiral
  −
| style="text-align: left;" |
  −
|3
  −
|-
  −
|[[File:Rank_Rear_Admiral.png]]
  −
| style="text-align: center;" |{{Nihongo|少将|''Shōshō''|}}<br />{{Nihongo|海軍少将|''Kaigun Shōshō''|}}
  −
| style="text-align: center;" |Rear-Admiral
  −
| style="text-align: left;" |
  −
|4
  −
|-
  −
|[[File:Rank_Captain.png]]
  −
| style="text-align: center;" |{{Nihongo|大佐|''Taisa''|}}<br />{{Nihongo|海軍大佐|''Kaigun Taisa''|}}
  −
| style="text-align: center;" |Captain
  −
| style="text-align: left;" |
  −
|5
  −
|-
  −
|[[File:Rank_Commander.png]]
  −
| style="text-align: center;" |{{Nihongo|中佐|''Chūsa''}}<br />{{Nihongo|海軍中佐|''Kaigun Chūsa''|}}
  −
| style="text-align: center;" |Commander
  −
| style="text-align: left;" |
  −
|6
  −
|-
  −
|[[File:Rank_Lieutenant-Commander.png]]
  −
| style="text-align: center;" |{{Nihongo|少佐|''Shōsa''}}<br />{{Nihongo|海軍少佐|''Kaigun Shōsa''|}}
  −
| style="text-align: center;" |Lieutenant-Commander
  −
| style="text-align: left;" |
  −
|7
  −
|-
  −
|[[File:Rank_Lieutenant-Commander_Novice.png]]
  −
| style="text-align: center;" |{{Nihongo|新米少佐|''Shinmai Shōsa''}}<br />-
  −
| style="text-align: center;" |Lieutenant-Commander (Novice)
  −
| style="text-align: left;" |Does not officialy exist in IJN rankings, but in practical use, it is used as an intermediary rank between Lieutenant and Lieutenant-Commander
  −
|8
  −
|}
  −
Notes:
  −
*Your monthly server rank determines your title and insignia.  
  −
*High scores update twice per day (along with PvP reset at 3am and 3pm) and resets every month.
  −
*You can get admiral experience (HQ XP) from sorties, drills and expeditions.
  −
*Admiral experience is shown in the profile page below the Admiral Level.  Admiral levels increase with experience gained.
  −
*Admiral levels increases the maximum resource soft cap and are speculated to improve Development results.  
  −
*Refer to the [[Experience and Rank#Monthly Ranking Rewards|Ranking]] section below for more detailed explanation of the mechanics.
  −
 
  −
===HQ Experience from Map Sorties===
  −
{| class="article-table" style="width: 500px;" cellpadding="1" cellspacing="1" border="0"
  −
|-
  −
! scope="col" style="text-align:center;" |Battle Ranking
  −
! scope="col" style="text-align:center;" |HQ XP (Non-Boss)
  −
! scope="col" style="text-align:center;" |HQ XP (Boss)
  −
|-
  −
| style="text-align:center;" |S
  −
| style="text-align:center;" |100% HQ Mid Base XP
  −
| style="text-align:center;" |HQ Boss Base XP
  −
|-
  −
| style="text-align:center;" |A
  −
| style="text-align:center;" |80% HQ Mid Base XP
  −
| style="text-align:center;" |(HQ Boss - 50% HQ Mid) XP
  −
|-
  −
| style="text-align:center;" |B
  −
| style="text-align:center;" |50% HQ Mid Base XP
  −
| style="text-align:center;" |(HQ Boss - 80% HQ Mid) XP
  −
|-
  −
| style="text-align:center;" |C
  −
| style="text-align:center;" |0
  −
| style="text-align:center;" |100% HQ Mid Base XP (?)
  −
|-
  −
| style="text-align:center;" |D~F
  −
| style="text-align:center;" |0
  −
| style="text-align:center;" |0
  −
|}
  −
For example, we can calculate experience gained from a 2-3 run as follows:
  −
 
  −
"A" rank at a non-boss node followed by "B" rank at boss node;
  −
 
  −
Mid XP = 80; Boss XP = 960 (from table below)
     −
Mid point XP (A rank) = 80% × 80 = 64 XP
+
* The best way to earn HQ experience is through sorties.
 +
* Exercises and expeditions give minimial HQ experience. They are only for supplementary gain.
 +
* The most important use of HQ experience is for [[Ranking]].
 +
* HQ experience is '''capped at 300,000,000'''.
   −
Boss XP (B rank) = 960 - 80% × 80 = 894 XP
+
==={{anchor|HQSortie}}Sorties===
   −
Total = 64 + 894 = 960 XP
+
HQ experience from sorties is only affected by rank.
   −
The majority of HQ XP comes from achieving victory at boss nodes.
  −
  −
===Base HQ Experience from Sortie===
   
{| class="wikitable"
 
{| class="wikitable"
!Map
+
|+Sortie Experience Modifiers
!Mid
  −
!Boss
   
|-
 
|-
|1-1
+
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF;" |Rank
|10
+
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; " |Non-boss Multiplier
|20
+
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; " |Boss Multiplier
 
|-
 
|-
|1-2
+
| style="text-align: center;" |S
|20
+
| style="text-align: center;" |1.0x Non-Boss Exp
|140
+
| style="text-align: center;" |1.0x Boss Exp
 
|-
 
|-
|1-3
+
| style="text-align: center;" |A
|40
+
| style="text-align: center;" |0.8
|380
+
| style="text-align: center;" |Boss Exp - (0.5 x Non-Boss Exp)
 
|-
 
|-
|1-4
+
| style="text-align: center;" |B
|60
+
| style="text-align: center;" |0.5x
|720
+
| style="text-align: center;" |Boss Exp - (0.8 x Non-Boss Exp)
 
|-
 
|-
|1-5
+
| style="text-align: center;" |C
|80
+
| style="text-align: center;" |0
|1,060
+
| style="text-align: center;" |Non-boss exp
 
|-
 
|-
|1-6
+
| style="text-align: center;" |D
|100
+
| style="text-align: center;" |0
|N/A
+
| style="text-align: center;" |0
 
|-
 
|-
|2-1
+
| style="text-align: center;" |E
|60
+
| style="text-align: center;" |0
|720
+
| style="text-align: center;" |0
 
|-
 
|-
|2-2
+
|}
|70
+
 
|840
+
The value of non-boss and boss node experience is given by the table below.
 +
 
 +
{| class="mw-collapsible" style="text-align:center;"
 +
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:30px;" |Map
 +
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:70px;" |Non-Boss Exp
 +
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:70px;" |Boss Exp
 +
| rowspan="14" style="background-color:#7C9DBD; width:1px;" |
 +
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:30px;" |Map
 +
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:70px;" |Non-Boss Exp
 +
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:70px;" |Boss Exp
 +
| rowspan="14" style="background-color:#7C9DBD; width:1px;" |
 +
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:30px;" |Map
 +
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:70px;" |Non-Boss Exp
 +
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:70px;" |Boss Exp
 +
| rowspan="14" style="background-color:#7C9DBD; width:1px;" |
 +
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:30px;" |Map
 +
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:70px;" |Non-Boss Exp
 +
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:70px;" |Boss Exp
 
|-
 
|-
|2-3
+
|style="text-align: center; border-style: solid; border-width: 1px;" |[[World_1#1-1|1-1]]
|90
+
|style="text-align: center; border-style: solid; border-width: 1px;" |10
|1,180
+
|style="text-align: center; border-style: solid; border-width: 1px;" |20
|-
+
|style="text-align: center; border-style: solid; border-width: 1px;" |[[World_3#3-1|3-1]]
|2-4
+
|style="text-align: center; border-style: solid; border-width: 1px;" |110
|120
+
|style="text-align: center; border-style: solid; border-width: 1px;" |1,420
|1,740
+
|style="text-align: center; border-style: solid; border-width: 1px;" |[[World_5#5-1|5-1]]
|-
+
|style="text-align: center; border-style: solid; border-width: 1px;" |160
|2-5
+
|style="text-align: center; border-style: solid; border-width: 1px;" |2,020
|160
+
|style="text-align: center; border-style: solid; border-width: 1px;" |[[World_7#7-1|7-1]]
|2,320
+
|style="text-align: center; border-style: solid; border-width: 1px;" |140
|-
+
|style="text-align: center; border-style: solid; border-width: 1px;" |1,680
|3-1
  −
|110
  −
|1,420
  −
|-
  −
|3-2
  −
|120
  −
|1,740
  −
|-
  −
|3-3
  −
|140
  −
|2,280
  −
|-
  −
|3-4
  −
|160
  −
|3,320
  −
|-
  −
|3-5
  −
|190
  −
|2,880
  −
|-
  −
|7-1
  −
|140
  −
|1680
   
|-
 
|-
|7-2-1
+
|style="text-align: center; border-style: solid; border-width: 1px;" rowspan="2"|[[World_1#1-2|1-2]]
|180
+
|style="text-align: center; border-style: solid; border-width: 1px;" rowspan="2"|20
|360
+
|style="text-align: center; border-style: solid; border-width: 1px;" rowspan="2"|140
 +
|style="text-align: center; border-style: solid; border-width: 1px;" rowspan="2"|[[World_3#3-2|3-2]]
 +
|style="text-align: center; border-style: solid; border-width: 1px;" rowspan="2"|120
 +
|style="text-align: center; border-style: solid; border-width: 1px;" rowspan="2"|1,740
 +
|style="text-align: center; border-style: solid; border-width: 1px;" rowspan="2"|[[World_5#5-2|5-2]]
 +
|style="text-align: center; border-style: solid; border-width: 1px;" rowspan="2"|170
 +
|style="text-align: center; border-style: solid; border-width: 1px;" rowspan="2"|2,340
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |[[World_7#7-2|7-2 boss 1]]
 +
|style="text-align: center; border-style: solid; border-width: 1px;"  rowspan="2"|180
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |360
 
|-
 
|-
|7-2-2
+
|style="text-align: center; border-style: solid; border-width: 1px;" |[[World_7#7-2|7-2 boss 2]]
|180
+
|style="text-align: center; border-style: solid; border-width: 1px;" |2,360
|2,360
   
|-
 
|-
|4-1
+
|style="text-align: center; border-style: solid; border-width: 1px;" |[[World_1#1-3|1-3]]
|110
+
|style="text-align: center; border-style: solid; border-width: 1px;" |40
|1,520
+
|style="text-align: center; border-style: solid; border-width: 1px;" |380
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |[[World_3#3-3|3-3]]
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |140
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |2,280
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |[[World_5#5-3|5-3]]
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |190
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |2,680
 +
|style="text-align: center; border-style: solid; border-width: 1px;" colspan="3"|
 
|-
 
|-
|4-2
+
|style="text-align: center; border-style: solid; border-width: 1px;" |[[World_1#1-4|1-4]]
|120
+
|style="text-align: center; border-style: solid; border-width: 1px;" |60
|1,640
+
|style="text-align: center; border-style: solid; border-width: 1px;" |720
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |[[World_3#3-4|3-4]]
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |160
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |3,320
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |[[World_5#5-4|5-4]]
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |210
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |3,020
 +
|style="text-align: center; border-style: solid; border-width: 1px;" colspan="3"|
 
|-
 
|-
|4-3
+
|style="text-align: center; border-style: solid; border-width: 1px;" |[[World_1#1-5|1-5]]
|170
+
|style="text-align: center; border-style: solid; border-width: 1px;" |80
|2,340
+
|style="text-align: center; border-style: solid; border-width: 1px;" |1,060
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |[[World_3#3-5|3-5]]
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |190
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |2,880
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |[[World_5#5-5|5-5]]
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |240
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |3,480
 +
|style="text-align: center; border-style: solid; border-width: 1px;" colspan="3"|
 
|-
 
|-
|4-4
+
|style="text-align: center; border-style: solid; border-width: 1px;" |[[World_1#1-6|1-6]]
|200
+
|style="text-align: center; border-style: solid; border-width: 1px;" |100
|2,900
+
|style="text-align: center; border-style: solid; border-width: 1px;" |-
 +
|style="text-align: center; border-style: solid; border-width: 1px;" colspan="3"|
 +
|style="text-align: center; border-style: solid; border-width: 1px;" colspan="3"|
 +
|style="text-align: center; border-style: solid; border-width: 1px;" colspan="3"|
 
|-
 
|-
|5-1
+
| colspan="15" style="background-color:#7C9DBD; height:1px;" |
|160
  −
|2,020
   
|-
 
|-
|5-2
+
|style="text-align: center; border-style: solid; border-width: 1px;" |[[World_2#2-1|2-1]]
|170
+
|style="text-align: center; border-style: solid; border-width: 1px;" |60
|2,340
+
|style="text-align: center; border-style: solid; border-width: 1px;" |720
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |[[World_4#4-1|4-1]]
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |110
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |1,520
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |[[World_6#6-1|6-1]]
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |180
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |2,160
 +
|style="text-align: center; border-style: solid; border-width: 1px;" colspan="3"|
 
|-
 
|-
|5-3
+
|style="text-align: center; border-style: solid; border-width: 1px;" |[[World_2#2-2|2-2]]
|190
+
|style="text-align: center; border-style: solid; border-width: 1px;" |70
|2,680
+
|style="text-align: center; border-style: solid; border-width: 1px;" |840
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |[[World_4#4-2|4-2]]
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |120
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |1,640
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |[[World_6#6-2|6-2]]
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |200
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |2,600
 +
|style="text-align: center; border-style: solid; border-width: 1px;" colspan="3"|
 
|-
 
|-
|5-4
+
|style="text-align: center; border-style: solid; border-width: 1px;" |[[World_2#2-3|2-3]]
|210
+
|style="text-align: center; border-style: solid; border-width: 1px;" |90
|3,020
+
|style="text-align: center; border-style: solid; border-width: 1px;" |1,180
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |[[World_4#4-3|4-3]]
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |140
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |1,880
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |[[World_6#6-3|6-3]]
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |180
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |2,760
 +
|style="text-align: center; border-style: solid; border-width: 1px;" colspan="3"|
 
|-
 
|-
|5-5
+
|style="text-align: center; border-style: solid; border-width: 1px;" |[[World_2#2-4|2-4]]
|240
+
|style="text-align: center; border-style: solid; border-width: 1px;" |120
|3,480
+
|style="text-align: center; border-style: solid; border-width: 1px;" |1,740
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |[[World_4#4-4|4-4]]
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |170
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |2,340
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |[[World_6#6-4|6-4]]
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |230
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |3,160
 +
|style="text-align: center; border-style: solid; border-width: 1px;" colspan="3"|
 
|-
 
|-
|6-1
+
|style="text-align: center; border-style: solid; border-width: 1px;" |[[World_2#2-5|2-5]]
|180
+
|style="text-align: center; border-style: solid; border-width: 1px;" |160
|2,160
+
|style="text-align: center; border-style: solid; border-width: 1px;" |2,320
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |[[World_4#4-5|4-5]]
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |200
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |2,900
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |[[World_6#6-5|6-5]]
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |260
 +
|style="text-align: center; border-style: solid; border-width: 1px;" |3,520
 +
|style="text-align: center; border-style: solid; border-width: 1px;" colspan="3"|
 
|-
 
|-
|6-2
  −
|200
  −
|2,600
  −
|-
  −
|6-3
  −
|180
  −
|2,760
  −
|-
  −
|6-4
  −
|230
  −
|3,160
  −
|-
  −
|6-5
  −
|260
  −
|3,520
   
|}
 
|}
   −
===Experience from [[Exercises (PvP)]]===
+
'''Important Notes'''
 +
* You only gain HQ exp for every '''combat node'''. Please see [[Nodes]] for more details.
 +
* It is not worth the time to night battle in an attempt to increase your rank for more exp.
 +
 
 +
==={{anchor|HQExercise}}Exercises===
 +
 
 +
HQ exp earned in exercises depends on the level difference between you and your opponent.
 +
 
 
{| class="wikitable"
 
{| class="wikitable"
!Lv Diff
+
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF;" |Level Difference
!S
+
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF;" |S
!A
+
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF;" |A
!B
+
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF;" |B
!Defeat
+
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF;" |Defeat<br>
 +
(C/D/E)
 
|-
 
|-
 
|≥5
 
|≥5
Line 1,047: Line 1,002:  
|80
 
|80
 
|64
 
|64
|
+
|60
 
|-
 
|-
 
|1~2
 
|1~2
Line 1,053: Line 1,008:  
|60
 
|60
 
|48
 
|48
|
+
|40
 
|-
 
|-
 
|0
 
|0
Line 1,059: Line 1,014:  
|40
 
|40
 
|32
 
|32
|
+
|30
 
|-
 
|-
 
| -1~-2
 
| -1~-2
Line 1,065: Line 1,020:  
|30
 
|30
 
|24
 
|24
|
+
|20
 
|-
 
|-
 
| -3~-4
 
| -3~-4
Line 1,071: Line 1,026:  
|20
 
|20
 
|16
 
|16
|
+
|15
 
|-
 
|-
 
|≤-5
 
|≤-5
Line 1,077: Line 1,032:  
|15
 
|15
 
|12
 
|12
|0
+
|10
 +
|-
 +
|}
 +
 
 +
'''Important Notes'''
 +
* The closer you get to the HQ level cap, the less HQ experience you'll earn from exercises.
 +
 
 +
==={{anchor|HQExpedition}} Expeditions===
 +
 
 +
Please see [[Expeditions#Reference_Tables|Expeditions]] for the experience earned from each expedition. Note that the experience listed is multiplied by '''2''' on a [[Expeditions#Great_Success|great success]].
 +
 
 +
===Admiral Rank===
 +
 
 +
These are the ranks displayed on your [[Military Record]] screen and beside your name in the server rankings.
 +
 
 +
* Ranks depend on your current position in the [[Ranking]]s.
 +
* Ranks currently serve no purpose beyond cosmetic.
 +
* Ranks are calculated off the '''total number of valid admirals''' on the server.
 +
** Admirals who have registered but not started the game aren't counted.
 +
 
 +
{| class="wikitable" style="text-align: center; width:800px;"
 +
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:60px;" |Insignia
 +
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:260px;" |Rank<br />Full Rank Name
 +
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:150px;" |Translation
 +
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:120px;" |Notes
 +
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:60px;" |Rank Number
 +
|-
 +
|[[File:Rank_Marshal_Admiral.png]]
 +
| style="text-align: center;" |{{Nihongo|元帥|''Gensui''|}}<br />{{Nihongo|元帥海軍大将|''Gensui Kaigun Taishō''|}}
 +
| style="text-align: center;" |Marshal Admiral
 +
| style="text-align: left;" |Top 1% of the server.
 +
|1
 +
|-
 +
|[[File:Rank_Admiral.png]]
 +
| style="text-align: center;" |{{Nihongo|大将|Taishō|}}<br />{{Nihongo|海軍大将|''Kaigun Taishō''|}}
 +
| style="text-align: center;" |Admiral
 +
| style="text-align: left;" |Top 5% of the server.
 +
|2
 +
|-
 +
|[[File:Rank_Vice_Admiral.png]]
 +
| style="text-align: center;" |{{Nihongo|中将|''Chūjō''|}}<br />{{Nihongo|海軍中将|''Kaigun Chūjō''|}}
 +
| style="text-align: center;" |Vice-Admiral
 +
| style="text-align: left;" |Top 10% of the server.
 +
|3
 +
|-
 +
|[[File:Rank_Rear_Admiral.png]]
 +
| style="text-align: center;" |{{Nihongo|少将|''Shōshō''|}}<br />{{Nihongo|海軍少将|''Kaigun Shōshō''|}}
 +
| style="text-align: center;" |Rear-Admiral
 +
| style="text-align: left;" |Top 20% of the server.
 +
|4
 +
|-
 +
|[[File:Rank_Captain.png]]
 +
| style="text-align: center;" |{{Nihongo|大佐|''Taisa''|}}<br />{{Nihongo|海軍大佐|''Kaigun Taisa''|}}
 +
| style="text-align: center;" |Captain
 +
| style="text-align: left;" |Top 40% of the server.
 +
|5
 +
|-
 +
|[[File:Rank_Commander.png]]
 +
| style="text-align: center;" |{{Nihongo|中佐|''Chūsa''}}<br />{{Nihongo|海軍中佐|''Kaigun Chūsa''|}}
 +
| style="text-align: center;" |Commander
 +
| style="text-align: left;" |Top 55% of the server.
 +
|6
 +
|-
 +
|[[File:Rank Commander Novice.png]]
 +
| style="text-align: center;" |{{Nihongo|新米中佐|''Shinmai Chūsa''}}<br/>-
 +
| style="text-align: center;" |Junior Commander
 +
| style="text-align: left;" |Top 65% of the server. Does not officialy exist in IJN rankings. Used as an intermediary rank between Lieutenant-Commander and Commander.
 +
|7
 +
|-
 +
|[[File:Rank_Lieutenant-Commander.png]]
 +
| style="text-align: center;" |{{Nihongo|少佐|''Shōsa''}}<br />{{Nihongo|海軍少佐|''Kaigun Shōsa''|}}
 +
| style="text-align: center;" |Lieutenant-Commander
 +
| style="text-align: left;" |Top 80% of the server.
 +
|8
 +
|-
 +
|[[File:Rank Lieutenant Commander Senior.png]]
 +
| style="text-align: center;" |{{Nihongo|中堅少佐|''Chūken Shōsa''}}<br />-
 +
| style="text-align: center;" |Vice Lieutenant-Commander
 +
| style="text-align: left;" |Top 90% of the server. Does not officialy exist in IJN rankings. Used as an intermediary rank between Lieutenant and Lieutenant-Commander. Translates literally to "Mid-level Lt-Commander".
 +
|8
 +
|-
 +
|[[File:Rank_Lieutenant-Commander_Novice.png]]
 +
| style="text-align: center;" |{{Nihongo|新米少佐|''Shinmai Shōsa''}}<br />-
 +
| style="text-align: center;" |Junior Lieutenant-Commander
 +
| style="text-align: left;" |Rest of the server. Does not officialy exist in IJN rankings. Used as an intermediary rank between Lieutenant and Lieutenant-Commander.
 +
|10
 
|}
 
|}
   −
===Experience from [[Expedition]]===
  −
Admiral experience gained from expeditions is NOT equal to the experience reward for your ships. Refer to the [[expedition]] page for information on experience values. Double experience is gained when great sucess is achieved.
     −
===XP Table (HQ)===
+
===HQ Exp Table===
 
'''''Disclaimer:''''' EXP list from Lv100 through Lv120 is guessed based on patterns observed from known data across several levels. Value may be off by 100000-200000 points per level.
 
'''''Disclaimer:''''' EXP list from Lv100 through Lv120 is guessed based on patterns observed from known data across several levels. Value may be off by 100000-200000 points per level.
    
{| class="wikitable collapsible collapsed" style="width:743px;text-align:center;"
 
{| class="wikitable collapsible collapsed" style="width:743px;text-align:center;"
! style="width:30px;" |Lv
+
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:30px;" |Lv
! style="width:70px;" |Exp.
+
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:70px;" |Exp.
! style="width:70px;" |Exp. Diff
+
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:70px;" |Exp. Diff
| rowspan="31" style="width:1px;" |
+
| rowspan="31" style="background-color:#7C9DBD; width:1px;" |
! style="width:30px;" |Lv
+
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:30px;" |Lv
! style="width:75px;" |Exp.
+
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:70px;" |Exp.
! style="width:75px;" |Exp. Diff
+
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:70px;" |Exp. Diff
| rowspan="31" style="width:1px;" |
+
| rowspan="31" style="background-color:#7C9DBD; width:1px;" |
! style="width:30px;" |Lv
+
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:30px;" |Lv
! style="width:80px;" |Exp.
+
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:70px;" |Exp.
! style="width:80px;" |Exp. Diff
+
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:70px;" |Exp. Diff
| rowspan="31" style="width:1px;" |
+
| rowspan="31" style="background-color:#7C9DBD; width:1px;" |
! style="width:30px;" |Lv
+
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:30px;" |Lv
! style="width:85px;" |Exp.
+
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:70px;" |Exp.
! style="width:85px;" |Exp. Diff
+
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:70px;" |Exp. Diff
 
|-
 
|-
 
| style="background-color:rgb(153,255,0);" |1
 
| style="background-color:rgb(153,255,0);" |1
Line 1,493: Line 1,531:  
|1,000,000
 
|1,000,000
 
|}
 
|}
 +
 +
===Effects of HQ Level===
 +
====Effective LoS====
 +
The [[Line of Sight]] formula is affected by HQ level. A higher HQ level will result in higher LoS requirements for routing.
 +
 +
====Resource Soft Cap====
 +
 +
A higher HQ level will result in a higher soft cap on primary resources ({{Fuel}}{{Ammo}}{{Steel}}{{Bauxite}}). Please see [[Resources#Soft_Cap|Resources]] for more information.
 +
 +
====Development Rarity====
 +
 +
The higher your HQ level, the higher your chance of obtaining rare equipment from [[Development]].
    
====Difficulty Tiers====
 
====Difficulty Tiers====
In some maps '''(currently only on Event maps and Extra Operation maps)''', enemy appearance and rare drop rates vary based on your HQ level to make even new players able to finish the map. Here are the overall details of the existing difficulty tiers:
+
The difficulty of events used to automatically be adjusted to HQ level. As of the Winter 2015 event, players have been able to select the difficulty level they wish to challenge. HQ level affects the difficulty levels available to be selected.
{| class="wikitable collapsible collapsed" style="width:850px;"
+
 
 +
HQ level also affects the enemy compositions you can encounter in extra operations. Please see the [[Sortie#Sortie_List|individual extra operation pages]] for the difficulty tier breakdown.
 +
 
 +
{| class="wikitable" style="text-align:center;"
 
|-
 
|-
! style="width:100px;" scope="col" colspan="2" |Tier
+
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:100px;" scope="col" colspan="2" |Tier
! style="width:100px;" scope="col" |Level Range
+
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:100px;" scope="col" |Level Range
! style="width:100px;" scope="col" |Rare Drop Rates
+
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:100px;" scope="col" |Rare Drop Rates
! style="width:350px;" scope="col" |Enemy Appearances
+
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:350px;" scope="col" |Enemy Appearances
! style="width:200px;" scope="col" |Notes
+
!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:200px;" scope="col" |Notes
 
|-
 
|-
 
| style="text-align:center;background-color:rgb(153,255,0);" |'''I'''
 
| style="text-align:center;background-color:rgb(153,255,0);" |'''I'''
 
| style="text-align:center;" |Easy
 
| style="text-align:center;" |Easy
| style="text-align:center;" |1 - 39
+
| style="text-align:center;" |1~34<br>
 +
(1~39)
 
| style="text-align:center;" |Seldom
 
| style="text-align:center;" |Seldom
 
| Mostly Normal tier.<br />Few Elites may appear.
 
| Mostly Normal tier.<br />Few Elites may appear.
|
+
| Can only choose '''Easy or Casual''' mode in events.
 
|-
 
|-
 
| style="text-align:center;background-color:rgb(255,255,0);" |'''II'''
 
| style="text-align:center;background-color:rgb(255,255,0);" |'''II'''
 
| style="text-align:center;" |Normal
 
| style="text-align:center;" |Normal
| style="text-align:center;" |40 - 79
+
| style="text-align:center;" |35~79<br>
 +
(40~79)
 
| style="text-align:center;" |Few<br />''(Moderate)''
 
| style="text-align:center;" |Few<br />''(Moderate)''
 
| Normal and Elite tier.<br />Few Flagships may appear.
 
| Normal and Elite tier.<br />Few Flagships may appear.
|
+
| Can choose '''Normal''' mode in events.
 
|-
 
|-
 
| style="text-align:center;background-color:rgb(255,204,187);" |'''III'''
 
| style="text-align:center;background-color:rgb(255,204,187);" |'''III'''
 
| style="text-align:center;" |Hard
 
| style="text-align:center;" |Hard
| style="text-align:center;" |80 - 99<br />''(80 - 120)''
+
| style="text-align:center;" |80~99<br />''(80~120)''
 
| style="text-align:center;" |Moderate<br />''(High)''
 
| style="text-align:center;" |Moderate<br />''(High)''
 
| Mostly Elite and Flagship tier.<br />Few Flagship kai and special tier (bosses) may appear.
 
| Mostly Elite and Flagship tier.<br />Few Flagship kai and special tier (bosses) may appear.
| Sometimes begins from Lv 75.
+
| Can select any difficulty in events.
 
|-
 
|-
 
| style="text-align:center;background-color:rgb(255,76,76);" |'''IV'''
 
| style="text-align:center;background-color:rgb(255,76,76);" |'''IV'''
 
| style="text-align:center;" |Expert
 
| style="text-align:center;" |Expert
| style="text-align:center;" |100 - 120
+
| style="text-align:center;" |100~120
 
| style="text-align:center;" |High
 
| style="text-align:center;" |High
 
| All possible tiers.<br />In some cases, special tiers (bosses) may appear.
 
| All possible tiers.<br />In some cases, special tiers (bosses) may appear.
Line 1,535: Line 1,590:  
* In case the 4<sup>th</sup> tier is not implemented, then the level ranges and drop rates in parentheses are the ones being used.
 
* In case the 4<sup>th</sup> tier is not implemented, then the level ranges and drop rates in parentheses are the ones being used.
 
** If the 4<sup>th</sup> tier is implemented, there is a high possibility that rare ships from previous events may drop in certain nodes.
 
** If the 4<sup>th</sup> tier is implemented, there is a high possibility that rare ships from previous events may drop in certain nodes.
 +
 +
===Server Ranking===
 +
 +
HQ experience earned throughout the year and the month determine your rank in the server. This differs from the [[#Admiral Rank|Admiral Ranks]] detailed above. This is a numerical ranking that awards rare equipment when you achieve certain thresholds. Please see [[Ranking]] for more details and [[Help:Ranking|the help page]] for advice on how to rank.
    
=See Also=
 
=See Also=
cssedit, Moderators, prechecked, Account Reviewers
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