Changes
Ship experience optimization
| style="text-align: center;" |0.5, no MVP
| style="text-align: center;" |0.5, no MVP
|}
|}
* Note: When the MVP is the flagship, it results in maximum experience gain.
** 3e + [''n'' - 1] × ''e'' = 2''e'' + ''ne''
** 2''e'' + 1.5''e'' + [''n'' - 2] × ''e'' = 1.5''e'' + ''ne''
** where ''n'' is the the number of ships, ''e'' is the base experience constant
===Map experience===
===Map experience===
*Flag=flagship, F+M=flagship+MVP
*Flag=flagship, F+M=flagship+MVP