Spring 2016 Event

Introduction

The Spring 2016 Event, "Deployment! Land-based Aerial Division!" is planned to start on May 2nd, 2016. The entire event will be a "What if" Operation that will involve constructing an Airfield Land Base which will be used to launch Land Based Planes. The event is expected to be about 3 weeks in length and will be large scale operation which will consist of 7 stages that will be divided up into 3 different operations, a main operation, a later operation, and an extra operation.

The event plans to introduce the new "Land Based Plane" System which will introduce new Land Based planes such as the Type 1 Land Bomber and the the Type 96 Land Bomber.

In addition, the event will be the first time an event will branch into two separate operations which can be done at the same time once you complete the main operation.

Information

New Ships

A minimum of 5 or more new ships are expected to appear in this event, including the US Battleship Iowa, two ships that are the precursors of the Mutsuki-Class DDs, along with a minimum of two other kanmusus.

New Equipment

Currently from the tweets that have been provided, players will be expected to earn land based attack planes to be used during the event once construction of the installation is completed. These include the Type 1 Land Attacker and the Type 96 Land Attacker.

Completing the Latter Operation will reward you with a new type of "Flying Boat"

Mechanics

Participation requirements

  • Must have a 75% sortie win ratio.
  • Must have 5 empty ship slots for new ships.
  • Must have 20 free equipment slots.

Special Mechanics

  1. The difficulty system first used in Spring 2015 Event returns: you can choose between Operation A (, Hard), Operation B (, Medium) or Operation C (, Easy).
    • Choosing A or B requires certain HQ Level (HQ Lv 35 for B / 80 for A in Spring 2015 Event).

Event Maps

Quick Info Table

The Upcoming event will feature a new branching mechanic which will allow players to branch off from the main operation once it is complete. This will lead to players being able to access the both the Latter Operation and the Extra Operation. Players will be able to choose which operation they want to play. The following example listed below is a rough speculation and will be changed once the event goes live.

Classification Map Name Combined Fleet? Color of Tag Tag Condition & Deployment Restriction Difficulty Restrictions Notes
Main Operation E-1 Yes BLUE Tagging:
Ships not already color-tagged will be tagged with the color associated with the map when deployed. This tag exists on all difficulties and is not reset on remodel, etc.
Deployment Restriction:
Normal or Hard: Must have either the same-colored tag or no tag.
Easy: No restrictions.
No restrictions. All difficulties OK
E-2 GREEN In order to play these maps on hard, you must complete the previous map on either normal or hard.
(e.g., to do E-4 on hard, you must complete E-3 on normal or hard.)
E-3 Yes GREEN
E-4 BLUE
E-5 ORANGE Complete Main Operation to unlock
E-6 YELLOW
E-7 Any Complete Main Operation to unlock

E-1

Securing Control of the Front Lines!
前線制海権を確保せよ!

Information

Branching rules

Show/Hide Branching Rules
Branching Rules
NodeSplitCondition
BAExcort fleet contains CLT?
DEscort fleet contains 1CL, 5DD
EFActive Branching
GActive Branching
GHLoS Check (pass)
KLoS Check (fail)

Tips

  • Surface Task Force is recommended
  • 2 CVL (Fast), 2 FBB, 2 CA + 1 CL, 5DD is a recommended compo

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoFormAir
A
前衛水上打撃部隊 I群
Pattern 1230       
AS:35
AS+:69
Pattern 2220       
AS:35
AS+:69
Pattern 3270       
AS:35
AS+:69
B
前衛警戒水雷戦隊
Pattern 1130       
Pattern 2130       
Pattern 3150       
C
北太平洋潜水艦隊 II群
Pattern 1      
Pattern 2      
D
Pattern 1
E
Pattern 1 Active Branching
F
Pattern 1
G
北太平洋潜水艦隊 I群
Pattern 1110     
Pattern 2130      
H
深海島嶼防衛任務部隊
Pattern 1300       
Pattern 2300       
AS:159
AS+:318
I
Pattern 1
J
島嶼防衛艦隊旗艦
Pattern 1200 180       
Pattern 2
Final Form
200       

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoFormAir
A
前衛水上打撃部隊 I群
Pattern 1
Pattern 2
Pattern 3
Pattern 4
B
Pattern 1
Pattern 2
Pattern 3
C
Pattern 1
D
Pattern 1
Pattern 2
Pattern 3
E
Pattern 1
F
Pattern 1
Pattern 2
Pattern 3
G
Pattern 1
H
Pattern 1
I
Pattern 1
J
Pattern 1
Pattern 2
Pattern 3
Pattern 4

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoFormAir
A
前衛水上打撃部隊 I群
Pattern 1150      
B
前衛警戒水雷戦隊
Pattern 160      
C
北太平洋潜水艦隊 II群
Pattern 1    
D
Pattern 1
E
Pattern 1 Active Branching
F
Pattern 1
G
北太平洋潜水艦隊 I群
Pattern 170     
H
深海島嶼防衛任務部隊
Pattern 1150       
I
Pattern 1
J
島嶼防衛艦隊旗艦
Pattern 1
Final Form
      


E-2

No map name yet
No map name yet

Information

  • No information so far

Branching rules

  • No branching rules known

Tips

  • No tips specified


E-3

No map name yet
No map name yet

Information

  • No information so far

Branching rules

  • No branching rules known

Tips

  • No tips specified


E-4

No map name yet
No map name yet

Information

  • No information so far

Branching rules

  • No branching rules known

Tips

  • No tips specified


E-5

No map name yet
No map name yet

Information

  • No information so far

Branching rules

  • No branching rules known

Tips

  • No tips specified


E-6

No map name yet
No map name yet

Information

  • No information so far

Branching rules

  • No branching rules known

Tips

  • No tips specified


E-7

No map name yet
No map name yet

Information

  • No information so far

Branching rules

  • No branching rules known

Tips

  • No tips specified