Reppuu (601 Air Group)
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Strong Gale (601 Air Group)
No.110 烈風(六〇一空)
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Refittable Ship Types | |
Fast Battleship | Battleship |
Aviation Battleship | Standard Aircraft Carrier |
Armored Carrier | Light Carrier |
Heavy Cruiser | Aviation Cruiser |
Light Cruiser | Torpedo Cruiser |
Training Cruiser | Destroyer |
Coastal Defense Ship | Submarine |
Aircraft Carrying Submarine | Seaplane Tender |
Fleet Oiler | Submarine Tender |
Repair Ship | Amphibious Assault Ship |
LBAS Plane |
Introduction
「零戦」の後継機として開発された最新鋭艦上戦闘機「烈風」。
用兵側の発動機選定ミスや多忙な現場設計陣などの苦境を越えて、ついに完成した新型艦戦。
本航空隊は同新鋭機材を定数受領して、再建を目指す空母機動部隊、その戦闘機部隊の中核を担います。
The "Reppuu" is a state-of-the-art, carrier-borne fighter designed to replace the "Zero" fighter.
Despite difficulties in engine selection, preoccupied design teams, and factories, this new type of carrier-borne fighter was finally completed.
This new fighter will form the backbone of carrier air groups of rebuilt carrier task groups.
Mechanics
Fighters / are one of the main types of plane used by CV(B/L). Their main role is to bring Air Power during the 1st Aerial Stage, with their "Fighter Power" stat being the most important factor in this regard. Fighters are additionally needed for Aircraft Carrier Cut-Ins (CVCI) during the day Shelling.
- They can be used in Land Bases to serve the same role as Interceptors.
Notes
Any Improvement the Zero Fighter Model 52C (601 Air Group) may have will carry over to the Reppuu (601 Air Group) given by quest F15.
- It is highly recommended to improve the Zero Fighter Model 52C (601 Air Group) to before proceeding with this quest as the Reppuu (601 Air Group) cannot be improved afterwards.
Not to be confused with other aircraft of this family (see here).
How To Obtain
From quest: F15
Ranking reward for:
- Nov 2014: 1-5
- Dec 2014: 1-5, 6-20
- May 2016: 1-5
Event reward for:
- Winter 2015 Event E-1: Hard, Medium
Updates History
- 2014-08-08: Implemented
Improvement
Improvement effects | ||||||||||
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1★ | 2★ | 3★ | 4★ | 5★ | 6★ | 7★ | 8★ | 9★ | Max★ | |
0.2 | 0.4 | 0.6 | 0.8 | 1.0 | 1.2 | 1.4 | 1.6 | 1.8 | 2.0 |
Trivia
The Mitsubishi A7M Reppū ("Strong Gale", Allied reporting name "Sam") was a naval fighter developed as a successor to the infamous A6M Zero.
The result of the 17-shi carrier-based fighter specification, the Zero's successor (then referred to as Navy Experimental Type 17 Type-A) was expected to be able to climb to 6 000 m in less than 6 min and then fly above that altitude at 639 km/h, all while carrying two 20 mm cannons and two 13 mm machine guns and retaining the A6M3's impressive maneuverability.
The Reppū's development was delayed due to development issues related to the engine and airframe, as well as production prioritizing other aircraft.
The A7M1 Reppū prototype finally flew in May 1944, demonstrating excellent handling and maneuverability but could not attain its lofty 640 km/h target due to the underpowered NK9 engine. The Navy ordered development stopped due to the failure, but Mitsubishi obtained permission to test the aircraft with the MK9 engine.
The A7M2 prototype flew in October 1944, achieving a top speed of 628 km/h while surpassing the Zero in many metrics, leading the Navy to officially adopt the type. Saburo Sakai declared it was the finest fighter he had ever seen, while engineers claimed it could fight at altitudes up to 12 km.
The Reppū was expected to replace the Zero as the standard fighter of the IJN, but production was disrupted due to earthquakes, Allied bombings, and the loss of schematics and manufacturing jigs. The Reppū subsequently never flew in combat.
The A7M3-J "Reppū Kai" was a proposed interceptor variant of the Reppū, with an increased maximum speed of 648 km/h using a 2 200 hp forced-induction version of the Mitsubishi MK9 and an armament consisting of six 30 mm cannons. No working prototype was ever produced, the design documents being lost in the bombings of March 1944.