Module:Data/Map/Early Spring 2024 Event
< Module:Data
Revision as of 14:55, 2 March 2024 by Chocolatecravinghobo (talk | contribs) (Though a correct edit, was only intending to preview it. Undo revision 169463 by Chocolatecravinghobo (talk))
Documentation for this module may be created at Module:Data/Map/Early Spring 2024 Event/doc
return {
['E-1'] = {
version = 3,
Casual = {
{ choice = {{ item = 'Equipment Slots', count = 2 }, { item = 'Development Material', count = 8 }} },
{ item = 'Food Supply Ship Mamiya' },
{ equipment = 'Special Type 4 Amphibious Tank', count = 1 },
},
Easy = {
{ choice = {{ item = 'Equipment Slots', count = 3 }, { item = 'Development Material', count = 12 }} },
{ item = 'Food Supply Ship Mamiya' },
{ equipment = '12cm Single High-angle Gun Mount + 25mm Machine Guns Additions' },
{ equipment = 'Special Type 4 Amphibious Tank', count = 2 },
},
Medium = {
{ choice = {{ item = 'Equipment Slots', count = 4 }, { item = 'Development Material', count = 16 }} },
{ item = 'Food Supply Ship Mamiya', count = 2 },
{ item = 'Reinforcement Expansion' },
{ equipment = '12cm Single High-angle Gun Mount + 25mm Machine Guns Additions', level = 3 },
{ equipment = 'Special Type 4 Amphibious Tank', count = 2, level = 1 },
},
Hard = {
{ choice = {{ item = 'Furniture Fairy', count = 1 }, { item = 'Improvement Material', count = 4 }} },
{ choice = {{ item = 'Fuel', count = 4000 }, { item = 'Emergency Repair Goddess', count = 2 }} },
{ choice = {{ item = 'Equipment Slots', count = 5 }, { item = 'Development Material', count = 20 }} },
{ item = 'Food Supply Ship Mamiya', count = 3 },
{ item = 'Reinforcement Expansion' },
{ equipment = '12cm Single High-angle Gun Mount + 25mm Machine Guns Additions', level = 5 },
{ equipment = 'Special Type 4 Amphibious Tank', level = 2 },
{ equipment = 'Special Type 4 Amphibious Tank Kai', level = 1 },
},
},
['E-2'] = {
version = 3,
Casual = {
{ item = 'Food Supply Ship Irako' },
{ item = 'White Tasuki' },
{ equipment = 'Special Type 4 Amphibious Tank' },
},
Easy = {
{ choice = {{ item = 'Bauxite', count = 1200 }, { equipment = 'Emergency Repair Goddess', count = 1 }}, },
{ item = 'Food Supply Ship Irako', count = 2 },
{ item = 'White Tasuki' },
{ equipment = 'Type 0 Small Reconnaissance Seaplane', level = 1 },
{ equipment = 'Special Type 4 Amphibious Tank', level = 1 },
},
Medium = {
{ choice = {{ item = 'Bauxite', count = 1600 }, { equipment = 'Emergency Repair Goddess', count = 1 }}, },
{ item = 'Food Supply Ship Irako', count = 3 },
{ item = 'White Tasuki' },
{ item = 'Medal' },
{ equipment = 'Type 0 Small Reconnaissance Seaplane', level = 2 },
{ equipment = 'Special Type 4 Amphibious Tank Kai', level = 1 },
},
Hard = {
{ choice = {{ item = 'Bauxite', count = 2400 }, { equipment = 'Emergency Repair Goddess', count = 2 }}, },
{ item = 'Food Supply Ship Irako', count = 4 },
{ item = 'White Tasuki' },
{ item = 'Medal' },
{ item = 'Reinforcement Expansion' },
{ equipment = 'Type 0 Small Reconnaissance Seaplane', level = 4 },
{ equipment = 'Special Type 4 Amphibious Tank', level = 3 },
{ equipment = 'Special Type 4 Amphibious Tank Kai', level = 2 },
},
},
['E-3'] = {
version = 3,
Casual = {
{ ship = 'Drum' },
},
Easy = {
{ item = 'Medal' },
{ item = 'Action Report' },
{ equipment = '21inch 6-tube Bow Torpedo Launcher (Late Model)' },
{ ship = 'Drum' },
},
Medium = {
{ item = 'Medal', count = 2 },
{ item = 'Action Report' },
{ equipment = 'F4U-2 Night Corsair' },
{ equipment = '21inch 6-tube Bow Torpedo Launcher (Late Model)', level = 2 },
{ equipment = 'Submarine 4-tube Stern Torpedo Launcher (Late Model)', level = 2 },
{ ship = 'Drum' },
},
Hard = {
{ item = 'Medal', count = 2 },
{ item = 'Action Report' },
{ item = 'Emergency Repair Material', count = 5 },
{ equipment = 'F4U-2 Night Corsair', level = 1 },
{ equipment = '21inch 6-tube Bow Torpedo Launcher (Late Model)', level = 3 },
{ choice = {{ equipment = 'SJ Radar + Submarine Conning Tower Equipment' }, { item = 'Development Material', count = 60 }} },
{ equipment = 'Submarine 4-tube Stern Torpedo Launcher (Late Model)', level = 3 },
{ ship = 'Drum' },
},
},
}