Module:Data/Ship/Nevada
< Module:Data | Ship
Documentation for this module may be created at Module:Data/Ship/Nevada/doc
return {
[""] = {
_name = "Nevada",
_rarity = 5,
_api_id = 924,
_id = 524,
_true_id = false,
_japanese_name = "Nevada",
_reading = "ネヴァダ",
_class = "Nevada",
_class_number = 1,
_type = 9,
_hp = 74,
_hp_max = 82,
_firepower = 72,
_firepower_max = 92,
_firepower_mod = 4,
_armor = 72,
_armor_max = 92,
_armor_mod = 4,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = nil,
_evasion_max = nil,
_aa = 20,
_aa_max = 78,
_aa_mod = 1,
_asw = 0,
_asw_max = false,
_speed = 5,
_los = nil,
_los_max = nil,
_range = 3,
_luck = 33,
_luck_max = 103,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = 280,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Nevada/Kai",
_fuel = 85,
_ammo = 120,
_scrap_fuel = 9,
_scrap_ammo = 18,
_scrap_steel = 37,
_scrap_baux = 3,
_equipment = {
{ equipment = '14inch/45 Twin Gun Mount', size = 0 },
{ equipment = "14inch/45 Triple Gun Mount", size = 0 },
{ equipment = false, size = 1 },
{ equipment = false, size = 1 },
},
_voice_actor = nil,
_artist = nil,
_implementation_date = { 2023, 8, 26 },
_availability = { "event_reward" },
_wikipedia = "USS Nevada (BB-36)",
},
["Kai"] = {
_name = "Nevada",
_suffix = "Kai",
_rarity = 6,
_api_id = 929,
_id = 529,
_japanese_name = "Nevada改",
_reading = "ネヴァダかい",
_class = "Nevada",
_class_number = 1,
_type = 9,
_hp = 89,
_hp_max = 95,
_firepower = 77,
_firepower_max = 97,
_firepower_mod = 5,
_armor = 78,
_armor_max = 95,
_armor_mod = 4,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = nil,
_evasion_max = nil,
_aa = 33,
_aa_max = 90,
_aa_mod = 3,
_asw = 0,
_asw_max = false,
_speed = 5,
_los = nil,
_los_max = nil,
_range = 3,
_luck = 40,
_luck_max = 112,
_luck_mod = false,
_remodel_level = 40,
_remodel_ammo = 1500,
_remodel_steel = 2300,
_remodel_development_material = false,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "Nevada/",
_remodel_to = "Nevada/Kai Mod.2",
_fuel = 90,
_ammo = 150,
_scrap_fuel = 16,
_scrap_ammo = 30,
_scrap_steel = 46,
_scrap_baux = 4,
_equipment = {
{ equipment = nil, size = 0 },
{ equipment = nil, size = 1 },
{ equipment = false, size = 2 },
{ equipment = false, size = 1 },
},
},
["Kai Mod.2"] = {
_name = "Nevada",
_suffix = "Kai Mod.2",
_rarity = 7,
_api_id = 936,
_id = 536,
_japanese_name = "Nevada改 Mod.2",
_reading = "ネヴァダかい モッドツー",
_class = "Nevada",
_class_number = 1,
_type = 9,
_hp = 90,
_hp_max = 96,
_firepower = 82,
_firepower_max = 103,
_firepower_mod = 5,
_armor = 80,
_armor_max = 96,
_armor_mod = 4,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = nil,
_evasion_max = nil,
_aa = 50,
_aa_max = 96,
_aa_mod = 3,
_asw = 0,
_asw_max = false,
_speed = 5,
_los = nil,
_los_max = nil,
_range = 3,
_luck = 45,
_luck_max = 118,
_luck_mod = false,
_remodel_level = 60,
_remodel_ammo = 1700,
_remodel_steel = 2500,
_remodel_development_material = false,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "Nevada/Kai",
_remodel_to = false,
_fuel = 90,
_ammo = 150,
_scrap_fuel = 18,
_scrap_ammo = 30,
_scrap_steel = 47,
_scrap_baux = 5,
_equipment = {
{ equipment = nil, size = 1 },
{ equipment = nil, size = 1 },
{ equipment = false, size = 2 },
{ equipment = false, size = 2 },
},
},
}