World 5/5-4

< World 5
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World 5-4: サーモン海域 Salmon Sea Area

Strategy Name
東京急行 (Tokyo Express)
Difficulty
☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆ ☆
Item
Strategy Content
南方海域に有力な艦隊を投入し鼠輸送作戦を敢行、可能であれば同方面の敵艦隊も撃滅せよ!
Perform a vital "rat transport" operation. If possible, also destroy the enemy fleet in the area!
5-4 North
Fleet 2BB(V) 2CV 2CA(V)
Route B-C-G-L-P
Other Notes
AP AS AS+
138 309 618
5-4 Middle
Fleet FBB CAV CL 3DD
Route B-E-H-I-J-M-P
Other Notes Fleet speed must be Fast.
AP AS AS+
63 141 282
5-4 South
Fleet 3CA(V) CL 2DD (Mikawa Fleet)
Route A-D-E-H-I-J-M-P
Other Notes
AP AS AS+
63 141 282

Stage Guide

5-4 Branching Rules
Nodes Rules
Start
A
  • FORCE node B if fleet contains CV(L/B)
  • Meet ANY of the following to go to A
    • (F)BB(V) ≥ 3
    • CA(V) ≥ 5
  • Meet ANY of the following to go to B
    • CL = 1 AND DD ≥ 3
    • DD ≥ 4
    • 5 ships carrying Drum Canister or Daihatsu-class Landing Craft AND the amount of (Drum Canister + Daihatsu-class Landing Craft) in the fleet ≥ 5 (T89 Landing Force and T2 Kami Tank also count. If one ship carries both Drum Canister & Daihatsu-class Landing Craft, it will be counted as "2 ships")
  • Otherwise, go to A
B
A
D
  • Meet ANY of the following requirements to go to D
    • Fleet contains SS(V)
    • (F)BB(V) ≥ 5
    • DD ≥ 2
    • CA(V) ≥ 3
  • Otherwise, go to F
F
B
C
  • Go to C if fleet contains CV(L/B) or SS(V)
  • Go to E if Fast+ fleet
  • Meet ANY of the following requirements to go to D
    • DD = 0
    • Fleet contains (F)BB(V) AND slow ship
    • BBV ≥ 1 and amount of slow BB(V) in total ≥ 2 (Ignores Turbine + Boiler synergy)
  • Otherwise, go to E
D
E
D
E
  • Go to E if DD ≥ 2 AND slow BB ≤ 1 (BBV doesn't count, ignores Turbine + Boiler synergy)
  • Otherwise, go to F
F
G
K
  • Go to K if (F)BB(V) ≥ 4
  • Random between K and L if CV(B) ≥ 3
  • Otherwise, go to L
L
L
N
  • Meet ALL of the following to go to P
    • (F)BB(V)+CV(B) ≤ 4
    • Fast+ fleet OR pass the LoS Check (≥ 60 F33 Cn2)
  • Random between N and P if (F)BB(V)+CV(B) ≥ 5
  • Otheriwse, N
P
M
O
  • Random between O and P if fleet contains SS(V)
  • Fail the LOS Check
P
  • Random between O and P if fleet contains SS(V)
  • Meet ANY of the following requirements:
    • Pass the LoS check (≥ 45 F33 Cn2)
    • Fast+ fleet (LoS check is ignored)


Tips

  • You must sink the boss 5 times to clear the map.
  • There are two routes you can go to beat the boss, north and south.
    • North route is occupied with Standard Carrier Wo-Class Flagship IV, who carries Hellcat Kai plane version, and Battleship Ta-Class Flagship, who has high evasion and accuracy. They can potentially damage any of your ships on the way to the boss if not evaded.
      • Node C also has a pattern with 1-2 Enemy Submarines, sometimes in Line Ahead. You are recommended go Line Abreast against this Node (Heavy Ships such as BB/CV can handle all Surface Enemies in the Node even in this formation), and bring OASW capable Destroyers to deal with them.
      • There is an LoS Check in L to go to the Boss Node, requiring above eLoS (F33) Cn=2 of 60 or higher.
    • South route, however, doesn't feature any enemy carrier at all, but instead, you have go through the night battle nodes like in 5-3 against enemy Heavy Cruiser Ri-Class and Late Model DDs
      • Seaplane Fighters are required for this route if you wish to obtain Air Superiority at the boss node, as no CVs are allowed
      • There is an LoS Check in M to go to the Boss Node. It is ignored if your fleet is Fast+. If your fleet is just Fast (and not Fast+), it requires above eLoS (F33) Cn=2 of 45 or higher.
  • No matter which route you take, Light Cruiser Tsu-Class will nearly show up everywhere in this map. Therefore, If you are using a composition with CVs and go north route, you are recommended to use ones with high capacity aircraft slots, and place Bombers only in the Highest Capacity Slots on your CVs to avoid all of your Bombers getting shot down to 0 by the time you reach the Boss Node.


Recommended Fleet

  • North : B - C - G - L - P
    • 2 BB(V) 2 DD 2 CV(B)
    • 2 BB(V) 2 CA(V) 2 CV(B)
  • South : B - E - H - I - J - M - P (Requires Fast Fleet)
    • 1 fBB(V) 1 CLT 4 DD
    • 2 fBB(V)/CA(V) 1 CL 3 DD (Quest Bq6)
  • South : A - D - E/F - H - I - J - M - P
    • 3 CA(V) 1 CL 2 DD (Quest Bq6 / Bq7, goes through node E)
    • 4 CA 2 CAV (Quest Bq7, goes through node F)

Nodes and Enemy Encounters

Show/Hide Nodes and Enemy Encounters
Nodes and Enemy Encounters
NodePatternXpNode InfoFormAir
A
Battle Avoided
Pattern 1"Must be my imagination" (battle avoided)
B
Battle Avoided
Pattern 1"Must be my imagination" (battle avoided)
C
敵南方増援部隊 前方警戒艦隊
Pattern 1       
Pattern 2       
Pattern 3       
D
Maelstrom Node
Pattern 1  - ?
E
敵鉄底海峡哨戒隊
Pattern 1       
Pattern 2       
Pattern 3       
F
深海水上打撃群
Night Battle Node
Pattern 1       
Pattern 2       
G
敵南方増援部隊 機動部隊
Pattern 1       
AP:138
AS:309
AS+:618
Pattern 2       
AP:138
AS:309
AS+:618
Pattern 3       
AP:138
AS:309
AS+:618
Pattern 4       
AP:138
AS:309
AS+:618
Pattern 5       
AP:138
AS:309
AS+:618
Pattern 6       
AP:138
AS:309
AS+:618
H
敵鉄底海峡巡洋艦戦隊
Night Battle Node
Pattern 1       
Pattern 2       
Pattern 3       
I
Resource Node
Pattern 1  + ?
J
敵泊地投錨中 輸送船団
Pattern 1       
Pattern 2       
Pattern 3       
Pattern 4       
Pattern 5       
Pattern 6       
K
Maelstrom Node
Pattern 1  - ?
L
敵南方増援部隊 本隊
Pattern 1       
Pattern 2       
M
Battle Avoided
Pattern 1"Must be my imagination" (battle avoided)
N
Battle Avoided
Pattern 1"Must be my imagination" (battle avoided)
O
Battle Avoided
Pattern 1"Must be my imagination" (battle avoided)
P
敵南方増援部隊 本隊
Pattern 1       
AP:63
AS:141
AS+:282
Pattern 2       
AP:63
AS:141
AS+:282
Pattern 3       
AP:63
AS:141
AS+:282
Pattern 4       
AP:63
AS:141
AS+:282
Pattern 5       
AP:63
AS:141
AS+:282
Pattern 6       
AP:63
AS:141
AS+:282

World 5/5-3/Drop list