Module:Data/Ship/Hirato
< Module:Data | Ship
Revision as of 13:32, 7 December 2019 by Chocolatecravinghobo (talk | contribs) (class & class number)
Documentation for this module may be created at Module:Data/Ship/Hirato/doc
-- [[Category:Player ship modules]]
return {
[""] = {
_name = "Hirato",
_suffix = false,
_rarity = 4,
_api_id = 570,
_id = 370,
_true_id = false,
_japanese_name = "平戸",
_reading = "ひらと",
_class = "Etorofu",
_class_number = 9,
_type = 1,
_hp = 9,
_hp_max = 18,
_firepower = 4,
_firepower_max = 18,
_firepower_mod = 1,
_armor = 4,
_armor_max = 16,
_armor_mod = false,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = nil,
_evasion_max = nil,
_aa = 7,
_aa_max = 28,
_aa_mod = false,
_asw = nil,
_asw_max = nil,
_speed = 5,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 11,
_luck_max = 54,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = 14,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Hirato/Kai",
_fuel = 10,
_ammo = 10,
_scrap_fuel = 1,
_scrap_ammo = 1,
_scrap_steel = 2,
_scrap_baux = false,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
_voice_flag = 1,
_voice_actor = nil,
_artist = nil,
_implementation_date = {2019, 12, 7},
_availability = nil,
_get_message = "司令、択捉型海防艦、平戸、参りました。<br>共にまいりましょう。心配しないで…今度は司令に<br>指一本触れさせません。今度は…。",
},
["Kai"] = {
_name = "Hirato",
_suffix = "Kai",
_rarity = 5,
_api_id = 684,
_id = 370,
_true_id = 1484,
_japanese_name = "平戸改",
_reading = "ひらとかい",
_class = "Etorofu",
_class_number = 9,
_type = 1,
_hp = 17,
_hp_max = 28,
_firepower = 5,
_firepower_max = 37,
_firepower_mod = 1,
_armor = 7,
_armor_max = 33,
_armor_mod = false,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = nil,
_evasion_max = nil,
_aa = 12,
_aa_max = 55,
_aa_mod = 1,
_asw = nil,
_asw_max = nil,
_speed = 5,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 14,
_luck_max = 74,
_luck_mod = false,
_build_time = 14,
_remodel_level = 48,
_remodel_ammo = 105,
_remodel_steel = 75,
_remodel_development_material = nil,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_report = false,
_remodel_from = "Hirato/",
_remodel_to = false,
_fuel = 10,
_ammo = 10,
_scrap_fuel = 1,
_scrap_ammo = 1,
_scrap_steel = 2,
_scrap_baux = false,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
_voice_flag = 1,
},
}