Module:Data/Ship/Asakaze
< Module:Data | Ship
Revision as of 00:49, 20 November 2016 by Chocolatecravinghobo (talk | contribs)
Documentation for this module may be created at Module:Data/Ship/Asakaze/doc
--Categories:
--[[Category:Player ship modules]]
return {
[""] = {
_name = "Asakaze",
_suffix = false,
_rarity = 4,
_api_id = 472,
_id = 272,
_true_id = false,
_japanese_name = "朝風",
_reading = "あさかぜ",
_class = "Kamikaze",
_class_number = 2,
_type = 2,
_hp = 12,
_hp_max = 23,
_firepower = 5,
_firepower_max = 29,
_firepower_mod = 1,
_armor = 5,
_armor_max = 17,
_armor_mod = false,
_torpedo = 12,
_torpedo_max = 37,
_torpedo_mod = 1,
_evasion = nil,
_evasion_max = nil,
_aa = 6,
_aa_max = 27,
_aa_mod = false,
_asw = nil,
_asw_max = nil,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 13,
_luck_max = 72,
_luck_mod = false,
_buildable = nil,
_buildable_lsc = nil,
_build_time = 18,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Asakaze/Kai",
_fuel = 15,
_ammo = 15,
_scrap_fuel = 1,
_scrap_ammo = 1,
_scrap_steel = 3,
_scrap_baux = false,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
_voice_flag = 1,
_voice_actor = nil,
_artist = "Parsley",
_implementation_date = nil,
_availability = nil,
_get_message = "おはよう! 朝風よ。神風型駆逐艦二番艦、朝風。<br>司令官? 早く覚えなさい! いい?",
},
["Kai"] = {
_name = "Asakaze",
_suffix = "Kai",
_rarity = 5,
_api_id = 370,
_id = 272,
_true_id = 1450,
_japanese_name = "朝風改",
_reading = "あさかぜかい",
_class = "Kamikaze",
_class_number = nil,
_type = 2,
_hp = 23,
_hp_max = 38,
_firepower = 8,
_firepower_max = 42,
_firepower_mod = 1,
_armor = 10,
_armor_max = 37,
_armor_mod = false,
_torpedo = 14,
_torpedo_max = 69,
_torpedo_mod = 1,
_evasion = nil,
_evasion_max = nil,
_aa = 10,
_aa_max = 52,
_aa_mod = false,
_asw = nil,
_asw_max = nil,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 14,
_luck_max = 88,
_luck_mod = false,
_buildable = nil,
_buildable_lsc = nil,
_build_time = 18,
_remodel_level = 50,
_remodel_ammo = 150,
_remodel_steel = 80,
_remodel_development_material = nil,
_remodel_blueprint = nil,
_remodel_catapult = nil,
_remodel_from = "Asakaze/",
_remodel_to = false,
_fuel = 15,
_ammo = 15,
_scrap_fuel = 1,
_scrap_ammo = 1,
_scrap_steel = 4,
_scrap_baux = false,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
_voice_flag = 3,
},
}