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− | [[Nelson]] and [[Rodney]] are able to perform a special attack:<br> | + | [[Nelson]] and [[Rodney]] are able to perform a special attack: |
| + | |
| <tabber> | | <tabber> |
| |-|Activation requirements= | | |-|Activation requirements= |
| + | {|class="wikitable" style="float:right |
| + | !"Touch Helpers" |
| + | |- |
| + | |Any [[FBB]], [[BB]], [[BBV]], [[CA]], [[CAV]], [[CL]], [[DD]], [[DE]], [[AV]], [[AS]], [[AR]], [[AO]], [[LHA]] |
| + | |} |
| + | |
| * A '''{{Class|Nelson}}''' must be the '''flagship'''. | | * A '''{{Class|Nelson}}''' must be the '''flagship'''. |
| ** '''Secretary''' for combined fleets. | | ** '''Secretary''' for combined fleets. |
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| ** There must be no surface ship in the fleet sunk or [[Evacuation|evacuated]] via {{CommandFacility}} {{EquipmentLink|Fleet Command Facility|Striking Force Fleet Command Facility|text=FCF}} during a sortie, making the remaining total < 6. Ships in the escort fleet are not counted. | | ** There must be no surface ship in the fleet sunk or [[Evacuation|evacuated]] via {{CommandFacility}} {{EquipmentLink|Fleet Command Facility|Striking Force Fleet Command Facility|text=FCF}} during a sortie, making the remaining total < 6. Ships in the escort fleet are not counted. |
| | | |
− | * In single fleet, {{ToolTip|[[Combat#Formation_Selection|Double Line]]|[[File:DoubleLine.png]]}} needs to be selected. | + | * In single fleet, {{ToolTip|[[Double Line]]|[[File:DoubleLine.png]]}} needs to be selected. |
− | * In a combined fleet, {{ToolTip|[[Combined_Fleet#Formation_Selection|Cruising Formation 2]]|[[File:Formation_2.png]]}} needs to be selected. | + | * In a combined fleet, {{ToolTip|[[Cruising Formation 2]]|[[File:Formation_2.png]]}} needs to be selected. |
| | | |
| |-|Multiplier= | | |-|Multiplier= |
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| *The flagship will do '''a 1st attack''', | | *The flagship will do '''a 1st attack''', |
| *The 3rd ship will do '''a 2nd attack''', | | *The 3rd ship will do '''a 2nd attack''', |
− | *The 5th ship will do '''a 3rd attack'''. | + | *The 5th ship will do '''a 3rd attack''', |
− | *Each attack targets a ship at random. | + | *Each attack targets a ship at random, |
− | **(post-cap modifier). | + | *If all enemies sunk, then touch stops early. |
| | | |
− | {| class="wikitable" style="text-align:center" | + | {|class="wikitable" style="text-align:center" |
| !rowspan=2|Multiplier | | !rowspan=2|Multiplier |
− | !rowspan=2|No other<br>''Nelson-class'' present | + | !rowspan=2|No other<br>''Nelson''-class present |
| !colspan=2|Other ''Nelson-class'' present[https://twitter.com/hojo_rennka/status/1697963510800801842] | | !colspan=2|Other ''Nelson-class'' present[https://twitter.com/hojo_rennka/status/1697963510800801842] |
| |- | | |- |
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| |2.5||2.875||3.0 | | |2.5||2.875||3.0 |
| |} | | |} |
| + | *The modifiers are [[Damage Calculations|post-cap]] on day battle, and [[Damage Calculations|pre-cap]] on night battle. |
| * There is an additional small {{Hit}} Accuracy bonus of 1.05 [https://twitter.com/Divinity_123/status/1680199577989685251]. | | * There is an additional small {{Hit}} Accuracy bonus of 1.05 [https://twitter.com/Divinity_123/status/1680199577989685251]. |
| * Even if the other two ships can attack submarines, they will never target them during the touch. | | * Even if the other two ships can attack submarines, they will never target them during the touch. |
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| | | |
| |-|Trigger Rate= | | |-|Trigger Rate= |
− | * Trigger rate is affected by the Level and luck {{Luck}} stat of the participating ships.<ref>https://twitter.com/dewydrops/status/1181520911444271105?s=19</ref>
| + | |
− | ** If all three ships are lv.99 the trigger rate is around 60%~65%.
| + | The touch: |
| * Can be triggered even if artillery spotting fails to activate. | | * Can be triggered even if artillery spotting fails to activate. |
| * Can only be activated '''once per sortie'''. | | * Can only be activated '''once per sortie'''. |
| * Has a chance to trigger every time the flagship takes a turn at shelling. | | * Has a chance to trigger every time the flagship takes a turn at shelling. |
| ** In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle. | | ** In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle. |
| + | *The rate is<ref>https://twitter.com/dewydrops/status/1181520911444271105?s=19</ref><ref>https://x.com/Divinity_123/status/1820114418904002935</ref>: |
| + | {|style="padding:10px; margin:20px; border:1px solid orange; border-radius:10px" |
| + | |valign="center"| <math> |
| + | \text{Trigger}_\text{Rate}\text{%} = \Biggl\lfloor 1.1 \times \sqrt{\text{Lv}_\text{FS}} + \sum_\text{Helper} \sqrt{\text{Lv}_\text{H}} + 1.4 \times \sqrt{\text{Luck}_\text{FS}} + 25 \Biggr\rfloor |
| + | </math> |
| + | |} |
| + | |
| + | ;With |
| + | *<math>\text{Lv}_\text{FS}</math> the flagship's Level, |
| + | *<math>\text{Lv}_\text{H}</math> the helper ships' Level, |
| + | *<math>\text{Luck}_\text{FS}</math> the flagship's {{Luck}} Luck. |
| + | |
| <references/> | | <references/> |
| | | |
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| {{SeasonalHeaderOld|collapsed=false}} | | {{SeasonalHeaderOld|collapsed=false}} |
| {{SeasonalQuote | | {{SeasonalQuote |
− | |scenario = Nelson Special Attack | + | |scenario = Nelson |
| |origin = Nelson Touch。主砲、一番、二番、もう一撃だ! | | |origin = Nelson Touch。主砲、一番、二番、もう一撃だ! |
| |translation = Nelson Touch. Main guns 1 and 2, one more shot! | | |translation = Nelson Touch. Main guns 1 and 2, one more shot! |
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| |notes = Nelson Touch Line | | |notes = Nelson Touch Line |
| }} | | }} |
| + | {{SeasonalQuote |
| + | |scenario = Rodney |
| + | |origin = Rodney戦隊、突入。敵を分断する。各艦、全主砲斉射!始め! |
| + | |translation = Rodney Squadron, charge. We'll divide those enemies. All ships, fire all your main guns! Commence bombardment! |
| + | |audio = Ship_Voice_Rodney_Special_1.mp3 |
| + | |notes = Special Attack Line |
| |} | | |} |
− | {{SeasonalHeaderOld|collapsed=false}}
| + | }} |
− | |(Rodney's voiceline goes here)
| |
− | |}
| |
| </tabber> | | </tabber> |