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| + | {{World/Hub}} |
| ==World 2-3: 東部オリョール海 Eastern Orel Bay== | | ==World 2-3: 東部オリョール海 Eastern Orel Bay== |
| {{LabSortieworld | | {{LabSortieworld |
− | | map = 2-3 Map.png | + | | page = World 2/2-3 |
| | difficulty = ☆ ☆ ☆ ☆ ☆ | | | difficulty = ☆ ☆ ☆ ☆ ☆ |
| | item = {{Fuel}} {{Ammo}} | | | item = {{Fuel}} {{Ammo}} |
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| | Map = 2-3 | | | Map = 2-3 |
| | Fleet = '''Light:''' 1CL, 4DD, 1XX, / 1CL, 5CA<br/>'''Heavy:''' 2CV, 1AV, 1CL, 2DD | | | Fleet = '''Light:''' 1CL, 4DD, 1XX, / 1CL, 5CA<br/>'''Heavy:''' 2CV, 1AV, 1CL, 2DD |
− | | Route = Random ('''Heavy''' can offroute) | + | | Route = Random ('''Heavy''' can off-route) |
| | AS = 81 | | | AS = 81 |
| | Notes = 1/8 of boss comps will have this airpower | | | Notes = 1/8 of boss comps will have this airpower |
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| }} | | }} |
| | | |
− | === Stage Guide === | + | ===Map Unlocking & Progression=== |
| + | '''2-3''' is unlocked after clearing [[2-2]]. |
| + | |
| + | To clear the map, the boss's flagship must be sunk once. |
| + | |
| + | ===Stage Guide=== |
| {{MapBranchingTable | | {{MapBranchingTable |
| |title = 2-3 Branching Rules | | |title = 2-3 Branching Rules |
− | |expand = true
| |
| |id = 2-3 | | |id = 2-3 |
| |0 -> A, B, C/empty = | | |0 -> A, B, C/empty = |
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| |D/resource -> F,G/resource= | | |D/resource -> F,G/resource= |
| *Go to G if fleet contains AV and DD+DE ≥ 2 | | *Go to G if fleet contains AV and DD+DE ≥ 2 |
− | *Otherwise, random routing (The more (F)BB(V) and CV(L) you have in the fleet, the higher chance you will go to node F) | + | *Otherwise, random routing |
| + | **The more (F)BB(V)/CV(L) you have, the higher chance you will go to node F |
| |F -> H/resource, J, G/resource = | | |F -> H/resource, J, G/resource = |
− | * Random between J & G if the fleet contains any AV, CV(B/L) or CL (Higher chance for J) | + | * Random between J & G if the fleet contains any AV, CV(B/L), or CL |
| + | **(Higher chance for J) |
| * Random between H, J, and G otherwise. | | * Random between H, J, and G otherwise. |
| |G/resource -> I/resource, K = | | |G/resource -> I/resource, K = |
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| *Random between M and N if fleet contains only SS(V) | | *Random between M and N if fleet contains only SS(V) |
| *Random between L, M, and N if fleet contains any SS(V) | | *Random between L, M, and N if fleet contains any SS(V) |
− | *Otherwise, random between L and N, but the heavier the fleet (as in more BB or CV(L)), the more likely you will go to L | + | *Otherwise, random between L and N |
| + | **The heavier the fleet (as in more BB/CV(L)), the more likely you will go to L |
| }} | | }} |
| | | |
− | | + | ===Tips=== |
− | === Tips === | |
| Regarding the branching rules, '''1XX, 1CL, 4DD''' or '''1CL, 5CA''' are the only two comps that guarantee the boss routing. Otherwise, any other fleets have a chance of off-routing, but should still be able to reach the boss node most of the time as long as CL+DD ≥ 4. | | Regarding the branching rules, '''1XX, 1CL, 4DD''' or '''1CL, 5CA''' are the only two comps that guarantee the boss routing. Otherwise, any other fleets have a chance of off-routing, but should still be able to reach the boss node most of the time as long as CL+DD ≥ 4. |
| *Bring at least one AV, CV(L), or CL to avoid the chance of off-routing from {{MapRoute|F|red}} to {{MapRoute|H|green}}. | | *Bring at least one AV, CV(L), or CL to avoid the chance of off-routing from {{MapRoute|F|red}} to {{MapRoute|H|green}}. |
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| *Fleets that contains SS(V) have a chance of reaching dead-end nodes {{MapRoute|H|green|L|blue|M|red}}. | | *Fleets that contains SS(V) have a chance of reaching dead-end nodes {{MapRoute|H|green|L|blue|M|red}}. |
| | | |
− | | + | ===Recommended Fleets=== |
− | ===Recommended Fleet=== | + | <tabber> |
− | *'''2(F)BB(V)/CV(L), 1AV 1CL 2DD''' | + | |-|Heavy fleet= |
| + | *'''2(F)BB(V)/CV(L), 1AV, 1CL(T), 2DD''' |
| **Standard comps used for farming the boss node or clearing daily. | | **Standard comps used for farming the boss node or clearing daily. |
− | **If you start at node {{MapRoute|B|red}}, you have around 10% off-route near the end ({{MapRoute|J|red|L|blue}} route). | + | **Starting at node {{MapRoute|B|red}}, there is around 10% off-route chance near the end ({{MapRoute|J|red|L|blue}} route). |
− | **If you start at node {{MapRoute|A|red}}, boss reach is guarantee. | + | **Starting at node {{MapRoute|A|red}}, boss reach is guaranteed. |
| | | |
| + | |-|Light fleet= |
| *'''1CL, 4DD, 1XX''' | | *'''1CL, 4DD, 1XX''' |
| *'''1CL, 5CA''' | | *'''1CL, 5CA''' |
− | **Weaker fleets with 100% boss routing, but may cause some issue reaching the boss. | + | **Weaker fleets with 100% boss routing, but may cause some issues reaching the boss. |
| + | </tabber> |
| + | |
| + | ===Resource Nodes=== |
| + | {{MapRoute|D|green|G|green|H|green|I|green}} are "Normal Resource Nodes" rewarding respectively fuel {{Fuel}}, ammo {{Ammo}}, ammo {{Ammo}}, and fuel {{Fuel}}. |
| + | *''See [[Resource Node|here]] for more details. |
| + | |
| + | {{Map/Footer|2-3| |
| + | |
| + | |enemycompsnotes= |
| | | |
| + | |shipdropnotes= |
| | | |
− | ===Nodes and Enemy Encounters===
| |
− | {{#invoke:EnemyEncounters2|encounterTemplate
| |
− | |A_label = 敵前衛警戒部隊
| |
− | |A-1_node_info = cl_ho-class_elite dd_i-class_late_model dd_i-class_late_model dd_i-class dd_i-class dd_i-class
| |
− | |A-1_form = double_line line_ahead
| |
− | |A-1_xp =
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− | |A-1_enemy_air_power =
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− | |A-2_node_info = cl_ho-class_elite dd_i-class_late_model dd_i-class dd_i-class dd_i-class dd_i-class
| |
− | |A-2_form = double_line line_ahead
| |
− | |A-2_xp =
| |
− | |A-2_enemy_air_power =
| |
− | |A-3_node_info = cl_ho-class_elite dd_i-class_late_model dd_i-class dd_i-class dd_i-class
| |
− | |A-3_form = double_line line_ahead
| |
− | |A-3_xp =
| |
− | |A-3_enemy_air_power =
| |
− | |A-4_node_info = cl_ho-class_elite dd_i-class_late_model dd_i-class dd_i-class
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− | |A-4_form = double_line line_ahead
| |
− | |A-4_xp =
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− | |A-4_enemy_air_power =
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− | |A-5_node_info = cl_ho-class_elite dd_i-class dd_i-class dd_i-class
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− | |A-5_form = line_ahead
| |
− | |A-5_xp =
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− | |A-5_enemy_air_power =
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− | |
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− | |B_label = '''<span style="color:blue">Battle Avoided</span>'''
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− | |B1_node_info = "Must be my imagination" (battle avoided)
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− | |
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− | |C_label = '''<span style="color:blue">Battle Avoided</span>'''
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− | |C1_node_info = "Must be my imagination" (battle avoided)
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− | |
| |
− | |D_label = '''<span style="color:green">Resource Node</span>'''
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− | |D1_node_info = fuel + ?
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− | |
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− | |E_label = 敵前衛警戒部隊
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− | |E-1_node_info = cl_ho-class_elite dd_i-class_late_model dd_i-class_late_model dd_i-class dd_i-class dd_i-class
| |
− | |E-1_form = double_line line_ahead
| |
− | |E-1_xp =
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− | |E-1_enemy_air_power =
| |
− | |E-2_node_info = cl_ho-class_elite dd_i-class_late_model dd_i-class dd_i-class dd_i-class dd_i-class
| |
− | |E-2_form = line_ahead double_line
| |
− | |E-2_xp =
| |
− | |E-2_enemy_air_power =
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− | |E-3_node_info = cl_ho-class_elite dd_i-class_late_model dd_i-class dd_i-class dd_i-class
| |
− | |E-3_form = double_line line_ahead
| |
− | |E-3_xp =
| |
− | |E-3_enemy_air_power =
| |
− | |E-4_node_info = cl_ho-class_elite dd_i-class_late_model dd_i-class dd_i-class
| |
− | |E-4_form = line_ahead double_line
| |
− | |E-4_xp =
| |
− | |E-4_enemy_air_power =
| |
− | |E-5_node_info = cl_ho-class_elite dd_i-class dd_i-class dd_i-class
| |
− | |E-5_form = line_ahead
| |
− | |E-5_xp =
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− | |E-5_enemy_air_power =
| |
− | |
| |
− | |F_label = 敵水雷戦隊
| |
− | |F-1_node_info = cl_ho-class_elite clt_chi-class_elite clt_chi-class_elite dd_i-class_late_model dd_i-class dd_i-class
| |
− | |F-1_form = line_ahead double_line
| |
− | |F-1_xp =
| |
− | |F-1_enemy_air_power =
| |
− | |F-2_node_info = cl_ho-class_elite clt_chi-class clt_chi-class dd_i-class_late_model dd_i-class dd_i-class
| |
− | |F-2_form = line_ahead double_line
| |
− | |F-2_xp =
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− | |F-2_enemy_air_power =
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− | |F-3_node_info = cl_ho-class_elite clt_chi-class clt_chi-class dd_i-class dd_i-class dd_i-class
| |
− | |F-3_form = line_ahead double_line
| |
− | |F-3_xp =
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− | |F-3_enemy_air_power =
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− | |
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− | |G_label = '''<span style="color:green">Resource Node</span>'''
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− | |G1_node_info = ammo + ?
| |
− | |
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− | |H_label = '''<span style="color:green">Resource Node</span>'''
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− | |H1_node_info = ammo + ?
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− | |
| |
− | |I_label = '''<span style="color:green">Resource Node</span>'''
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− | |I1_node_info = fuel + ?
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− | |
| |
− | |J_label = 敵巡洋艦戦隊
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− | |J-1_node_info = ca_ri-class_elite ca_ri-class_elite clt_chi-class_elite dd_i-class_late_model dd_i-class dd_i-class
| |
− | |J-1_form = line_ahead diamond
| |
− | |J-1_xp =
| |
− | |J-1_enemy_air_power =
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− | |J-2_node_info = ca_ri-class_elite ca_ri-class_elite clt_chi-class_elite cl_he-class_elite dd_i-class_late_model dd_i-class_late_model
| |
− | |J-2_form = double_line line_ahead
| |
− | |J-2_xp =
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− | |J-2_enemy_air_power =
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− | |J-3_node_info = ca_ri-class_elite ca_ri-class_elite clt_chi-class cl_ho-class dd_i-class dd_i-class
| |
− | |J-3_form = line_ahead
| |
− | |J-3_xp =
| |
− | |J-3_enemy_air_power =
| |
− | |J-4_node_info = ca_ri-class_elite ca_ri-class clt_chi-class cl_ho-class dd_i-class dd_i-class
| |
− | |J-4_form = double_line line_ahead
| |
− | |J-4_xp =
| |
− | |J-4_enemy_air_power =
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− | |J-5_node_info = clt_chi-class_elite ca_ri-class ca_ri-class cl_ho-class dd_i-class dd_i-class
| |
− | |J-5_form = line_ahead
| |
− | |J-5_xp =
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− | |J-5_enemy_air_power =
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− | |
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− | |K_label = 敵巡洋艦戦隊
| |
− | |K-1_node_info = ca_ri-class_elite ca_ri-class_elite clt_chi-class_elite dd_i-class_late_model dd_i-class dd_i-class
| |
− | |K-1_form = line_ahead diamond
| |
− | |K-1_xp =
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− | |K-1_enemy_air_power =
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− | |K-2_node_info = ca_ri-class_elite ca_ri-class_elite clt_chi-class_elite cl_he-class_elite dd_i-class_late_model dd_i-class_late_model
| |
− | |K-2_form = double_line line_ahead
| |
− | |K-2_xp =
| |
− | |K-2_enemy_air_power =
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− | |K-3_node_info = ca_ri-class_elite ca_ri-class_elite clt_chi-class cl_ho-class dd_i-class dd_i-class
| |
− | |K-3_form = line_ahead
| |
− | |K-3_xp =
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− | |K-3_enemy_air_power =
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− | |K-4_node_info = ca_ri-class_elite ca_ri-class clt_chi-class cl_ho-class dd_i-class dd_i-class
| |
− | |K-4_form = double_line line_ahead
| |
− | |K-4_xp =
| |
− | |K-4_enemy_air_power =
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− | |K-5_node_info = clt_chi-class_elite ca_ri-class ca_ri-class cl_ho-class dd_i-class dd_i-class
| |
− | |K-5_form = line_ahead
| |
− | |K-5_xp =
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− | |K-5_enemy_air_power =
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− | |
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− | |L_label = '''<span style="color:blue">Battle Avoided</span>'''
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− | |L1_node_info = "Must be my imagination" (battle avoided)
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− | |
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− | |M_label = 敵揚陸艦隊
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− | |M-1_node_info = cl_ho-class_elite transport_wa-class transport_wa-class transport_wa-class dd_i-class_late_model dd_i-class_late_model
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− | |M-1_form = double_line
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− | |M-1_xp =
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− | |M-1_enemy_air_power =
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− | |M-2_node_info = cl_ho-class_elite transport_wa-class_elite transport_wa-class_elite transport_wa-class dd_i-class_late_model dd_i-class_late_model
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− | |M-2_form = double_line
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− | |M-2_xp =
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− | |M-2_enemy_air_power =
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− | |M-3_node_info = cl_ho-class_elite transport_wa-class_elite transport_wa-class_elite transport_wa-class_elite dd_i-class_late_model dd_i-class_late_model
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− | |M-3_form = double_line
| |
− | |M-3_xp =
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− | |M-3_enemy_air_power =
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− | |M-4_node_info = cl_ho-class_elite transport_wa-class_elite transport_wa-class transport_wa-class dd_i-class_late_model dd_i-class_late_model
| |
− | |M-4_form = double_line
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− | |M-4_xp =
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− | |M-4_enemy_air_power =
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− | |
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− | |N_label = 敵主力打撃群
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− | |N-1_node_info = bb_ru-class_elite cv_wo-class_elite cvl_nu-class_elite dd_ro-class_late_model dd_ro-class dd_ro-class
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− | |N-1_form = line_ahead
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− | |N-1_xp =
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− | |N-1_enemy_air_power = 51
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− | |N-2_node_info = bb_ru-class_flagship cv_wo-class_elite cvl_nu-class_elite dd_ro-class_late_model dd_ro-class_late_model dd_ro-class
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− | |N-2_form = line_ahead
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− | |N-2_xp =
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− | |N-2_enemy_air_power = 51
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− | |N-3_node_info = bb_ru-class_flagship cv_wo-class_elite cvl_nu-class_elite dd_ro-class_late_model dd_ro-class dd_ro-class
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− | |N-3_form = line_ahead
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− | |N-3_xp =
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− | |N-3_enemy_air_power = 51
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− | |N-4_node_info = bb_ru-class_flagship cv_wo-class_elite cvl_nu-class_elite cl_he-class_elite dd_ro-class_late_model dd_ro-class_late_model
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− | |N-4_form = line_ahead
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− | |N-4_xp =
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− | |N-4_enemy_air_power = 51
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− | |N-5_node_info = bb_ru-class_flagship cv_wo-class_elite cv_wo-class_elite cl_he-class_elite dd_ro-class_late_model dd_ro-class_late_model
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− | |N-5_form = line_ahead
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− | |N-5_xp =
| |
− | |N-5_enemy_air_power = 54
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− | |N-6_node_info = bb_ru-class_elite cv_wo-class_elite cvl_nu-class_elite dd_ro-class dd_ro-class dd_ro-class
| |
− | |N-6_form = line_ahead
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− | |N-6_xp =
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− | |N-6_enemy_air_power = 51
| |
− | |N-7_node_info = bb_ru-class_elite cv_wo-class_elite cvl_nu-class dd_ro-class dd_ro-class dd_ro-class
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− | |N-7_form = line_ahead
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− | |N-7_xp =
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− | |N-7_enemy_air_power = 35
| |
− | |N-8_node_info = bb_ru-class_elite cv_wo-class cvl_nu-class dd_ro-class dd_ro-class dd_ro-class
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− | |N-8_form = line_ahead
| |
− | |N-8_xp =
| |
− | |N-8_enemy_air_power = 18
| |
− | |
| |
− | |final_form =
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− | |boss_node = N
| |
| }} | | }} |
− |
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− | {{:{{BASEPAGENAME}}/2-3/Drop list}}
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