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Quests
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=Quests Introduction=
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<div class="mw-collapsible mw-collapsed">
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The Quest Menu is located in the 6th top tab of the main screen. All the incomplete quests unlocked at the moment, sortable by categories and type can be found there.
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* A quest is activated by clicking on it. [[File:Quest orange.png|50px]] ({{color|orange|'''In-Progress'''}}) will appear on the right indicates the quest being active.
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* Clicking on the quest again will deactivate it.
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** An active quest will track progress until it is completed or deactivated.
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** A deactivated quest will save its progress until reactivation.
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*** By default, only '''5 quests can be active at any time'''.
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***Completing quests [[#D18|D18]], [[#B134|B134]] and [[#B159|B159]] will reward a '''[[Headquarters Personnel]]''' [[File:Item Icon Headquarters Personnel.png|30px]], expanding the maximum number of quests active by one each. They can be redeemed in the [[Inventory]]. The current maximum are '''8 active quests'''.
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**When some quest requirements are met, an approximate percentage may be displayed:
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*** [[File:Quest 50%.png|80px]] from about 50% to 80%
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*** [[File:Quest 80%.png|80px]] at about 80% or more.
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When a quest is completed, the icon on the right will turn [[File:Quest blue.png|50px]] ({{color|cyan|'''Completed!'''}}). Clicking it will claim the quest rewards. If there is a connection interruption while claiming rewards and/or choosing them, the quest will not be redeemed and the items will not be logged into the inventory.
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Specific ships are required for certain quests. A list of these ships can be found ''[[List of ships required by quests and expeditions|here]]'' or in the ''[[#See also|See also]]'' section.
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As new quests are frequently introduced to the game, the latest additions can be seen [[Quests#Newly Implemented Quests|here]].
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===Quest categories===
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There are seven different quest categories, each demanding different kinds of requirements to be completed, and being sortable using the top tabs within the quest menu.
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{| class="wikitable mw-collapsible mw-collapsed"
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|-
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! Icon
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! Category
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! Specificities
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! Notes
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|-
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| [[File:Quest composition.png|50px]]
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| [[Quests#Composition Quests|Composition Quests]]
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| Assembling a specific fleet
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| Evaluated in sync with player fleets.
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*All are one-time quests.
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|-
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| [[File:Quest sortie.png|50px]]
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| [[Quests#Sortie Quests|Sortie Quests]]
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| Meeting several requirements while doing [[Sortie]]s
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| Evaluated after the end of each battle.
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*A sortie is not counted if:
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**A reset happen mid-battle,
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**Any named ship is sunk/retreated.
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|-
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| [[File:Quest pvp.png|50px]]
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| [[Quests#Exercise (PvP) Quests|Exercise (PvP) Quests]]
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| Meeting several requirements while doing [[Exercises]]s
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| Evaluated after the end of each battle
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*Any reset in mid-battle will void the count
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|-
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| [[File:Quest expedition.png|50px]]
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| [[Quests#Expedition Quests|Expedition Quests]]
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| Completing [[Expeditions]]
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| Evaluated upon completion of each expedition.
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* These quests only need to be active when the expeditions return.
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|-
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| [[File:Quest supply.png|50px]]
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| [[Quests#Supply / Docking Quests|Supply / Docking Quests]]
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| Resupplying or repairing ships
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| Evaluated immediately upon the start of the timer.
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|-
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| [[File:Quest factory.png|50px]]
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| [[Quests#Factory Quests|Factory Quests]]
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| [[Construction|Make]], [[Improvement|improve]], and transform equipment
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| Evaluated immediately upon the start of the timer.
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|-
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| [[File:Quest modernization.png|50px]]
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| [[Quests#Modernization Quests|Modernization Quests]]
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| [[Modernization|Modernizing]] ships
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| Success is defined as "any stat raised by 1 or more"
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|-
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|}
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*Unless specifically indicated, ship remodel status does not matter for any quest.
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*For factory quests :
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** For quests consuming or converting equipment:
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*** Equipment of the lowest improvement level [[File:Icon Star.png|link=Akashi's Improvement Arsenal]] will be selected first.
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*** Only equipment not locked can validate the quests.
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** Quests requiring to scrap equipment, count the number of equipment scrapped in total.
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*** For some quests, the count of scrapped equipment is the number of times the scrap button is pressed and '''NOT''' the number of equipment scrapped.
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*** Bulk-scrapping equipment only increases the counter by 1 for those quests. This applies mainly to early scrapping quests such as [[#F12|F12]] and older ones.
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** [[#F13|F13]], [[#F14|F14]], and [[#F15|F15]] have special rules: If any of the following actions is taken after scrapping the appropriate equipment before returning to the quest tab, the game will not give credit for the progress:
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*** Changing the Flagship flagship; or
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*** Unequipping the "base equipment" off the flagship.
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*** In addition, if the "base equipment" is locked, it is possible to get credit for the quest, but the game will prevent clicking on the quest to gain the reward. To resolve, it is required to remove the equipment to unlock it, and the quest progress can still be kept if the player doesn't return to the main screen after unlocking and re-equipping the equipment. Returning to the naval base screen after un-equipping, unlocking, and re-equipping will reset the quest progress.
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===Quest types===
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Each quest has a type in addition to its category, adding or not a time constraint to the quest, and being sortable using the left tabs within the quest menu.
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{| class="wikitable mw-collapsible mw-collapsed"
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|-
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! Icon
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! Type
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! Specificities
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! Reset time
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|-
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| [[File:Quest daily.png|30px]]
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| Daily Quests
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| Have to be completed within the day
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| Daily at 5 a.m. JST
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|-
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| [[File:Quest wekly.png|30px]]
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| Weekly Quests
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| Have to be completed within the week
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| Weekly at 5 a.m. JST on Monday
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|-
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| [[File:Quest monthly.png|30px]]
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| Monthly Quests
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| Have to be completed within the month
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| Monthly at 5 a.m. JST on the 1st day of the month
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|-
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| [[File:Quest quaterly.png|30px]]
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| Quarterly Quests
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| Have to be completed within the quarter (3 months)
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| At 5 a.m. JST on the 1st day of September, December, March, and June
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|-
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| [[File:Quest yearly 12.png|30px]]
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| Yearly  Quests
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| Have to be completed within a year after the quest reset
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* Depending on its specific reset month (here 12=December)
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| At 5 a.m. JST on the 1st day of the quest's month
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|-
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| [[File:Quest once.png|30px]]
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| One-time Quests
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| Have to be completed once
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| Never
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|-
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|}
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* 5 a.m. JST is GMT+9
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* All cyclical quests are deactivated upon reset
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*If a monthly quest has a weekly quest prerequisite, it will be unlocked at the start of the new month so long as the weekly quest is completed for that week.
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**For example, to unlock [[#Bm3|Bm3]], [[#Bw4|Bw4]] must be completed. If the last day of the month is a Wednesday, Bm3 will appear on Thursday if Bw4 has already been completed, even if it was done prior to the start of the new month.
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**This does not work if the start of the new month is a Monday, as weekly quests also reset at the same time.
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**This same logic also applies to quarterly and yearly quests.
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*Some quests displayed as One-time like may be considered as cyclical since they are reset each year:
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**Large Scale Autumn/Winter/Spring/Summer Exercises
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===Permanent / Limited quests===
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Most of the quests in the game are '''"Permanent Quests"''', quests that will '''never disappear'''.
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*In opposition to this, there may be '''"Limited-time Quests"''' at some points, quests that are introduced for specific [[Events]] or seasonal events.
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**Those quests '''will disappear''' after a given update, announced by the developers.
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**If the limited quests are cyclical, they will stop resetting and also disappear after said update.
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===Error messages===
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Some error massages you may encounter :
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{| class="wikitable mw-collapsible mw-collapsed"
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|-
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! Original message
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! Translation
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|-
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| [[File:Quest error 1.png]]
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| [[File:Quest error 1 patch.png]]
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|-
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| [[File:Quest error 2.png]]
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| [[File:Quest error 2 patch.png]]
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|-
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| [[File:Quest error 3.png]]
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| [[File:Quest error 3 patch.png]]
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|-
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| [[File:Quest error 4.png]]
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| [[File:Quest error 4 patch.png]]
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|-
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| [[File:Quest error 5.png]]
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| [[File:Quest error 5 patch.png]]
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|-
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|}
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</div>
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=Unlokings=
 
=Unlokings=
  
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