Line 99: |
Line 99: |
| * Composition: 0-1BBV, 1CVL, 1CA/CL, 2-3 DD, 1-2 DE | | * Composition: 0-1BBV, 1CVL, 1CA/CL, 2-3 DD, 1-2 DE |
| * Route: {{MapRoute|A|blue|B|red|E|pink|J|red|L|red|P|red}} | | * Route: {{MapRoute|A|blue|B|red|E|pink|J|red|L|red|P|red}} |
| + | * LBAS: Node P (Range 2) |
| + | |
| + | * Will allow you to bring a very strong fleet to the boss |
| + | * Fleet will need a group of ships that can effectively OASW to survive the dangerous submarines on this map. |
| + | * [[Hyuuga Kai Ni]] and an Escort Carrier is recommend to help make clearing more possible. |
| + | * Fleet will have to go through 2 Submarine fights, 1 Air Battle, 2 Surface/Submarine Fights. |
| + | * Node {{MapRoute|J|red}} can especially be problematic due to it featuring 3 So-class flagship submarines, but will become even more dangerous on Last Dance due to the fact that the enemy fleet will be in Line ahead formation. |
| + | * AACI is also recommended for node {{MapRoute|E|pink}} |
| + | * At least 1 TCI DD is recommended |
| + | * If possible bring ships that can take on multiple roles to effectively clear the map easily |
| + | * The boss does not have a lot of planes, bringing enough air power and AACI can effectively deplane her rendering her defenseless |
| + | * Land Base should use a combination of Fighter Planes, Bombers, and ASW Bombers to effectively help with clearing the boss. |
| + | ** Depending on how you set up your LBAS, line ahead or double line will be recommended for the boss. |
| + | *** Line Ahead is recommended if your LBAS can effectively take out the enemy subs. |
| + | *** Double Line is preferred if your LBAS is not set to fight subs. |
| + | * Last Dance comp will buff up the DDs and CL in her fleet along with giving her additional air power, bring additional air power as a countermeasure to effectively beat her. |
| |-|Light Fleet Comp= | | |-|Light Fleet Comp= |
| *Composition : 1CT, 1DD, 3DE | | *Composition : 1CT, 1DD, 3DE |
| *Route: {{MapRoute|A|blue|B|red|E|pink|J|red|P|red}} | | *Route: {{MapRoute|A|blue|B|red|E|pink|J|red|P|red}} |
| + | * LBAS: Node P (Range 2) |
| + | |
| + | * Will go through, 1 Submarine fight, 1 Air Node, and 1 Surface/Submarine fight before reaching the boss. |
| + | * Not recommend entirely due to the risks this map may present to your fleet due to lack of strong combat effective ships |
| + | ** You will be depending specifically on one DD to score the kill against the boss. |
| + | ** DEs will mainly take on OASW |
| + | ** CT will mainly do Combat |
| + | ** DD will do TCI |
| + | * Node {{MapRoute|E|pink}} and {{MapRoute|P|red}} may present issues on your chances of passing due to lack of air defense. |
| + | * Land Base may want to consider removing the surface ships to make scoring the kill against the Princess more likely |
| + | ** Your Destroyer will need to avoid taking too much damage to effectively kill the boss |
| + | * '''Do Not recommend for Last Dance''' |
| </tabber> | | </tabber> |
| | | |