Changes

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|expand = true
 
|expand = true
 
|id = 2-5
 
|id = 2-5
|A/empty -> B, C = * Active Branching (Choice Node)
+
|A/empty -> B,C = * Choice node
    
|E -> F =  
 
|E -> F =  
 
* Amount of CL = 3
 
* Amount of CL = 3
* Amount of AV + CL 4
+
* Amount of AV + CL 4
** Random if amount of CL 2
+
** Random if amount of CL 2  
** Random if amount of AV 2
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** Random if amount of AV 2  
** Katori Class does not count as CL (CT)
+
** CT Katori-class don't count as CL
 +
|E -> G/resource =
 +
* 1 AV + 1 CL + 4 DD
   −
|E -> G/resource = * 1 AV + 1 CL + 4DD
+
|G/resource -> x/resource =
 +
* AV's Seaplane/Flying Boat will obtain a random amount of resource (Ammo, Bauxite or Development Materials)
 +
* Having a [[Type 2 Flying Boat]] has a higher potential in gaining resources
 +
|G/resource -> H/resource = * Fixed route
   −
|G/resource -> H/resource =  
+
|H/resource -> x/resource =  
* Fixed Route
+
* AV's Seaplane/Flying Boat will obtain a random amount of resource (Ammo, Bauxite or Development Materials)
* Notes
+
* Having a [[Type 2 Flying Boat]] has a higher potential in gaining resources
** AV's Seaplane/Flying Boat will obtain a random amount of resource (Ammo, Bauxite or Development Materials)
+
|H/resource -> I/empty =
** Having a Type 2 Large Flying Boat has a higher potential in gaining resources
+
* Fail the LoS check
** Same with node H/resource
+
** Routing becomes random if the LoS is between '''36 - 38 F33 Cn3'''
 
+
|H/resource -> J = * Pass the LoS check of 38 or higher using the '''F33 Cn3''' formula
|H/resource -> I/empty = * Fail the LOS Check
  −
* Random routing if LOS is between 36 - 38 F33(Cn3)
  −
 
  −
H -> J = * Pass the LOS Check with 38 or higher F33(Cn3)
   
}}
 
}}
      
*'''Requires sinking boss flagship 4 times to clear.'''
 
*'''Requires sinking boss flagship 4 times to clear.'''
 
*'''Only seaplane tenders, light cruisers, training cruisers, and destroyers allowed!'''
 
*'''Only seaplane tenders, light cruisers, training cruisers, and destroyers allowed!'''
:*Specifically at least 1 AV, at least 1 DD, and at least 1CL+CLp.
+
:*Specifically at least 1 AV, at least 1 DD, and at least 1 CL.
 
:*No, torpedo cruisers (CLT) cannot be used here.
 
:*No, torpedo cruisers (CLT) cannot be used here.
 
*Specific node notes:
 
*Specific node notes:
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Before the gauge can be depleted, the boss fleet consists of 1~2 [[Battleship Ta-Class#Flagship|BB Ta-Class Flagships]], 1~2 [[Heavy Cruiser Ri-Class#Flagship|CA Ri-Class Flagships]], 0~1 [[Light Cruiser He-Class#Flagship|CL He-Class Flagship]], the [[Destroyer Princess]] (weaker version), and 2 late model destroyers (either [[Destroyer Ro-Class#Late Model|Ro-Class]], [[Destroyer Ha-Class#Late Model|Ha-Class]], or [[Destroyer Ni-Class#Late Model|Ni-Class]]; the two destroyers appearing will be the same class).
 
Before the gauge can be depleted, the boss fleet consists of 1~2 [[Battleship Ta-Class#Flagship|BB Ta-Class Flagships]], 1~2 [[Heavy Cruiser Ri-Class#Flagship|CA Ri-Class Flagships]], 0~1 [[Light Cruiser He-Class#Flagship|CL He-Class Flagship]], the [[Destroyer Princess]] (weaker version), and 2 late model destroyers (either [[Destroyer Ro-Class#Late Model|Ro-Class]], [[Destroyer Ha-Class#Late Model|Ha-Class]], or [[Destroyer Ni-Class#Late Model|Ni-Class]]; the two destroyers appearing will be the same class).
 
*When the gauge can be depleted, the boss fleet is led by [[Destroyer Princess]] (stronger version), 2 [[Battleship Ta-Class#Flagship|BB Ta-Class Flagships]], 1 [[Heavy Cruiser Ri-Class#Flagship|CA Ri-Class Flagship]], and 2 [[Destroyer Ni-Class#Late Model|DD Ni-Class Late Models]].
 
*When the gauge can be depleted, the boss fleet is led by [[Destroyer Princess]] (stronger version), 2 [[Battleship Ta-Class#Flagship|BB Ta-Class Flagships]], 1 [[Heavy Cruiser Ri-Class#Flagship|CA Ri-Class Flagship]], and 2 [[Destroyer Ni-Class#Late Model|DD Ni-Class Late Models]].
*Because you can only deploy AV/CL/CLp/DD, it is unlikely for the player's fleet to be able to inflict significant damage during daytime battle. You should expect the battle to last into nighttime.
+
*Because you can only deploy AV/CL/CT/DD, it is unlikely for the player's fleet to be able to inflict significant damage during daytime battle. You should expect the battle to last into nighttime.
    
===Tips===
 
===Tips===
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