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==World 4-2: カレー洋制圧戦 Curry Ocean Pacification==
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{{World/Hub}}
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==World 4-2: カレー洋海域 Curry Ocean Area==
 
{{LabSortieworld
 
{{LabSortieworld
| map = 4-2_Map.png
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| page = World 4/4-2
 
| difficulty = ☆ ☆ ☆ ☆ ☆
 
| difficulty = ☆ ☆ ☆ ☆ ☆
| item = {{steel}}
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| item = {{steel}} {{bauxite}}
 
| exp = 320
 
| exp = 320
 
| code = カレー洋制圧戦 ([[wikipedia:Indian_Ocean_raid|Curry Ocean Takeover Battle]])
 
| code = カレー洋制圧戦 ([[wikipedia:Indian_Ocean_raid|Curry Ocean Takeover Battle]])
| jptext = カレー洋の制圧作戦を行う。 採掘地域を確保しつつ、カレー半島水域の敵艦隊を無力化せよ!
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| jptext = カレー洋の制圧作戦を行う。同方面資源地帯を確保しつつ、カレー半島水域の敵艦隊を無力化せよ!
| entext = We are undertaking operations to control the Curry Ocean. Secure the mines and incapacitate the enemy fleet!
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| entext = Gain over the Curry Ocean. Get hold of a resource zone on this direction, neutralize enemy fleets on the Curry Peninsula sea!
 
| aircon =  
 
| aircon =  
 
{{AirControlSystem
 
{{AirControlSystem
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}}
 
}}
 
}}
 
}}
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===Map Unlocking & Progression===
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'''4-2''' is unlocked after clearing [[4-1]] and [[7-1]] HP bar.
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To clear the map, the boss's flagship must be sunk once.
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===Stage Guide===
 
===Stage Guide===
 
{{MapBranchingTable
 
{{MapBranchingTable
|expand = true
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|title = 4-2 Branching Rules
 
|id = 4-2
 
|id = 4-2
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|0 -> A, B =  
 
|0 -> A, B =  
 
*Random routing, but the amount of DDs in your fleet affects your chances of going to A:
 
*Random routing, but the amount of DDs in your fleet affects your chances of going to A:
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|G -> F/empty, I/empty, L =  
 
|G -> F/empty, I/empty, L =  
*Go to L if DD ≥ 2 and meet one of the following
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*Go to L if DD+DE ≥ 3
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*Go to L if DD+DE ≥ 2 and meet one of the following
 
**CL+CAV+AV ≥ 1
 
**CL+CAV+AV ≥ 1
 
**(F)BB(V) ≥ 4
 
**(F)BB(V) ≥ 4
 
*Higher chance of going to I if (F)BB(V)+CV(L/B) ≥ 5
 
*Higher chance of going to I if (F)BB(V)+CV(L/B) ≥ 5
 
*Very high chance of going to F if fleet contains any SS(V)
 
*Very high chance of going to F if fleet contains any SS(V)
*Go to F if fleet contains AS ([[Taigei]])
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*Go to F if fleet contains an AS
 
*Otherwise, random routing
 
*Otherwise, random routing
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===Tips===
 
===Tips===
*This map can be taken advantage of in multiple ways as it is a location that can be considered for completing the World 4 Weekly quest [[Quests#Bw8|Bw8]] and scoring lots of transport kills for your transport daily and weekly quests.
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*This map can be taken advantage of in multiple ways as it is a location that can be considered for completing the World 4 Weekly quest {{Q|Bw6}} and scoring lots of transport kills for your transport daily and weekly quests.
*Regarding the map nodes
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*Regarding the map nodes:
**Node {{MapRoute|B|red}} is a mixed node consisting of CLs and SSs, fuel and ammo cost will cost the same as if you were in a standard surface battle.  
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**Node {{MapRoute|B|red}} is a mixed node consisting of CLs and SSs, counting as a standard surface battle for fuel and ammo cost.  
 
**Node {{MapRoute|H|red}} is a pure SS node.
 
**Node {{MapRoute|H|red}} is a pure SS node.
      
===Recommended Fleet===
 
===Recommended Fleet===
'''Short route:'''
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<tabber>
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|-|Short route=
 
*'''2BB(V)/CV(L), 1CL, 3DD'''
 
*'''2BB(V)/CV(L), 1CL, 3DD'''
 
*Route = Random:
 
*Route = Random:
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**{{MapRoute|B|red|D|red|C|red|L|red}}
 
**{{MapRoute|B|red|D|red|C|red|L|red}}
 
**Possible to get the shortest route to the boss node, but the bottom path may present a bigger risk for this fleet due to Ru-class and Wo-class, the upper path should be less problematic though.
 
**Possible to get the shortest route to the boss node, but the bottom path may present a bigger risk for this fleet due to Ru-class and Wo-class, the upper path should be less problematic though.
**Easily let you score 12 wins at the boss for [[Quests#Bw6|Weekly World 4 boss quest]] and score 2 Transport kills per run.
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**Easily let you score 12 wins at the boss for Weekly W4 boss quest {{Q|Bw6}} and score 2 Transport kills per run.
   −
'''Long route:'''
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|-|Long route=
 
*2CV, 1CVL, 1CL/CAV/AV, 2DD
 
*2CV, 1CVL, 1CL/CAV/AV, 2DD
*'''3BB(V)/CV(L), 1CL, 2DD (Maximum 2 CV )'''
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*'''1BB(V), 2BB(V)/CV(L), 1CL, 2DD'''
 
**Random routing across the map, but will always reach the boss node in the end.
 
**Random routing across the map, but will always reach the boss node in the end.
 
**Usually good enough to help you kill 3 to 5 Transports per run while getting the boss kills on the way.
 
**Usually good enough to help you kill 3 to 5 Transports per run while getting the boss kills on the way.
**Out of all the paths you can get, going {{MapRoute|B|red|D|red|C|red|G|red|L|red}} will be the most dangerous as your fleet will arrive at the boss node with only 20% fuel and ammo making them quite vulnerable to both attacks and deliver weak shelling attacks. It should still be winnable if you are lucky, but at expense of extra instant repairs being used.  
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**Out of all the paths you can get, going {{MapRoute|B|red|D|red|C|red|G|red|L|red}} will be the most dangerous as your fleet will arrive at the boss node with only 20% fuel and ammo making them quite vulnerable to both attacks and deliver weak shelling attacks. It should still be winnable if you are lucky but at the expense of extra buckets being used.  
 
**Going most other paths, however, will allow you to arrive with more fuel and ammo which should easily make the boss fight much easier.
 
**Going most other paths, however, will allow you to arrive with more fuel and ammo which should easily make the boss fight much easier.
      −
===Nodes and Enemy Encounters===
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|-|Annual Heavy Cruiser quest=
{{#invoke:EnemyEncounters2|encounterTemplate
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*'''3CA, 1CL, 2DD'''
|A_label = 敵東方前衛艦隊
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*Route = Random:
|A-1_node_info = ca_ri-class_flagship cl_ho-class_flagship cl_ho-class_elite cl_ho-class_elite dd_ro-class_late_model dd_ro-class_late_model
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**{{MapRoute|A|red|C|red|L|red}}
|A-1_form = line_ahead double_line
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**{{MapRoute|B|red|D|red|C|red|L|red}}
|A-1_xp =
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**Pola and/or Zara might be a good choice for extra air power
|A-1_enemy_air_power =
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</tabber>
|A-2_node_info = cl_he-class_flagship ca_ri-class_elite cl_ho-class_elite cl_ho-class_elite dd_ro-class_late_model dd_ro-class_late_model
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|A-2_form = double_line line_ahead
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===Resource Nodes===
|A-2_xp =
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{{MapRoute|J|green|K|green}} are "Normal Resource Nodes" rewarding respectively bauxite {{Bauxite}} and steel {{Steel}}.
|A-2_enemy_air_power =
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*''See [[Resource Node|here]] for more details.
|A-3_node_info = ca_ri-class_flagship cl_ho-class_flagship cl_ho-class_elite dd_ro-class_late_model dd_i-class dd_i-class
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|A-3_form = double_line line_ahead
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{{Map/Footer|4-2|
|A-3_xp =
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|A-3_enemy_air_power =
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|enemycompsnotes=
|
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|B_label = 敵潜水教導艦隊
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|shipdropnotes=  
|B-1_node_info = ss_yo-class_elite ss_yo-class_elite ss_ka-class ss_ka-class cl_to-class_elite
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|B-1_form = echelon line_abreast
  −
|B-1_xp =
  −
|B-1_enemy_air_power =
  −
|B-2_node_info = ss_yo-class_elite ss_ka-class ss_ka-class cl_to-class_elite dd_i-class_late_model dd_i-class_late_model
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|B-2_form = line_abreast echelon
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|B-2_xp =
  −
|B-2_enemy_air_power =
  −
|B-3_node_info = ss_yo-class_elite ss_ka-class ss_ka-class ss_ka-class cl_to-class_elite dd_i-class_late_model
  −
|B-3_form = line_abreast echelon
  −
|B-3_xp =
  −
|B-3_enemy_air_power =
  −
|
  −
|C_label = 敵東方艦隊 遊撃戦隊
  −
|C-1_node_info = ca_ri-class_flagship cl_ho-class_flagship cl_ho-class_elite dd_ro-class_late_model dd_i-class dd_i-class
  −
|C-1_form = line_ahead double_line echelon
  −
|C-1_xp =
  −
|C-1_enemy_air_power =
  −
|C-2_node_info = cvl_nu-class_flagship ca_ri-class_flagship ca_ri-class_elite cl_ho-class_elite dd_ro-class_late_model dd_ro-class_late_model
  −
|C-2_form = diamond double_line line_ahead
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|C-2_xp =
  −
|C-2_enemy_air_power = 23
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|C-3_node_info = cvl_nu-class_flagship ca_ri-class_flagship ca_ri-class_flagship cl_ho-class_flagship dd_ro-class_late_model dd_ro-class_late_model
  −
|C-3_form = double_line line_ahead diamond
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|C-3_xp =
  −
|C-3_enemy_air_power = 23
  −
|
  −
|D_label = 敵空母機動部隊
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|D-1_node_info = cv_wo-class_flagship cv_wo-class_flagship bb_ru-class_flagship cl_he-class_flagship dd_ro-class_late_model dd_ro-class_late_model
  −
|D-1_form = diamond
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|D-1_xp =
  −
|D-1_enemy_air_power = 56
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|D-2_node_info = cv_wo-class_flagship cvl_nu-class_elite bb_ru-class_flagship cl_he-class_flagship dd_ro-class_late_model dd_ro-class_late_model
  −
|D-2_form = diamond
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|D-2_xp =
  −
|D-2_enemy_air_power = 52
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|D-3_node_info = cv_wo-class_flagship cvl_nu-class_elite bb_ru-class_elite cl_he-class_flagship dd_ro-class_late_model dd_ro-class_late_model
  −
|D-3_form = diamond
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|D-3_xp =
  −
|D-3_enemy_air_power = 52
  −
|D-4_node_info = cv_wo-class_flagship cvl_nu-class_elite bb_ru-class_elite cl_ho-class_elite dd_ro-class_late_model dd_ro-class_late_model
  −
|D-4_form = diamond
  −
|D-4_xp =
  −
|D-4_enemy_air_power = 52
  −
|
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|E_label = 敵東方艦隊 遊撃戦隊分遣隊
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|E-1_node_info = ca_ri-class_flagship cl_ho-class_flagship cl_ho-class_elite dd_ro-class_late_model dd_ro-class_late_model dd_ro-class_late_model
  −
|E-1_form = line_ahead double_line echelon
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|E-1_xp =
  −
|E-1_enemy_air_power =
  −
|E-2_node_info = cvl_nu-class_flagship ca_ri-class_flagship cl_ho-class_flagship cl_ho-class_flagship dd_ro-class_late_model dd_ro-class_late_model
  −
|E-2_form = double_line diamond line_ahead
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|E-2_xp =
  −
|E-2_enemy_air_power = 23
  −
|E-3_node_info = ca_ri-class_flagship cl_ho-class_flagship cl_ho-class_elite dd_ro-class_late_model dd_i-class dd_i-class
  −
|E-3_form = line_ahead echelon double_line
  −
|E-3_xp =
  −
|E-3_enemy_air_power =
  −
|
  −
|F_label = '''<span style="color:blue">Battle Avoided</span>'''
  −
|F-1_node_info = "Must be my imagination" (battle avoided)
  −
|
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|G_label = 敵東方艦隊 上陸輸送船団
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|G-1_node_info = transport_wa-class_flagship transport_wa-class_elite transport_wa-class_elite cl_ho-class_flagship dd_ro-class_late_model dd_ro-class_late_model
  −
|G-1_form = diamond double_line
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|G-1_xp =
  −
|G-1_enemy_air_power =
  −
|G-2_node_info = transport_wa-class_elite transport_wa-class_elite transport_wa-class_elite cl_ho-class_flagship dd_ro-class_late_model dd_ro-class_late_model
  −
|G-2_form = diamond double_line
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|G-2_xp =
  −
|G-2_enemy_air_power =
  −
|G-3_node_info = transport_wa-class_elite transport_wa-class_elite transport_wa-class_elite cl_ho-class_elite dd_ro-class_late_model dd_ro-class_late_model
  −
|G-3_form = diamond double_line
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|G-3_xp =
  −
|G-3_enemy_air_power =
  −
|
  −
|H_label = 敵潜水哨戒部隊
  −
|H-1_node_info = ss_yo-class_elite ss_ka-class ss_ka-class ss_ka-class ss_ka-class
  −
|H-1_form = echelon line_abreast
  −
|H-1_xp =
  −
|H-1_enemy_air_power =
  −
|H-2_node_info = ss_yo-class_elite ss_yo-class_elite ss_ka-class ss_ka-class ss_ka-class
  −
|H-2_form = echelon line_abreast
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|H-2_xp =
  −
|H-2_enemy_air_power =
  −
|H-3_node_info = ss_yo-class_elite ss_yo-class_elite ss_ka-class ss_ka-class ss_ka-class ss_ka-class
  −
|H-3_form = echelon line_abreast
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|H-3_xp =
  −
|H-3_enemy_air_power =
  −
|
  −
|I_label = '''<span style="color:blue">Battle Avoided</span>'''
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|I-1_node_info = "Must be my imagination" (battle avoided)
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|
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|J_label = '''<span style="color:green">Resource Node</span>'''
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|J-1_node_info = bauxite + 40
  −
|
  −
|K_label = '''<span style="color:green">Resource Node</span>'''
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|K-1_node_info = steel + 80
  −
|
  −
|L_label = 敵東方艦隊 強襲上陸主力艦隊
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|L-1_node_info = bb_ta-class_flagship cv_wo-class_flagship transport_wa-class_elite transport_wa-class_elite dd_ha-class_late_model dd_ha-class_late_model
  −
|L-1_form = line_ahead double_line
  −
|L-1_xp =
  −
|L-1_enemy_air_power = 28
  −
|L-2_node_info = bb_ta-class_flagship cv_wo-class_flagship transport_wa-class_flagship transport_wa-class_flagship dd_ha-class_late_model dd_ha-class_late_model
  −
|L-2_form = line_ahead double_line
  −
|L-2_xp =
  −
|L-2_enemy_air_power = 28
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|L-3_node_info = bb_ta-class_flagship cv_wo-class_elite transport_wa-class transport_wa-class dd_ha-class_late_model dd_ha-class_late_model
  −
|L-3_form = double_line line_ahead
  −
|L-3_xp =
  −
|L-3_enemy_air_power = 27
  −
|
  −
|final_form =
  −
|boss_node = L
   
}}
 
}}
  −
{{:{{BASEPAGENAME}}/4-2/Drop list}}
 
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