World 2/2-3

World 2-3: 東部オリョール海 Eastern Orel Bay

 
Strategy Name
オリョール哨戒 (Orel Patrol)
Difficulty
☆ ☆ ☆ ☆ ☆
Item
Strategy Content
オリョール海に進出、同海域を哨戒。敵通商破壊艦隊を排除、我が方り海上輸送ラインの防衛に努めよ!
Enter Orel Bay and conduct a patrol. Destroy the enemy transport fleet while protecting our own supply lines!
2-3
Fleet Light: 1CL, 4DD, 1XX, / 1CL, 5CA
Heavy: 2CV, 1AV, 1CL, 2DD
Route Random (Heavy can off-route)
Other Notes 1/8 of boss comps will have this airpower
AP AS AS+
36 81 162

Map Unlocking & Progression

2-3 is unlocked after clearing 2-2.

To clear the map, the boss's flagship must be sunk once.

Stage Guide

2-3 Branching Rules
Nodes Rules
Start
A
  • Go to C if fleet contains only SS(V) and AS
  • Random between A & B otherwise.
B
C
C
D
  • Random routing
F
D
F
  • Go to G if fleet contains AV and DD+DE ≥ 2
  • Otherwise, random routing
    • The more (F)BB(V)/CV(L) you have, the higher chance you will go to node F
G
F
H
  • Random between J & G if the fleet contains any AV, CV(B/L), or CL
    • (Higher chance for J)
  • Random between H, J, and G otherwise.
J
G
G
I
  • Go to K if fleet contains any (F)BB(V) or CV(L/B) and CL+DD+DE ≤ 1
  • Otherwise, random routing
K
J
L
  • Go to L if (F)BB(V) + CV(L/B) = 6
  • Meet ANY of the following to go to N
    • CL ≥ 1 and DD ≥ 4
    • CL ≥ 1 and CA = 5
  • Random between M and N if fleet contains only SS(V)
  • Random between L, M, and N if fleet contains any SS(V)
  • Otherwise, random between L and N
    • The heavier the fleet (as in more BB/CV(L)), the more likely you will go to L
M
N


Tips

Regarding the branching rules, 1XX, 1CL, 4DD or 1CL, 5CA are the only two comps that guarantee the boss routing. Otherwise, any other fleets have a chance of off-routing, but should still be able to reach the boss node most of the time as long as CL+DD ≥ 4.

  • Bring at least one AV, CV(L), or CL to avoid the chance of off-routing from F to H.
  • Bring at least 1AV and 2DD/DE to avoid the chance of off-routing from F to H when rolling the north route, and avoid off-routing entirely when rolling the south route.
  • Bringing more heavy ships ((F)BB(V)/CV(L/B)) will reduce the chances of reaching the boss.
  • Fleets that contains SS(V) have a chance of reaching dead-end nodes H L M.

Recommended Fleets

  • 2(F)BB(V)/CV(L), 1AV, 1CL(T), 2DD
    • Standard comps used for farming the boss node or clearing daily.
    • Starting at node B, there is around 10% off-route chance near the end (J L route).
    • Starting at node A, boss reach is guaranteed.

  • 1CL, 4DD, 1XX
  • 1CL, 5CA
    • Weaker fleets with 100% boss routing, but may cause some issues reaching the boss.

Resource Nodes

D G H I are "Normal Resource Nodes" rewarding respectively fuel  , ammo  , ammo  , and fuel  .

  • See here for more details.

Enemy Compositions

2-3 A: 敵前衛警戒部隊 (PoiDB)
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
A Line Ahead 70          0/0
0/0
Line Ahead
Double Line
80          0/0
0/0
Line Ahead
Double Line
90            0/0
0/0
Line Ahead
Double Line
110             
0/0
0/0
Line Ahead
Double Line
120             
0/0
0/0
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
2-3 B
# Empty Node
B 気のせいだった。/敵影を見ず。/穏やかな海です。/穏やかな海峡です。/警戒が必要です。/静かな海です。
Must be my imagination./No enemy spotted./Calm seas./Calm straits./Be alert./Peaceful seas.
# Empty Node
2-3 C
# Empty Node
C 気のせいだった。/敵影を見ず。/穏やかな海です。/穏やかな海峡です。/警戒が必要です。/静かな海です。
Must be my imagination./No enemy spotted./Calm seas./Calm straits./Be alert./Peaceful seas.
# Empty Node
2-3 D
# Resource Node
D Gained 15~45  
# Resource Node
2-3 E: 敵前衛警戒部隊 (PoiDB)
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
E Line Ahead 70          0/0
0/0
Line Ahead
Double Line
80          0/0
0/0
Line Ahead
Double Line
90            0/0
0/0
Line Ahead
Double Line
110             
0/0
0/0
Line Ahead
Double Line
120             
0/0
0/0
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
2-3 F: 敵水雷戦隊 (PoiDB)
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
F Line Ahead
Double Line
100             
0/0
0/0
Line Ahead
Double Line
110             
0/0
0/0
Line Ahead
Double Line
130             
0/0
0/0
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
2-3 G
# Resource Node
G Gained 15~45  
# Resource Node
2-3 H
# Resource Node
H Gained 20~40  
# Resource Node
2-3 I
# Resource Node
I Gained 15~45  
# Resource Node
2-3 J: 敵巡洋艦戦隊 (PoiDB)
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
J Line Ahead 100             
0/0
0/0
Line Ahead
Double Line
100             
0/0
0/0
Line Ahead
Double Line
110             
0/0
0/0
Line Ahead
Double Line
120             
0/0
0/0
Line Ahead
Double Line
140             
0/0
0/0
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
2-3 K: 敵巡洋艦戦隊 (PoiDB)
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
K Line Ahead 100             
0/0
0/0
Line Ahead
Double Line
100             
0/0
0/0
Line Ahead
Double Line
110             
0/0
0/0
Line Ahead
Diamond
120             
0/0
0/0
Line Ahead
Double Line
140             
0/0
0/0
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
2-3 L
# Empty Node
L 気のせいだった。/敵影を見ず。/穏やかな海です。/穏やかな海峡です。/警戒が必要です。/静かな海です。
Must be my imagination./No enemy spotted./Calm seas./Calm straits./Be alert./Peaceful seas.
# Empty Node
2-3 M: 敵揚陸艦隊 (PoiDB)
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
M Double Line 200             
0/0
0/0
Double Line 210             
0/0
0/0
Double Line 220             
0/0
0/0
Double Line 230             
0/0
0/0
# Enemy
Form.
Base EXP Normal Battle Node AD/AP
AS/AS+
2-3 N: 敵主力打撃群 (PoiDB)
# Enemy
Form.
Base EXP Boss Battle Node AD/AP
AS/AS+
N Line Ahead 220             
7/13
27/54
Line Ahead 230             
12/24
53/105
Line Ahead 240             
18/35
77/153
Line Ahead 250             
18/35
77/153
Line Ahead 260             
18/35
77/153
Line Ahead 270             
18/35
77/153
Line Ahead 280             
18/35
77/153
Line Ahead 290             
19/37
81/162
# Enemy
Form.
Base EXP Boss Battle Node AD/AP
AS/AS+

Ship Drops

This map currently has "limited-time" drops that don't appear in the table below, see Drop List for more info.
Ship drops
Type Ship? A E F J K M N
DD Makigumo
CL Kitakami
CL Ooi
CL Nagara
CL Sendai
CA Myoukou
CA Takao
CA Atago
CA Mogami
CA Tone
CA Chikuma
CVL Ryuujou
CVL Shouhou
CVL Hiyou
CVL Junyou
FBB Kongou
FBB Hiei
FBB Haruna
FBB Kirishima
BB Fusou
BB Yamashiro
BB Ise
BB Hyuuga
CV Akagi
CV Kaga
CV Souryuu
CV Hiryuu
DD Mutsuki
DD Kisaragi
DD Satsuki
DD Fumizuki
DD Shirayuki
DD Hatsuyuki
DD Miyuki
DD Murakumo
DD Isonami
DD Ayanami
DD Shikinami
DD Hibiki
DD Ikazuchi
DD Inazuma
DD Hatsuharu
DD Nenohi
DD Wakaba
DD Hatsushimo
DD Shigure
DD Murasame
DD Yuudachi
DD Samidare
DD Suzukaze
DD Ooshio
DD Michishio
DD Arashio
DD Arare
DD Kasumi
DD Kagerou
DD Shiranui
DD Kuroshio
CL Tenryuu
CL Tatsuta
CL Kuma
CL Tama
CL Kiso
CL Isuzu
CL Natori
CL Yura
CL Jintsuu
CL Naka
CA Furutaka
CA Kako
CA Aoba
CA Nachi
CA Ashigara
CA Haguro
CA Maya
CA Choukai
SS I-168
AV Chitose
AV Chiyoda