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===Map Unlocking===
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===Map Unlocking & Progression===
 
'''2-1''' is unlocked after clearing [[1-4]].
 
'''2-1''' is unlocked after clearing [[1-4]].
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To clear the map, the boss's flagship must be sunk once.
    
===Stage Guide===
 
===Stage Guide===
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===Tips===
 
===Tips===
This map is simple as long as you remember that all maps in World 2 have routing restrictions on the maximum number of CV(L)s. With a limited number of these, your path to the boss is guaranteed.
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This map is simple as long, with only routing restrictions on the maximum number of CV(L)s to guaranty the path to the boss.
    
===Recommended Fleets===
 
===Recommended Fleets===
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* '''1(F)BB, 1CV, 1AV, 1CL, 2DD'''
 
* '''1(F)BB, 1CV, 1AV, 1CL, 2DD'''
 
*Route: {{MapRoute|C|red|E|green|D|red|H|red}}
 
*Route: {{MapRoute|C|red|E|green|D|red|H|red}}
**AV guarantees routing to {{MapRoute|E|green}}, rewarding one {{IC}}
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|-|Light fleet=
 
|-|Light fleet=
 
*'''1CL, 1AV, 4DD''' (fast)
 
*'''1CL, 1AV, 4DD''' (fast)
 
*Route: {{MapRoute|C|red|E|green|H|red}}
 
*Route: {{MapRoute|C|red|E|green|H|red}}
 
**This is the shortest route possible to clear this map with only 2 battles.
 
**This is the shortest route possible to clear this map with only 2 battles.
**The comp is very light and does not have any carrier air strike power. It can be helpful to use AV/CL able to carry out an [[Opening Torpedo Salvo]] as well as {{SeaplaneFighter}} [[SPF|Seaplane Fighters]].
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**The comp is very light and does not have any carrier air strike power. It can be helpful to use AV/CL able to carry out an [[Opening Torpedo Salvo]] as well as {{SeaplaneFighter}} [[Seaplane Fighter]]s.
 
**Replacing the AV with another DD is also possible, though this comes at the cost of airpower and runs the risk of encountering an extra battle by routing {{MapRoute|C|red|D|red|H|red}} instead. It is still a viable alternative though, especially if using strong destroyers.
 
**Replacing the AV with another DD is also possible, though this comes at the cost of airpower and runs the risk of encountering an extra battle by routing {{MapRoute|C|red|D|red|H|red}} instead. It is still a viable alternative though, especially if using strong destroyers.
**AV guarantees routing to {{MapRoute|E|green}}, rewarding one {{IC}}
   
</tabber>
 
</tabber>
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*Using an AV guarantees routing to {{MapRoute|E|green}}.
    
===Resource Nodes===
 
===Resource Nodes===
{{MapRoute|B|green|E|green}} are "Normal Resource Nodes" rewarding respectively steel {{Steel}} and instant construction material ammo {{IC}}.
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{{MapRoute|B|green|E|green}} are "Normal Resource Nodes" rewarding respectively steel {{Steel}} and instant construction materials {{IC}}.
 
*''See [[Resource Node|here]] for more details.
 
*''See [[Resource Node|here]] for more details.
  
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