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| }} | | }} |
| }} | | }} |
− | ===Map Unlocking=== | + | |
| + | ===Map Unlocking & Progression=== |
| '''2-1''' is unlocked after clearing [[1-4]]. | | '''2-1''' is unlocked after clearing [[1-4]]. |
| + | |
| + | To clear the map, the boss's flagship must be sunk once. |
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| ===Stage Guide=== | | ===Stage Guide=== |
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| ===Tips=== | | ===Tips=== |
− | This map is simple as long as you remember that all maps in World 2 have routing restrictions on the maximum number of CV(L)s. With a limited number of these, your path to the boss is guaranteed. | + | This map is simple as long, with only routing restrictions on the maximum number of CV(L)s to guaranty the path to the boss. |
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| ===Recommended Fleets=== | | ===Recommended Fleets=== |
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| * '''1(F)BB, 1CV, 1AV, 1CL, 2DD''' | | * '''1(F)BB, 1CV, 1AV, 1CL, 2DD''' |
| *Route: {{MapRoute|C|red|E|green|D|red|H|red}} | | *Route: {{MapRoute|C|red|E|green|D|red|H|red}} |
− | **AV guarantees routing to {{MapRoute|E|green}}, rewarding one {{IC}}
| + | |
| |-|Light fleet= | | |-|Light fleet= |
| *'''1CL, 1AV, 4DD''' (fast) | | *'''1CL, 1AV, 4DD''' (fast) |
| *Route: {{MapRoute|C|red|E|green|H|red}} | | *Route: {{MapRoute|C|red|E|green|H|red}} |
| **This is the shortest route possible to clear this map with only 2 battles. | | **This is the shortest route possible to clear this map with only 2 battles. |
− | **The comp is very light and does not have any carrier air strike power. It can be helpful to use AV/CL able to carry out an [[Opening Torpedo Salvo]] as well as {{SeaplaneFighter}} [[SPF|Seaplane Fighters]]. | + | **The comp is very light and does not have any carrier air strike power. It can be helpful to use AV/CL able to carry out an [[Opening Torpedo Salvo]] as well as {{SeaplaneFighter}} [[Seaplane Fighter]]s. |
| **Replacing the AV with another DD is also possible, though this comes at the cost of airpower and runs the risk of encountering an extra battle by routing {{MapRoute|C|red|D|red|H|red}} instead. It is still a viable alternative though, especially if using strong destroyers. | | **Replacing the AV with another DD is also possible, though this comes at the cost of airpower and runs the risk of encountering an extra battle by routing {{MapRoute|C|red|D|red|H|red}} instead. It is still a viable alternative though, especially if using strong destroyers. |
− | **AV guarantees routing to {{MapRoute|E|green}}, rewarding one {{IC}}
| |
| </tabber> | | </tabber> |
| + | |
| + | *Using an AV guarantees routing to {{MapRoute|E|green}}. |
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| ===Resource Nodes=== | | ===Resource Nodes=== |
− | {{MapRoute|B|green|E|green}} are "Normal Resource Nodes" rewarding respectively steel {{Steel}} and instant construction material ammo {{IC}}. | + | {{MapRoute|B|green|E|green}} are "Normal Resource Nodes" rewarding respectively steel {{Steel}} and instant construction materials {{IC}}. |
| *''See [[Resource Node|here]] for more details. | | *''See [[Resource Node|here]] for more details. |
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