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We can otherwise understand the principle differently: one must balance his limited time on Kancolle between spending resources and gaining resources.
 
We can otherwise understand the principle differently: one must balance his limited time on Kancolle between spending resources and gaining resources.
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== Mäi system ==
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== Provisional Content ==
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The entirety of Grande Pelouse will drown a cat. Whatever I write below, it only describes a part of the complicated systems and decision going into one's quartermaster expereince. So be it, or I will not start at all.
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Write something, ANYTHING!
 
Write something, ANYTHING!
 
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</blockquote>
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=== Raising the Legion ===
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== Step 1: Pick your expeditions ==
You identify those who shall serve under the Legion.
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'''As this thing is provisional, I must remark here that whatever I say here is my sole opinion: This entire piece will almost always be my opinions, this section eill be so especially. Furthermore, I have yet to properly use a calculator, these are my observations which are bound to be biased and distorted. '''
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Choosing what expeditions to run is always the first step. As a normal sortie admiral, I expect something like pick 3 from 2 , 5 , 21 , 37 , 38 . The whole rationale behind choosing expeditions can be a whole new writing session, but I decided not to write this now (R4Z28) or I will not write anything.
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This is my opinion. ''But my opinions are always correct.'' Assuming situations not extreme, it is almost never required to do Baux expeditions during daytime. Assuming low sortie frequency and ''brutal efficiency (basically, [[User:Transporange/Sandbox/Bouquet|Bouquet]], yep, another foreshadowing)'' one can largely skip bucket expeds and still run a huge surplus in buckets.
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== Step 1.5: Understanding concepts ==
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Very simple, this is.
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'''Great Success gives 1.5x resource.''' This makes sparking your expedition fleets exceptionally helpful towards resource generation. If your fleet can support such endeavour, you should do it. There are situations when you refrain from doing so, I explain some of them below.
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One trivially observes that sparking fleet for GS is simply a trade between time (and/or sanity) with resource gain. Hence if you lack the time and/or sanity to do such things, you can skip it. Running 21 , 37 , 38 expeditions that do not require sparks for GS helps, but they don't completely remedy.
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There are (actually) some expeditions that are not worth sparking for GS at all: 2 and 4 being the primest examples. The time you spent on sparking 2/4 is better spent on 3-2 ammo theft / 7-4 Kaohsiung prosperity. In particular for Exped 2, GS ''does not'' improve bucket drop chance. '''Exact calculations pending. The case for 2: If fleet is sparked in 1-5 and are DEs, likely on par. Otherwise (especially with 1-1 sparking) proposition is true. The case for 4 is not calculated yet.'''
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== Step 2: Draft your Legion ==
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As your goal is to have a ''sufficiently'' sparked fleet
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