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===I notice lots of terminology used (DD, CA, CV, etc.). What does it mean?===
 
===I notice lots of terminology used (DD, CA, CV, etc.). What does it mean?===
 
KanColle Wiki uses American hull classifications to represent the Japanese ship classes within the game, with a few slight modifications for classes that are not available within the original classification. See the [[Glossary#Class_classification|Glossary]] for the complete list of classifications.
 
KanColle Wiki uses American hull classifications to represent the Japanese ship classes within the game, with a few slight modifications for classes that are not available within the original classification. See the [[Glossary#Class_classification|Glossary]] for the complete list of classifications.
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===What does the w/x/y/z mean when people talk about crafting and what not?===
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The four values represent the quantities of the four resources required for crafting or construction:
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: {{Fuel}} {{Color|green|'''Fuel'''}} / {{Ammo}} {{Color|brown|'''Ammo'''}} / {{Steel}} {{Color|gray|'''Steel'''}} / {{Bauxite}} {{Color|orange|'''Bauxite'''}}
      
===How do resources work in this game?===
 
===How do resources work in this game?===
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There are seven ways to gain more resources:
 
There are seven ways to gain more resources:
 
{{Details|Resources#Obtaining Resources|l1=Obtaining Resources}}
 
{{Details|Resources#Obtaining Resources|l1=Obtaining Resources}}
# [[Resources#Natural Regeneration|Natural Regeneration]], fuel, ammo and steel regenerate at 3 per 3 minutes, while bauxite increases at 1 per 3 minutes.
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# [[Resources#Natural Regeneration|Natural Regeneration]], {{Color|green|'''Fuel'''}}, {{Color|brown|'''Ammo'''}} and {{Color|gray|'''Steel'''}} regenerate at 3 per 3 minutes, while {{Color|orange|'''Bauxite'''}} increases at 1 per 3 minutes.
 
# [[Expedition]]s.
 
# [[Expedition]]s.
 
# [[Quests|Dailies/Quests/Missions]].
 
# [[Quests|Dailies/Quests/Missions]].
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# Trading in '''1''' medal for 300 {{Fuel}}{{Ammo}}{{Steel}}{{Bauxite}} and 2 {{IR}}
 
# Trading in '''1''' medal for 300 {{Fuel}}{{Ammo}}{{Steel}}{{Bauxite}} and 2 {{IR}}
 
# Trading in '''1''' medal for 4 {{IM}}
 
# Trading in '''1''' medal for 4 {{IM}}
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===Why do I have negative timers (-XX:XX:XX) or why do I get incorrect timers (2 hours for DD, etc) in Construction?===
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This happens when you do not set your system clock to Japan Standard Time (JST). (Note: this does not happen to everyone) To fix this, go to your system clock on your taskbar, click it, and set to Osaka/Sapporo time. Restart the game, and this should fix the issue. It is also possible to add a 2nd clock to your taskbar so you are aware of your local time.
      
===I want ship X, Y, Z, etc.===
 
===I want ship X, Y, Z, etc.===
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* If it's specificaly the steel that are being consume fast then remember that heavy ship consume a lot of steel to repair. Or maybe you are using [[jets]] which consume steel each time they sortie.
 
* If it's specificaly the steel that are being consume fast then remember that heavy ship consume a lot of steel to repair. Or maybe you are using [[jets]] which consume steel each time they sortie.
 
* If it's specificaly the bauxite that are being consume fast then your plane are being shut down. To limit this put bomber on the highest plane slot and use plane with [[Aerial_Combat#Anti-Air Resistance|Anti-Air Resistance]].
 
* If it's specificaly the bauxite that are being consume fast then your plane are being shut down. To limit this put bomber on the highest plane slot and use plane with [[Aerial_Combat#Anti-Air Resistance|Anti-Air Resistance]].
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===Does level or type of your flagship matter in crafting?===
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It depends.
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*Building ships seem to be only dependent upon the amount of resources you spend. However, when constructing for certain foreign ship, you must have specifics ship as your flagship.
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*Crafting equipment may depend on the amount of resources '''and''' type of your flagship.
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*Some crafting receipe require more specific secretary (like [[Daihatsu Landing Craft]]) ''see [[Development#Common Development recipes|commons recipes]]''.
      
===Is it important to craft equipment?===
 
===Is it important to craft equipment?===
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Note: Remodeling resets damage, [[Morale/Fatigue|fatigue]], and supply status. You could take advantage of this by remodeling just after a sortie or two. However, as remodeling resets fatigue, it also removes the sparkle status if the ship has it.
 
Note: Remodeling resets damage, [[Morale/Fatigue|fatigue]], and supply status. You could take advantage of this by remodeling just after a sortie or two. However, as remodeling resets fatigue, it also removes the sparkle status if the ship has it.
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===What does the admiral stats page show?===
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{{Details|Military Record#Fleet Headquarters Information|l1=Fleet Headquarters Information}}
      
==Sortie==
 
==Sortie==
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===What happens if I get disconnected from the game during a battle?===
 
===What happens if I get disconnected from the game during a battle?===
It depends on at what stage the server acknowledges the disconnection. Typically, the game will calculate the battle's results and your fleet will automatically return to base. Whether XP is rewarded / fuel and ammo are consumed depends on when the disconnection happens.
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Typically, the game calculate the battle's results at the begining so everything happens as if the battle finish normally and the fleet has been retreat. The fleet will automatically return to base.
    
===I notice some players are farming X ship, why?===
 
===I notice some players are farming X ship, why?===
 
There can be two reasons to farm a ship:
 
There can be two reasons to farm a ship:
 
* Use them in modernization
 
* Use them in modernization
** especially if they can do {{HP}} [[Modernization#HP Modernization|HP]], {{ASW}}[[Modernization#HP Modernization|ASW]] or {{Luck}} [[Modernization#Luck Modernization|Luck]] modernization
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** especially if they can do {{HP}} [[Modernization#HP Modernization|HP]], {{ASW}}[[Modernization#ASW Modernization|ASW]] or {{Luck}} [[Modernization#Luck Modernization|Luck]] modernization
 
* Obtain the stock equipments
 
* Obtain the stock equipments
    
===How to kill Submarine, Pt Imp, Intsallation===
 
===How to kill Submarine, Pt Imp, Intsallation===
 
These three types of enemy need specialized equipment setup to be killed.
 
These three types of enemy need specialized equipment setup to be killed.
*See [[ASW]]
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*See [[:Category:Anti-submarine Weaponry|ASW]]
 
*See [[Installation]]
 
*See [[Installation]]
 
*See [[PT Imp Pack]]
 
*See [[PT Imp Pack]]
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* Anti Submarine {{ASW}}, View Range {{LOS}} and Evasion {{Evasion}} stats will only improve from leveling ships up, though repair times also increase.
 
* Anti Submarine {{ASW}}, View Range {{LOS}} and Evasion {{Evasion}} stats will only improve from leveling ships up, though repair times also increase.
 
* Trigger rate of various mechanics increase with the level.
 
* Trigger rate of various mechanics increase with the level.
** Note that special DD mix cut-in make 2 hit only when the DD is above level 80.
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** Note that [[Combat/Night Battle#"New Type" Cut-ins|DD mix cut-in]] make 2 hit only when the DD is above level 80.
 
* A ship need to be lv.99 to be [[Marriage|married]].
 
* A ship need to be lv.99 to be [[Marriage|married]].
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===Help! my fleet failed to do an expedition.===
 
===Help! my fleet failed to do an expedition.===
 
{{Details|Expeditions#Success_Conditions|l1=Success Conditions}}
 
{{Details|Expeditions#Success_Conditions|l1=Success Conditions}}
Expedition success depend of some condition:
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Expedition success depend of some conditions:
 
* Fleet composition
 
* Fleet composition
 
* Level of flagship
 
* Level of flagship
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No, they are not. If you send them out on expeditions, it will fail despite theoretically fitting the stated requirements. They are considered as CLT. The same is true for aviation cruisers (CAV) not considered as CAs.
 
No, they are not. If you send them out on expeditions, it will fail despite theoretically fitting the stated requirements. They are considered as CLT. The same is true for aviation cruisers (CAV) not considered as CAs.
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==How to Unlock Large Ship Construction==
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==Constuction and building==
 +
 
 +
===What does the w/x/y/z mean when people talk about crafting and what not?===
 +
The four values represent the quantities of the four resources required for crafting or construction:
 +
: {{Fuel}} {{Color|green|'''Fuel'''}} / {{Ammo}} {{Color|brown|'''Ammo'''}} / {{Steel}} {{Color|gray|'''Steel'''}} / {{Bauxite}} {{Color|orange|'''Bauxite'''}}
 +
 
 +
===Why do I have negative timers (-XX:XX:XX) or why do I get incorrect timers (2 hours for DD, etc) in Construction?===
 +
This happens when you do not set your system clock to Japan Standard Time (JST). (Note: this does not happen to everyone) To fix this, go to your system clock on your taskbar, click it, and set to Osaka/Sapporo time. Restart the game, and this should fix the issue. It is also possible to add a 2nd clock to your taskbar so you are aware of your local time.
 +
 
 +
===Does level or type of your flagship matter in crafting?===
 +
It depends.
 +
*Building ships seem to be only dependent upon the amount of resources you spend. However, when constructing for certain foreign ship, you must have specifics ship as your flagship.
 +
*Crafting equipment may depend on the amount of resources '''and''' type of your flagship.
 +
*Some crafting receipe require more specific secretary (like [[Daihatsu Landing Craft]]) ''see [[Development#Common Development recipes|commons recipes]]''.
 +
 
 +
===How to Unlock Large Ship Construction===
 
#Complete [[Quests#G4|Quest G4]]
 
#Complete [[Quests#G4|Quest G4]]
 
#Complete [[Quests#F10|Quest F10]]
 
#Complete [[Quests#F10|Quest F10]]
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