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**'''As you are only using seaplane fighter, bauxite doesn't get used much too which is nice'''
 
**'''As you are only using seaplane fighter, bauxite doesn't get used much too which is nice'''
 
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===7. Map 7-3: Penang===
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<div class="mw-collapsible mw-collapsed" style="width:100%">
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<font color="purple">'''Click expand to show'''</font>
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<div class="mw-collapsible-content">
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*For a limited time, 2nd boss node of this map drops a lot of good drops such as DEs ({{ShipLink|Hirato}}, {{ShipLink|Fukae}} or event-only ships {{ShipLink|Pola}}, {{ShipLink|Gambier Bay}}. Due to this, this map has become a new potential ranking area while farming on the way.
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*While it's possible to rank with '''Fast+''' fleet (meaning no historicals required), it's not entirely recommended due to high bucket usage and handicapped equipment slots that are occupied with turbine and boiler. Therefore, it's better to farm {{ShipLink|Kamikaze}} who drops on this map, then sortie the fleet with her for an easier time ranking. Don't worry about her drop rate though because her drop rate is pretty high actually, like 4-5%
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*All the comps below are historical fleets. So like I said, '''farm {{ShipLink|Kamikaze}} before you attempt to rank here !'''
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====Comp====
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There are 3 comps you can use to rank, but the first comp (known as the standard comp) is already put as the recommended comp on the 7-3 page, and since this comp is fairly simple and straight forward, I will just skip talking about it and bring to you another two comps below instead, which may look new to you guys.
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<br/><br/><div align="center">'''Variant 1: Haguro Ashigara Kamikaze AV 2DD going ACDGP'''</div>
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*The standard comp, check [[World_7]] for details.
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<br/><div align="center">'''Variant 2: Haguro Ashigara Kamikaze AV CL/CLT 1DD going ACDGJP'''</div>
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[[File:MFB7-3-02.png|600px|thumb|center]]
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*Okay, like the title said, this comp '''saves some buckets''' compared to the variant 1 above. The reason is that you get to bring even more opening shots, this will help reduce enemy shelling.
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*In exchange, however, you will go through a submarine node before going to the boss. It's not much of a threat though so you will be fine if you can pack some OASW on the way.
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*This comp has more notes, as stated in the image:
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**You can improve sonars then stack them on your girls to '''increase torpedo evasion''', which is one of the factors that damages your girls and costs you buckets
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**'''Equipping {{EquipmentLink|203mm/53 Twin Gun Mount}} (Zara gun) on your Haguro and Ashigara to force them to alway shoot first''', taking enemies out faster
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**'''Seaplane bombers (Better if they have AA resistance) are brought to help bomb enemies''' as well so your Haguro and Ashigara can aim at CA Ne Elite and CL Tsu Elite and take them out before the torpedo phase.
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**Final extra note: If you want, you can rig the MVP on Kamikaze everytime by giving her the strongest OASW setup. This way, before going to the boss node, she will nearly alway get the MVP and sparkle herself up so that she can dodge better at the boss node (She is pretty fragile, don't you agree?)
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***It goes without saying you need to sortie at 49 morale obviously.
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<br/><div align="center">'''Variant 3: Haguro Kamikaze 2CAV going ACDGP'''</div>
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[[File:MFB7-3-03.png|600px|thumb|center]]
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*This comp '''trades the reduced bucket usage for faster sortie''' (Less time consumed compared to the other comps, that's why I nicknamed this comp as "rush hour" comp)
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*'''Seaplane bombers (Better if they have AA resistance) are brought to help bomb enemies''' as well so your CA(V) can aim at CA Ne Elite and CL Tsu Elite and take them out before the torpedo phase (Although this is less likely to happen compared to the variant 2 comp, as you have less opening this time)
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*This comp, while it's fast, can cause some issue preboss as you only have 4 ships, so '''Kamikaze becomes more vulnerable''', might cause retreat if she got an unlucky snipe.
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*This comp also has one more note as stated in the image: Bulge your CA(V) if you can to increase survivability
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*<font color="red">'''Formation : Line Abreast''' at node J, '''Line Ahead''' at other nodes</font>
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====Efficiency====
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*Assuming all nodes are scored with S rank, one full run of 7-3 (If variant 2 comp is used) will give '''160 x 3 + 1920 = 2400 HQ exp = 1.68 rpt'''
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*One full run of 7-3 requires at least 5 minutes, ideally, one can do '''60 : 5 = 12 runs / hour, which gives 1.68 x 12 = 20.16 rpt / hour'''
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*'''Bucket usage: <font color="blue">Average</font> -> <font color="red">High</font>''' (Depends on variant 2 or 3 comp)
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*'''Resource usage: Assuming no night battle needed, it would cost 125 fuel 190 ammo when supplying (Variant 2) or 102 fuel 126 ammo (Variant 3). Variant 2 is slightly cheaper than 7-2 while variant 3 is slightly cheaper than 4-4.
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|7-1
 
|7-1
 
|'''22.05'''
 
|'''22.05'''
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|7-3
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|'''20.16'''
 
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|-
 
|1-5
 
|1-5
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|7-2
 
|7-2
 
|<font color="blue">'''Average'''</font> - <font color ="red">'''High'''</font>, costs more resource than 3-2, but less than 3-4, also, bauxite-saving
 
|<font color="blue">'''Average'''</font> - <font color ="red">'''High'''</font>, costs more resource than 3-2, but less than 3-4, also, bauxite-saving
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|-
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|7-3
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|<font color="blue">'''Average'''</font> - <font color ="red">'''High'''</font>, depends on comp
 
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|4-4
 
|4-4
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