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====Comp====
 
====Comp====
 
<div align="center">'''Variant 1 : 1CVL 2CV 1CL 2DD (Fast+) going ACFJP'''</div>
 
<div align="center">'''Variant 1 : 1CVL 2CV 1CL 2DD (Fast+) going ACFJP'''</div>
 
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[[File:MFB3-4-01.jpg|600px|thumb|center]]
 
   
*Requires '''Fast+ Fleet via the synergy of Turbine + Boiler'''
 
*Requires '''Fast+ Fleet via the synergy of Turbine + Boiler'''
 
**'''RE is required''' too to free the equipment slots for your ships, allowing them to carry more battle equipment.
 
**'''RE is required''' too to free the equipment slots for your ships, allowing them to carry more battle equipment.
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<div align="center">'''Variant 2 : 2CVL 2CV 1CL 1AV going ACEGJP'''</div>
 
<div align="center">'''Variant 2 : 2CVL 2CV 1CL 1AV going ACEGJP'''</div>
 
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[[File:MFB3-4-02.jpg|600px|thumb|center]]
 
   
*Pretty much the standard 3-4 comp, '''without the need of speed enhancement'''
 
*Pretty much the standard 3-4 comp, '''without the need of speed enhancement'''
 
*Stronger opening airstrike too, also allows easier AS+ ('''168+ air''')
 
*Stronger opening airstrike too, also allows easier AS+ ('''168+ air''')
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====Comp====
 
====Comp====
 
'''<div align="center">1CL 2DD/DE 3CVL going AEIK</div>'''
 
'''<div align="center">1CL 2DD/DE 3CVL going AEIK</div>'''
 
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[[File:MFB4-4.png|600px|thumb|center]]
 
*'''Air power: 150+ for AS+'''
 
*'''Air power: 150+ for AS+'''
 
*'''DD can be replaced with DE''' for even lower consumption, but may increase the chance of retreating
 
*'''DD can be replaced with DE''' for even lower consumption, but may increase the chance of retreating
**As 4-4 doesn't feature a lot of enemy carriers (Even [[Armored Carrier Princess]]'s planes hardly damage you during airstrike), '''AACI is not really needed, so you can pack two OASW on two DD/DE to help bypass the submarine node E easier''' (I brought AACI for lul anyway)
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**As 4-4 doesn't feature a lot of enemy carriers (Even [[Armored Carrier Princess]]'s planes hardly damage you during airstrike), AACI is not really needed, so you should pack '''at least 4 OASW''' to help bypass the submarine node E easier
*'''Chitose-class CVL can replace Suzukuma CVL''' for lower consumption as well.
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***As such, CVE [[Taiyou]] and [[Shinyou]] are useful for OASW here
**While Chitose-class CVL is really cheaper, they have bigger slots than Suzukuma (First slot 24 > First slot 15). I know you would ask, ''Isn't that the bigger the slot is, the better the airstrike damage?'' Well yeah... but you should realize the pre-boss don't really pose as threat much, not until you actually reach the boss node, so you don't need a large amount of plane to begin with (This is not 3-4, in 3-4, you actually need big slots to nuke enemy BB pre-boss during airstrike). It would be better if you '''try to save bauxite''' on the way too, and the best way to do this is making use of good old 5-4 trick, '''putting plane in the slot <= 17.'''
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*Any CVLs works, but I will recommend small-slot CVL like Suzukuma (15/12/12/8). I know you would ask, ''Isn't that the bigger the slot is, the better the airstrike damage?'' Well yeah... but you should realize the pre-boss don't really pose as threat much, not until you actually reach the boss node, so you don't need a large amount of plane to begin with (This is not 3-4, in 3-4, you actually need big slots to nuke enemy BB pre-boss during airstrike). It would be better if you '''try to save bauxite''' on the way too, and the best way to do this is making use of good old 5-4 trick, '''putting plane in the slot <= 17.'''
***Kinda hard to explain with number, but just get the basic idea: '''If you gain AS+, then during the fighter combat phase, you will not lose any planes as long as the plane in that slot is <= 17'''. If the slot is 18 or higher, they will start having a chance of getting shotdown during fighter combat. This trick was abused a lot back in 5-4 phase 1 to conserve bauxite and it still works for this new 4-4.
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**Kinda hard to explain with number, but just get the basic idea: '''If you gain AS+, then during the fighter combat phase, you will not lose any planes as long as the plane in that slot is <= 17'''. If the slot is 18 or higher, they will start having a chance of getting shotdown during fighter combat. This trick was abused a lot back in 5-4 phase 1 to conserve bauxite and it still works for this new 4-4.
***This means, {{ShipLink|Suzuya Carrier Kai Ni}}, {{ShipLink|Kumano Carrier Kai Ni}} and {{ShipLink|Zuihou Kai Ni B}} are all good candidates as they all have perfect slot size (Not much for Zuihou as her first slot is 18, but only small chance that slot will lose one so don't worry much). Obviously, '''the bigger slot, like Intrepid's 40 slot, the higher the chance of the plane occupying that slot will get shotdown during fighter combat''', thus losing more bauxite.
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**This means, {{ShipLink|Suzuya Carrier Kai Ni}}, {{ShipLink|Kumano Carrier Kai Ni}} and {{ShipLink|Zuihou Kai Ni B}} are all good candidates as they all have perfect slot size (Not much for Zuihou as her first slot is 18, but only small chance that slot will lose one so don't worry much). Obviously, '''the bigger slot, like Intrepid's 40 slot, the higher the chance of the plane occupying that slot will get shotdown during fighter combat''', thus losing more bauxite.
***{{EquipmentLink|Type 97 Torpedo Bomber (Tomonaga Squadron)}} occupying 17 slot should be able to take out enemy CA Ri-class Flagship most of the times, but unlikely to take out BB Ta-class or [[Armored Carrier Princess]] at the boss node, so you might let your ships vulnerable during the boss fight. If you are lucky, your CVL will just take those Ta out and you get away with no damage, otherwise, you need to pay bucket. At least '''you save bauxite this time though, and the fleet is way cheaper than the 3-4 one in general''', so it's a good trade-off
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**{{EquipmentLink|Type 97 Torpedo Bomber (Tomonaga Squadron)}} occupying 17 slot should be able to take out enemy CA Ri-class Flagship most of the times, but unlikely to take out BB Ta-class or [[Armored Carrier Princess]] at the boss node, so you might let your ships vulnerable during the boss fight. If you are lucky, your CVL will just take those Ta out and you get away with no damage, otherwise, you need to pay bucket. At least '''you save bauxite this time though, and the fleet is way cheaper than the 3-4 one in general''', so it's a good trade-off
***Of course, '''the 17-slot trick only works for fighter combat phase'''. The fleet AA phase followed after fighter combat is irrelevant, you will still lose plane in this phase (Worse if the enemies are in diamond formation), so better pray the enemies won't suddenly roll high fixed shotdown to knock your plane off.
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**Of course, '''the 17-slot trick only works for fighter combat phase'''. The fleet AA phase followed after fighter combat is irrelevant, you will still lose plane in this phase (Worse if the enemies are in diamond formation), so better pray the enemies won't suddenly roll high fixed shotdown to knock your plane off.
 
*<font color="red">'''Formation: Line Abreast''' at node E, '''Line Ahead''' at the other nodes</font>
 
*<font color="red">'''Formation: Line Abreast''' at node E, '''Line Ahead''' at the other nodes</font>
 
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====Comp====
 
====Comp====
 
<div align="center">'''1AV 2CLT 2DD 1CAV going BCDIM'''</div>
 
<div align="center">'''1AV 2CLT 2DD 1CAV going BCDIM'''</div>
 
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[[File:MFB7-2.jpg|600px|thumb|center]]
 
*Important notes:
 
*Important notes:
 
**'''Avoid the use of any seaplane bombers or bombers''' in general as Tsu are everywhere
 
**'''Avoid the use of any seaplane bombers or bombers''' in general as Tsu are everywhere
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