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File:SSES_Plot_3.png|(1/3) Out of the new girls in the Event, it was a close race for Nevada and Rodney in terms of popularity with Javelin closing in third. Salmon, Asashi, Shirakumo and C.Cappellini would be the midfield, while the two DEs get left in the dust.
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File:EAS24_3.png|(1/2) Out of the new girls in the Event, I-36 took the crown, being followed by Drum. Heian Maru also got a following, while I-41 seems to be left in the dust.
File:SSES_Plot_4.png|(2/3) When it came to assessing the usefulness in upcoming content, Rodney as an Big 7 Touch Ship would take the uncontested first place.
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File:EAS24_4.png|(2/2) When it came to assessing the usefulness in upcoming content, none were deemed particularly useful.
File:SSES_Plot_20.png|(3/3) As usual, the guaranteed reward ships have been acquired by most survey participants. In terms of ships that needed to be dropped, the acquisition rate hovered around 60%
   
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File:SSES_Plot_5.png|(1/1) A close race between the European Little Sister Princess and the Fortified Pillbox Princess with the Standard Type Battleship Princess as a deserved third place. The new standard enemies would not enjoy much popularity in terms of design.
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File:EAS24_5.png|(1/1) While the American DD Hime would be a pain point later on in the text replies, she managed to get a close second place in front of the new CV Hime, however both are overshadowed by the Atoll hime. Just like her shipgirl counterpart, the I-go hime did not seem to have been too popular.
 
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File:SSES_Plot_8.png|(1/6) Most Players would be utilizing Line Ahead on E2P2, with a few dabbling in Vanguard and other Formations.
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File:EAS24_9.png|(1/7) Only a select few would constuct additional T4 tanks for purposes of clearing this event.
File:SSES_Plot_9.png|(2/6) On E3P3 more people would be using a Carrier Task Force than a STF.
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File:EAS24_10.png|(2/7) Players were rather concentrating their T4 tanks on a few ships instead of spreading them out over the entire fleet.
File:SSES_Plot_10.png|(3/6) Using the Yamato-Class special attack was by far the most common way of dealing with E6P3, however lower dificulties would be more inclined to use either Nelson or Nagato-Class instead.
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File:EAS24_8.png|(3/7) Submarine Touch usage was middling and didnt seem to be mandatory in any of the phases. In retrospect this question should have been asked for each submarine phase individually, rather than getting a blanket statement for the entire event.
File:SSES_Plot_11.png|(4/6) Most survey participants would opt to use the Auxilliary Ship routing on E6P3.
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File:EAS24_11.png|(4/7) Unsurprisingly, those who could use arctic decks, would use them to great effect in E1. It remains to be answered if those who were forced to sortie without them would have chosen a higher difficulty if they had them.
File:SSES_Plot_12.png|(5/6) For E7P5 LD most players would not be utilizing the shortcut and instead route via U with a slow STF, with the Fast STF via V having less than half the users instead. Only a select few would go with the ultralight 3XX 1CL 8DD fleet, using the shortest route to the boss.
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File:EAS24_12.png|(5/7) E3P1 would mostly see STFs with Yamato and Nagato at the helm, with a higher portion of Yamato on the hard. Carrier task forces or touchless fleets were not popular.
File:SSES_Plot_13.png|(6/6) While Nelson would be a very common pick for E7P5 LD, the utilisation of (Dupe) Yamato-Class should not be underestimated. The data for duplicate Yamato has not been specifically asked for, but inferred from E6P3 and E7P5 touch choices, accounting for difficulty.
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File:EAS24_13.png|(6/7) E4P1 would also be dominated by Yamato-Comps, with regular carrier task forces making up a little bit less than half of the volume of them. Other comps were not popular.
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File:EAS24_14.png|(7/7) The most common final LD kill would be happening during daytime main fleet shelling (probably due to the 4 slot CL concentration and 2 shelling phases of that fleet), with the escort fleet mopping up at night being the second most common result. A not insignificant portion would also clear via OASW or Friend Fleet (those in the NA column that arent coloured red).
 
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File:SSES_Plot_14.png|(1/2) Spread over all difficulties
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File:EAS24_16.png|(1/2) Spread over all difficulties (Ivory = Damage Control Items, Blue = Submats)
File:SSES_Plot_15.png|(2/2) HHHHHHH clearers
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File:EAS24_15.png|(2/2) HHHH clearers (Ivory = Damage Control Items, Blue = Submats)
 
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File:SSES_Plot_18.png|(1/2) Spread over all difficulties
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File:EAS24_19.png|(1/2) Spread over all difficulties
File:SSES_Plot_17.png|(2/2) HHHHHHH clearers
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File:EAS24_18.png|(2/2) HHHH clearers
 
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File:SSES_Plot_16.png|(1/1) Ka-Ching. Thank you for your patronage.
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File:EAS24_17.png|(1/1) Ka-Ching. Thank you for your patronage.
 
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Here's what wasnt interesting enough to be a graph:
 
Here's what wasnt interesting enough to be a graph:
* 1 Person (0,3%, Answer 126) picked the Dev Mats instead of the SJ Radar for the E3 choice reward
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* 1 Person (0,3%, Answer 126) picked the Dev Mats instead of the SJ Radar for the E3 choice reward. Note that their chosen difficulty on that map would have prevented them from choosing in the first place.
 
* Those who had the choice, would rather pick the Ne Engines and F4U-4 rather than the other reward
 
* Those who had the choice, would rather pick the Ne Engines and F4U-4 rather than the other reward
* No dupes, no FF and Waifu FS were very common picks for self-imposed challenges (~60 or 20% of the participants for each option)
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* No dupes, no FF and Waifu FS were very common picks for self-imposed challenges (~60 people or 20% of the participants for each option)
 
* The LD finishers were quite diverse in name this time around, but most were 4 slot cruisers. About 11% of all survey participants cleared via Friend Fleet. One person put "I-36" there, wonder how that worked
 
* The LD finishers were quite diverse in name this time around, but most were 4 slot cruisers. About 11% of all survey participants cleared via Friend Fleet. One person put "I-36" there, wonder how that worked
 
* E2 got debuffed by around a third of all survey participants, E3 by a bit less than half. Only 10 (3%) people went through the effort of debuffing E4
 
* E2 got debuffed by around a third of all survey participants, E3 by a bit less than half. Only 10 (3%) people went through the effort of debuffing E4
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