Changes

Fixing some of my misunderstandings
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[[File:KanColleNightAttack.png|thumb]]
 
[[File:KanColleNightAttack.png|thumb]]
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If you do not wipe out the enemy fleet during the day, after the first stage of the battle you will have the option to make a '''night attack''' with the button on the right. The critical chance of both your own ships and those of the enemy is greatly increased during a night attack. If you have taken heavy damage, you may instead wish to '''withdraw''' with the button on the left.
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If you do not wipe out the enemy fleet during the day, after the first stage of the battle you will have the option to make a '''night attack''' with the button on the right. The critical chance of both your own ships and those of the enemy is greatly increased during a night attack; also, ships can fire torpedos at night, which are generally far deadlier than those guns equippable on destroyers and light cruisers. If your ships have taken heavy damage, you may instead wish to '''withdraw''' with the button on the left.
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''Confirmation needed- if your ships go into the day battle unharmed and then take heavy damage during it, can they sink during the night attack? -[[User:Soramawari|Soramawari]] ([[User talk:Soramawari|talk]])''
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After the battle, you will receive a '''rank''' largely dependent on how badly you damaged the enemy fleet (the highest rank requires you to completely destroy all enemies while taking no damage.) You may find a new ship girl at this time. The rarity of the ship girl you find seems to increase depending on your rank, so when hunting for new ships, try to fight battles you can win easily.
 
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After the battle, you will receive a '''rank''' largely dependent on how badly you damaged the enemy fleet (the highest rank requires you to completely destroy all enemies while taking no damage.) You may find a new ship girl at this time. The maximum rarity of the ship girl you find seems to be dependent on your rank, so when looking for new ships, try to fight battles you can win easily.
      
[[File:KanColleSortieContinue.png|thumb]]
 
[[File:KanColleSortieContinue.png|thumb]]
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If the battle was considered a victory for your fleet (rank B or above, and you did not withdraw from the night battle,) and was not a dead end on the map, you will be given the option to '''continue''' with the button on the left, or end the sortie with the button on the right. To unlock the next zone, you will need to win a victory against the boss enemy.
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If the battle was not a dead end on the map, you will be given the option to '''continue''' with the button on the left, or end the sortie with the button on the right. To unlock the next zone, you will need to win a victory against the boss enemy (the larger, horned red dot on the map.)
    
==Repair and Resupply==
 
==Repair and Resupply==
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Finally, if you change your mind about waiting for a repair to finish, you can click the green button on the right of the dock at any time to use a bucket and complete the repair instantly.
 
Finally, if you change your mind about waiting for a repair to finish, you can click the green button on the right of the dock at any time to use a bucket and complete the repair instantly.
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Even if your ships didn't take damage, you will need to '''resupply''' them. Click the Resupply buttom on the Main Screen.
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Even if your ships didn't take damage, you will need to '''resupply''' them. Click the Resupply button on the Main Screen.
    
[[File:KanColleRefuel.png|thumb]]
 
[[File:KanColleRefuel.png|thumb]]
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The Resupply screen is sorted by fleet and appears fairly straightforward. Click on one or more ships to select them, then click on the bottom right button to refill their fuel and ammo. (You can also refill only fuel or only ammo if you wish.) Easy, right? Unfortunately, it's not nearly that simple.
 
The Resupply screen is sorted by fleet and appears fairly straightforward. Click on one or more ships to select them, then click on the bottom right button to refill their fuel and ammo. (You can also refill only fuel or only ammo if you wish.) Easy, right? Unfortunately, it's not nearly that simple.
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This is not shown on the Resupply screen itself, but refilling fuel and ammo also refills other consumables attached to ships, most notably airplanes that were shot down. These also cost materials to refill- in the case of airplanes, bauxite is consumed. If you don't have enough bauxite, not all the airplanes on your ships will be refilled, and you'll be unable to do this until you spend some of the ship in question's fuel and ammo on an expedition or sortie.
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This is not clearly shown on the Resupply screen itself, but refilling fuel and ammo also refills other consumables attached to ships, most notably airplanes that were shot down. These also cost materials to refill- in the case of airplanes, bauxite is consumed. If you don't have enough bauxite, not all the airplanes on your ships will be refilled, and you'll be unable to refill those again until you spend some of the ship in question's fuel and ammo on an expedition or sortie.
    
In short, '''be careful of your bauxite level when resupplying carriers''' or other ships with airplanes.
 
In short, '''be careful of your bauxite level when resupplying carriers''' or other ships with airplanes.
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* Scrap Item
 
* Scrap Item
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Building a ship brings up the dialog on the right. You can fine tune the amount of materials you want to use to attempt to get a certain category of ship, with 30-60% accuracy. You can try your luck with random amounts (which is likely to result in a destroyer), see the [[Construction]] page or individual ship pages for details on ship formulas, or use these basic ones: (Materials are in the order Fuel/Ammo/Steel/Bauxite)
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Building a ship brings up the dialog on the right. You can fine tune the amount of materials you want to use to attempt to get a certain category of ship, with 30-60% accuracy. You can try your luck with random amounts (which is likely to result in a destroyer), see the [[Construction]] page or individual ship pages for details on ship formulas, or use these basic ones: (Materials are in the order '''Fuel/Ammo/Steel/Bauxite''')
    
* '''Destroyer/Light Cruiser''': 30/30/30/30 (48% chance of Destroyer, 45% chance of Light Cruiser, 7% chance of Heavy Cruiser)
 
* '''Destroyer/Light Cruiser''': 30/30/30/30 (48% chance of Destroyer, 45% chance of Light Cruiser, 7% chance of Heavy Cruiser)
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Scrapping items works similarly to scrapping ships. However, you can't do anything else with unwanted items, so you may as well make use of this.
 
Scrapping items works similarly to scrapping ships. However, you can't do anything else with unwanted items, so you may as well make use of this.
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To build both ships and items, you will need '''development''' '''materials''', which have an icon that looks like two nails side by side. Like with other consumables, it's a challenge to use all of them unless you do an awful lot of building. However, if you need more, you can get them from completing quests and also some expeditions.
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