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=Introduction=
 
=Introduction=
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In certain maps, you are able to access support expeditions to help you during battles. These expeditions are deployed like normal resource expeditions and have a chance of appearing at certain nodes and at the boss. 
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Currently these are only available in World 5 and events.
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=Overview=
 
=Overview=
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1. Areas which have support expeditions available for use have support expeditions listed under the expedition tab for the corresponding area. For a list of support expeditions, please [[Support_Expedition#Expedition_List|see below]].
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2. The type of support fleet that appears depends on the composition of the fleet. Please see the [[Support_Expedition#Support_Types|various support types]] for more details.
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3. The sortie fleet must encounter an eligible node '''before the support expedition timer runs out''' in order for support to appear.
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* If the timer runs out, support fleets will not appear.
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4. Shelling and torpedo support can '''appear in night or day nodes''' but airstrike and ASW support can '''only appear in day nodes'''.
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* No support will appear in air raids, air battle or RADAR ambush nodes.
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5. The support fleet will appear after the [[Aerial Combat]] phase during day battles.
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* The exception are night-day nodes where airstrike/ASW support arrives after [[LBAS]] but before [[Aerial Combat]].
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6. The damage cap for support is '''150''' for all cases.
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* This means that even if support shows up in night battle, it does not get advantage of the 300 damage cap.
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7. Only '''visible stats''' are taken into account.
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* This means any hidden modifiers from upgrades or gun fit are ignored.
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8. When the sortie fleet returns, the support fleets will return as well.
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* They will return regardless of if they have performed any support attacks.
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* You do not have to wait for the timer to expire like normal expeditions.
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9. Support expeditions will always require resupplying '''regardless of if they have performed a support attack'''.
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10. Instead of the normal 3 morale reduction for normal expeditions, the cost for support expeditions vary.
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* Node support: 1-5
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* Boss support: 1-10
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11. The resource cost is '''rounded up''' instead of down.
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===Trigger Rate===
 
===Trigger Rate===
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The trigger rate differs between node support and boss support.
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<math>\text{Node %} = 50 + \text{Mod}_\text{flag} + 5 \times \text{Mod}_\text{consort} + 1</math>
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<math>\text{Boss %} = 85 + \text{Mod}_\text{flag} + 5 \times \text{Mod}_\text{consort} + 1</math>
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* <math>\text{Mod}_\text{flag}</math> is the '''sparkled flagship bonus''' of <math>15</math>.
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* <math>\text{Mod}_\text{consort}</math> is the '''sparkled ship bonus''' of <math>5</math> for every other ship in the fleet.
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'''Important Notes'''
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* The flagship affects trigger rate disproportionately.
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** Always place a sparkled ship as the flagship if you do not have the time to sparkle the rest of the fleet.
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* The maximum chance for node support to trigger is '''91%''' and the lowest is '''51%'''.
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** It is recommended that you sparkle all the ships for node support in order to get the maximum trigger chance.
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* Boss support can reach '''100%''' trigger chance with only the flagship sparkled.
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** It is recommended that you at least sparkle the four heavy hitters in order to maximise accuracy.
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===Expedition List===
 
===Expedition List===
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<div style="width:90%;margin-left:20px;">
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{| width=100%
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| style="width:50px;"| [[File:IcoArea5.png|link=]]
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| <div style="width:100%;background:#9999cc;padding-left:10px;border-top-right-radius:10px;">{{lang|ja|'''南方海域'''}} '''- Southern Waters'''</div>
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|}
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</div>
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<div style="position:relative;color:navyblue;background:white;border:solid 1px lightgray;width:95%;border-radius:10px;padding:10px;margin:10px;margin-top:0px;">
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{| style="radius:10px;cellpadding:10px;width:100%;" align="center" height="35px" cellspacing=0
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! style="cellpadding:10px;width:4%" |#
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! style="cellpadding:10px;width:24%;" |Name
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! style="cellpadding:10px;" |Time
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! style="cellpadding:10px;width:1px;" |
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! style="cellpadding:10px;width:7%;" |Σ(Lv)
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! style="cellpadding:10px;width:7%;" |[[File:Flagship icon.png|link=]]
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! style="cellpadding:10px;width:1px;" |
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! style="cellpadding:10px;width:21%;" |Minimum Fleet Size
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! style="cellpadding:10px;width:7%;" |Requirements Needed
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! style="cellpadding:10px;width:1px;" |
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! style="cellpadding:10px;width:10%;" |[[File:Fuel.png|30px|link=]]
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! style="cellpadding:10px;width:10%;" |[[File:Ammunition.png|30px|link=]]
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|-
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| style="background:gray;" colspan="13" |
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|-
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| align="center" height="35px" style="background:#D3D3EB;"|33
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| align="center" height="35px" style="background:#D3D3EB;"|{{lang|ja|前衛支援任務}}<br> Vanguard Support Mission
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| align="center" height="35px" style="background:#D3D3EB;"|00:15
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| style="background:#9999cc;" rowspan="2" |
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| align="center" height="35px" style="background:#c0c0d6;"|
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| align="center" height="35px" style="background:#D3D3EB;"|
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| style="background:#9999cc;" rowspan="2" |
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| align="center" height="35px" style="background:#c0c0d6;"|4XX2DD
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| align="center" height="35px" style="background:#D3D3EB;"|
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| style="background:#9999cc;" rowspan="2" |
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| align="center" height="35px" style="background:#D3D3EB;"|-4
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| align="center" height="35px" style="background:#D3D3EB;"|-4
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|-
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| align="center" height="35px" |34
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| align="center" height="35px" |{{lang|ja|艦隊決戦支援任務}} <br> Decisive Battle Fleet Support Mission
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| align="center" height="35px" |00:30
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| align="center" height="35px" style="background:#e8E8E8;"|
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| align="center" height="35px" |
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| align="center" height="35px" style="background:#e8E8E8;"|4XX2DD
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| align="center" height="35px" |
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| align="center" height="35px" |-5
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| align="center" height="35px" |-8
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|-
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|}
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</div>
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<div style="width:90%;margin-left:20px;">
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{| width=100%
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| style="width:50px;"|
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| <div style="width:100%;background:#FF2200;padding-left:10px;border-top-right-radius:10px;">'''Event Expeditions'''</div>
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|}
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</div>
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<div style="position:relative;color:navyblue;background:white;border:solid 1px lightgray;width:95%;border-radius:10px;padding:10px;margin:10px;margin-top:0px;">
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{| style="radius:10px;cellpadding:10px;width:100%;" align="center" height="35px" cellspacing=0
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! style="cellpadding:10px;width:4%" |#
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! style="cellpadding:10px;width:24%;" |Name
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! style="cellpadding:10px;" |Time
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! style="cellpadding:10px;width:1px;" |
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! style="cellpadding:10px;width:7%;" |Σ(Lv)
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! style="cellpadding:10px;width:7%;" |[[File:Flagship icon.png|link=]]
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! style="cellpadding:10px;width:1px;" |
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! style="cellpadding:10px;width:21%;" |Minimum Fleet Size
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! style="cellpadding:10px;width:7%;" |Requirements Needed
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! style="cellpadding:10px;width:1px;" |
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! style="cellpadding:10px;width:10%;" |[[File:Fuel.png|30px|link=]]
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! style="cellpadding:10px;width:10%;" |[[File:Ammunition.png|30px|link=]]
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|-
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| style="background:gray;" colspan="13" |
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|-
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| align="center" height="35px" style="background:#FFA799;"|S1
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| align="center" height="35px" style="background:#FFA799;"|{{lang|ja|前衛支援任務}}<br> Vanguard Support Mission
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| align="center" height="35px" style="background:#FFA799;"|00:15
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| style="background:#C33822;" rowspan="2" |
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| align="center" height="35px" style="background:#D5978E;"|
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| align="center" height="35px" style="background:#FFA799;"|
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| style="background:#C33822;" rowspan="2" |
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| align="center" height="35px" style="background:#D5978E;"|4XX2DD
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| align="center" height="35px" style="background:#FFA799;"|
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| style="background:#C33822;" rowspan="2" |
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| align="center" height="35px" style="background:#FFA799;"|-4
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| align="center" height="35px" style="background:#FFA799;"|-4
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|-
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| align="center" height="35px" |S2
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| align="center" height="35px" |{{lang|ja|艦隊決戦支援任務}} <br> Decisive Battle Fleet Support Mission
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| align="center" height="35px" |00:30
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| align="center" height="35px" style="background:#e8E8E8;"|
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| align="center" height="35px" |
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| align="center" height="35px" style="background:#e8E8E8;"|4XX2DD
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| align="center" height="35px" |
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| align="center" height="35px" |-5
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| align="center" height="35px" |-8
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|-
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|}
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</div>
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=Support Types=
 
=Support Types=
 
==Shelling Support==
 
==Shelling Support==
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This is the most commonly used support expedition. It is just a shelling attack against the whole enemy fleet.
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'''Trigger Requirements'''
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* At least 2 or more FBB/BB/BBV/CA/CAV in the fleet.
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* Not more than 1 CVL/CV/CVB/AV/LHA.
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'''Details'''
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* Each ship in the support fleet targets a random enemy ship.
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** Misses are also displayed on ships that aren't targeted.
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* Damage is affected by '''engagement and formation'''
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* Basic attack power is calculated in the same way as normal for [[Damage_Calculations#Surface_Shelling|surface ships]] and [[Damage_Calculations#Carrier Attacks|carriers]] except that '''firepower is reduced by 1'''.
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* [[Hayasui]] uses the surface shelling formula instead of the carrier attack formula for support even when equipped with torpedo bombers.
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'''Important Notes'''
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* Shelling support deals the highest damage among all support types.
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** It is the most likely to sink enemy ships.
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* It costs the most out of all the support types.
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** This is due to the requirements for battleships and heavy cruisers.
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** You can control costs by using cheaper battleships and light carriers but '''it is not recommended to use heavy cruisers'''.
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* Try to aim for 147 displayed firepower on battleships to meet the parallel cap (184 for head-on).
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* For carriers, you need 52 displayed firepower to meet the parallel cap with a single 10{{Dive}} plane (77 for head-on).
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** It is 39 for parallel and 64 for head-on with two 10{{Dive}} planes.
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'''Equipment Setups'''
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{| class="wikitable" style="width: 100%;"
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|-
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!style="text-align: center; border-radius: 6px 6px 0 0; border-style: solid; border-width: 1px; background-color:#99CCFF; width:20%;" colspan="3"| Battleships
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|-
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!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:20%;"| '''Equipment Setup'''
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!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:60%;"| '''Notes'''
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|-
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|{{RedGunHeavy}}{{Radar}}{{Radar}}{{Radar}}
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|This is for high firepower battleships like the [[:Category:Yamato_Class|Yamato-class]] who can hit the parallel attack cap with a single high-firepower gun. Stacking all the extra radars will increase the chances that they manage to land a hit.
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|-
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|{{RedGunHeavy}}{{RedGunHeavy}}{{Radar}}{{Radar}}
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|This is for battleships with '''95 to 120 firepower'''{{Firepower}} that require 2 guns to get to the parallel attack cap or for trying to hit the head-on cap. It is not recommended that you run more than two guns on a battleship because it will compromise their ability to land a hit.
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|-
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!style="text-align: center; border-radius: 6px 6px 0 0; border-style: solid; border-width: 1px; background-color:#99CCFF; width:20%;" colspan="3"| Carrier/Light Carrier
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|-
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!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:20%;"| '''Equipment Setup'''
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!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:60%;"| '''Notes'''
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|-
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|{{RedPlane}}{{Radar}}{{Radar}}{{Radar}}
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|This is for carriers that have '''above 52 firepower'''{{Firepower}} that can hit the parallel attack cap with a single 10{{Dive}} plane.
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|-
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|{{RedPlane}}{{RedPlane}}{{Radar}}{{Radar}}
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|This is for carriers that have '''above 39 firepower'''{{Firepower}} that can hit the parallel attack cap with a single 10{{Dive}} plane or for carriers to get closer to the head-on attack cap. It is not recommended that you run more than two dive bombers on a carrier because it will compromise their ability to land a hit.
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|-
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!style="text-align: center; border-radius: 6px 6px 0 0; border-style: solid; border-width: 1px; background-color:#99CCFF; width:20%;" colspan="3"| Destroyers
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|-
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!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:20%;"| '''Equipment Setup'''
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!style="text-align: center; border-style: solid; border-width: 1px; background-color:#99CCFF; width:60%;"| '''Notes'''
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|-
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|{{RedGunLight}}{{Radar}}{{Radar}}
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|When running a red gun on a destroyer, '''ensure that it is a gun with bonus fit firepower''' to maximise her damage potential.
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|-
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|{{Radar}}{{Radar}}{{Radar}}
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|For all other destroyers that don't have a fit gun, this setup ensures that they have the maximum chance to land a hit.
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|-
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|}
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==Airstrike Support==
 
==Airstrike Support==
 
==Anti-Submarine Support==
 
==Anti-Submarine Support==
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