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==Phase 4.5 - Unlock the Boss Node==
 
==Phase 4.5 - Unlock the Boss Node==
Once the {{MapRoute|??|red}} Boss unlocked, the following steps have to be performed to unlock the shortcuts:
   
{|class="wikitable"  
 
{|class="wikitable"  
 
! !! W!! U!! X
 
! !! W!! U!! X
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|}
 
|}
   −
<tabber>
  −
|-|Node W=
   
* STF: '''3(F)BB(V), 1CV, 1CAV/CL, 1AV/LHA + 1CAV, 1CL, 4DD''' [[File:{{ROOTPAGENAME}} Tag 6.png|30px]][[File:{{ROOTPAGENAME}} Tag 9.png|30px]]
 
* STF: '''3(F)BB(V), 1CV, 1CAV/CL, 1AV/LHA + 1CAV, 1CL, 4DD''' [[File:{{ROOTPAGENAME}} Tag 6.png|30px]][[File:{{ROOTPAGENAME}} Tag 9.png|30px]]
 +
** Same Fleet as [[#Phase 5 - Operation Fortitude South at Calais|Phase 5 - Boss Chipping]]
 +
* All the nodes can be reached with 1 sortie.
 
* Route: {{MapRoute|2||I|red|J|blue|L|pink|T|red|U|red|X|red|W|blue}}
 
* Route: {{MapRoute|2||I|red|J|blue|L|pink|T|red|U|red|X|red|W|blue}}
*Can be done at once with nodes U & X
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* LBAS range: 6/5
 
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* On U, the enemy is a hard skin [[Installation]] ([[Pillbox]]es) and requires specialized gears to be defeated.
|-|Node U & X=
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* Send 1 ASW LBAS to {{MapRoute|I|red}} & {{MapRoute|T|red}} to increase passing rate.
* Refer to [[#Phase 5 - Operation Fortitude South at Calais|Phase 5 - Boss Chipping]]'s fleet for composition and routing.
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** While also have 1-2 DD that can [[OASW]].
*Can be done at once with node W
  −
*LBAS range: 6/5
  −
*On U, the enemy is an hard skin [[Installation]] ([[Pillbox]]es) and requires specialized gears to be defeated.
  −
 
  −
</tabber>
      
==Phase 5 - Boss Chipping==
 
==Phase 5 - Boss Chipping==
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*The use of a [[Special Attack]] is highly advised.
 
*The use of a [[Special Attack]] is highly advised.
 
*It is highly recommended for Bringing and Using at least  '''3 Smoke Generators'''{{Smoke}} at {{MapRoute|U|red}}.
 
*It is highly recommended for Bringing and Using at least  '''3 Smoke Generators'''{{Smoke}} at {{MapRoute|U|red}}.
 +
* Specifically for Chipping, there are installation enemies in addition to the Boss
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** It is highly recommended to have some ships fitted for anti-installation combat to take care of the secondary threats.
 
* {{MapRoute|Y|lightblue}} is an '''[[Emergency Anchorage Repair]] node.
 
* {{MapRoute|Y|lightblue}} is an '''[[Emergency Anchorage Repair]] node.
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Once LD has been reached, the following steps have to be performed to debuff the boss and additionally unlock the shortcuts to better reach it:
 
Once LD has been reached, the following steps have to be performed to debuff the boss and additionally unlock the shortcuts to better reach it:
    +
{|
 +
|- style="vertical-align:top"
 +
|
 +
{|class="wikitable"
 +
!colspan=2|Shortcut & Debuff
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|-
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!      !! P
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|-
 +
| Hard  || A+ x2
 +
|-
 +
| Medium|| ?
 +
|-
 +
| Easy  || ?
 +
|-
 +
| Casual|| ?
 +
|}
 +
|
 
{|class="wikitable"  
 
{|class="wikitable"  
!       !! A5 !! D !! H !! L !! N !! P(CTF) !! P(TCF) !! U !! B4 !! Reach S !! LBAS
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!colspan=6|Shortcut
 
|-
 
|-
| Hard  || S x2 || AS || A+ x2 || AS || AS || A+ || A+ || A+ x2 || S x2 || Once || AS x3
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! B4 !! H !! L !! N
 
|-
 
|-
| Medium|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?
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| S x2 || A+ x2 || AS || AS
 
|-
 
|-
| Easy  || ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?
+
| ? || ? || ? || ?
 
|-
 
|-
| Casual|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?|| ?
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| ? || ? || ? || ?
 +
|-
 +
| ? || ? || ? || ?
 
|}
 
|}
 
+
|
'''Debuff Only Requirement & No Shortcut'''
   
{|class="wikitable"  
 
{|class="wikitable"  
!       !! L !! A5 !! P !! U !! LBAS
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!colspan=5|Debuff
 
|-
 
|-
| Hard  || AS || S x2 || A+ || A+ x2 || AS x3
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! A5 !! H !! S !! U !! LBAS
 
|-
 
|-
| Medium|| ? || ? || ? || ? || ?
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| S x2 || A+ || Reach || A+ x2 || AS x3
 
|-
 
|-
| Easy  || ? || ? || ? || ? || ?
+
| ? || ? || ? || ? || ?
 
|-
 
|-
| Casual|| ? || ? || ? || ? || ?
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| ? || ? || ? || ? || ?
 +
|-
 +
| ? || ? || ? || ? || ?
 +
|}
 
|}
 
|}
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|-|Node N, S, & P=
 
|-|Node N, S, & P=
 
* Refer to [[#Phase 3 - Boss]] / [[#Phase 4 - TP]]'s fleet for composition and routing.
 
* Refer to [[#Phase 3 - Boss]] / [[#Phase 4 - TP]]'s fleet for composition and routing.
**Do note that node {{MapRoute|P|red}} as to be defeated with both the phase 3 and then the phase 4 fleets.
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* Node {{MapRoute|P|red}} needs to be done twice in total for debuff and/or shortcut unlocks.
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** Run a TCF Fleet for one of the A rank requirements as TCF is the only fleet that reaches node S.
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** Afterwards, use an STF to secure the other A rank needed for both Armor Debuff and Shortcut.  
    
{|class="wikitable"  
 
{|class="wikitable"  
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* Route: {{MapRoute|1||C|blue|C1|red|C2|red|L|pink|X|red|Y|blue|Z|red}}
 
* Route: {{MapRoute|1||C|blue|C1|red|C2|red|L|pink|X|red|Y|blue|Z|red}}
 
**This fleet is not recommended.
 
**This fleet is not recommended.
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 +
|-|Slow Fleet without Shortcut=
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* STF: '''SLOW [[File:{{ROOTPAGENAME}} Tag 6.png|30px]][[File:{{ROOTPAGENAME}} Tag 9.png|30px]]
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**Main: '''3BB(V), 1CV(B), 0-1CL, 0-1CA(V), 0-1AV
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**Escort: '''1CA(V)/AO, 1CL, 4DD
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* Route: {{MapRoute|2||I|red|J|blue|L|pink|U|red|X|red|Y|blue|Z|red}}
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* Same fleet as Chipping if opted for the regular route without the shortcut.
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* It is highly recommended to deploy {{Smoke}} on {{MapRoute|U|red}} to increase the passing rate to the boss.
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* Route and Boss Support expedition is highly recommended for this Last Dance.
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* Unlike Chipping, Last Dance composition does not have installation enemies.
    
</tabber>
 
</tabber>
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