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| ! !! B!! C2 | | ! !! B!! C2 |
| |- | | |- |
− | | Hard|| S x2 /or/ A+ x3|| A+ x3 | + | | Hard|| S x2 || A+ x3 |
| |- | | |- |
− | | Medium|| A+ x2||A+ x2 | + | | Medium|| A+ x2|| A+ x2 |
| |- | | |- |
− | | Easy|| ?|| ? | + | | Easy|| A+ x2|| A+ x2 |
| |- | | |- |
− | | Casual|| ?|| ? | + | | Casual|| A+ x2|| A+ x2 |
| |} | | |} |
| | | |
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| * Refer to [[#Phase 1 - Boss]]'s fleet for composition. | | * Refer to [[#Phase 1 - Boss]]'s fleet for composition. |
| * Route: {{MapRoute|1||A|blue|C|red|C1|red|C2|red}} | | * Route: {{MapRoute|1||A|blue|C|red|C1|red|C2|red}} |
− | **The enemy is an hard skin [[Installation]] ([[Pillbox]]es) and requires specialized gears to be defeated. | + | **The enemy includes hard skin [[Installation]]s ([[Pillbox]]es) and requires specialized equipment to defeat. |
| </tabber> | | </tabber> |
| | | |
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| * [[Striking Force Fleet]]: '''1(F)BB(V), 1CV(B/L), 0-1CA(V), 1CL, 3-4DD''' [[File:{{ROOTPAGENAME}} Tag 7.png|30px]] | | * [[Striking Force Fleet]]: '''1(F)BB(V), 1CV(B/L), 0-1CA(V), 1CL, 3-4DD''' [[File:{{ROOTPAGENAME}} Tag 7.png|30px]] |
| * Route: {{MapRoute|1||A|blue|B|red|F|red|H|red}} | | * Route: {{MapRoute|1||A|blue|B|red|F|red|H|red}} |
| + | * Can consider using 1 ASW LBAS to {{MapRoute|B|red}} to increase the passing rate. |
| + | ** Only 1 LBAS is needed for {{MapRoute|H|red}} |
| + | * LBAS Range = 7 to boss AP/AS = 234/516 |
| | | |
| ==Phase 1.5 - Unlock the Boss Node== | | ==Phase 1.5 - Unlock the Boss Node== |
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| **Escort: '''1CA(V)/AV/LHA, 1CL, 0-1CLT, 4-5DD | | **Escort: '''1CA(V)/AV/LHA, 1CL, 0-1CLT, 4-5DD |
| * Route: {{MapRoute|2||I|red|J|red|K|blue|M|pink|O|red|Q|red}} | | * Route: {{MapRoute|2||I|red|J|red|K|blue|M|pink|O|red|Q|red}} |
− | **The use of a [[Special Attack]] is highly advised. | + | **The use of a [[Special Attack]] is recommended. |
− | **If no CL is used in the main fleet, will pass through extra node {{MapRoute|P|pink}}. | + | **If no CL is used in the main fleet, will pass through an air node at {{MapRoute|P|pink}}. |
| | | |
− | |-|CTF= | + | |-|Mixed CTF= |
| * CTF: [[File:{{ROOTPAGENAME}} Tag 6.png|30px]][[File:{{ROOTPAGENAME}} Tag 9.png|30px]] | | * CTF: [[File:{{ROOTPAGENAME}} Tag 6.png|30px]][[File:{{ROOTPAGENAME}} Tag 9.png|30px]] |
| + | **Main: '''2(F)BB(V) 2CV(B), 1CVL/CA(V)/AV/DD, 1CL |
| + | **Escort: '''0-1CA(V), 1CL, 0-1CLT, 3-4DD |
| + | * Route: {{MapRoute|2||I|red|J|red|K|blue|M|pink|O|red|Q|red}} |
| + | **The use of a [[Special Attack]] is recommended. |
| + | **If no CL is used in the main fleet, will pass through an air raid at {{MapRoute|P|pink}}. |
| + | |
| + | |-|Carrier CTF= |
| + | * CTF: '''FAST''' [[File:{{ROOTPAGENAME}} Tag 6.png|30px]][[File:{{ROOTPAGENAME}} Tag 9.png|30px]] |
| **Main: '''4CV(B), 1CAV, 1CL | | **Main: '''4CV(B), 1CAV, 1CL |
| **Escort: '''1CA(V), 1CL, 0-1CLT, 3-4DD | | **Escort: '''1CA(V), 1CL, 0-1CLT, 3-4DD |
| * Route: {{MapRoute|2||I|red|J|red|K|blue|M|pink|O|red|P|pink|Q|red}} | | * Route: {{MapRoute|2||I|red|J|red|K|blue|M|pink|O|red|P|pink|Q|red}} |
| + | **If Slow or <5 CL+DD, will pass through extra battles at {{MapRoute|J1|darkorange|J2|pink}} |
| | | |
| </tabber> | | </tabber> |
− | *The boss is an hard skin [[Installation]] ([[Pillbox]]es) and requires specialized gears to be defeated. | + | *The boss is a hard skin [[Installation]] ([[Pillbox]]) and requires specialized equipment to defeat. |
| | | |
| ==Phase 2.5 - Unlock the Boss Node== | | ==Phase 2.5 - Unlock the Boss Node== |
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| **Escort: '''1CA(V)/CL/CLT, 1CL, 2-4DD | | **Escort: '''1CA(V)/CL/CLT, 1CL, 2-4DD |
| * Route: {{MapRoute|3||R|red|T|pink|U|red|V|blue}} | | * Route: {{MapRoute|3||R|red|T|pink|U|red|V|blue}} |
− | **It impossible to only use 8 ships | + | **It is possible to only use 8 ships |
− | **If using TCF the additional DD that will be locked should be [[Landing Equipment]] capable so as to reuse them on E-7 Phase 4 | + | **Here, the additional DD that will be locked should be [[Landing Equipment]] capable so as to reuse them on E-7 Phase 4 |
| | | |
| |-|Kuso TCF= | | |-|Kuso TCF= |
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| **Escort: '''1CL, 3DD/DE | | **Escort: '''1CL, 3DD/DE |
| * Route: {{MapRoute|3||R|red|T|pink|U|red|V|blue}} | | * Route: {{MapRoute|3||R|red|T|pink|U|red|V|blue}} |
− | **This fleet is the lightest possible, and should utilize Lv1/worthless ships that can be sacrificed, | + | **This is the lightest possible fleet and should utilize Lv1/worthless ships that can be sacrificed, |
− | **It is advisable that 1 of those ships be intended for [[#Phase 3 - Boss]], to guarantee the [[File:{{ROOTPAGENAME}} Tag 10.png|30px]] lock. | + | **It is recommended that 1 of these ships be intended for [[#Phase 3 - Boss]], to guarantee the [[File:{{ROOTPAGENAME}} Tag 10.png|30px]] lock. |
| | | |
| |-|CTF= | | |-|CTF= |
− | * CTF: [[File:{{ROOTPAGENAME}} Tag 10.png|30px]] | + | * Refer to [[#Phase 3 - Boss]]'s fleet for composition. |
− | **Main: '''2(F)BB(V), 2CV(B), 2LHA/AV/AO
| |
− | **Escort: '''1CA/CLT, 1CL, 2DD, 1AR/AO/[[Akitsushima]], 1LHA/AV
| |
| * Route: {{MapRoute|3||R|red|T|pink|U|red|V|blue}} | | * Route: {{MapRoute|3||R|red|T|pink|U|red|V|blue}} |
| + | * Route: {{MapRoute|3||R|red|S|darkOrange|T|pink|U|red|V|blue}} |
| Using a CTF is possible but: | | Using a CTF is possible but: |
− | *Use the fleet with exactly 2CV(B), more will start on phase 2's point | + | *There is a '''max''' of 2CV(B), any more will begin at start point 2 and receive that lock |
− | *To prevent accident of getting wrong tags, it is recommended to pre-tag ships for (start 3). | + | *To prevent accidentally applying the wrong tag, it is recommended to pre-tag some ships on the [[File:{{ROOTPAGENAME}} Tag 10.png|30px]] lock, using the previously mentioned methods. |
| *Fleet sample: 2(F)BB(V), 2CV(B), 2LHA/AV + 1AR/AO/[[Akitsushima]], 1LHA/AV, 1CA/CLT, 1CL, 2DD | | *Fleet sample: 2(F)BB(V), 2CV(B), 2LHA/AV + 1AR/AO/[[Akitsushima]], 1LHA/AV, 1CA/CLT, 1CL, 2DD |
− | *AR/AO/AV must be Kai or better remodel. | + | **AR/AO/AV must be Kai or better remodel. |
| | | |
| </tabber> | | </tabber> |
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| * CTF: [[File:{{ROOTPAGENAME}} Tag 10.png|30px]] | | * CTF: [[File:{{ROOTPAGENAME}} Tag 10.png|30px]] |
| **Main: '''2(F)BB(V), 2CV(B), 1AV/LHA, 1LHA | | **Main: '''2(F)BB(V), 2CV(B), 1AV/LHA, 1LHA |
− | **Escort: '''1CL, 2-3DD, 2AV/AO/LHA | + | **Escort: '''1CL, 0-1CLT/1CA(V), 2-3DD, 2AV/AO/LHA |
| * Route: {{MapRoute|3||R|red|S|darkorange|T|pink|U|red|V|blue|Z|red}} | | * Route: {{MapRoute|3||R|red|S|darkorange|T|pink|U|red|V|blue|Z|red}} |
− | **1 of the auxiliaries must be [[Akitsushima Kai]]/AR/AO
| |
| | | |
− | *This fleet is the most advised one | + | *This is the most recommended fleet |
| | | |
| |-|Heavy= | | |-|Heavy= |
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| **Main: '''2(F)BB(V), 2CV(B), 1CAV, 1CL | | **Main: '''2(F)BB(V), 2CV(B), 1CAV, 1CL |
| **Escort: '''1CA(V), 1CL, 1CLT, 3DD | | **Escort: '''1CA(V), 1CL, 1CLT, 3DD |
− | * Route: {{MapRoute|3||R|red|S|darkorange|T|pink|U|red|X|red|V|blue|Z|red}}
| |
| * Route: {{MapRoute|3||R|red|S|darkorange|T|pink|U|red|X|red|Z|red}} | | * Route: {{MapRoute|3||R|red|S|darkorange|T|pink|U|red|X|red|Z|red}} |
| | | |
| |-|Aux Light= | | |-|Aux Light= |
− | * CTF: [[File:{{ROOTPAGENAME}} Tag 10.png|30px]] | + | * CTF: '''FAST''' [[File:{{ROOTPAGENAME}} Tag 10.png|30px]] |
| **Main: '''1FBB, 2CV(B), 1DD, 2AV | | **Main: '''1FBB, 2CV(B), 1DD, 2AV |
| **Escort: '''1CL, 3DD, 1AO, 1AV | | **Escort: '''1CL, 3DD, 1AO, 1AV |
| * Route: {{MapRoute|3||R|red|T|pink|U|red|V|blue|Z|red}} | | * Route: {{MapRoute|3||R|red|T|pink|U|red|V|blue|Z|red}} |
− | **1 of the auxiliaries must be [[Akitsushima Kai]]/AR/AO
| |
| | | |
| |-|Light= | | |-|Light= |
− | * CTF: [[File:{{ROOTPAGENAME}} Tag 10.png|30px]] | + | * CTF: '''FAST''' [[File:{{ROOTPAGENAME}} Tag 10.png|30px]] |
| **Main: '''2(F)BB(V), 2CV(B), 1CAV, 1CL | | **Main: '''2(F)BB(V), 2CV(B), 1CAV, 1CL |
| **Escort: '''1CL, 3DD, 1AO, 1AV | | **Escort: '''1CL, 3DD, 1AO, 1AV |
| * Route: {{MapRoute|3||R|red|T|pink|U|red|X|red|V|blue|Z|red}} | | * Route: {{MapRoute|3||R|red|T|pink|U|red|X|red|V|blue|Z|red}} |
− | * Route: {{MapRoute|3||R|red|T|pink|U|red|X|red|Z|red}}
| |
| | | |
| </tabber> | | </tabber> |
| *LBAS range: 3 | | *LBAS range: 3 |
| *The use of a [[Special Attack]] is highly advised. | | *The use of a [[Special Attack]] is highly advised. |
− | *It is possible to force the {{MapRoute|U|red|V|blue}} routing by using 4 AS/AV/AO/LHA, with at least any 1 of [[Akitsushima Kai]]/AS/AO among those. | + | *It is possible to force the {{MapRoute|U|red|V|blue}} routing by using 4 "Aux" (AS/AV/AO/LHA/AR) at Kai+, with at least any 1 of [[Akitsushima Kai]]/AR/AO amongst them. |
| * {{MapRoute|V|lightblue}} is an '''[[Emergency Anchorage Repair]] node. | | * {{MapRoute|V|lightblue}} is an '''[[Emergency Anchorage Repair]] node. |
| *[[PT boat]]s are present on the boss node, and require specific set-ups to be defeated: | | *[[PT boat]]s are present on the boss node, and require specific set-ups to be defeated: |
| {{Anti-PT Imp Setups}} | | {{Anti-PT Imp Setups}} |
| + | *Using a {{Smoke}} '''[[Smoke]]''' on node {{MapRoute|S|darkorange}} can help in surviving it. |
| | | |
| ==Phase 3.5 - Debuff== | | ==Phase 3.5 - Debuff== |
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| ! !! H!! C2!! Q!! W!! P!! LBAS | | ! !! H!! C2!! Q!! W!! P!! LBAS |
| |- | | |- |
− | | Hard|| A+|| A+|| A+|| A+ x2|| AS|| AS x2 | + | | Hard|| A+|| A+|| A+|| A+ x2|| AS|| AS x3 |
| |- | | |- |
− | | Medium|| 2 A+|| || A+||A+ 2x|| AS|| AS x2 | + | | Medium|| A+|| -|| A+||A+ x2|| AS|| AS x2 |
| |- | | |- |
− | | Easy|| ?|| ?|| ?|| ?|| ?|| ? | + | | Easy|| ?|| -|| ?|| ?|| ?|| ? |
| |- | | |- |
− | | Casual|| ?|| ?|| ?|| ?|| ?|| ? | + | | Casual|| ?|| -|| ?|| ?|| ?|| ? |
| |} | | |} |
| | | |
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| | | |
| |-|Node W= | | |-|Node W= |
− | *STF: Refer to [[#Phase 2 - Boss]]'s fleet for composition | + | *STF/CTF: Refer to [[#Phase 2 - Boss]]'s fleet for composition |
− | * CTF: [[File:{{ROOTPAGENAME}} Tag 6.png|30px]][[File:{{ROOTPAGENAME}} Tag 9.png|30px]] | + | * STF Route: {{MapRoute|2||I|red|J|red|K|blue|L|red|J1|darkOrange|W|red}} |
− | **Main: '''4CV(B), 1CAV/CL, 1CL
| + | * CTF Route: {{MapRoute|2||I|red|J|red|K|blue|L|red|J2|pink|W|red}} |
− | **Escort: '''0-1CAV, 1CL, 0-1CLT, 3-5DD
| + | **Fleets must pass through {{MapRoute|K|blue}} before they can route to {{MapRoute|W|red}} |
− | * Route: {{MapRoute|2||I|red|J|red|K|blue|L|red|J2|pink|W|red}} | |
| | | |
| |-|Node P= | | |-|Node P= |
| * Refer to [[#Phase 2 - Boss]]'s fleet for composition and routing. | | * Refer to [[#Phase 2 - Boss]]'s fleet for composition and routing. |
− | **The fleet must be a CTF or STF without CL.
| + | *The fleet must be a Slow CTF/STF and contain a '''max''' of 1CL |
| + | **Alternatively, a fleet that contains at least 4(F)BB(V) or 3CV(B) can reach {{MapRoute|P|pink}} but may encounter extra battles |
| {|class="wikitable" | | {|class="wikitable" |
| ! !! AS | | ! !! AS |
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| *STF seems the better choice over CTF: CTF has one more pre-boss Node and the escort fleet can easily be damaged since it will be the first to enter the battle in pre-boss nodes. Also STF enables special attacks which are also recommended. | | *STF seems the better choice over CTF: CTF has one more pre-boss Node and the escort fleet can easily be damaged since it will be the first to enter the battle in pre-boss nodes. Also STF enables special attacks which are also recommended. |
| *Special gear should be landing tanks combined with guns - but Boss in Normal Mode already takes considerably enough damage from BBs with Type 1 AP-Shell and/or historical ships. | | *Special gear should be landing tanks combined with guns - but Boss in Normal Mode already takes considerably enough damage from BBs with Type 1 AP-Shell and/or historical ships. |
| + | |
| + | ==Phase 3 - Boss== |
| + | *For Normal Mode: |
| + | *Light Auxilary fleet seems fine to chip the boss down with moderate use of ressources. |
| + | *But for last dance, a more heavy fleet should be used, since the boss gains a lot of companions with high deff and high dmg output. |
| | | |
| =YY's Guide= | | =YY's Guide= |