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| ====Equipment Bonuses==== | | ====Equipment Bonuses==== |
| | | |
− | For Group 1 et Group 2 bonuses, having one equipment from the group is enough to have the bonus. Having a second one do nothing. | + | *For Group 1 & Group 2 bonuses, having one equipment from the group is enough to have the bonus. Having a second one does nothing. |
| + | *{{Colour|red|Do not confuse the '''balloon mechanic''' that buff the whole fleet with this '''event bonus''' that only buff ships equip with it.}} |
| + | The bonus from each group is stackable. |
| {|class="wikitable" style="text-align:center; width:auto" | | {|class="wikitable" style="text-align:center; width:auto" |
| !colspan=2|Equipment | | !colspan=2|Equipment |
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| |- | | |- |
| !colspan=2|{{Balloon}} {{Equipment/Link|Barrage Balloon}} | | !colspan=2|{{Balloon}} {{Equipment/Link|Barrage Balloon}} |
− | | ''1.06 X Balloon owner''<br>(stackable with below) | + | | ''1.06x each<br>(stackable with below) |
| !rowspan=3 colspan=2| - | | !rowspan=3 colspan=2| - |
| |- | | |- |
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| |- | | |- |
| !colspan=2|{{BluePlane}} {{Equipment/Link|Swordfish|Swordfish Mk.II (Skilled)|Swordfish Mk.III (Skilled)|text=Swordfish|link=Swordfish}} | | !colspan=2|{{BluePlane}} {{Equipment/Link|Swordfish|Swordfish Mk.II (Skilled)|Swordfish Mk.III (Skilled)|text=Swordfish|link=Swordfish}} |
− | |rowspan=2|1 = 1.10x <br>2 = 1.21x | + | |colspan=2|1 = 1.10x<br>2 = 1.32x |
− | |1 = 1.15x <br>2 = 1.2075x
| |
| |- | | |- |
| !colspan=2|{{RedPlane}} [[Dive Bomber]]s | | !colspan=2|{{RedPlane}} [[Dive Bomber]]s |
| + | |1 = 1.10x<br>2 = 1.21x |
| ! - | | ! - |
| |} | | |} |
| | | |
| =====Planes sudoku Bonuses===== | | =====Planes sudoku Bonuses===== |
− | Plane bonuses similar to the Summer 2021 event have returned and should be examined when planning equipment setups. The following bonuses are applied: | + | Plane bonuses similar to the Summer 2021 & 2022 events have returned and should be examined when planning equipment setups. The following bonuses are applied: |
− | * Carriers using planes get bonuses based on the numbers 1, 2, 3, and 4, | + | * Ships using planes get bonuses based on the numbers 1, 2, and 3, |
− | * Land-Bases using planes get bonuses applied to all bombers in the individual base, based on both the numbers 1, 2, 3, and 4 as well as the letters A, B, and C, | + | * Land-bases using planes get bonuses applied to all bombers in the individual base, based on the letters A and B. |
− | ** In order to get the best out of carriers, it is recommended to arm them with planes from different number categories (e.g.: C4 + B3 + B2 ''or'' C4 + B3 + A2 ''or'' C4 + B2 + A3 grants 2*3*4).
| |
− | ** In order to get high bonuses out of land-bases, it is needed to arm them with planes from different letter and number categories (e.g. B2 + B3 + C4 grants B*C*2*3*4), as allowed by range considerations
| |
| ;Notes | | ;Notes |
− | *Those bonuses work for all ships and for all attack types, including LBAS, airstrikes, air/surface shellings, and night attacks. [https://discord.com/channels/118339803660943369/1133055923993198593/1145725348076601458] [https://twitter.com/yukicacoon/status/1695633351003259262][https://twitter.com/yukicacoon/status/1697459350921675182?s=20] | + | *Those bonuses work for all ships and for all attack types, including LBAS, airstrikes, air/surface shellings, and night attacks. |
− | | + | *Bonuses from a same line do not stack. |
| {|class="wikitable" style="text-align:center" | | {|class="wikitable" style="text-align:center" |
| ! colspan=5|Historical Plane<br>Damage Bonuses | | ! colspan=5|Historical Plane<br>Damage Bonuses |
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| |- | | |- |
| !Mapwide | | !Mapwide |
− | !Nodes H/U/W/X | + | !Nodes C2/Q |
− | !Nodes Q/Z | + | ! |
| |- | | |- |
| ! colspan=2|0 | | ! colspan=2|0 |
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| !rowspan=2|LBAS | | !rowspan=2|LBAS |
| !A | | !A |
− | |1.06x||1.??x '''[1.??x]'''||1.??x '''[1.??x]''' | + | |1.06x||1.04x '''[1.102x]''' |
| |- | | |- |
| !B | | !B |
− | |1.08x||1.??x '''[1.??x]'''||1.??x '''[1.??x]''' | + | |1.08x||1.06x '''[1.145x]''' |
| + | |- |
| + | !colspan=2|{{Large Land-based Aircraft}} [[Heavy Bomber|LB Heavy Bombers]] |
| + | |1.2||1.25 |
| + | |- |
| + | !rowspan=5|Ships |
| + | |- |
| + | ! |
| + | !Mapwide |
| + | !Nodes H/U/W/X |
| + | !Nodes Q/Z |
| |- | | |- |
− | !rowspan=3|Ships
| |
| !1 | | !1 |
| |1.03x||1.04x '''[1.071x]'''||1.05x '''[1.082x]''' | | |1.03x||1.04x '''[1.071x]'''||1.05x '''[1.082x]''' |
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| | -52 {{Armor}} | | | -52 {{Armor}} |
| |- | | |- |
− | !{{Enemy/Banner|Aircraft Carrier Princess|small=true}}<br>{{Enemy/Banner|Battleship Summer Princess|small=true}}<br>{{Enemy/Banner|Heavy Cruiser Ne-Class Kai|small=true}}<br> | + | !{{Enemy/Banner|Aircraft Carrier Princess|small=true}}{{Enemy/Banner|Battleship Summer Princess|small=true}}{{Enemy/Banner|Heavy Cruiser Ne-Class Kai|small=true}}<br> |
− | {{Enemy/Banner|Light Carrier Nu-Class Flagship|small=true|text=Light Carrier Nu-Class B Flagship}}<br> | + | {{Enemy/Banner|Light Carrier Nu-Class Flagship|small=true|text=Light Carrier Nu-Class B Flagship}}{{Enemy/Banner|Light Cruiser To-Class Flagship|small=true}}{{Enemy/Banner|Light Cruiser To-Class Elite|small=true}} |
− | {{Enemy/Banner|Light Cruiser To-Class Flagship|small=true}}<br>{{Enemy/Banner|Light Cruiser To-Class Elite|small=true}} | |
| | -39 {{Armor}} | | | -39 {{Armor}} |
| |} | | |} |
| ;Note | | ;Note |
− | *The resulting ship armor cannot go bellow '''1''' (+eqipment armor). | + | *The resulting ship armor cannot go below '''1''' (+equipment armor). |