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| ! !! L1!! L2!! J!! H!! G | | ! !! L1!! L2!! J!! H!! G |
| |- | | |- |
− | | Hard|| A+|| A+|| S?|| S?|| A+ | + | | Hard|| A+ x2|| A+ x2|| S?|| S?|| A+ |
| |- | | |- |
− | | Medium|| ?|| ?|| S?|| S?|| S? | + | | Medium|| A+ x2?|| A+ x2?|| S?|| S?|| A+ |
| |- | | |- |
− | | Easy|| ?|| ?|| ?|| ?|| ? | + | | Easy|| A+|| A+|| -||S?|| A+ |
| |- | | |- |
− | | Casual|| ?|| ?|| ?|| ?|| ? | + | | Casual|| ?|| ?|| -|| ?|| ? |
| |} | | |} |
| | | |
− | All the following gimmicks uses the [[File:{{ROOTPAGENAME}} Tag 7.png|30px]] tag, which is only used in this phase, as well as on E-6. | + | All the following gimmicks use the [[File:{{ROOTPAGENAME}} Tag 7.png|30px]] tag, which is only used in this phase, as well as on E-6. |
| | | |
| <tabber> | | <tabber> |
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| ** {{MapRoute|L|blue}} is a choice node | | ** {{MapRoute|L|blue}} is a choice node |
| ** Bringing an [[AACI]] capable ship is recommended to pass through the air node. | | ** Bringing an [[AACI]] capable ship is recommended to pass through the air node. |
− | | + | ** Nodes L1 & L2 are [[Installation]]s and requires specialized equipment to defeat. |
| + | **The use of the {{IconText|{{CommandFacility}}|SFFCF}} {{Equipment/Link|Striking Force Fleet Command Facility|text=SFFCF}} is advised to reach those nodes. |
| |-|Node J= | | |-|Node J= |
| * Single Fleet: '''1(F)BB(V), 0-1CV(B/L), 0-1CA(V)/CL, 3-4DD''' [[File:{{ROOTPAGENAME}} Tag 7.png|30px]] | | * Single Fleet: '''1(F)BB(V), 0-1CV(B/L), 0-1CA(V)/CL, 3-4DD''' [[File:{{ROOTPAGENAME}} Tag 7.png|30px]] |
| * Route: {{MapRoute|1||A|blue|C|pink|D|red|F|blue|I|red|J|red}} | | * Route: {{MapRoute|1||A|blue|C|pink|D|red|F|blue|I|red|J|red}} |
| ** Bringing ASW power is required. | | ** Bringing ASW power is required. |
| + | **The fleet 3 must '''not''' be used. |
| | | |
| |-|Node H= | | |-|Node H= |
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| * Route: {{MapRoute|1||A|blue|C|pink|E|red|G|red}} | | * Route: {{MapRoute|1||A|blue|C|pink|E|red|G|red}} |
| ** Bringing ASW power is required. | | ** Bringing ASW power is required. |
| + | * '''Fleet must not contain (F)BB(V) to route to''' {{MapRoute|G|red}} |
| </tabber> | | </tabber> |
| + | * Single fleets must be in any of the 1st/2nd/4th Fleets, as any fleet in the 3rd Fleet will be still be counted as Striking Force fleets, even when having just 6 ships. |
| | | |
| ==Phase 1 - Boss== | | ==Phase 1 - Boss== |
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| | Hard|| A+ x2|| A+ x2|| A+|| AS|| AS | | | Hard|| A+ x2|| A+ x2|| A+|| AS|| AS |
| |- | | |- |
− | | Medium|| ?|| ?|| ?|| ?|| ? | + | | Medium|| A+|| A+ x2|| A+|| AS?|| AS? |
| |- | | |- |
| | Easy|| ?|| ?|| ?|| ?|| ? | | | Easy|| ?|| ?|| ?|| ?|| ? |
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| |-|Node O= | | |-|Node O= |
| * Refer to [[#Phase 1 - Boss]]'s fleet for composition and routing. | | * Refer to [[#Phase 1 - Boss]]'s fleet for composition and routing. |
| + | ** Note: After Phase 1, there is a limit of 2 CV(L/B) to avoid an extra Air Raid at {{MapRoute|K|pink}} |
| | | |
| |-|Node W= | | |-|Node W= |
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| |} | | |} |
| | | |
− | =Tachyoon's additions for Medium to Jiga's Guide= | + | =Tachyoon's additions for Easy to Jiga's Guide= |
| | | |
| ==Phase 0.5 - Unlock the Boss Node== | | ==Phase 0.5 - Unlock the Boss Node== |
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| | Hard|| A+|| A+|| S?|| S?|| A+ | | | Hard|| A+|| A+|| S?|| S?|| A+ |
| |- | | |- |
− | | Medium|| ?|| ?|| S?|| S?|| S? | + | | Medium|| A+|| A+|| S?|| S?|| A+ |
| |- | | |- |
− | | Easy|| A?|| A?|| ||S?|| S? | + | | Easy|| A+|| A+|| -||S?|| A+ |
| |- | | |- |
| | Casual|| ?|| ?|| ?|| ?|| ? | | | Casual|| ?|| ?|| ?|| ?|| ? |
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| | | |
| </tabber> | | </tabber> |
− |
| |
| | | |
| =YY's Guide= | | =YY's Guide= |