Changes

Line 38: Line 38:  
|id = 57-3a
 
|id = 57-3a
 
|order = 0,1,2,3,A1,B2,C2,F,I,J,O,R,T,U
 
|order = 0,1,2,3,A1,B2,C2,F,I,J,O,R,T,U
|0 -> 1 = * Single Fleet
+
|0 -> 1 = * Phase 1: Single Fleet
 +
* Phase 2+: Meet '''ALL''' of the following requirements:
 +
** Single Fleet
 +
** If Fast fleet, then amount of CA(V) ≤ 2
 +
** If using fleet 3, then amount of DD + DE + AS + SS(V) ≤ 4
 
* 1st Torpedo Squadron {{Shiplock|{{ROOTPAGENAME}} Tag 4}} only ('''Normal / Hard''')
 
* 1st Torpedo Squadron {{Shiplock|{{ROOTPAGENAME}} Tag 4}} only ('''Normal / Hard''')
 
|0 -> 2 = * Meet '''ALL''' of the following requirements:
 
|0 -> 2 = * Meet '''ALL''' of the following requirements:
 +
** Striking Force Fleet
 
** Fleet does NOT contain CV(B)
 
** Fleet does NOT contain CV(B)
** Striking Force Fleet '''OR''' 5th Fleet Main Force {{Shiplock|{{ROOTPAGENAME}} Tag 5}} only ('''Normal / Hard''')
+
** Amount of AS + AO + LHA + AV ≤ 1
** If amount of ships in fleet ≤ 6, ??? ('''Casual / Easy''')
+
** If amount of ships in fleet ≤ 6, meet '''ANY''' of the following requirements:
 +
*** Fast fleet and amount of CA(V) ≥ 2
 +
*** Fleet 3 and amount of DD + DE + AS + SS(V) ≥ 5
 +
* 5th Fleet Main Force {{Shiplock|{{ROOTPAGENAME}} Tag 5}} only ('''Normal / Hard''')
 
|0 -> 3 = * Combined Fleet
 
|0 -> 3 = * Combined Fleet
 
* 2nd Fleet {{Shiplock|{{ROOTPAGENAME}} Tag 1}} only ('''Normal / Hard''')
 
* 2nd Fleet {{Shiplock|{{ROOTPAGENAME}} Tag 1}} only ('''Normal / Hard''')
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** Amount of CV(B) = 0
 
** Amount of CV(B) = 0
 
** Amount of (F)BB(V) ≤ 1
 
** Amount of (F)BB(V) ≤ 1
** Amount of CL + DD ≥ 4
+
** Amount of CL/CT + DD/DE ≥ 4
|B2/battle -> C/empty = * Amount of CV(B) = 0
+
|B2/battle -> C/empty = * Meet '''ALL''' of the following requirements:
* ???
+
** Amount of CV(B) = 0
 +
** Then, meet '''ANY''' of the following requirements:
 +
*** At least 1CL/CT 2DD/DE
 +
*** Fast fleet with at least 3DD
 +
*** Slow fleet with at least 4DD/DE
 +
*** Fleet with only SS(V)
 
|B2/battle -> C1/red/darkblue = * Does not meet the requirements to go to C
 
|B2/battle -> C1/red/darkblue = * Does not meet the requirements to go to C
 
|C2 -> D/empty = * Fail the LoS check
 
|C2 -> D/empty = * Fail the LoS check
Line 71: Line 84:  
|F/empty -> H/pink = * Meet '''ALL''' of the following requirements:
 
|F/empty -> H/pink = * Meet '''ALL''' of the following requirements:
 
** Amount of (F)BB(V) + CVL ≤ 2
 
** Amount of (F)BB(V) + CVL ≤ 2
** ???
+
** Amount of DD ≥ 2
 +
*** If slow fleet, then amount of DD + DE ≥ 3
 
|I/battle -> J/battle = * Does not meet the requirements to go to L
 
|I/battle -> J/battle = * Does not meet the requirements to go to L
 
|I/battle -> L/battle = * Meet '''ALL''' of the following requirements:
 
|I/battle -> L/battle = * Meet '''ALL''' of the following requirements:
 +
** Amount of (F)BB(V) ≤ 1
 +
*** If Slow fleet, then amount of (F)BB(V) = 0
 
** Amount of CL ≥ 1
 
** Amount of CL ≥ 1
** Amount of DD + DE ≥ 3
+
** Amount of DD ≥ 3
 
*** If Slow fleet, then amount of DD + DE ≥ 4
 
*** If Slow fleet, then amount of DD + DE ≥ 4
** If Slow fleet, then amount of (F)BB(V) = 0
   
|J/battle -> K/battle = Fail the LoS check
 
|J/battle -> K/battle = Fail the LoS check
 
|J/battle -> L/battle = Pass the LoS check
 
|J/battle -> L/battle = Pass the LoS check
Line 92: Line 107:  
** STF: Amount of CV(B) = 0
 
** STF: Amount of CV(B) = 0
 
|O/battle -> P/red/darkblue = * Does not meet the requirements to go to Q
 
|O/battle -> P/red/darkblue = * Does not meet the requirements to go to Q
|O/battle -> Q/pink = * STF: If Slow fleet, then amount of (F)BB(V) + CV(B) ≤ 2
+
|O/battle -> Q/pink = * CTF: Amount of CV(B/L) ≤ 4
|R/battle -> S/empty = ???
+
* STF: If Slow fleet, then amount of CV(B) = 0
|R/battle -> T/battle = ???
+
* ???
 +
|R/battle -> S/empty = * Fail the LoS check
 +
|R/battle -> T/battle = * Pass the LoS check
 
|T/battle -> U/battle = * Does not meet the requirements to go to W
 
|T/battle -> U/battle = * Does not meet the requirements to go to W
 
|T/battle -> W/battle = * Meet '''ALL''' of the following requirements:
 
|T/battle -> W/battle = * Meet '''ALL''' of the following requirements:
Line 118: Line 135:     
*This map uses 3 locks:
 
*This map uses 3 locks:
** [[File:{{ROOTPAGENAME}} Tag 1.png]] '''2nd Fleet''' (from E-1),
+
** [[File:{{ROOTPAGENAME}} Tag 1.png]] '''2nd Fleet''' (from E-1, reused on E-7),
 
** [[File:{{ROOTPAGENAME}} Tag 4.png]] '''1st Torpedo Squadron''' (reused on E-4),
 
** [[File:{{ROOTPAGENAME}} Tag 4.png]] '''1st Torpedo Squadron''' (reused on E-4),
 
** [[File:{{ROOTPAGENAME}} Tag 5.png]] '''5th Fleet Main Force''' (reused on E-4).
 
** [[File:{{ROOTPAGENAME}} Tag 5.png]] '''5th Fleet Main Force''' (reused on E-4).
Line 134: Line 151:     
==Phase 2 - Boss==
 
==Phase 2 - Boss==
* [[Striking Force Fleet]]: '''1CVL, 0-1CAV/CLT, 1CL, 3-5DD''' [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]
+
<Tabber>
 +
|-|Light Fleet=
 +
* [[Striking Force Fleet]]: '''1CVL, 0-1CAV/CLT, 1-2CL, 3-5DD''' [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]
 
* Route: {{MapRoute|2||F|blue|H|pink|I|red|L|red|M|red}}
 
* Route: {{MapRoute|2||F|blue|H|pink|I|red|L|red|M|red}}
 +
* It is possible to bring an (F)BB(V) to gain the second shelling, but this might not be needed.
 +
* If the fleet is '''SLOW''', fleet requires 4 DD/DE to route
 +
** Otherwise, only 3 DD minimum is needed for a '''FAST''' Fleet.
 +
|-|Heavy Fleet=
 +
* [[Striking Force Fleet]]: '''0-2(F)BB(V)/CVL, 0-1CAV/CLT, 0-2CL, 2-5DD''' [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]
 +
* Route: {{MapRoute|2||F|blue|H|pink|I|red|J|red|L|red|M|red}}
 +
* Heavier fleet that ignores speed and can enable the second shelling round
 +
* Encounters an additional submarine node at {{MapRoute|J|red}}
 +
</Tabber>
 
*LBAS range: 4
 
*LBAS range: 4
 
** Bringing an [[AACI]] capable ship is recommended to pass through the air node.
 
** Bringing an [[AACI]] capable ship is recommended to pass through the air node.
 
** Bringing ASW power is required against the boss.
 
** Bringing ASW power is required against the boss.
 
***The CVL here should be a [[CVE]].
 
***The CVL here should be a [[CVE]].
***It is possible to bring an (F)BB(V) to gain the second shelling, but this might not be needed.
   
** Have an ASW LBAS send to {{MapRoute|M|red}} is recommended to help kill the boss.
 
** Have an ASW LBAS send to {{MapRoute|M|red}} is recommended to help kill the boss.
** If the fleet is '''SLOW''', fleet require 4 DD/DE to route
  −
*** Otherwise, only 3 DD minimum is needed for a '''FAST''' Fleet.
      
==Phase 3 - Boss==
 
==Phase 3 - Boss==
* CTF/STF: '''2(F)BB(V), 2CV(L), 1CA(V), 1CL + 1CL, 1CLT, 4DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|30px]] ('''FAST''')
+
<tabber>
 +
|-|CTF=
 +
* CTF: '''FAST [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]
 +
**Main: '''1(F)BB(V), 2CV(B), 2CVL, 1CL
 +
**Escort: '''1CL, 1CLT, 4DD
 +
* Route: {{MapRoute|3||O|red|Q|pink|R|red|T|red|W|red}}
 +
 
 +
|-|CTF/STF=
 +
* CTF/STF: '''FAST [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]
 +
**Main: '''2(F)BB(V), 2CVL, 1CA(V), 1CL
 +
**Escort: '''1CL, 1CLT, 4DD'''
 
* Route: {{MapRoute|3||O|red|Q|pink|R|red|T|red|W|red}}
 
* Route: {{MapRoute|3||O|red|Q|pink|R|red|T|red|W|red}}
 +
</tabber>
 +
 
*LBAS range: 7
 
*LBAS range: 7
 
*'''AP/AS = 235/527''' on chip. '''AP/AS = 248/557''' on LD
 
*'''AP/AS = 235/527''' on chip. '''AP/AS = 248/557''' on LD
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Once LD has been reached, the following steps have to be performed to debuff the boss:
 
Once LD has been reached, the following steps have to be performed to debuff the boss:
 
{|class="wikitable"  
 
{|class="wikitable"  
! !! E!! M!! K!! U!! Q!! LBAS
+
! !! E!! M!! K!! U!! LBAS
 
|-
 
|-
| Hard|| A+|| S?|| S|| S|| AS x2|| AS x2
+
| Hard|| A+|| A+|| A+|| A+|| AS x2
 
|-
 
|-
| Medium|| ?|| ?|| ?|| ?|| ?|| ?
+
| Medium||A+ || A+|| -|| ?|| AS x2
 
|-
 
|-
| Easy|| ?|| ?|| ?|| ?|| ?|| ?
+
| Easy|| ?|| ?|| -|| ?|| ?
 
|-
 
|-
| Casual|| ?|| ?|| ?|| ?|| ?|| ?
+
| Casual|| ?|| ?|| -|| ?|| ?
 
|}
 
|}
   Line 178: Line 215:     
|-|Node K=
 
|-|Node K=
* Striking Force: '''1-2CVL, 1CAV, 1CL, 2-3DD, 1-2DE (SLOW?)''' [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]
+
* Striking Force: '''[[#Phase 2 - Boss]]'s fleet without CL (SLOW?)''' [[File:{{ROOTPAGENAME}} Tag 5.png|30px]]
 
* Route: {{MapRoute|2||F|blue|H|pink|I|red|J|red|K|red}}
 
* Route: {{MapRoute|2||F|blue|H|pink|I|red|J|red|K|red}}
 +
*Low LoS is needed.
 
*LBAS range: 4
 
*LBAS range: 4
 
**LoS must be relatively low to get to node {{MapRoute|K|red}}
 
**LoS must be relatively low to get to node {{MapRoute|K|red}}
Line 188: Line 226:  
* Route: {{MapRoute|3||O|red|Q|pink|R|red|T|red|W|red}}
 
* Route: {{MapRoute|3||O|red|Q|pink|R|red|T|red|W|red}}
 
*LBAS range: 6
 
*LBAS range: 6
  −
|-|Node Q=
  −
* Refer to [[#Phase 1 - TP]]'s fleet for composition and routing.
  −
  −
{|class="wikitable"
  −
!      !! AS
  −
|-
  −
|Hard  || 557
  −
|-
  −
|Medium|| 471
  −
|-
  −
|Easy  || 401
  −
|-
  −
|Casual|| 372
  −
|}
      
|-|Node LBAS=
 
|-|Node LBAS=
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{{clear}}
 
{{clear}}
 
{{:{{ROOTPAGENAME}}/Hub}}
 
{{:{{ROOTPAGENAME}}/Hub}}
 +
 +
==Trivia==
 +
This map involves many references to The Shield of Hachinohe which is the nickname of Inagi:
 +
<div class="mw-collapsible mw-collapsed">
 +
 +
;Phase 3
 +
*Is based on the final engagement and defensive actions of Inagi. Her actions here are what earned her the name 八戸の盾 or The Shield of Hachinohe. The shrine in Hachinohe also commemorates her actions and there is a service for her as well as a memorial dedicated to her in the area.
 +
 +
;Node W
 +
*Is the final position of Inagi after 2 hours of drawing the attention of the Allied Aircraft. According to Japanese records and American records it was the aircraft from TF 38 USS Essex and USS Randolph that sank her. There is some discrepancy as the English Wikipedia entry states it was HMS Formidable that sank her but Royal Navy Archives state that Formidable sent planes to Shiogama. Meanwhile it was HMS Indefatigable that sent planes to Kesennuma, Kakuda and Hachinohe.
 +
 +
</div>
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