Changes

Line 1: Line 1:  
{{:{{ROOTPAGENAME}}/Hub}}
 
{{:{{ROOTPAGENAME}}/Hub}}
 
{{EventInfoBox
 
{{EventInfoBox
|title_en= Asahi, Again
+
|title_en= The Sun Rises, Once Again
 
|title_jp= 朝日、再び
 
|title_jp= 朝日、再び
 
|tag= [[File:{{ROOTPAGENAME}} Tag 2.png]] 
 
|tag= [[File:{{ROOTPAGENAME}} Tag 2.png]] 
Line 18: Line 18:  
|map_5_text=LBAS
 
|map_5_text=LBAS
 
|boss_hard= 480 TP + 2400 HP
 
|boss_hard= 480 TP + 2400 HP
|boss_medium= ?
+
|boss_medium= 400 TP + 2100 HP
|boss_easy= ?
+
|boss_easy= 320 TP + 1850 HP
|boss_casual= ?
+
|boss_casual= 240 TP + 1800 HP
 
|phase_1_boss= {{EnemyLink|Heavy Cruiser Summer Princess}}
 
|phase_1_boss= {{EnemyLink|Heavy Cruiser Summer Princess}}
 
|phase_2_boss= {{EnemyLink|Battleship Summer Princess}}
 
|phase_2_boss= {{EnemyLink|Battleship Summer Princess}}
Line 35: Line 35:  
|title = E-2 Branching Rules (Start Points) ▼/▲
 
|title = E-2 Branching Rules (Start Points) ▼/▲
 
|id = 57-2a
 
|id = 57-2a
|0 -> 1 = * Phase 1+: Amount of CV(B) ≥ 1
+
|0 -> 1 = * Phase 1+: Meet '''ANY''' of the following requirements:
* ???
+
** Amount of CV(B) ≥ 1
 +
** Amount of (F)BB(V) ≥ 3
 +
** Amount of CA(V) ≥ 3
 
* Spratly Islands Patrol Unit {{Shiplock|{{ROOTPAGENAME}} Tag 2}} only ('''Normal / Hard''')
 
* Spratly Islands Patrol Unit {{Shiplock|{{ROOTPAGENAME}} Tag 2}} only ('''Normal / Hard''')
|0 -> 2 = * Amount of CV(B) = 0
+
|0 -> 2 = * Meet '''ALL''' of the following requirements:
* Transport Escort Fleet tag {{Shiplock|{{ROOTPAGENAME}} Tag 3}} only ('''Normal / Hard''')
+
** Amount of CV(B) = 0
 +
** Amount of (F)BB(V) ≤ 2
 +
** Amount of CA(V) ≤ 2
 +
* Transport Escort Fleet {{Shiplock|{{ROOTPAGENAME}} Tag 3}} only ('''Normal / Hard''')
 
}}
 
}}
   Line 57: Line 62:  
|F/pink -> F1/battle = * Does not meet the requirements to go to F2
 
|F/pink -> F1/battle = * Does not meet the requirements to go to F2
 
|F/pink -> F2/battle = * Meet '''ALL''' of the following requirements:
 
|F/pink -> F2/battle = * Meet '''ALL''' of the following requirements:
** If Slow fleet, then amount of (F)BB(V) + CV(B) ≤ 1?
+
** Amount of (F)BB(V) + CV(B) ≤ 3
 +
** Amount of CL + DD ≥ 2
 +
** Amount of DD ≥ 1?
 +
** If Slow fleet:
 +
*** Amount of (F)BB(V) + CV(B) ≤ 1
 +
*** Amount of CL + DD ≥ 3?
 +
*** Amount of DD ≥ 2?
 
** Pass the LoS check
 
** Pass the LoS check
** ???
   
|F1/battle -> F2/battle = * Pass the LoS check
 
|F1/battle -> F2/battle = * Pass the LoS check
 
|F1/battle -> J/empty = * Fail the LoS check
 
|F1/battle -> J/empty = * Fail the LoS check
Line 66: Line 76:  
* Pass the LoS check
 
* Pass the LoS check
 
|I/battle -> J2/battle = * Meet '''ALL''' of the following requirements:
 
|I/battle -> J2/battle = * Meet '''ALL''' of the following requirements:
** Amount of (F)BB(V) + CV(B) ≤ 3?
+
** If Slow fleet, then amount of (F)BB(V) + CV(B/L) ≤ 2
*** If Slow fleet, then amount of (F)BB(V) + CV(B) ≤ 2
+
** Amount of CL + DD ≥ 3
** Amount of CL ≥ 1
  −
** Amount of DD ≥ 2
   
** Pass the LoS check  
 
** Pass the LoS check  
 
|T/pink -> U/red/darkblue = * Does not meet the requirements to go to V
 
|T/pink -> U/red/darkblue = * Does not meet the requirements to go to V
 
|T/pink -> V/battle = * Meet '''ALL''' of the following requirements:
 
|T/pink -> V/battle = * Meet '''ALL''' of the following requirements:
 +
** If Slow fleet, then amount of (F)BB(V) ≤ 2
 +
** If Slow fleet, then amount of CV(B) ≤ 1
 
** Amount of CV(B/L) ≤ 2
 
** Amount of CV(B/L) ≤ 2
** Amount of CL ≥ 1?
+
** Amount of CL ≥ 1
** Amount of DD ≥ 2?
+
** Amount of DD ≥ 2
 
|V/battle -> V1/battle = * Does not meet the requirements to go to W
 
|V/battle -> V1/battle = * Does not meet the requirements to go to W
 
|V/battle -> W/battle = * Meet '''ALL''' of the following requirements:
 
|V/battle -> W/battle = * Meet '''ALL''' of the following requirements:
** Amount of (F)BB(V) + CV(B) ≤ 3?
  −
*** If Slow fleet, then amount of (F)BB(V) + CV(B) ≤ 2
   
** Amount of CL ≥ 1
 
** Amount of CL ≥ 1
 +
** Amount of DD ≥ 2
 +
*** If Slow fleet, then amount of DD ≥ 3
 
** Pass the LoS check
 
** Pass the LoS check
 
|V1/battle -> V2/empty = * Fail the LoS check
 
|V1/battle -> V2/empty = * Fail the LoS check
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|K/battle -> N/pink = * Does not meet the requirements to go to O
 
|K/battle -> N/pink = * Does not meet the requirements to go to O
 
|K/battle -> O/pink = * Meet '''ALL''' of the following requirements:
 
|K/battle -> O/pink = * Meet '''ALL''' of the following requirements:
 +
** Amount of (F)BB(V) + CVL ≤ 2
 +
** If Slow fleet, then amount of (F)BB(V) ≤ 1
 +
** Amount of CVL ≤ 1
 
** Amount of LHA + AV + CL ≥ 1
 
** Amount of LHA + AV + CL ≥ 1
 
** Amount of DD ≥ 2
 
** Amount of DD ≥ 2
|N -> O/pink = ???
+
|N/pink -> O/pink = * Does not meet the requirements to go to P
|N -> P/battle = ???
+
|N/pink -> P/battle = * Meet '''ALL''' of the following requirements:
|Q -> R/empty = * Fail the LoS check
+
** Amount of (F)BB(V) + CVL ≤ 2?
|Q -> S/battle = * Pass the LoS check (Cn4 = 68~75 '''Hard''')
+
** Amount of (F)BB(V) ≤ 1
 +
** Amount of CVL ≤ 2
 +
** Amount of CL ≥ 1
 +
** Amount of DD + DE ≥ 2
 +
|Q/gray -> R/empty = * Fail the LoS check
 +
|Q/gray -> S/battle = * Pass the LoS check (Cn4 = 68~71 '''Hard''')
 
}}
 
}}
   Line 108: Line 126:  
{{/Historical_Bonuses}}
 
{{/Historical_Bonuses}}
   −
==Map Overview==
+
==Map overview==
Soon™
+
E2 is a single-fleet two-phase map consisting of one transport and one boss phase.
 +
* 1 [[LBAS]] is available on this map:
 +
** Initially, no LBAS is available,
 +
** After Phase 1, the LBAS becomes available.
 +
 
 +
*This map uses 2 locks:
 +
** [[File:{{ROOTPAGENAME}} Tag 2.png]] '''Spratly Islands Patrol Unit''',
 +
** [[File:{{ROOTPAGENAME}} Tag 3.png]] '''Transport Escort Fleet'''.
 +
 
 +
* '''[[Node|"Airstrike Supported Battle" node]]''' is present on {{MapRoute|U|darkorange}}
 +
 
 +
==Phase 0.5 - Unlock TP Phase==
 +
The following steps have to be performed to unlock the boss:
 +
{|class="wikitable"
 +
! !! C2!! J2!! G!! F2
 +
|-
 +
| Hard|| S|| S x2|| S x2|| S
 +
|-
 +
| Medium|| A+|| A+ x2|| S x2|| A+
 +
|-
 +
| Easy|| A+|| A+|| S x2|| A+
 +
|-
 +
| Casual|| ?|| ?|| ?|| ?
 +
|}
 +
 
 +
<tabber>
 +
|-|Node C2=
 +
* Single Fleet: '''0-2(F)BB(V), 1CV(B), 0-1CA(V), 1CL, 0-1CLT, 2DD''' [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]
 +
* Route: {{MapRoute|1||A|blue|B|pink|B2|blue|C|red|C2|red}}
 +
** Bringing ASW power is required
 +
** Bringing an [[AACI]] capable ship is recommended to pass through the routing.
 +
 
 +
|-|Node J2=
 +
* Single Fleet: '''0-2(F)BB(V), 1CV(B), 0-1CA(V), 1CL, 0-1CLT, 2DD''' [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]
 +
* Route: {{MapRoute|1||A|blue|D|blue|H|pink|I|red|J2|red}}
 +
** Bringing ASW power is required
 +
** Bringing an [[AACI]] capable ship is recommended to pass through the routing.
 +
 
 +
|-|Node G=
 +
* Refer to [[#Phase 2 - Boss]]'s fleet for composition and routing.
 +
 
 +
|-|Node F2=
 +
* Single Fleet: '''0-2(F)BB(V), 1CV(B), 0-1CA(V), 1CL, 0-1CLT, 2DD''' [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]
 +
* Route: {{MapRoute|1||A|blue|B|pink|B2|blue|E|red|F|pink|F2|red}}
 +
** Bringing an [[AACI]] capable ship is recommended to pass through the routing.
 +
** Bringing some ASW power can be helpful,
 +
** The use of several [[Night Cut-In]]s is highly advised
 +
** Using [[Node Support]] may be recommended to aid with clearing for higher difficulties.
 +
 
 +
</tabber>
 +
* All fleets must be '''FAST'''.
 +
* Need 1CL, 2DD at the minimum.
 +
** Can sortie up to 2FBB, 1CV '''OR''' 1FBB, 1CV, 1CVL for [[File:{{ROOTPAGENAME}} Tag 2.png|30px]] tag
 +
 
 +
==Phase 1 - TP==
 +
Phase 1 is a '''"[[Transport Operation]]"''':
 +
 
 +
* Single Fleet: '''0-1AV, 0-1BBV/CVL, 1CL, 3-5DD''' [[File:{{ROOTPAGENAME}} Tag 3.png|30px]]
 +
* Route: {{MapRoute|2||K|red|O|pink|P|red|Q|green|S|red}}
 +
* LoS Check: 18+ (Cn1) Hard
 +
** Bringing an [[AACI]] capable ship is recommended to pass through the air node.
 +
** Bringing some ASW power can be helpful against node {{MapRoute|K|red}}
 +
** Fleet must contain '''at least 1LHA/AV/CL, 3DD''' if slow.
 +
 
 +
==Phase 2 - Boss==
 +
* Single Fleet: '''0-2(F)BB(V), 1CV(B), 0-1CA(V), 1CL, 0-1CLT, 2DD''' (Fast) [[File:{{ROOTPAGENAME}} Tag 2.png|30px]]
 +
* Route: {{MapRoute|1||A|blue|D|blue|G|red|T|pink|V|red|W|red}}
 +
* Slow fleet requires 3DD to avoid additional battle at {{MapRoute|V1|red}}
 +
*Los check: Cn1 = 16+ on Hard
 +
*LBAS range: 7
 +
** The use of several [[Night Cut-In]]s is advised to clear the boss, especially on LD and in higher difficulties.
    
==Enemy Compositions==
 
==Enemy Compositions==
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{{clear}}
 
{{clear}}
 
{{:{{ROOTPAGENAME}}/Hub}}
 
{{:{{ROOTPAGENAME}}/Hub}}
 +
 +
==Trivia==
 +
This map involves many references to the engagements that happened in the area of Spratly Islands, Vietnam, Taiwan, and western Philipppines
 +
<div class="mw-collapsible mw-collapsed">
 +
;Node W
 +
*Is the last known coordinates of Asahi and where she sank in 1942.
 +
 +
;LBAS
 +
*The LBAS is located at the area of the old Clark Airfield which is now Clark International Airport in Pampanga, Philippines
 +
</div>
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edits