Changes

Line 31: Line 31:  
** Amount of CV(B) = 0
 
** Amount of CV(B) = 0
 
** Amount of (F)BB(V) ≤ 1
 
** Amount of (F)BB(V) ≤ 1
** Amount of CVL ≤ 2
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** Amount of CVL ≤ 3?
 +
*** If Slow fleet, then amount of CVL ≤ 2
 +
** Amount of CA(V) ≤ 2/3?
 
|A/pink -> D/battle = * Does not meet the requirements to go to B or E
 
|A/pink -> D/battle = * Does not meet the requirements to go to B or E
 
|A/pink -> E/battle = * Meet '''ALL''' of the following requirements:
 
|A/pink -> E/battle = * Meet '''ALL''' of the following requirements:
** Amount of CV(B/L) ≤ 2
+
** Amount of CV(B/L) ≤ 3?
** Amount of (F)BB(V) ≤ 2  
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** Amount of (F)BB(V) ≤ 3?
** ???
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** If Slow fleet:
 +
*** Amount of CV(B/L) ≤ 2
 +
*** Amount of (F)BB(V) ≤ 2  
 +
** Does not meet the requirements to go to B
 
|B/empty -> C/battle, C1/pink = Active Branching
 
|B/empty -> C/battle, C1/pink = Active Branching
 
|C/battle -> O/battle = * Does not meet the requirements to go to Q
 
|C/battle -> O/battle = * Does not meet the requirements to go to Q
Line 42: Line 47:  
** Amount of CL ≥ 1
 
** Amount of CL ≥ 1
 
** Amount of DD ≥ 3
 
** Amount of DD ≥ 3
*** If Slow, amount of DD ≥ 4
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*** If Slow fleet, then amount of DD ≥ 4
 
|F/empty -> G/battle, I/empty = Active Branching
 
|F/empty -> G/battle, I/empty = Active Branching
 
|K/battle -> L/pink = * Does not meet the requirements to go to N
 
|K/battle -> L/pink = * Does not meet the requirements to go to N
Line 48: Line 53:  
** Amount of CV(B) ≤ 1
 
** Amount of CV(B) ≤ 1
 
** Amount of DD ≥ 1
 
** Amount of DD ≥ 1
*** If Slow, amount of DD ≥ 2
+
*** If Slow fleet, then amount of DD ≥ 2
 
** Pass the LoS check
 
** Pass the LoS check
 
** ???
 
** ???
Line 56: Line 61:  
|O/battle -> Q/battle = * Meet '''ALL''' of the following requirements:
 
|O/battle -> Q/battle = * Meet '''ALL''' of the following requirements:
 
** Amount of CL + DD ≥ 2
 
** Amount of CL + DD ≥ 2
*** If Slow, amount of CL + DD ≥ 3
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*** If Slow fleet, then amount of CL + DD ≥ 3
 +
** Note: Only 1CL will count towards the CL + DD rule
 
|Q/battle -> R/empty = * Fail the LoS check
 
|Q/battle -> R/empty = * Fail the LoS check
|Q/battle -> S/battle = * Pass the LoS check
+
|Q/battle -> S/battle = * Pass the LoS check (Cn3=49~55 '''Hard''')
 
}}
 
}}
    
=Jiga's Guide=
 
=Jiga's Guide=
 
==Map overview==
 
==Map overview==
E1 is a single-fleet two-phase map consisting of two Boss Phases and one unlocking Phase.  
+
E1 is a single-fleet two-phase map consisting of two boss phases.  
* No [[LBAS]] is available to sortie.
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* No [[LBAS]] is available to sortie on this map.
* This map utilizes [[File:{{ROOTPAGENAME}} Tag 1.png]] '''2nd Fleet''' lock.
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 +
*This map uses 1 lock:
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** [[File:{{ROOTPAGENAME}} Tag 1.png]] '''2nd Fleet''' (reused on E-3).
 +
 
 +
* '''[[Node|"Airstrike Supported Battle" node]]''' is present on {{MapRoute|P|darkorange}}
    
==Phase 0.5 - Unlock the Boss Node==
 
==Phase 0.5 - Unlock the Boss Node==
   
The following steps have to be performed to unlock the boss:
 
The following steps have to be performed to unlock the boss:
 
{|class="wikitable"  
 
{|class="wikitable"  
Line 75: Line 84:  
| Hard|| S|| S|| Reach|| AS
 
| Hard|| S|| S|| Reach|| AS
 
|-
 
|-
| Medium|| S|| S|| Reach|| AS
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| Medium|| ?|| ?|| ?|| ?
 +
|-
 +
| Easy|| ?|| ?|| ?|| ?
 +
|-
 +
| Casual|| ?|| ?|| ?|| ?
 +
|}
 +
 
 +
<tabber>
 +
|-|Node C=
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* Refer to [[#Phase 2 - Boss]]'s fleet for composition and routing.
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** Submarine node, bringing ASW power is required to defeat the node.
 +
 
 +
|-|Node C3=
 +
* Single Fleet: '''0-1(F)BB(V), 0-1CVL, 1-2CL(T), 3-4DD''' [[File:Summer_2023_Event_Tag_1.png]]
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* Route: {{MapRoute|1||A|pink|B|blue|C1|pink|C2|red|C3|red}}
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** Submarine node, bringing ASW power is required to defeat the node.
 +
 
 +
|-|Node H3=
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* Single Fleet: '''0-1(F)BB(V), 1CV(B), 1CVL, 1CL, 2-3DD''' [[File:Summer_2023_Event_Tag_1.png]]
 +
* Route: {{MapRoute|1||A|pink|E|red|F|blue|G|red|H|blue|H1|green|H2|pink|H3|green}}
 +
* Because {{MapRoute|H3|green}} is the End Node, it is possible to advance with ''heavily damaged'' (taiha) ships from node {{MapRoute|H2|pink}} without risk of sinking any ship.
 +
 
 +
|-|Node J=
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* Refer to [[#Phase 1 - Boss]]'s fleet for composition and routing.
 +
** Using a CVL fitted with fighters only is required to AS the node.
 +
 
 +
{|class="wikitable"
 +
!      !! AS
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|-
 +
|Hard  || 258-477
 
|-
 
|-
| Easy|| S|| S|| Reach|| AS
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|Medium|| 186-294
 
|-
 
|-
| Casual|| S|| S|| Reach|| AS
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|Easy  || 66-90
 +
|-
 +
|Casual|| 41-54
 
|}
 
|}
   −
==Phase 1 - ??==
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</tabber>
 +
 
 +
==Phase 1 - Boss==
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* Single Fleet: '''1-2(F)BB(V)//1CV(B), 1CVL/CAV, 1CL, 2-3DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]
 +
* Route: {{MapRoute|1||A|pink|E|red|F|blue|I|blue|J|pink|K|red|N|red}}
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** Bringing an [[AACI]] capable ship is recommended to pass through the air nodes and against the boss.
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** [[Boss Support]] can be utilized if the fleet has trouble killing the boss.
   −
==Phase 1.5 - ??==
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==Phase 2 - Boss==
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<tabber>
 +
|-|Light=
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* Single Fleet: '''0-1(F)BB(V)/CLT, 1CVL, 1CL, 3DD (FAST)''' [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]
 +
* Route: {{MapRoute|1||A|pink|B|blue|C|red|Q|red|S|red}}
   −
==Phase 2 - ??==
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|-|Heavy=
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* Single Fleet: '''0-1(F)BB(V), 1-2CVL, 1CL, 1CLT, 2DD''' [[File:{{ROOTPAGENAME}} Tag 1.png|30px]]
 +
* Route: {{MapRoute|1||A|pink|B|blue|C|red|O|red|Q|red|S|red}}
   −
=YY's Guide=
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</tabber>
    +
* LoS required (Cn3=49~55 Hard)
 +
* Bringing an [[AACI]] capable ship is recommended to pass through the pre-boss nodes and against the boss.
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* Bringing some ASW power can be helpful against node {{MapRoute|C|red}}
 +
* Bringing any (F)BB(V) can pose some challenges, as it adds the "second shelling" during the day battle, which does not really help clear the boss, but increase the boss' chance the disable one girl before the night battle.
 +
* The use of several [[Night Cut-In]]s is advised to clear the boss, especially on LD and in higher difficulties.
 +
* Using [[Boss Support]] is highly recommended for Last Dance for higher difficulties.
    
=Historical Bonuses=
 
=Historical Bonuses=
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====Equipment Bonuses====
 
====Equipment Bonuses====
??
  −
  −
====[[Debuff]]====
   
??
 
??