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| |map_2=[[File:{{ROOTPAGENAME}} E-4 Map Phase 1.png|450px]] | | |map_2=[[File:{{ROOTPAGENAME}} E-4 Map Phase 1.png|450px]] |
| |map_2_text=Phase 1 | | |map_2_text=Phase 1 |
− | |map_3=[[File:{{ROOTPAGENAME}} E-4 Map Phase 2.png|450px]] | + | |map_3=[[File:{{ROOTPAGENAME}} E-4 Map Phase 1.33.png|450px]] |
− | |map_3_text=Phase 2 | + | |map_3_text=Phase 1.33 |
− | |map_4=[[File:{{ROOTPAGENAME}} E-4 Map.png|450px]] | + | |map_4=[[File:{{ROOTPAGENAME}} E-4 Map Phase 1.66.png|450px]] |
− | |map_4_text=Phase 3 | + | |map_4_text=Phase 1.66 |
− | |boss_hard= ? HP | + | |map_5=[[File:{{ROOTPAGENAME}} E-4 Map.png|450px]] |
− | |boss_medium= ? HP | + | |map_5_text=Phase 2 |
− | |boss_easy= ? HP | + | |boss_hard= 990 HP + 750 TP |
− | |boss_casual= ? HP | + | |boss_medium= 540 HP + 600 TP |
| + | |boss_easy= 500 HP + 500 TP |
| + | |boss_casual= 400 HP + 400 TP |
| |reward_all= | | |reward_all= |
− | |phase_1_boss= ?? | + | |phase_1_boss= {{EnemyLink|Submarine Summer Princess Flagship}} |
− | |phase_2_boss= | + | |phase_2_boss= {{EnemyLink|Heavy Cruiser Ne-Class Kai B Summer Mode}} |
| |phase_3_boss= | | |phase_3_boss= |
| |phase_4_boss= | | |phase_4_boss= |
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| ==Branching Table== | | ==Branching Table== |
| {{MapBranchingTable | | {{MapBranchingTable |
− | |title = E-4 Branching Rules | + | |title = E-4 Start Point |
− | |id = ??? | + | |id = 55-4 |
− | |order = ??? | + | |order = 0,1,2 |
− | |?? -> ?? = | + | |0 -> 1 = * Single Fleet |
| + | |0 -> 2 = * Combined Fleet |
| + | }} |
| + | |
| + | {{MapBranchingTable |
| + | |title = E-4 Branching Rules (Start Point 1) |
| + | |id = 55-4a |
| + | |order = 1,B,F,G,I,L |
| + | |1 -> A = * Meet '''ALL''' of the following requirements: |
| + | ** Amount of ships in fleet ≤ 5 |
| + | ** Amount of CL/CT ≥ 1 |
| + | ** Amount of DD/DE ≥ 2 |
| + | ** Amount of (F)BB(V) + CV(B) = 0 |
| + | |1 -> B = * '''Force B''' if fleet contains SS(V) |
| + | * Does not meet the requirements to go to A |
| + | |B -> C = * Meet '''ALL''' of the following requirements: |
| + | ** Amount of ships in fleet ≤ 6 |
| + | ** Amount of DD/DE ≥ 4 or AV ≥ 1 (?) |
| + | ** Amount of (F)BB(V) ≤ 1 |
| + | ** Amount of CV(L) ≤ 1 |
| + | ** Amount of CV(B) = 0 |
| + | |B -> D = * '''Force D''' if fleet only contains SS(V) (?) |
| + | * Meet '''ALL''' of the following requirements: |
| + | ** Amount of ships in fleet ≤ 6 |
| + | ** Amount of DD/DE ≥ 3 or CL/CT ≥ 2 (?) |
| + | ** Amount of (F)BB(V) ≤ 1 |
| + | ** Amount of CVL ≤ 1 |
| + | ** Amount of CV(B) = 0 |
| + | |B -> E = * Does not meet requirements to go to C or D |
| + | |F/empty -> F1,F2 = Choose your own adventure! |
| + | |G/empty -> G1,H = Choose your own adventure! |
| + | |I -> J/empty = * Fail the LoS check |
| + | |I -> K = * Pass the LoS check (Cn4 = 76(?) on Hard) |
| + | |L/empty -> L1,L2 = Choose your own adventure! |
| + | }} |
| | | |
| + | {{MapBranchingTable |
| + | |title = E-4 Branching Rules (Start Point 2) |
| + | |id = 55-4b |
| + | |order = N,O,O1,P,U |
| + | |N -> N1 = * Does not meet the requirements to go to O |
| + | |N -> O = * Meet '''ALL''' of the following requirements: |
| + | ** Amount of DD ≥ 4 |
| + | ** Meet '''ANY''' of the following requirements: |
| + | *** Fleet is Fast+ |
| + | *** Fleet is TCF |
| + | *** Fleet is STF, Fast, '''and''' amount of CL ≥ 2 (?) |
| + | |O/empty -> O1,P = Choose your own adventure! |
| + | |O1 -> O2 = * Pass the LoS check (Cn2 = 75(?) on Hard) |
| + | |O1 -> Q/empty = * Fail the LoS check |
| + | |P -> Q/empty = * Does not meet the requirements to go to R or S or T |
| + | |P -> R = * Meet '''ALL''' of the following requirements: |
| + | ** Does not meet the requirements to go to S or T |
| + | ** Pass the LoS check (Cn1 = 40(?) on Hard) |
| + | ** Meet '''ANY''' of the following: |
| + | *** Fleet is Fast+(?) |
| + | *** If STF, amount of CL + DD ≥ 9 and amount of DD ≥ 7 |
| + | *** If CTF, amount of ? = ? |
| + | *** ??? |
| + | |P -> S = * Meet '''ALL''' of the following requirements: |
| + | ** Transport Fleet |
| + | ** If Slow, amount of (F)BB(V) + CVL ≤ 1 |
| + | ** Does not meet the requirements to go to T |
| + | |P -> T = * Meet '''ALL''' of the following requirements: |
| + | ** Transport Fleet |
| + | ** Amount of CVL + LHA = 0 |
| + | ** If fleet contains BBV, amount of BBV + CA(V) ≤ 2 |
| + | ** If Slow, amount of AV + BBV = 0 |
| + | |U -> V/empty = * Fail the LoS check |
| + | |U -> W = * Pass the LoS check (Cn2 = 55(?) on Hard) |
| }} | | }} |
| + | |
| | | |
| Branching compositions were reported over the course of the event. ([https://bbs.nga.cn/read.php?pid=514129578 NGA] and [https://tsunkit.net/nav/#/ KCNav]) | | Branching compositions were reported over the course of the event. ([https://bbs.nga.cn/read.php?pid=514129578 NGA] and [https://tsunkit.net/nav/#/ KCNav]) |
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| | | |
| ==Map overview== | | ==Map overview== |
| + | E4 is a two-phase map using both Single Fleets and Combined Fleets. |
| + | * This map uses two locks: |
| + | ** [[File:{{ROOTPAGENAME}} Tag 5.png]] '''Op. Torch British Forces''' (Single Fleet/Striking Force Fleet) |
| + | ** [[File:{{ROOTPAGENAME}} Tag 6.png]] '''Op. Torch Dispatch Fleet''' (Combined Fleet) |
| + | * LBAS is not available for the entirety of this map |
| + | |
| + | ==Phase 1 - Permanently Submerge the Submarine Princess== |
| + | |
| + | <tabber> |
| + | |-|Light Fleet= |
| + | * Single Fleet: '''1-2CL/CT, 2-4DD/DE, 0-2CVL''' [[File:{{ROOTPAGENAME}} Tag 5.png|30px]] |
| + | ** Maximum of 5 ships |
| + | * Route: {{MapRoute|1||A|red|G|blue|H|pink|I|red|K|red}} |
| + | ** Shortest route that reaches the boss. |
| + | ** Submarines: {{MapRoute|A|red|K|red}} |
| + | ** Surface Combat: {{MapRoute|I|red}} |
| + | ** Air Node: {{MapRoute|H|pink}} |
| + | |
| + | |-|Medium Fleet= |
| + | * DD Single Fleet: '''0-1(F)BB(V), 0-1CVL, 0-1CA(V), 0-2CL/CT, 4-5DD/DE''' [[File:{{ROOTPAGENAME}} Tag 5.png|30px]] |
| + | * AV Single Fleet: '''0-1(F)BB(V), 0-1CVL, 0-1CL/CT, 2-3DD/DE, 1AV''' [[File:{{ROOTPAGENAME}} Tag 5.png|30px]] |
| + | * Maximum of 6 ships |
| + | * Route: {{MapRoute|1||B|red|C|red|G|blue|H|pink|I|red|K|red}} |
| + | ** Submarines: {{MapRoute|B|red|K|red}} |
| + | ** Surface Combat: {{MapRoute|C|red|I|red}} |
| + | ** Air Node: {{MapRoute|H|pink}} |
| + | |
| + | |-|Heavy Fleet= |
| + | * Striking Force Fleet/Single Fleet: '''6-7XX''' [[File:{{ROOTPAGENAME}} Tag 5.png|30px]] |
| + | ** If only 6 ships, the fleet must include ≥1CV(B) '''or''' ≥2CVL '''or''' ≥2(F)BB(V) |
| + | * Route: {{MapRoute|1||B|red|E|red|F|blue|F1|red|H|pink|I|red|K|red}}disregarding speed. |
| + | ** Submarines: {{MapRoute|B|red|F1|red|K|red}} |
| + | ** Surface Combat: {{MapRoute|E|red|I|red}} |
| + | ** Air Node: {{MapRoute|H|pink}} |
| + | |
| + | |-|Submarine Evacuation Fleet= |
| + | * Striking Force Fleet: '''1SS(V) {{color|red|Taiha}}, 1BB(V), 1CL, 0-1CVL, 3-4DD [[File:{{ROOTPAGENAME}} Tag 5.png|30px]] |
| + | * Route: {{MapRoute|1||B|red|D|red|H|pink|I|red|K|red}} |
| + | * Strategy requires a {{IconText|{{CommandFacility}}|SFFCF}} {{Equipment/Link|Striking Force Fleet Command Facility}} and a {{color|red|'''Heavily Damaged (大破)'''}} Submarine |
| + | ** [[Evacuation|Evacuate]] the submarine after the first battle at {{MapRoute|B|red}} |
| + | * Doing so will allow the fleet to route to {{MapRoute|D|red}} after the submarine has retreated |
| + | </tabber> |
| + | * There is an LoS check (Cn4 = 40/50/63/75?) to enter {{MapRoute|K|red}} |
| + | * The boss is a Submarine Princess, [[OASW]] is strongly recommended. |
| + | |
| + | ==Phase 1.33 - Unlock Start Point 2== |
| + | The following steps have to be performed to unlock Start Point 2: |
| + | {|class="wikitable" |
| + | ! !! G2 !! L1 !! L2 |
| + | |- |
| + | | Hard || S x2 || S || S |
| + | |- |
| + | | Medium|| A+ || A+ || S? |
| + | |- |
| + | | Easy || A+ || A+ || A+ |
| + | |- |
| + | | Casual|| ? || ? || ? |
| + | |} |
| + | <tabber> |
| + | |-|Node G2= |
| + | * Refer to the Light Fleet or Medium Fleet from Phase 1 as it is the same fleet |
| + | * Light Route: {{MapRoute|1||A|red|G|blue|G1|pink|G2|red}} |
| + | * Medium Route: {{MapRoute|1||B|red|C|red|G|blue|G1|pink|G2|red}} |
| + | |-|Node L1= |
| + | * Refer to the Heavy Fleet from Phase 1 as it is the same fleet |
| + | * Route: {{MapRoute|1||B|red|E|red|F|blue|F2|red|L|blue|L1|red}} |
| + | |-|Node L2= |
| + | * Refer to the Heavy Fleet from Phase 1 as it is the same fleet |
| + | * Route: {{MapRoute|1||B|red|E|red|F|blue|F2|red|L|blue|L2|red}} |
| + | </tabber> |
| + | * All 3 destinations exclusively contain submarines |
| | | |
− | <div align="center" style="margin:20px"><span style="border:2px red solid;padding:20px"><span style="border:2px red solid;padding:10px">'''Ship locks may affect routing on ALL difficulty !'''</span></span></div>
| + | ==Phase 1.66 - Clear a Path to the Boss== |
| + | The following steps have to be performed to unlock the final boss of E4: |
| + | {|class="wikitable" |
| + | ! !! O2 !! T |
| + | |- |
| + | | Hard || S x2 || S x2 |
| + | |- |
| + | | Medium|| A+ x2|| A+ x2 |
| + | |- |
| + | | Easy || A || A |
| + | |- |
| + | | Casual|| A || A |
| + | |} |
| + | The same fleet can be used for both objectives. |
| + | <tabber> |
| + | |-|TCF= |
| + | * TCF: '''0-2CL, 4-6DD, 0-2CA(V) + 1-2CL, 3-5DD, 0-2CA(V)''' [[File:{{ROOTPAGENAME}} Tag 6.png|30px]] |
| + | ** Up to 2 AV/AO may be included if the fleet is Fast |
| + | * Route: {{MapRoute|2||M|blue|N|red|O|blue|O1|pink|O2|red}} |
| + | * Route: {{MapRoute|2||M|blue|N|red|O|blue|P|red|T|red}} |
| + | |-|Fast STF= |
| + | * STF: '''0-3XX, 1-4CL, 2-4DD + 1CL, 3-5DD, 0-2XX''' (Fast) [[File:{{ROOTPAGENAME}} Tag 6.png|30px]] |
| + | ** Fleet must include CL + DD ≥ 9 and DD ≥ 7 when heading to node {{MapRoute|T|red}} |
| + | * Route: {{MapRoute|2||M|blue|N|red|O|blue|O1|pink|O2|red}} |
| + | * Route: {{MapRoute|2||M|blue|N|red|O|blue|P|red|R|red|S|pink|T|red}} |
| + | ** Will encounter 1 extra Surface Node and 1 extra Air node in return for allowing a heavier fleet |
| + | </tabber> |
| + | * There is an LoS check to reach {{MapRoute|O2|red}} |
| | | |
− | Soon™
| + | ==Phase 2 - Transport Supplies Near Gibraltar== |
| + | Phase 2 is a [[Transport Operation]] |
| + | <tabber> |
| + | |-|TCF= |
| + | * Refer to Phase 1.66 as it is the same fleet |
| + | * Route: {{MapRoute|2||M|blue|N|red|O|blue|P|red|T|red|U|green|W|red}} |
| + | |-|Fast STF= |
| + | * Refer to Phase 1.66 as it is the same fleet |
| + | * Route: {{MapRoute|2||M|blue|N|red|O|blue|P|red|R|red|S|pink|T|red|U|green|W|red}} |
| + | ** Will encounter 1 extra Surface Node and 1 extra Air node in return for allowing a heavier fleet |
| + | </tabber> |
| + | * There is an LoS check to reach {{MapRoute|W|red}} |
| | | |
| ==Enemy Compositions== | | ==Enemy Compositions== |