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| ** Amount of CV(L/B) ≤ 3 | | ** Amount of CV(L/B) ≤ 3 |
| ** Amount of (F)BB(V) ≤ 3 | | ** Amount of (F)BB(V) ≤ 3 |
− | ** Amount of (F)BB(V) + CV(B) ≤ 4 | + | ** <s>Amount of (F)BB(V) + CV(B) ≤ 4</s> (redundant) |
| ** Amount of (F)BB(V) + CV(L/B) ≤ 5 | | ** Amount of (F)BB(V) + CV(L/B) ≤ 5 |
| + | ** Fleet does '''not''' contain SS(V) |
| |H1 -> H/empty = * Meet '''ALL''' of the following requirements: | | |H1 -> H/empty = * Meet '''ALL''' of the following requirements: |
| ** Amount of CV(B) ≤ 2 | | ** Amount of CV(B) ≤ 2 |
| ** Amount of (F)BB(V) ≤ 2(?) | | ** Amount of (F)BB(V) ≤ 2(?) |
− | ** Amount of (F)BB(V) + CV(L/B) ≤ 4 | + | ** Amount of (F)BB(V) + CV(L/B) ≤ 5(?) |
| |H1 -> H2 = * Does not meet the requirements to go to H | | |H1 -> H2 = * Does not meet the requirements to go to H |
| |H/empty -> I/empty,J/empty = Choose your own adventure! | | |H/empty -> I/empty,J/empty = Choose your own adventure! |
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| * Route: {{MapRoute|2||F|red|F2|red|G|green}} | | * Route: {{MapRoute|2||F|red|F2|red|G|green}} |
| ** Proceeding from {{MapRoute|F2|red}} with Taiha is safe as {{MapRoute|G|green}} is a non-combat node | | ** Proceeding from {{MapRoute|F2|red}} with Taiha is safe as {{MapRoute|G|green}} is a non-combat node |
− | * An minimum fleet can be used to save on locks | + | * Lock Notes: 4 DD + 1 CL, 3 DD combined fleet can be used to save ships from locking in this phase and map. |
− | ** Minimum fleet: 4DD + 1CL, 3DD
| |
| | | |
| ==Phase 1.66 - Clear a Path to the Boss== | | ==Phase 1.66 - Clear a Path to the Boss== |
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| | Hard || S || S || S || AS || S | | | Hard || S || S || S || AS || S |
| |- | | |- |
− | | Medium|| ? || ? || ? || ? || ? | + | | Medium|| S || S || ? || ? || ? |
| |- | | |- |
− | | Easy || ? || ? || ? || ? || ? | + | | Easy || S || S || ? || ? || ? |
| |- | | |- |
| | Casual|| ? || ? || ? || ? || ? | | | Casual|| ? || ? || ? || ? || ? |
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| | | |
| </tabber> | | </tabber> |
− |
| |
| | | |
| =YY's Guide= | | =YY's Guide= |