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*Line Ahead formation has been proven to have the highest accuracy overall, and is generally never a wrong choice <ref>http://kankoregouchin.blog.fc2.com/blog-entry-37.html</ref>
 
*Line Ahead formation has been proven to have the highest accuracy overall, and is generally never a wrong choice <ref>http://kankoregouchin.blog.fc2.com/blog-entry-37.html</ref>
 
*Echelon formation has been shown to provide a marginal, but likely insignificant, increase in evasion in battles starting at night; which comes at the cost of a severe and significant accuracy penalty. <ref>http://kankoregouchin.blog.fc2.com/blog-entry-37.html</ref>
 
*Echelon formation has been shown to provide a marginal, but likely insignificant, increase in evasion in battles starting at night; which comes at the cost of a severe and significant accuracy penalty. <ref>http://kankoregouchin.blog.fc2.com/blog-entry-37.html</ref>
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**As a general rule, it's usually preferable to disable or eliminate enemies before they can fire than it is to have a slightly higher chance of evading them
 
*A searchlight provides an accuracy and cut-in bonus to your fleet while reducing enemy cut-in rates, but also confers evasion penalties to the ship carrying it (who is also targeted more often)
 
*A searchlight provides an accuracy and cut-in bonus to your fleet while reducing enemy cut-in rates, but also confers evasion penalties to the ship carrying it (who is also targeted more often)
 
**Multiple searchlights do not stack with each other
 
**Multiple searchlights do not stack with each other
**A starshell confers the same bonus as a searchlight, but without the evasion and targeting penalty, in return, it does not always trigger. The effect of multiple starshells do not stack, but carrying multiples will increase the overall chance that one will trigger.
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**A starshell confers the same bonus as a searchlight, but without the evasion and targeting penalty, in return, it does not always trigger. As with searchlights, the effect of multiple starshells will not stack, however, each one triggers independently, and carrying multiples will increase the overall chance that at least one will trigger.
 
====Boss Node Q====
 
====Boss Node Q====
 
*By the time you reach the [[Summer Heavy Cruiser Princess]] and her boss fleet using the shortest path to reach her, your fleet will have only 5% fuel and 30% ammo. 30% ammo results in a 60% total damage modifier on all your attacks (after deducting enemy armor).
 
*By the time you reach the [[Summer Heavy Cruiser Princess]] and her boss fleet using the shortest path to reach her, your fleet will have only 5% fuel and 30% ammo. 30% ammo results in a 60% total damage modifier on all your attacks (after deducting enemy armor).
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