Changes

Line 4: Line 4:  
===New Ships===
 
===New Ships===
 
<gallery>
 
<gallery>
File:Teruzuki.png
+
File:Teruzuki.png|link=Teruzuki
File:Hayasui.png
+
File:Hayasui.png|link=Hayasui
File:Libeccio.png
+
File:Libeccio.png|link=Libeccio
File:Kawakaze.png
+
File:Kawakaze.png|link=Kawakaze
File:Umikaze.png
+
File:Umikaze.png|link=Umikaze
File:Mizuho.png
+
File:Mizuho.png|link=Mizuho
File:Kazagumo.png
+
File:Kazagumo.png|link=Kazagumo
 
</gallery>
 
</gallery>
   Line 19: Line 19:  
*[[:Category:Shiratsuyu Class|Shiratsuyu Class]] [[:wikipedia:Japanese_destroyer_Umikaze_(1936)|destroyer]] [[Umikaze]], available as drop from E-4Z (Boss) at S-rank.
 
*[[:Category:Shiratsuyu Class|Shiratsuyu Class]] [[:wikipedia:Japanese_destroyer_Umikaze_(1936)|destroyer]] [[Umikaze]], available as drop from E-4Z (Boss) at S-rank.
 
*[[:Category:Seaplane Tenders|Seaplane Tender]] [[Mizuho]], [[:Wikipedia:Japanese_seaplane_carrier_Mizuho|similar in design to]] [[Chitose]], available as drop from E-3Z (Boss) at S-rank.
 
*[[:Category:Seaplane Tenders|Seaplane Tender]] [[Mizuho]], [[:Wikipedia:Japanese_seaplane_carrier_Mizuho|similar in design to]] [[Chitose]], available as drop from E-3Z (Boss) at S-rank.
*[[:Category:Yuugumo Class|Yuugumo Class]] [[:wikipedia:Japanese_destroyer_Kazagumo|destroyer]] [[Kazagumo]] is available as a drop from the E-5, E-6 and E-7 boss nodes.
+
*[[:Category:Yuugumo Class|Yuugumo Class]] [[:wikipedia:Japanese_destroyer_Kazagumo|destroyer]] [[Kazagumo]] is available as a drop from the E-6 and E-7 boss nodes.
    
===New Equipment===
 
===New Equipment===
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**[[Type 97 Torpedo Bomber (Murata Squadron)]], available on all difficulties
 
**[[Type 97 Torpedo Bomber (Murata Squadron)]], available on all difficulties
 
**Through a [[#New Quests|conversion request]] it turns into the [[Tenzan Model 12 (Murata Squadron)]]
 
**Through a [[#New Quests|conversion request]] it turns into the [[Tenzan Model 12 (Murata Squadron)]]
*[[Maritime Resupply]]
+
*[[Underway Replenishment]]
*[[Reinforcement Expansions]]
+
*[[Reinforcement Expansion]]
<!--*[[120mm Twin Gun Mount]]-->
+
*[[120mm/50 Twin Gun Mount]] (as equipped on [[Libeccio]])
*[[Battle Rations]]
+
*[[Combat Ration]]
    
===New Quests===
 
===New Quests===
{{QuestsHeader}}
+
{{QuestsHeaderKai}}
{{Quests
+
{{QuestsKai
| type = Sortie
+
| cat= Sortie| type= One| ID= SN01| lim= True
| listnum = SN01
+
| namejp= 第二次SN作戦、初動作戦完了!
| namejp = 第二次SN作戦、初動作戦完了!
+
| nameen= Completing The First-Stage Operation For The Second Operation SN!
| nameen = Completing the First-Stage Operation for the Second Operation SN!
+
| text= Crush the enemies deployed in front of the Solomon Seas and complete the first stage of the operation!
| req = ''Crush the enemies deployed in front of the Solomon Seas and complete the first stage of the operation!''
+
| req= Clear [[Summer 2015 Event#E-2|E-2]].
*Completion Condition: Clear [[#E-2|E-2]].
+
| fuel= 250
| fuel = 250
+
| steel= 250
| ammo = 0
+
| main= {{QuestRewardItem|Present Box}} {{QuestRewardEquip|Combat Ration}}
| steel = 250
  −
| bauxite = 0
  −
| other = Present Box x1<br>Combat Rations x1
  −
| notes =
  −
| once  = true
   
}}
 
}}
{{Quests
+
{{QuestsKai
| type = Factory
+
| cat= Factory| type= One| ID= SN02| lim= True
| listnum = SN02
+
| qreq1= SN01
| namejp = 「工廠」の整理整頓!
+
| namejp= 「工廠」倉庫の整理整頓!
| nameen = Reorganize the "Factory"!
+
| nameen= Reorganize The "Factory"!
| req = ''Scrap multiple equipment that you no longer need in order to organize the factory warehouse in preparation for the new equipment!''
+
| text= Scrap multiple equipment that you no longer need in order to organize the factory warehouse in preparation for the new equipment!
*Completion Condition: Scrap equipment 5 pieces of equipment.
+
| req= Scrap equipment 5 equipment.
| fuel = 100
+
| fuel= 100
| ammo = 100
+
| ammo= 100
| steel = 100
+
| steel= 100
| bauxite = 100
+
| bauxite= 100
| other = Development material x2<br>Combat Rations x1
+
| main= {{QuestRewardItem|Development Material|qty=2}} {{QuestRewardEquip|Combat Ration}}
| notes = Requires [[#SN01|SN01]] completion
  −
| once  = true
   
}}
 
}}
{{Quests
+
{{QuestsKai
| type = Sortie
+
| cat= Sortie| type= One| ID= SN03| lim= True
| listnum = SN03
+
| qreq1= SN02
| namejp = 主力機動部隊の前路哨戒を実施せよ!
+
| namejp= 主力機動部隊の前路哨戒を実施せよ!
| nameen = Carry Out Patrol ahead of the Main Mobile Task Force!
+
| nameen= Carry Out Patrol Ahead Of The Main Mobile Task Force!
| req = ''Enemy has deployed more submarines. Eliminate a number of them in order to clear the way ahead of tour main mobile task force!''
+
| text= Enemy has deployed more submarines. Eliminate a number of them in order to clear the way ahead of our main mobile task force!
*Completion Condition: Sink 6 submarines
+
| req= Sink 6 enemy SS.
| fuel = 0
+
| ammo= 250
| ammo = 250
+
| bauxite= 250
| steel = 0
+
| main= Unlocks [[Summer 2015 Event#E-3|E-3]]
| bauxite = 250
  −
| other = Unlocks [[#E-3|E-3]]
  −
| notes = Requires [[#SN02|SN02]] completion
  −
| once  = true
   
}}
 
}}
{{Quests
+
{{QuestsKai
| type = Composition
+
| cat= Composition| type= One| ID= SN04| lim= True
| listnum = SN04
+
| qreq1= SN03
| namejp = 「赤城」に艦攻「村田隊」を配属せよ!
+
| namejp= 「赤城」に艦攻「村田隊」を配属せよ!
| nameen = Assign the "Murata Squadron" Torpedo Bomber to Akagi!
+
| nameen= Assign The "Murata Squadron" Torpedo Bomber To Akagi!
| req = ''Set the aircraft carrier Akagi as the Secretary Ship, and assign the "Murata Squadron" torpedo bomber to her!''
+
| text= Set the aircraft carrier Akagi as the Secretary Ship, and assign the "Murata Squadron" torpedo bomber to her!
*Completion Condition:
+
| req= Set [[Akagi]] as the Secretary, equipped with a [[Type 97 Torpedo Bomber (Murata Squadron)]].
*#Set [[Akagi]] as the Secretary Ship and then
+
| bauxite= 50
*#Equip her with [[Type 97 Torpedo Bomber (Murata Squadron)]].
+
| main= {{QuestRewardEquip|Combat Ration|qty=2}} {{QuestRewardItem|Food Supply Ship Mamiya}}
:*If for some reason this quest isn't flagged as cleared when you fulfill the condition, un-check the quest and re-check the quest.
+
| notes= If this quest is not cleared when fulfilling the condition, un-check and re-check the quest.
| fuel = 0
  −
| ammo = 0
  −
| steel = 0
  −
| bauxite = 50
  −
| other = Combat Rations x2<br>Reinforcement Expansions x1<br>Repair Team x1<br>[[Glossary#Food_supply_ship_Mamiya|Food supply ship 「間宮」 "Mamiya"]] x1
  −
| notes = Requires [[#SN03|SN03]] completion
  −
| once  = true
   
}}
 
}}
{{Quests
+
{{QuestsKai
| type = Sortie
+
| cat= Sortie| type= One| ID= SN05| lim= True
| listnum = SN05
+
| qreq1= SN03
| namejp = ソロモン海方面の制空権を奪え!
+
| namejp= ソロモン海方面の制空権を奪え!
| nameen = Attain Air Superiority of the Solomon Seas!
+
| nameen= Attain Air Superiority Off The Solomon Seas!
| req = ''Charge into the waters near the enemy airfield controlling the skies of the Solomon Seas and crush them!''
+
| text= Charge into the waters near the enemy airfield controlling the skies of the Solomon Seas and crush them!
*Completion Condition: Clear [[#E-4|E-4]].
+
| req= Clear [[Summer 2015 Event#E-4|E-4]].
| fuel = 400
+
| fuel= 400
| ammo = 0
+
| steel= 400
| steel = 400
+
| main= {{QuestRewardItem|Present Box}} {{QuestRewardEquip|Combat Ration}}
| bauxite = 0
  −
| other = Instant Repair x3<br>Improvement Material x3
  −
| notes = Requires [[#SN03|SN03]] completion
  −
| once  = true
   
}}
 
}}
{{Quests
+
{{QuestsKai
| type = Composition
+
| cat= Composition| type= One| ID= SN06| lim= True
| listnum = SN06
+
| qreq1= SN05
| namejp = 「翔鶴」に艦攻「村田隊」を配置転換せよ!
+
| namejp= 「翔鶴」に艦攻「村田隊」を配置転換せよ!
| nameen = Transfer the Murata Squadron Torpedo Bomber to Shoukaku!
+
| nameen= Transfer The Murata Squadron Torpedo Bomber To Shoukaku!
| req = ''Set the aircraft carrier Shoukaku as the Secretary Ship, and transfer the "Murata Squadron" torpedo bomber to her!''
+
| text= Set the aircraft carrier Shoukaku as the Secretary Ship, and transfer the "Murata Squadron" torpedo bomber to her!
*Completion Condition:
+
| req= Set [[Shoukaku]] as Secretary, equipped with a [[Type 97 Torpedo Bomber (Murata Squadron)]].
*#Set [[Shoukaku]] as the Secretary Ship and then
+
| bauxite= 50
*#Equip her with [[Type 97 Torpedo Bomber (Murata Squadron)]].
+
| main= {{QuestRewardItem|Instant Repair Material|qty=3}} {{QuestRewardItem|Improvement Material|qty=3}}
| fuel = 0
  −
| ammo = 0
  −
| steel = 0
  −
| bauxite = 50
  −
| other = Instant Repair x3<br>Improvement Material x3
  −
| notes = Requires [[#SN05|SN05]] completion
  −
| once  = true
   
}}
 
}}
{{Quests
+
{{QuestsKai
| type = PVP
+
| cat= PVP| type= One| ID= SN07| lim= True
| listnum = SN07
+
| qreq1= SN05
| namejp = FS作戦に備え、艦隊練度向上に努めよ!
+
| namejp= FS作戦に備え、艦隊練度向上に努めよ!
| nameen = Increase the Fleet's Experience in Preparation for Operation FS!
+
| nameen= Increase The Fleet's Experience In Preparation For Operation FS!
| req = ''To prepare for Operation FS, try to increase the experience of the fleet! Obtain 4 victories in Exercise today!''
+
| text= To prepare for Operation FS, try to increase the experience of the fleet! Obtain 4 victories in Exercise today!
*Completion Condition: Attain 4 victories in PVP.
+
| req= Score 4 B+ ranks in PVP within the same day.
:*The counter is shared with Quest [[#C3|C3]].
+
| fuel= 300
| fuel = 400
+
| ammo= 300
| ammo = 0
+
| main= Unlocks [[Summer 2015 Event#E-5|E-5]]
| steel = 400
+
| notes= The counter is shared with {{Q|Cd2}}.
| bauxite = 0
  −
| other = Unlocks [[#E-5|E-5]]
  −
| notes = Requires [[#SN05|SN05]] completion
  −
| once  = true
   
}}
 
}}
{{Quests
+
{{QuestsKai
| type = Factory
+
| cat= Factory| type= One| ID= SN08| lim= True
| listnum = SN08
+
| qreq1= SN06
| namejp = 「工廠」”機種転換”
+
| namejp= 機種転換
| nameen = [Factory] Model Conversion
+
| nameen= Model Conversion
| req = ''Scrap 2 [[Tenzan (Heavenly Mountain)|Tenzan]] while your secretary ship is Shoukaku equipped with [[Type 97 Torpedo Bomber (Murata Squadron)]]!''
+
| text= Scrap 2 Tenzan while your Secretary is Shoukaku equipped with Type 97 Torpedo Bomber (Murata Squadron)!
*Completion Condition:
+
| req= Set [[Shoukaku]] as Secretary, equipped with a [[Type 97 Torpedo Bomber (Murata Squadron)]], then, scrap 2 [[Tenzan]].
*#Set Shoukaku equipped with [[Type 97 Torpedo Bomber (Murata Squadron)]] as the Secretary Ship, and then
+
| bauxite= 50
*#Scrap 2 [[Tenzan (Heavenly Mountain)]].
+
| main= {{QuestRewardEquip|Tenzan Model 12 (Murata Squadron)}}
| fuel = 0
  −
| ammo = 0
  −
| steel = 0
  −
| bauxite = 50
  −
| other = [[Tenzan Model 12 (Murata Squadron)]] x1 ''(by converting the [[Type 97 Torpedo Bomber (Murata Squadron)]] equipped on Shoukaku)''
  −
| notes = Requires [[#SN06|SN06]] completion<br>Do not forget to unlock the Murata Squadron plane if it is locked
  −
| once  = true
   
}}
 
}}
{{Quests
+
{{QuestsKai
| type = Sortie
+
| cat= Sortie| type= One| ID= SN09| lim= True
| listnum = SN09
+
| qreq1= SN07
| namejp = 西部方面派遣艦隊、出撃せよ!
+
| namejp= 西部方面派遣艦隊、出撃せよ!
| nameen = Sortie with the Fleet Deployed to the West!
+
| nameen= Sortie With The Fleet Deployed To The West!
| req = ''Deploy a fleet to the Western Sea Region and strike at the heart of the enemy reinforcements gathering in the area!''
+
| text= Deploy a fleet to the Western Sea Region and strike at the heart of the enemy reinforcements gathering in the area!
*Completion Condition: Clear [[#E-5|E-5]].
+
| req= Clear [[Summer 2015 Event#E-5|E-5]].
| fuel = 550
+
| fuel= 550
| ammo = 0
+
| steel= 550
| steel = 550
+
| main= {{QuestRewardItem|Present Box}} {{QuestRewardEquip|Combat Ration}}
| bauxite = 0
  −
| other = Combat Rations<br>Present Box
  −
| notes = Requires [[#SN07|SN07]] completion
  −
| once  = true
   
}}
 
}}
{{Quests
+
{{QuestsKai
| type = Sortie
+
| cat= Sortie| type= One| ID= SN10| lim= True
| listnum = SN10
+
| namejp= 空母機動部隊「第三艦隊」を編成せよ!
| namejp = FS作戦の橋頭堡を築け!
+
| nameen= Amass The FS Operation Beachhead!
| nameen = Amass the FS Operation Beachhead!  
+
| text= Enemy is reinforcing their mobile task force. Encounter them, reduce the amount of enemy carriers, and construct a beachhead for the entry to FS!
| req = ''Enemy is reinforcing their mobile task force. Encounter them, reduce the amount of enemy carriers, and construct a beachhead for the entry to FS!''
+
| req= Sink 10 enemy CV or CVL.
*Completion Condition: Sink 10 Aircraft Carriers (CVLs count)
+
| fuel= 300
| fuel = 0
+
| ammo= 300
| ammo = 450
+
| bauxite= 300
| steel = 0
+
| main= {{QuestRewardItem|Improvement Material|qty=4}} {{QuestRewardEquip|Underway Replenishment}}
| bauxite = 450
+
| notes= Requires [[Summer 2015 Event#E-5|E-5]] clear
| other = Unlocks [[#E-6|E-6]]
  −
| notes = Requires [[#E-5|E-5]] clear
  −
| once  = true
   
}}
 
}}
{{Quests
+
{{QuestsKai
| type = Composition
+
| cat= Composition| type= One| ID= SN11| lim= True
| listnum = SN11
+
| namejp= FS作戦の橋頭堡を築け!
| namejp = 空母機動部隊 「第三艦隊」 を編成せよ!
+
| nameen= Organise The Aircraft Carrier Task Force "Third Fleet"!
| nameen = Organise the Aircraft Carrier Task Force "Third Fleet"!
+
| text= Form the "Third Fleet" including "Shoukaku", "Zuikaku", and "Zuihou" in the first fleet in a combined fleet composition!
| req = ''Form the "Third Fleet" including "Shoukaku", "Zuikaku", "Zuihou" in the first fleet in a combined fleet composition!''
+
| req= Assemble a Carrier Task Force (Combined Fleet) containing [[Shoukaku]], [[Zuikaku]], and [[Zuihou]].
*Completion Condition: Create a Carrier Task Force (Combined Fleet) containing [[Shoukaku]], [[Zuikaku]] and [[Zuihou]] in the first fleet.
+
| ammo= 450
| fuel = 300
+
| bauxite= 450
| ammo = 300
+
| main= Unlocks [[Summer 2015 Event#E-6|E-6]]
| steel = 0
+
| notes= Requires [[Summer 2015 Event#E-5|E-5]] clear
| bauxite = 300
  −
| other = Improvement Material x4<br>[[Maritime Resupply]]
  −
| notes = Requires [[#E-5|E-5]] clear
  −
| once  = true
   
}}
 
}}
 
|}
 
|}
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6.
 
6.
 
'''''Item rewards 2/3'''''
 
'''''Item rewards 2/3'''''
Clearing the individual maps will award you with items and consumables including [[Reinforcement Expansions]], [[Battle Rations]], and [[Maritime Resupply]].
+
Clearing the individual maps will award you with items and consumables including [[Reinforcement Expansion]], [[Combat Ration]], and [[Underway Replenishment]].
    
7.
 
7.
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*Rewards upon clearance: Furniture Fairy, plus:
 
*Rewards upon clearance: Furniture Fairy, plus:
** Clearing on Hard (甲):  Irako, 2x [[Reinforcement Expansions]], 4x [[Battle_Rations|Combat Rations]]
+
** Clearing on Hard (甲):  Irako, 2x [[Reinforcement Expansion]], 4x [[Combat Rations]]
** Clearing on Medium (乙): Irako, [[Reinforcement Expansions]], 3x [[Battle_Rations|Combat Rations]]
+
** Clearing on Medium (乙): Irako, [[Reinforcement Expansion]], 3x [[Combat Rations]]
** Clearing on Easy (丙): [[Reinforcement Expansions]], 2x [[Battle_Rations|Combat Rations]]
+
** Clearing on Easy (丙): [[Reinforcement Expansion]], 2x [[Combat Rations]]
 
|branching =
 
|branching =
 
{{#invoke:MapBranching|branchingTemplate
 
{{#invoke:MapBranching|branchingTemplate
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*Rewards upon clearance: Shiratsuyu-Class Destroyer [[Kawakaze|'''<span style="color:red">Kawakaze</span>''']], plus:
 
*Rewards upon clearance: Shiratsuyu-Class Destroyer [[Kawakaze|'''<span style="color:red">Kawakaze</span>''']], plus:
** Clearing on Hard (甲): [[Reinforcement Expansions]], 2x [[Battle_Rations|Combat Rations]], [[Type 91 Anti-Aircraft Fire Director]]
+
** Clearing on Hard (甲): [[Reinforcement Expansion]], 2x [[Combat Rations]], [[Type 91 Anti-Aircraft Fire Director]]
** Clearing on Medium (乙):[[Reinforcement Expansions]]
+
** Clearing on Medium (乙):[[Reinforcement Expansion]]
 
** Clearing on Easy (丙): None
 
** Clearing on Easy (丙): None
   Line 868: Line 817:     
*Rewards upon clearance: [[Type 97 Torpedo Bomber (Murata Squadron)|Type 97 Torpedo Bomber (Murata Squadron)]], plus:
 
*Rewards upon clearance: [[Type 97 Torpedo Bomber (Murata Squadron)|Type 97 Torpedo Bomber (Murata Squadron)]], plus:
** Clearing on Hard (甲): [[15m Duplex Rangefinder + Type 21 RADAR Kai Ni]], 2x [[Reinforcement Expansions]], [[Repair Goddess]], 3x Improvement Materials
+
** Clearing on Hard (甲): [[15m Duplex Rangefinder + Type 21 RADAR Kai Ni]], 2x [[Reinforcement Expansion]], [[Repair Goddess]], 3x Improvement Materials
** Clearing on Medium (乙): [[15m Duplex Rangefinder + Type 21 RADAR Kai Ni]], [[Reinforcement Expansions]], [[Repair Team]]
+
** Clearing on Medium (乙): [[15m Duplex Rangefinder + Type 21 RADAR Kai Ni]], [[Reinforcement Expansion]], [[Repair Team]]
** Clearing on Easy (丙): [[Reinforcement Expansions]], [[Repair Team]]
+
** Clearing on Easy (丙): [[Reinforcement Expansion]], [[Repair Team]]
    
|branching =
 
|branching =
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*Recommended compositions include:
 
*Recommended compositions include:
 
**CTF: 2BB 2CV 2CVL / 2 DD 1 CL 1 FBB 2 CA
 
**CTF: 2BB 2CV 2CVL / 2 DD 1 CL 1 FBB 2 CA
***A CLT can be subbed out for a CA or the FBB, but will be useless in E-6 as it results in a dead-end node (unless certain ship pairings are included in the fleet for special branching in E-6).
+
***A CLT can be subbed out for a CA or the FBB, but will be useless in E-6 as it results in a dead-end node.
    
<tabber>Hard=
 
<tabber>Hard=
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*Rewards upon clearance: Resupply (Transport) Ship [[Hayasui|'''<span style="color:red">Hayasui</span>''']], plus:
 
*Rewards upon clearance: Resupply (Transport) Ship [[Hayasui|'''<span style="color:red">Hayasui</span>''']], plus:
:* Clearing on Hard (甲): 5x Improvement Materials, Medal, 3x [[Maritime Resupply]], 2x [[Battle Rations|Combat Rations]]
+
:* Clearing on Hard (甲): 5x Improvement Materials, Medal, 3x [[Underway Replenishment]], 2x [[Combat Ration]]
:* Clearing on Medium (乙): 3x Improvement Materials, 2x [[Maritime Resupply]], [[Battle Rations|Combat Rations]]
+
:* Clearing on Medium (乙): 3x Improvement Materials, 2x [[Underway Replenishment]], [[Combat Ration]]
:* Clearing on Easy (丙): [[Maritime Resupply]], [[Battle Rations|Combat Rations]]
+
:* Clearing on Easy (丙): [[Underway Replenishment]], [[Combat Ration]]
    
|branching =
 
|branching =
 
{{#invoke:MapBranching|branchingTemplate
 
{{#invoke:MapBranching|branchingTemplate
|start_to_A = If not fixed for B and CLT or SS in fleet(?)<br>Weighted Random towards A otherwise
+
|start_to_A = If not fixed for B
 
|start_to_B = Guaranteed if any of the following combination is in fleet:<br>[[Hiei]] and [[Kirishima]]; <br>[[Ayanami]] and [[Kirishima]]; <br> [[Yuudachi]] and [[Akatsuki]]; <br> or [[Yuudachi]] and [[Harusame]]<br>Guaranteed if BB<=3 and BB+CV<=4 and any of the following combination is in fleet:<br>[[Fubuki]] and [[Hatsuyuki]]; <br>[[Hiei]] and [[Yuudachi]]; <br>[[Choukai]] and [[Furutaka]] and [[Kako]]; <br>[[Furutaka]] and [[Fubuki]]; <br> or [[Haruna]] and [[Kongou]]
 
|start_to_B = Guaranteed if any of the following combination is in fleet:<br>[[Hiei]] and [[Kirishima]]; <br>[[Ayanami]] and [[Kirishima]]; <br> [[Yuudachi]] and [[Akatsuki]]; <br> or [[Yuudachi]] and [[Harusame]]<br>Guaranteed if BB<=3 and BB+CV<=4 and any of the following combination is in fleet:<br>[[Fubuki]] and [[Hatsuyuki]]; <br>[[Hiei]] and [[Yuudachi]]; <br>[[Choukai]] and [[Furutaka]] and [[Kako]]; <br>[[Furutaka]] and [[Fubuki]]; <br> or [[Haruna]] and [[Kongou]]
 
|D_to_E = Active Branching
 
|D_to_E = Active Branching
 
|D_to_F = Active Branching
 
|D_to_F = Active Branching
|F_to_H = BB+CV<=2 and DD>=2, ''or''<br>Fleet includes 2DD plus either [[Ryuujou]] or a CL
+
|F_to_H = BB+CV<=2 and DD>=2, ''or''<br>Fleet includes 2DD plus either [[Ryuujou]] or a CL<br>Weighted Random towards I
|F_to_I = BB+CV>3,<br> or BB+CV=3 but Ryuujou or CL not in fleet,<br> or DD<2
+
|F_to_I = BB+CV>3,<br> or BB+CV=3 but Ryuujou or CL not in fleet,<br>or DD<2<br>Weighted Random towards I
 
|G_to_K = BB+CV>=5(?) or SS in fleet(?) or Failing LoS Check
 
|G_to_K = BB+CV>=5(?) or SS in fleet(?) or Failing LoS Check
 
|G_to_Z = LoS Check
 
|G_to_Z = LoS Check
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|I_to_J = DD<=1(?) or BB+CV>=4(?)
 
|I_to_J = DD<=1(?) or BB+CV>=4(?)
 
|J_to_H = LoS Check
 
|J_to_H = LoS Check
|J_to_L = BB+CV>=5,<br> or Failing LoS Check
+
|J_to_L = BB+CV>=5,<br>or Failing LoS Check
 
}}
 
}}
 
|tips =  
 
|tips =  
*Suggested Formations:
+
*Node E and G are night battles
 +
*Nodes E, F, G, and H have different compositions depending on whether the gauge puts the boss on final form, as well as whether you have cleared the map:
 +
:*''If the boss is on final form'': These nodes also take on a final form (marked in the tables); nodes E and G have weaker enemies while nodes F and H have stronger enemies, making it more desirable to attempt the last kill through E and G.
 +
:*''If the map is cleared'': Nodes E and F take on the easier makeup (final form for E, non-final form for F), where as nodes G and H can be either non-final or final form.
 +
::*On Easy, there is 1 in 3 chance of seeing a high AS-required fleet at H (the H3 Pattern), which is not feasible to obtain via just 1 carriers, but otherwise north route would be much easier due to no enemy battleships until boss.
 +
::*On Normal and higher, going through F and H will require similar support setup if you were using them, for node F still has the Ta-class Flagship in double line, and node H still has Wo-class Flagship with the new planes. For the night battle route, node G is the variable, but in any case you're counting on evasion no matter which pattern you get.
 +
*Regarding boss, [[Airfield Princess]]:
 +
:*She is an installation, so [[Type 3 Shell]] and [[WG42 (Wurfgerät 42)]] are desired for this map.
 +
::If using 3 or more BB+CA(V), consider equipping a BB with AP shell (instead of [[Type 3 Shell]]) as flagship to eliminate escorts during daytime. This is especially important on hard due to the toughness of Ru-claas Flagship Kai.
 +
:*Her fighter power doubles for the final kill, and her planes are much more lethal.
 +
:*(Easy Only) During final attempts, because Ru-class Elite does not have recon planes, there is no need to try to get AS for the node. You may simply add another ship, such as CLT (to clear out escort ships) or another ship capable of equipping Type 3 Shells.
 +
:*Boss Support Expedition is highly advised.
 +
*Suggested Compositions:
 
:*2BB 2DD 2CVL (B -> D -> F -> H -> Z)
 
:*2BB 2DD 2CVL (B -> D -> F -> H -> Z)
 
::*Pro: Less problem at node H if AS is obtained.
 
::*Pro: Less problem at node H if AS is obtained.
Line 1,196: Line 1,157:  
::*Pro: This allows better air power at H to possibly gain AS (if Ryuujou is used).
 
::*Pro: This allows better air power at H to possibly gain AS (if Ryuujou is used).
 
::*Con: Admirals may already have RJ locked to other maps.
 
::*Con: Admirals may already have RJ locked to other maps.
:*2BB 1CV 2DD CL (B -> D -> F -> H -> Z)
+
:*2BB 1CV 2DD 1CL (B -> D -> F -> H -> Z)
 
::*Pro: Alternative of the formation above, but sacrifices AS for utility of a CL. Best used if a high-capacity CV is used (such as Kaga). Bonus if CL brought is [[Abukuma#Second Upgrade|Abukuma Kai Ni]] because of her opening torpedo.
 
::*Pro: Alternative of the formation above, but sacrifices AS for utility of a CL. Best used if a high-capacity CV is used (such as Kaga). Bonus if CL brought is [[Abukuma#Second Upgrade|Abukuma Kai Ni]] because of her opening torpedo.
 
::*Con: Depending on difficulty chosen, H node may still be air parity.
 
::*Con: Depending on difficulty chosen, H node may still be air parity.
*Node E and G are night battles
  −
*220+ fighter power required on Hard final kill for AS
  −
*Boss is installation-type. Consider bringing [[Type 3 Shell]] or other equipment effective against installation enemies.
  −
:*If using 3 or more BB+CA(V), consider equipping a BB with AP shell (instead of [[Type 3 Shell]]) as flagship to eliminate escorts during daytime. This is especially important on hard due to the toughness of BB Ru Kai.
  −
*(Easy Only) During final attempts, because Ru-class Elite does not have recon planes, there is no need to try to get AS for the node. You may simply add another ship, such as CLT (to clear out escort ships) or another ship capable of equipping Type 3 Shells.
  −
*Boss Support Expedition is highly advised.
      
<tabber>Hard=
 
<tabber>Hard=
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*Rewards upon clearance: Maestrale-Class Destroyer [[Libeccio|'''<span style="color:red">Libeccio</span>''']], plus:
 
*Rewards upon clearance: Maestrale-Class Destroyer [[Libeccio|'''<span style="color:red">Libeccio</span>''']], plus:
** Clearing on Hard (甲): 2x [[Maritime Resupply]], 2x [[Battle Rations|Combat Rations]], 7x Improvement Materials, Medal
+
** Clearing on Hard (甲): 2x [[Underway Replenishment]], 2x [[Combat Ration]], 7x Improvement Materials, Medal
** Clearing on Medium (乙): [[Maritime Resupply]], 2x [[Battle Rations|Combat Rations]]
+
** Clearing on Medium (乙): [[Underway Replenishment]], 2x [[Combat Ration]]
 
** Clearing on Easy (丙): None
 
** Clearing on Easy (丙): None
 
|branching =
 
|branching =
Line 1,549: Line 1,504:  
|F1_xp =
 
|F1_xp =
 
|
 
|
|G_label =  
+
|G_label = 東洋方面反攻拠点泊地
|G1_Node_info=
+
|G1_Node_info = harbor_princess bb_ru-class_flagship bb_ru-class_flagship transport_wa-class_flagship dd_ro-class_late_model_elite dd_ro-class_late_model_elite
|G1_form =
+
|G1_form = line_ahead
 +
|G1_enemy_air_power = 80
 
|G1_xp =
 
|G1_xp =
 +
|G2_Node_info=harbor_princess bb_ru-class_flagship transport_wa-class_flagship transport_wa-class_flagship dd_ro-class_late_model_elite dd_ro-class_late_model_elite
 +
|G2_form = line_ahead
 +
|G2_enemy_air_power = 80
 +
|G2_xp =
 
|
 
|
 
|H_label =  
 
|H_label =  
Line 1,612: Line 1,572:  
|C1_xp =
 
|C1_xp =
 
|
 
|
|D_label =  
+
|D_label = 航空偵察<br><span style="color:green">Air Reconnaissance</span>
|D1_node_info =
+
|D1_node_info = (No combat)
|D1_form =
  −
|D1_xp =
   
|
 
|
 
|E_label =  
 
|E_label =  
Line 1,683: Line 1,641:  
|A1_xp =  
 
|A1_xp =  
 
|
 
|
|B_label =  
+
|B_label = 能動分岐<br><span style="color:blue">Active Branching</span>
|B1_node_info =  
+
|B1_node_info = (no combat)
 
|B1_form =
 
|B1_form =
 
|B1_xp =
 
|B1_xp =
Line 1,693: Line 1,651:  
|C1_xp =
 
|C1_xp =
 
|
 
|
|D_label =  
+
|D_label = 航空偵察<br><span style="color:green">Air Reconnaissance</span>
|D1_node_info =
+
|D1_node_info = (No combat)
|D1_form =
  −
|D1_xp =
   
|
 
|
 
|E_label =  
 
|E_label =  
Line 1,704: Line 1,660:  
|
 
|
 
|F_label =  
 
|F_label =  
|F1_Node_info=
+
|F1_Node_info= armored_carrier_princess ca_ri-class_elite ca_ri-class_elite dd_ha-class_late_model dd_i-class dd_i-class
 
|F1_form =
 
|F1_form =
 
|F1_xp =
 
|F1_xp =
Line 1,729: Line 1,685:  
|
 
|
 
|K_label =  
 
|K_label =  
|K1_Node_info=
+
|K1_Node_info= cl_he-class_flagship transport_wa-class_elite transport_wa-class_elite dd_i-class_late_model dd_i-class dd_i-class
|K1_form =
+
|K1_form = diamond
 
|K1_xp =
 
|K1_xp =
 
|
 
|
Line 1,744: Line 1,700:  
|
 
|
 
|Z_label =  
 
|Z_label =  
|Z1_Node_info=  
+
|Z2_Node_info = battleship_princess cvl_nu-class ca_ri-class_elite ca_ri-class_elite dd_ro-class_late_model dd_ro-class_late_model
|Z1_form =
+
|Z2_form = line_ahead
 
|Z1_xp =
 
|Z1_xp =
 
|
 
|
|final_form =  
+
|final_form = Z2
 
|boss_node = Z
 
|boss_node = Z
 
}}
 
}}
Line 1,754: Line 1,710:  
|dropsA ='''[[EliteDD|Destroyers]]''': [[Shiranui]]
 
|dropsA ='''[[EliteDD|Destroyers]]''': [[Shiranui]]
 
|dropsB =
 
|dropsB =
|dropsC = '''[[EliteDD|Destroyers]]''': [[Kasumi]]
+
|dropsC = '''[[EliteDD|Destroyers]]''': [[Kasumi]], [[Michishio]], [[Wakaba]]
 
|dropsD =
 
|dropsD =
|dropsE = '''[[EliteDD|Destroyers]]''': [[Arare]], [[Michishio]]
+
|dropsE = '''[[EliteDD|Destroyers]]''': [[Arare]], [[Kasumi]], [[Michishio]], [[Shiranui]]
 
|dropsF = '''[[EliteDD|Destroyers]]''': [[Akatsuki]], [[Hibiki]], [[Ikazuchi]], [[Inazuma]], [[Hatsuharu]], [[Nenohi]], [[Wakaba]], [[Hatsushimo]], [[Michishio]], [[Kasumi]], [[Arare]], [[Shiranui]]
 
|dropsF = '''[[EliteDD|Destroyers]]''': [[Akatsuki]], [[Hibiki]], [[Ikazuchi]], [[Inazuma]], [[Hatsuharu]], [[Nenohi]], [[Wakaba]], [[Hatsushimo]], [[Michishio]], [[Kasumi]], [[Arare]], [[Shiranui]]
 
<br/>
 
<br/>
Line 1,785: Line 1,741:  
'''[[EliteCA|Heavy Cruisers]]''': [[Atago]], [[Haguro]], [[Nachi]], [[Tone]], [[Myoukou]], [[Ashigara]], [[Takao]], [[Maya]], [[Choukai]], [[Chikuma]]
 
'''[[EliteCA|Heavy Cruisers]]''': [[Atago]], [[Haguro]], [[Nachi]], [[Tone]], [[Myoukou]], [[Ashigara]], [[Takao]], [[Maya]], [[Choukai]], [[Chikuma]]
 
<br/>
 
<br/>
'''[[EliteBB|Battleships]]''': [[Roma|'''<span style="color:red">Roma</span>''']], [[Mutsu]], [[Nagato]], [[Fusou]]
+
'''[[EliteBB|Battleships]]''': [[Roma|'''<span style="color:red">Roma</span>''']], [[Mutsu]], [[Nagato]], [[Fusou]], [[Yamashiro]], [[Ise]], [[Hyuuga]]
 
<br/>
 
<br/>
 
'''[[EliteCV|Aircraft Carriers]]''': [[Akagi]], [[Kaga]], [[Hiryuu]], [[Souryuu]]
 
'''[[EliteCV|Aircraft Carriers]]''': [[Akagi]], [[Kaga]], [[Hiryuu]], [[Souryuu]]
Line 1,807: Line 1,763:     
*Rewards upon clearance: Medal, plus:
 
*Rewards upon clearance: Medal, plus:
** Clearing on Hard (甲): 1x Prototype Flight Deck Catapult, 3x [[Maritime Resupply]], 1x [[Reinforcement Expansions]], 10x Improvement Materials
+
** Clearing on Hard (甲): 1x Prototype Flight Deck Catapult, 3x [[Underway Replenishment]], 1x [[Reinforcement Expansion]], 10x Improvement Materials
** Clearing on Medium (乙): 1x Prototype Flight Deck Catapult, 2x [[Maritime Resupply]], 6x Improvement Materials
+
** Clearing on Medium (乙): 1x Prototype Flight Deck Catapult, 2x [[Underway Replenishment]], 6x Improvement Materials
** Clearing on Easy (丙): 2x [[Maritime Resupply]], 5x Improvement Materials
+
** Clearing on Easy (丙): 2x [[Underway Replenishment]], 5x Improvement Materials
 
*The item description for Prototype Flight Deck Catapult suggest that it will used for [[:Category:Shōkaku Class|Shoukaku-class]] Kai Ni remodels.
 
*The item description for Prototype Flight Deck Catapult suggest that it will used for [[:Category:Shōkaku Class|Shoukaku-class]] Kai Ni remodels.
   Line 1,837: Line 1,793:  
*Nodes A and E are both submarine nodes.
 
*Nodes A and E are both submarine nodes.
 
*Nodes G and J are Active Branching nodes.
 
*Nodes G and J are Active Branching nodes.
*'''Having SS or CLT will make you unable to reach boss!'''
+
*'''Having SS or CLT will prevent you from reaching the boss!'''
 
*(Hard Only) At node F, there are two patterns with the exact same enemy makeup; the only difference is that in one of the patterns the dive bomber on Wo-Class Flagship does not have the red aura.
 
*(Hard Only) At node F, there are two patterns with the exact same enemy makeup; the only difference is that in one of the patterns the dive bomber on Wo-Class Flagship does not have the red aura.
   Line 2,187: Line 2,143:     
*Rewards upon clearance: Akizuki-class Destroyer [[Teruzuki|'''<span style="color:red">Teruzuki</span>''']], plus:
 
*Rewards upon clearance: Akizuki-class Destroyer [[Teruzuki|'''<span style="color:red">Teruzuki</span>''']], plus:
** Clearing on Hard (甲): 2x [[Reinforcement Expansions]], 3x [[Battle Rations]], 2x Medals, Hard Medal
+
** Clearing on Hard (甲): 2x [[Reinforcement Expansion]], 3x [[Combat Ration]], 2x Medals, Hard Medal
** Clearing on Medium (乙): 1x [[Reinforcement Expansions]], 2x [[Battle Rations]], 2x Medals
+
** Clearing on Medium (乙): 1x [[Reinforcement Expansion]], 2x [[Combat Ration]], 2x Medals
 
** Clearing on Easy (丙): 1x Medal
 
** Clearing on Easy (丙): 1x Medal
   Line 2,222: Line 2,178:  
::*The current Japanese consensus is that the effect '''increases the [[Combat#Critical_Modifier|critical modifier]]''' above 150% (which is the normal value).
 
::*The current Japanese consensus is that the effect '''increases the [[Combat#Critical_Modifier|critical modifier]]''' above 150% (which is the normal value).
 
::*Players have reported that the decrease is '''not''' reset when difficulty is changed.
 
::*Players have reported that the decrease is '''not''' reset when difficulty is changed.
::*'''''This effect <span style="color:red">resets</span> daily at midnight JST.''''' This is a regenerating '''stat''' map, though not a regenerating health map.
+
::*'''''This effect <span style="color:red">resets</span> daily at midnight JST.''''' This map regenerates '''stats''', not the health bar.
 +
*[[wikipedia:Comptiq|Comptiq magazine]]'s September issue revealed that S-ranking the X and Y nodes and sinking the transports in node C reduced the [[Air Defense Princess]]' armour.
    
*Suggestions:
 
*Suggestions:
:*Unlike other maps, the gimmick of reducing armor that resets at midnight JST means that this map is best done in longer sessions. Alternatively, the armor reduction can be done just past midnight, and the assault proper taking place later.
+
:*Unlike other maps, the gimmick of reducing armor that resets at midnight JST means that this map is generally best done in longer sessions.  
 
:*For armor reduction runs:
 
:*For armor reduction runs:
 
::*'''Surface Fleet''' with [[Akitsu Maru]] will hit both nodes if not sent to A from B.
 
::*'''Surface Fleet''' with [[Akitsu Maru]] will hit both nodes if not sent to A from B.
Line 2,734: Line 2,691:  
* [http://tsoft-web.com/sub/kancolle/2-5/ Effective LoS Calculator] (in Japanese)
 
* [http://tsoft-web.com/sub/kancolle/2-5/ Effective LoS Calculator] (in Japanese)
    +
<!---
 
===Discussions===
 
===Discussions===
 
*IRC Channel: [http://webchat.esper.net/?nick=NamelessShip...&channels=kancolle&prompt=1 #kancolle]
 
*IRC Channel: [http://webchat.esper.net/?nick=NamelessShip...&channels=kancolle&prompt=1 #kancolle]
*[[Talk:Summer 2015 Event]], ''no inanity, please. Feel free, however, to report significant branching rules, identify content that is missing, and propose changes to the article's layout. Thank you for your compliance.''
+
*[[Talk:Summer 2015 Event]], ''no inanity, please. Feel free, however, to report significant branching rules, identify content that is missing, and propose changes to the article's layout. Thank you for your compliance.'' --->
    
===Player Live Streams===
 
===Player Live Streams===
Line 2,747: Line 2,705:     
{{EventsPortal}}
 
{{EventsPortal}}
[[zh:2015年夏季活动]]
   
[[category:Events]]
 
[[category:Events]]
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