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<tabber>
 
<tabber>
 
|-|HP=
 
|-|HP=
HP {{HP}} denotes the maximum health of a ship girl.  
+
'''HP''' {{HP}} denotes the maximum health of a ship girl.  
 
* As she takes damage, [[#Status Conditions|damage states will display over her banner]].  
 
* As she takes damage, [[#Status Conditions|damage states will display over her banner]].  
 
* It can be increased through [[Modernization#HP_Modernisation|special Modernization]] and [[Marriage]].
 
* It can be increased through [[Modernization#HP_Modernisation|special Modernization]] and [[Marriage]].
    
|-|Firepower=
 
|-|Firepower=
Firepower {{Firepower}} determines the ship girl's effectiveness during [[Combat#Shelling|shelling]] and contributes to her effectiveness in [[Combat#Night_Battle|night battle]].
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'''Firepower''' {{Firepower}} determines the ship girl's effectiveness during [[Combat#Shelling|shelling]] and contributes to her effectiveness in [[Combat#Night_Battle|night battle]].
    
* See [[Damage_Calculations#Damage_Formula|Damage Calculations]] for how firepower plays into damage.
 
* See [[Damage_Calculations#Damage_Formula|Damage Calculations]] for how firepower plays into damage.
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|-|Armor=
 
|-|Armor=
Armor {{Armor}} determines how resilient a ship girl is to attacks.
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'''Armor''' {{Armor}} determines how resilient a ship girl is to attacks.
    
* See [[Damage_Calculations#Defense_Power|Defense Power]] on how armor plays into reducing damage.
 
* See [[Damage_Calculations#Defense_Power|Defense Power]] on how armor plays into reducing damage.
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|-|Torpedo=
 
|-|Torpedo=
Torpedo {{Torpedo}} determines the strength of a ship girl's torpedo attacks and contributes to her effectiveness in [[Combat#Night_Battle|night battle]].
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'''Torpedo''' {{Torpedo}} determines the strength of a ship girl's torpedo attacks and contributes to her effectiveness in [[Combat#Night_Battle|night battle]].
    
* See [[Damage_Calculations#Torpedo_Attacks|Damage Calculations]] on how torpedo plays into damage.
 
* See [[Damage_Calculations#Torpedo_Attacks|Damage Calculations]] on how torpedo plays into damage.
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|-|Evasion=
 
|-|Evasion=
Evasion {{Evasion}} determines how likely a ship girl is to evade an attack.
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'''Evasion''' {{Evasion}} determines how likely a ship girl is to evade an attack.
    
* See [[Evasion]] for details on how evasion is calculated.
 
* See [[Evasion]] for details on how evasion is calculated.
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|-|Anti-Air=
 
|-|Anti-Air=
Anti-Air (AA) {{AA}} contributes to how effective a ship girl will be at shooting down planes during the [[Aerial_Combat#Fleet_Air_Defense|air defense phase]].  
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'''Anti-Air''' (AA) {{AA}} contributes to how effective a ship girl will be at shooting down planes during the [[Aerial_Combat#Fleet_Air_Defense|air defense phase]].  
    
* See [[Anti-Air Fire]] on how AA plays into plane shootdown.
 
* See [[Anti-Air Fire]] on how AA plays into plane shootdown.
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|-|Plane Capacity=
 
|-|Plane Capacity=
Plane Capacity {{Aircraft}} is how many planes a ship girl can hold. The importance of this stat varies for each ship girl. By itself, it also does not tell much about the effectiveness of the ship girl in aerial operations. Other factors like individual slot size and slot layout play a more important role.
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'''Plane Capacity''' {{Aircraft}} is how many planes a ship girl can hold. The importance of this stat varies for each ship girl. By itself, it also does not tell much about the effectiveness of the ship girl in aerial operations. Other factors like individual slot size and slot layout play a more important role.
    
* It is most important for carriers because it determines how much damage they can do during airstrikes and how effective they are at contesting air control.
 
* It is most important for carriers because it determines how much damage they can do during airstrikes and how effective they are at contesting air control.
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|-|Speed=
 
|-|Speed=
Speed {{Speed}} just denotes the speed of the ship. It affects routing in some maps and eligibility for the escort fleet in [[Combined Fleet]]s.
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'''Speed''' {{Speed}} just denotes the speed of the ship. It affects routing in some maps and eligibility for the escort fleet in [[Combined Fleet]]s.
    
* A ship's speed can only be one of: '''Slow''' < '''Fast''' < '''Fast+''' < '''Fastest''' (sometimes "Fast++").
 
* A ship's speed can only be one of: '''Slow''' < '''Fast''' < '''Fast+''' < '''Fastest''' (sometimes "Fast++").
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|-|Line of Sight=
 
|-|Line of Sight=
[[Line of Sight]] (LoS) {{LOS}} describes how well a ship girl can find targets. It plays a role in [[Combat#Detection|Detection]], [[Combat/Artillery_Spotting#Trigger_Rate|Artillery Spotting trigger rate]], and [[Line of Sight|routing requirements]].
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'''[[Line of Sight]]''' (LoS) {{LOS}} describes how well a ship girl can find targets. It plays a role in [[Combat#Detection|Detection]], [[Combat/Artillery_Spotting#Trigger_Rate|Artillery Spotting trigger rate]], and [[Line of Sight|routing requirements]].
    
* It can only be increased through leveling.
 
* It can only be increased through leveling.
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|-|Range=
 
|-|Range=
[[Range]] {{Range}} determines a ship girl's [[Shooting Order]] during the [[Combat/Day Battle#First Shelling Phase|first shelling phase]] and [[OASW]].
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'''[[Range]]''' {{Range}} determines a ship girl's [[Shooting Order]] during the [[Combat/Day Battle#First Shelling Phase|first shelling phase]] and [[OASW]].
    
* Range is fixed depending on ship girl and remodel.
 
* Range is fixed depending on ship girl and remodel.
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|-|Luck=
 
|-|Luck=
Luck {{Luck}} plays a role in many things. The most important role of luck is determining the trigger rate of special mechanics like:
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'''Luck''' {{Luck}} plays a role in many things. The most important role of luck is determining the trigger rate of special mechanics like:
 
*[[Night Battle#Trigger_Rate|Night battle special attacks]],
 
*[[Night Battle#Trigger_Rate|Night battle special attacks]],
 
*[[Aerial_Combat#Rocket_Barrage|Anti-air barrages]],
 
*[[Aerial_Combat#Rocket_Barrage|Anti-air barrages]],
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|-|Accuracy=
 
|-|Accuracy=
Accuracy {{Hit}} is not displayed on the ship girl information menu but it is a stat that is displayed on some equipment. It determines how likely a ship girl is to land her attacks.
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'''Accuracy''' {{Hit}} is not displayed on the ship girl information menu but it is a stat that is displayed on some equipment. It determines how likely a ship girl is to land her attacks.
    
* See [[Accuracy]] for details on how accuracy is calculated.
 
* See [[Accuracy]] for details on how accuracy is calculated.
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|-|Fighter Power=
 
|-|Fighter Power=
'''Fighter Power''' {{AA}} shares its icon with the AA stat, as well as some behaviors.
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'''[[Fighter Power]]''' {{AA}} shares its icon with the AA stat, as well as some behaviors.
*It is the major component of [[Aerial Combat#Stage 1 - Battle for Air Superiority|Air power]].
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*It is the major component of [[Fighter Power|Air power]].
*{{LB Fighter 1}}/{{LB Fighter 2}} [[Land-based Fighters]] also use Interception and Anti-bomber.
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*{{LB Fighter 1}}/{{LB Fighter 2}} [[Land-based Fighter]]s also use Interception and Anti-bomber.
    
|-|Combat Radius=
 
|-|Combat Radius=
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|-|Interception=
 
|-|Interception=
'''Interception''' {{Interception}} indicates the ability of a [[Land-based Fighters]] to intercept enemy aircraft in [[LBAS|Land Base]].
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'''Interception''' {{Interception}} indicates the ability of a [[Land-based Fighter]]s to intercept enemy aircraft in [[LBAS|Land Base]].
 
*It is used allong side '''Fighter Power''' {{AA}} to calculate [[Aerial Combat#Stage 1 - Battle for Air Superiority|Air power]] in [[LBAS|Land Base]].
 
*It is used allong side '''Fighter Power''' {{AA}} to calculate [[Aerial Combat#Stage 1 - Battle for Air Superiority|Air power]] in [[LBAS|Land Base]].
       
|-|Anti-Bomber=
 
|-|Anti-Bomber=
'''Anti-Bomber''' {{Anti-Bomber}}  indicates the ability of a [[Land-based Fighters]] to intercept enemy bombers during [[Land-Based_Air_Squadron#Land_Base_Air-Raid|LBAS Air Raids]].
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'''Anti-Bomber''' {{Anti-Bomber}}  indicates the ability of a [[Land-based Fighter]]s to intercept enemy bombers during [[Land-Based_Air_Squadron#Land_Base_Air-Raid|LBAS Air Raids]].
 
*It shares its icon with the Accuracy stat.
 
*It shares its icon with the Accuracy stat.
 
*'''Only during [[Land-Based_Air_Squadron#Land_Base_Air-Raid|LBAS Air Raids]]''', it is used allong side '''Fighter Power''' {{AA}} and '''Interception''' {{Interception}} to calculate [[Aerial Combat#Stage 1 - Battle for Air Superiority|Air power]].
 
*'''Only during [[Land-Based_Air_Squadron#Land_Base_Air-Raid|LBAS Air Raids]]''', it is used allong side '''Fighter Power''' {{AA}} and '''Interception''' {{Interception}} to calculate [[Aerial Combat#Stage 1 - Battle for Air Superiority|Air power]].
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|-
 
|-
 
!1
 
!1
| SS, SSV||
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| SS||
*DE: ''[[:Category:Type D|Type D]]''
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*DE: {{Type|Type D Kaiboukan}}
 +
*SSV: {{Type|Sentoku Type (I-400 Class Submarine)}}
 
|-
 
|-
 
!2
 
!2
| CL, DD, DE, AV, AO, AS, LHA||
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| CL, DD, DE, SSV, AV, AO, AS, LHA||
*CVL: [[Houshou]], [[Kasuga Maru]], [[Yawata Maru]], {{Class|Casablanca}}
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*CVL: [[Houshou]], {{Class|Kasuga Maru}}, {{Class|Casablanca}}
 
*CT: [[Asahi]]
 
*CT: [[Asahi]]
*SSV: {{Class|Type AM}}
   
|-
 
|-
 
!3
 
!3
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*CV: [[Aquila]], [[Graf Zeppelin]]
 
*CV: [[Aquila]], [[Graf Zeppelin]]
 
*CL: [[Yuubari]], [[Ooyodo]], {{Class|Agano}}, {{Class|St. Louis}}, {{Class|Brooklyn}}, {{Class|Atlanta}}, {{Class|Town}}, {{Class|Duca degli Abruzzi}}, [[Gotland]], [[Perth]], [[De Ruyter]]
 
*CL: [[Yuubari]], [[Ooyodo]], {{Class|Agano}}, {{Class|St. Louis}}, {{Class|Brooklyn}}, {{Class|Atlanta}}, {{Class|Town}}, {{Class|Duca degli Abruzzi}}, [[Gotland]], [[Perth]], [[De Ruyter]]
*DD: [[Amatsukaze]], {{Class|Akizuki}}, {{Class|Type 1934}}, [[Tashkent]]
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*DD: [[Amatsukaze]], {{Class|Akizuki}}, {{Class|Z1}}, [[Tashkent]]
 
*AV: [[Nisshin]], [[Commandant Teste]]
 
*AV: [[Nisshin]], [[Commandant Teste]]
 
*AO: [[Kamoi]], [[Souya (AGS)]]
 
*AO: [[Kamoi]], [[Souya (AGS)]]
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| SS, SSV||
 
| SS, SSV||
 
*CLT: {{Class|Kuma|Kai}}
 
*CLT: {{Class|Kuma|Kai}}
*DE: [[:Category:Type D|''Type D'' Kai]]
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*DE: {{Type|Type D Kaiboukan|Kai}}
 
*AO: [[Souya (AGL)]]
 
*AO: [[Souya (AGL)]]
 
|-
 
|-
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| CL, CLT, DD, DE, AV, AO, AS, LHA||
 
| CL, CLT, DD, DE, AV, AO, AS, LHA||
 
*CVL: [[Houshou Kai]], {{Class|Casablanca|Kai}}
 
*CVL: [[Houshou Kai]], {{Class|Casablanca|Kai}}
*SSV: {{Class|Type AM|Kai}}
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*SSV: {{Type|Junsen Type A Kai Ni|Kai}}
 
*AR: [[Asahi Kai]]
 
*AR: [[Asahi Kai]]
 
|-
 
|-
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*CL: [[Yuubari Kai]], [[Ooyodo Kai]], {{Class|Agano|Kai Ni/B}}, {{Class|St. Louis|Kai}}, {{Class|Brooklyn|Kai}}, {{Class|Town|Kai}}, {{Class|Duca degli Abruzzi|Kai}}, [[Gotland|Gotland Kai/Andra]]
 
*CL: [[Yuubari Kai]], [[Ooyodo Kai]], {{Class|Agano|Kai Ni/B}}, {{Class|St. Louis|Kai}}, {{Class|Brooklyn|Kai}}, {{Class|Town|Kai}}, {{Class|Duca degli Abruzzi|Kai}}, [[Gotland|Gotland Kai/Andra]]
 
*DD: [[Tashkent Kai]]
 
*DD: [[Tashkent Kai]]
*AV: [[Commandant Teste Kai]]
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*AV: [[Commandant Teste Kai]], [[Nisshin A]], [[Mikuma Kai Ni Toku]]
 
*LHA: [[Shinshuu Maru Kai]]
 
*LHA: [[Shinshuu Maru Kai]]
 
|-
 
|-
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'''Evasion {{Evasion}}, ASW {{ASW}}, and LoS {{LOS}}''' follow a linear growth formula based on the minimum and maximum stats of the remodel. The minimum and maximum values can be found on individual ship girl pages.
 
'''Evasion {{Evasion}}, ASW {{ASW}}, and LoS {{LOS}}''' follow a linear growth formula based on the minimum and maximum stats of the remodel. The minimum and maximum values can be found on individual ship girl pages.
 
{{Formula
 
{{Formula
|Title=Linear Growth Forumla
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|Title=Linear Growth Formula
 
|Math=\text{Stat} = \text{minimum} + \text{level} \times \frac{\text{maximum} - \text{minimum} }{99}
 
|Math=\text{Stat} = \text{minimum} + \text{level} \times \frac{\text{maximum} - \text{minimum} }{99}
|Var=<math>\text{minimum}</math> is the minimum value of the stat in question.
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|Var=<math>\text{minimum}</math> the minimum value of the stat in question.
* <math>\text{maximum} </math>is the maximum value of the stat in question.
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* <math>\text{maximum}</math> the maximum value of the stat in question.
* <math>\text{level}</math> is the current level of the ship girl.
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* <math>\text{level}</math> the current level of the ship girl.
 
|Notes=This formula can be used to calculate the base stats of a remodel.
 
|Notes=This formula can be used to calculate the base stats of a remodel.
* Stats will follow the same linear growth past level 99. This means the displayed maximum value isn't the actual maximum.
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* Stats will follow the same linear growth past level 99. This means the displayed maximum value is not the actual maximum.
 
}}
 
}}
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! Visual Indicator
 
! Visual Indicator
 
! width="185px"| Status
 
! width="185px"| Status
 +
!HP
 
! Effects
 
! Effects
 
|-
 
|-
 
|style="text-align:center"|{{Ship/Banner|Fubuki/Kai|small=true}}
 
|style="text-align:center"|{{Ship/Banner|Fubuki/Kai|small=true}}
 
|style="text-align:center"|{{TextGlow|'''Not Damaged'''|black|text-colour=lime|glow-size=2px}}
 
|style="text-align:center"|{{TextGlow|'''Not Damaged'''|black|text-colour=lime|glow-size=2px}}
| Normal state, when a ship girl has more than 75% HP. Combat ability is "normal".
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|76~100 %
 +
|Normal state.
 +
Combat ability is "normal".
 
|-
 
|-
 
|style="text-align:center"|{{ShipBattleCardKai|Fubuki/Kai|layers=smudge_light status_light_damage}}
 
|style="text-align:center"|{{ShipBattleCardKai|Fubuki/Kai|layers=smudge_light status_light_damage}}
|style="text-align:center"|{{TextGlow|'''Lightly Damaged (小破)'''|black|text-colour=yellow|glow-size=2px}}
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|style="text-align:center"|{{TextGlow|'''Lightly Damaged<br>''"Shouha"''<br>(小破)'''|black|text-colour=yellow|glow-size=2px}}
| Displays when a ship girl has lost 25% HP. She will say one of her minor damage lines. Combat ability is unaffected.
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|51~75 %
 +
|The girl will say one of her minor damage lines.
 +
Combat ability is unaffected.
 
|-
 
|-
 
|style="text-align:center"|{{ShipBattleCardKai|Fubuki/Kai|damaged=true|layers=smudge_medium status_medium_damage}}
 
|style="text-align:center"|{{ShipBattleCardKai|Fubuki/Kai|damaged=true|layers=smudge_medium status_medium_damage}}
|style="color:orange; text-align:center"|'''Moderately Damaged (中破)'''
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|style="color:orange; text-align:center"|'''Moderately Damaged<br>''"Chuuha"''<br>(中破)
| Displayed when a ship girl has lost 50% HP. She will say her major damage line and her CG will change to the damaged version.  
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|26~50 %
*She takes a minor hit to her combat ability as detailed in [[Damage_Calculations#Damage_State|damage calculations]].
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|The girl will say her major damage line and her CG will change to the damaged version.  
*Non-armoured carriers lose the ability to perform carrier attacks and closing torpedoes are disabled.
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*She takes a minor hit to her combat ability as detailed in [[Damage_Calculations#Damage_State|damage calculations]],
*She will gain a bonus to her [[Night Battle#Night_Battle_Special_Attacks|night battle special attack trigger rate]].
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*She will gain a bonus to her [[Night Battle#Night_Battle_Special_Attacks|night battle special attack trigger rate]],
 +
*[[Closing Torpedo Salvo]] capable ships will no longer trigger this phase,
 +
*[[CV]] and [[CVL]] lose the ability to perform carrier attacks.
 
|-
 
|-
 
|style="text-align:center;"|{{ShipBattleCardKai|Fubuki/Kai|damaged=true|layers=smudge_heavy status_heavy_damage}}
 
|style="text-align:center;"|{{ShipBattleCardKai|Fubuki/Kai|damaged=true|layers=smudge_heavy status_heavy_damage}}
|style="color:red; text-align:center"|'''Heavily Damaged (大破)'''
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|style="color:red; text-align:center"|'''Heavily Damaged<br>''"Taiha"''<br>(大破)
| Displayed when a ship girl has lost 75% HP. She will say her major damaged line and her CG will change to the damaged version (if it hasn't changed yet).  
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|1~25 %
*She takes a major hit to her combat ability as detailed in [[Damage_Calculations#Damage_State|damage calculations]].
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|The girl will say her major damaged line and her CG will change to the damaged version (if it has not changed yet).  
*She will be unable to attack during night battle.
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*She takes a major hit to her combat ability as detailed in [[Damage_Calculations#Damage_State|damage calculations]],
*All carriers become unable to perform carrier attacks.
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*She will be unable to attack during night battle,
*All attacks against her will be reduced to chip damage '''in the same battle that she was heavily damaged in'''.
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*[[CV]], [[CVB]], and [[CVL]] lose the ability to perform carrier attacks,
**'''Be warned that proceeding to the next node while heavily damaged puts a ship girl at risk of sinking'''.
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*All attacks against her will be reduced to chip damage, '''only in the same battle that she was heavily damaged in''',
***It is advised to retreat unless equipped with a [[Repair Team]] or [[Repair Goddess]].
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**'''Be warned that proceeding to the next node while heavily damaged puts a ship girl at risk of sinking''',
 +
***It is advised to retreat or [[Evacuation|evacuate]] the ship, unless she is equipped with a [[Repair Team]] or [[Repair Goddess]].
 
|-
 
|-
 
|style="text-align:center"|{{ShipBattleCardKai|Fubuki/Kai|damaged=true|grayscale=true|layers=status_sunk}}
 
|style="text-align:center"|{{ShipBattleCardKai|Fubuki/Kai|damaged=true|grayscale=true|layers=status_sunk}}
|style="text-align:center"|{{TextGlow|'''Sunk (撃沈)'''|lightgray|text-colour=blue|glow-size=1px}}
+
|style="text-align:center"|{{TextGlow|'''Sunk<br>(撃沈)'''|lightgray|text-colour=blue|glow-size=1px}}
|Displayed when a ship girl loses all her HP. She will say her sinking line and be unable to continue to participate in sortie.  
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|0 %
*{{colour|red|'''This copy of the ship and all equipment she has on her will be permanently lost.'''}} Other copies of the ship can still be obtained & are unaffected.  
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|The girl will say her sinking line and be unable to continue to participate in sortie.  
 +
*{{colour|red|'''This copy of the ship and all equipment she has on her will be permanently lost!'''}}
 +
*Other copies of the ship can still be obtained & are unaffected.  
 
|}
 
|}
 +
*Some other mechanics like [[Special Attacks]] trigger requirements are also affected by the ships' health.
 
{{clear}}
 
{{clear}}
  
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