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=List of Stats=
 
=List of Stats=
 
[[File:Statinfo.png|thumb|right|The Stats screen which displays the ship girl and all the stats in which that ship girl has.]]
 
[[File:Statinfo.png|thumb|right|The Stats screen which displays the ship girl and all the stats in which that ship girl has.]]
All ship girl's have stats which are shown through their display which can be viewed in the [[Composition]], [[Remodel (Menu)|Remodel]], or Repair. These stats as the previous mention cover all the factors which influence their overall performance in sorties in general. The follow stats shown are as follows:
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All ship girl's have stats which are shown through their display which can be viewed in the [[Composition]], [[Remodel (Menu)|Remodel]], or Repair. These stats as the previous mention cover all the factors which influence their overall performance in sorties in general. The following stats shown are as follows:
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===HP===
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<tabber>
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|-|HP=
 
HP {{HP}} denotes the maximum health of a ship girl.  
 
HP {{HP}} denotes the maximum health of a ship girl.  
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|style="color:blue; text-align:center;"|'''Sunk (撃沈)'''
 
|style="color:blue; text-align:center;"|'''Sunk (撃沈)'''
 
|Displayed when a ship girl loses all her HP. She will say her sinking line and be unable to continue to participate in sortie.  
 
|Displayed when a ship girl loses all her HP. She will say her sinking line and be unable to continue to participate in sortie.  
*She will be removed from your ship list and '''all equipment she has on her will be lost'''. You will need to find a new copy to replace her.  
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*She will be removed from the ship list and '''all equipment she has on her will be lost'''. Only a new copy may replace her.  
 
|}
 
|}
 
* It can be increased through special [[Modernization]] and [[Marriage]]
 
* It can be increased through special [[Modernization]] and [[Marriage]]
 
{{clear}}
 
{{clear}}
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===Firepower===
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|-|Firepower=
 
Firepower {{Firepower}} determines the ship girl's effectiveness during [[Combat#Shelling|shelling]] and contributes to her effectiveness in [[Combat#Night_Battle|night battle]].
 
Firepower {{Firepower}} determines the ship girl's effectiveness during [[Combat#Shelling|shelling]] and contributes to her effectiveness in [[Combat#Night_Battle|night battle]].
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* It is combined with [[Stats#Torpedo|torpedo]] when calculating night battle power.
 
* It is combined with [[Stats#Torpedo|torpedo]] when calculating night battle power.
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===Armor===
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|-|Armor=
Armour {{Armor}} determines how resilient a ship girl is to attacks.
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Armor {{Armor}} determines how resilient a ship girl is to attacks.
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* See [[Damage_Calculations#Defense_Power|Defense Power]] on how armour plays into reducing damage.
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* See [[Damage_Calculations#Defense_Power|Defense Power]] on how armor plays into reducing damage.
 
* It can be increased through [[Modernization]] and leveling.
 
* It can be increased through [[Modernization]] and leveling.
** The maximum armour has a fixed cap depending on ship and remodel.
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** The maximum armor has a fixed cap depending on ship and remodel.
 
* Armour can be increased further using equipment.
 
* Armour can be increased further using equipment.
 
* High enough armour can reduce damage taken to [[Damage_Calculations#Chip_Damage|chip damage]].
 
* High enough armour can reduce damage taken to [[Damage_Calculations#Chip_Damage|chip damage]].
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===Torpedo===
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|-|Torpedo=
 
Torpedo {{Torpedo}} determines the strength of a ship girl's torpedo attacks and contributes to her effectiveness in [[Combat#Night_Battle|night battle]].
 
Torpedo {{Torpedo}} determines the strength of a ship girl's torpedo attacks and contributes to her effectiveness in [[Combat#Night_Battle|night battle]].
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* Torpedo '''is ignored''' when attacking installation-type enemies.
 
* Torpedo '''is ignored''' when attacking installation-type enemies.
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===Evasion===
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|-|Evasion=
 
Evasion {{Evasion}} determines how likely a ship girl is to evade an attack.
 
Evasion {{Evasion}} determines how likely a ship girl is to evade an attack.
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* Due to the way evasion is soft-capped, it is mostly ineffective as a defensive stat.
 
* Due to the way evasion is soft-capped, it is mostly ineffective as a defensive stat.
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===Anti-Air===
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|-|Anti-Air=
 
Anti-Air {{AA}} contributes to how effective a ship girl will be at shooting down planes during the [[Aerial_Combat#Fleet_Air_Defense|air defense phase]].  
 
Anti-Air {{AA}} contributes to how effective a ship girl will be at shooting down planes during the [[Aerial_Combat#Fleet_Air_Defense|air defense phase]].  
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* Due to the way the formula works, equipment AA and AACI counts for a lot more towards shoot downs.
 
* Due to the way the formula works, equipment AA and AACI counts for a lot more towards shoot downs.
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===Plane Capacity===  
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|-|Plane Capacity=
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Plane Capacity {{Aircraft}} is how many planes a ship girl can hold. The importance of this stat varies for each ship girl. By itself, it also doesn't tell you much about the effectiveness of the ship girl in aerial operations. Other factors like slot size and slot layout play a more important role.
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Plane Capacity {{Aircraft}} is how many planes a ship girl can hold. The importance of this stat varies for each ship girl. By itself, it also doesn't tell much about the effectiveness of the ship girl in aerial operations. Other factors like slot size and slot layout play a more important role.
    
* It is most important for carriers because it determines how much damage they can do during airstrikes and how effective they are at contesting air control.
 
* It is most important for carriers because it determines how much damage they can do during airstrikes and how effective they are at contesting air control.
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** Slot size plays a much larger part because of how small their slots are.
 
** Slot size plays a much larger part because of how small their slots are.
 
** For seaplane fighter capable light cruisers and submarine carriers it is just important that they have plane capacity.
 
** For seaplane fighter capable light cruisers and submarine carriers it is just important that they have plane capacity.
* It is of minor importance to battleships, heavy cruisers and light cruisers because slot size affects the trigger rate of daytime spotting attacks.
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* It is of minor importance to battleships, heavy cruisers, and light cruisers because slot size affects the trigger rate of daytime spotting attacks.
 
** See [[Combat/Artillery_Spotting#Trigger_Rate|Artillery Spotting]] for more details on this.
 
** See [[Combat/Artillery_Spotting#Trigger_Rate|Artillery Spotting]] for more details on this.
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===Anti-Sub Warfare (ASW)===
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|-|Anti-Sub Warfare=
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ASW {{ASW}} determines the ship girl's effectiveness versus submarines.  
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Anti-Sub Warfare (ASW) {{ASW}} determines the ship girl's effectiveness versus submarines.  
    
* See [[Damage_Calculations#Anti-Submarine_Warfare|Damage Calculations]] for how it plays into ASW attack.
 
* See [[Damage_Calculations#Anti-Submarine_Warfare|Damage Calculations]] for how it plays into ASW attack.
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* Due to the way ASW attack is weighted towards equipment ASW, the ASW of the ship only matters when it comes to achieving [[Opening Anti-Submarine Warfare]] thresholds.
 
* Due to the way ASW attack is weighted towards equipment ASW, the ASW of the ship only matters when it comes to achieving [[Opening Anti-Submarine Warfare]] thresholds.
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===Speed===
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|-|Speed=
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Speed {{Speed}} just denotes the speed of the ship. It effects routing in maps and eligibility for the escort fleet in [[Combined Fleet]]s.
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Speed {{Speed}} just denotes the speed of the ship. It affects routing in maps and eligibility for the escort fleet in [[Combined Fleet]]s.
    
* It can only be improved through certain equipment combinations. See [[Improving Ship Speed]] for details.
 
* It can only be improved through certain equipment combinations. See [[Improving Ship Speed]] for details.
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** Increasing speed is supposed to provide bonuses to evasion but said effect is either bugged or unnoticeable.
 
** Increasing speed is supposed to provide bonuses to evasion but said effect is either bugged or unnoticeable.
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===Line of Sight===
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|-|Line of Sight=
    
Line of Sight {{LOS}} (LoS) signifies how well a ship girl can find enemies. It plays a role in [[Combat#Detection|Detection]], [[Combat/Artillery_Spotting#Trigger_Rate|Artillery Spotting trigger rate]], and [[Line_of_Sight|routing requirements]].
 
Line of Sight {{LOS}} (LoS) signifies how well a ship girl can find enemies. It plays a role in [[Combat#Detection|Detection]], [[Combat/Artillery_Spotting#Trigger_Rate|Artillery Spotting trigger rate]], and [[Line_of_Sight|routing requirements]].
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* Due to how equipment LoS is weighted for spotting trigger rate and routing, equipment LoS is much more important than ship girl LoS.
 
* Due to how equipment LoS is weighted for spotting trigger rate and routing, equipment LoS is much more important than ship girl LoS.
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===Range===
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|-|Range=
    
Range {{Range}} determines a ship girl's attack order during the [[Range|first shelling phase]] and [[OASW]].
 
Range {{Range}} determines a ship girl's attack order during the [[Range|first shelling phase]] and [[OASW]].
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* Range is fixed depening on ship girl and remodel.
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* Range is fixed depending on ship girl and remodel.
 
* It can only be increased using certain equipment.
 
* It can only be increased using certain equipment.
 
* See [[Range]] for more information.
 
* See [[Range]] for more information.
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===Luck===
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|-|Luck=
    
Luck {{Luck}} plays a role in many things. The most important role of luck is determining the trigger rate of special mechanics like:
 
Luck {{Luck}} plays a role in many things. The most important role of luck is determining the trigger rate of special mechanics like:
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* It can be increased through special [[Modernization]] and [[Marriage]].
 
* It can be increased through special [[Modernization]] and [[Marriage]].
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===Accuracy===
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|-|Accuracy=
    
Accuracy {{Hit}} is not displayed on the ship girl information menu but it is a stat that is displayed on some equipment. It determines how likely a ship girl is to land her attacks.
 
Accuracy {{Hit}} is not displayed on the ship girl information menu but it is a stat that is displayed on some equipment. It determines how likely a ship girl is to land her attacks.
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* Accuracy plays a part in determining the critical hit rate.
 
* Accuracy plays a part in determining the critical hit rate.
 
** The higher the accuracy, the higher the critical rate '''up to a certain point'''. Once a ship girl can cap accuracy against an enemy, additional accuracy is worthless.
 
** The higher the accuracy, the higher the critical rate '''up to a certain point'''. Once a ship girl can cap accuracy against an enemy, additional accuracy is worthless.
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</tabber>
    
=Stat Growth=
 
=Stat Growth=
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