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{{:{{ROOTPAGENAME}}/Hub}}
 
{{:{{ROOTPAGENAME}}/Hub}}
 
{{EventInfoBox
 
{{EventInfoBox
|title_en= Advance! Air Force<br> for R Area
+
|title_en= Advance! Section R Air Force
 
|title_jp= 進出!R方面航空部隊
 
|title_jp= 進出!R方面航空部隊
 
|tag= [[File:{{ROOTPAGENAME}} Tag 2.png]]
 
|tag= [[File:{{ROOTPAGENAME}} Tag 2.png]]
Line 9: Line 9:  
|map_1=[[File:{{ROOTPAGENAME}} E-2 Map.png|450px]]
 
|map_1=[[File:{{ROOTPAGENAME}} E-2 Map.png|450px]]
 
|map_1_text=Map
 
|map_1_text=Map
|map_2=[[File:{{ROOTPAGENAME}} E-2 Phase 1 Map.png|450px]]
+
|map_2=[[File:{{ROOTPAGENAME}} E-2 Map Phase 1.png|450px]]
 
|map_2_text=Phase 1
 
|map_2_text=Phase 1
|map_3=[[File:{{ROOTPAGENAME}} E-2 Phase 2 Map.png|450px]]
+
|map_3=[[File:{{ROOTPAGENAME}} E-2 Map Phase 2.png|450px]]
 
|map_3_text=Phase 2
 
|map_3_text=Phase 2
|map_4=[[File:{{ROOTPAGENAME}} E-2 Phase 3 Map.png.png|450px]]
+
|map_4=[[File:{{ROOTPAGENAME}} E-2 Map.png|450px]]
 
|map_4_text=Phase 3
 
|map_4_text=Phase 3
|map_5=[[File:{{ROOTPAGENAME}} E-2 LBAS Range Map.png|450px]]
+
|map_5=[[File:{{ROOTPAGENAME}} E-2 Map LBAS Range.png|450px]]
|map_5_text= ???
+
|map_5_text= LBAS Range
 
|boss_hard= 500 TP + 600 TP + 5500 HP
 
|boss_hard= 500 TP + 600 TP + 5500 HP
|boss_medium= ?? HP
+
|boss_medium= 400 TP + 500 TP + 4900 HP
|boss_easy= ?? HP
+
|boss_easy= 300 TP + 350 TP + 4900 HP
|boss_casual= ?? HP
+
|boss_casual= 300 TP + 300 TP + 4900 HP
 
|reward_all=
 
|reward_all=
 
|phase_1_boss={{EnemyLink|Anti-Air Cruiser Princess}}
 
|phase_1_boss={{EnemyLink|Anti-Air Cruiser Princess}}
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|phase_4_boss=
 
|phase_4_boss=
 
|phase_5_boss=
 
|phase_5_boss=
|reward_1={{QuestRewardItem|Medal}}
+
|rewards = E-2
|reward_1_casual=
  −
|reward_1_easy=
  −
|reward_1_medium=1
  −
|reward_1_hard=1
  −
|reward_2={{QuestRewardItem|New Model Gun Mount Improvement Material}}
  −
|reward_2_casual=
  −
|reward_2_easy=1
  −
|reward_2_medium=1
  −
|reward_2_hard=1
  −
|reward_3={{QuestRewardItem|Improvement Material}}
  −
|reward_3_casual=2
  −
|reward_3_easy=3
  −
|reward_3_medium=4
  −
|reward_3_hard=5
  −
|reward_4={{QuestRewardItem|Emergency Repair Material}}
  −
|reward_4_casual=1
  −
|reward_4_easy=2
  −
|reward_4_medium=3
  −
|reward_4_hard=3
  −
|reward_5={{QuestRewardEquip|Late Model Bow Torpedo Mount (4 tubes)}}
  −
|reward_5_casual=1
  −
|reward_5_easy=1
  −
|reward_5_medium=1
  −
|reward_5_hard=1 (★2)
  −
|reward_6={{QuestRewardEquip|Late Model Radar & Passive Radiolocator + Snorkel Equipment}}
  −
|reward_6_casual=
  −
|reward_6_easy=
  −
|reward_6_medium=1
  −
|reward_6_hard=1
  −
|reward_7={{QuestRewardEquip|B-25}}
  −
|reward_7_casual=
  −
|reward_7_easy=
  −
|reward_7_medium=
  −
|reward_7_hard=1
   
}}
 
}}
   Line 68: Line 34:  
==Branching Table==
 
==Branching Table==
 
{{MapBranchingTable
 
{{MapBranchingTable
|title = E-2 Branching Rules
+
|title = E-2 Branching Rules Phase 1
|id = ???
+
|id = 54-2a
|order = ???
+
|order = 0,1,2,A,C,D,G,H,J,M
|?? -> ?? =  
+
|0 -> 1 = Single Fleet
 +
|0 -> 2 = Striking Force Fleet
 +
|A/empty -> B = * Meet '''ANY''' of the following requirements:
 +
** Amount of ships in fleet ≤ 3
 +
** Fleet contains only SS(V) or AS Flaghip + SS(V)
 +
** Meet '''ALL''' of the following requirements:
 +
*** Amount of CA(V) ≤ 1
 +
*** Amount of DD+DE ≥ 2
 +
*** If AV ≥ 1 & CA(V) ≥ 1, amount of CL ≥ 1
 +
*** If Slow & CA(V) ≥ 1, amount of CL ≥ 1 & DD+DE ≥ 3
 +
|A/empty -> G = * '''Force G''' if fleet contains (F)BB(V)
 +
|C -> D = * Does not meet the requirements to go to F
 +
|C -> F = * Meet '''ANY''' of the following requirements:
 +
** Amount of DD = 6
 +
** Amount of LHA+AV = 1, DD = 5, & fleet is Fast
 +
|D -> E = * Does not meet the requirements to go to F
 +
|D -> F = * Meet '''ANY''' of the following requirements:
 +
** Fleet is Fast
 +
** Amount of SS(V) ≤ 5
 +
** Amount of DD = 5
 +
|G -> H = * Meet '''ANY''' of the following requirements:
 +
** Fleet is Slow
 +
** Amount of (F)BB(V) ≥ 2
 +
** Amount of DD ≤ 1
 +
** Amount of CL+DD ≤ 2
 +
|G -> J = * Does not meet the requirements to go to H
 +
|H -> I = * Meet '''ANY''' of the following requirements:
 +
** Amount of (F)BB(V) ≥ 3
 +
** Amount of CA(V) ≥ 3
 +
** Amount of DD = 0
 +
|H -> J = * Does not meet the requirements to go to I
 +
|J -> K = * Does not meet the requirements to go to L
 +
* '''Force K''' if fleet contains SS(V) (?)
 +
|J -> L = * Meet '''ANY''' of the following requirements:
 +
** Fleet is Fast
 +
** Amount of AS+CA(V)+AV+CL(T) ≥ 1 & DD+DE ≥ 3
 +
|M/resource -> N/empty = Fail the LoS check to go to O
 +
|M/resource -> O = Pass the LoS check (Cn4 = 64 on Hard)
 +
}}
    +
{{MapBranchingTable
 +
|title = E-2 Branching Rules Phase 3
 +
|id = 54-2b
 +
|order = 0,1,2,Q,S1,T,U,W
 +
|0 -> 1 = Single Fleet
 +
|0 -> 2 = Striking Force Fleet
 +
|Q/empty -> R,S = Choose your own adventure!
 +
|S1 -> S2 = * Meet '''ALL''' of the following requirements:
 +
** Fleet is Slow
 +
** Amount of (F)BB(V) ≥ 2
 +
|S1 -> S3 = * Meet '''ANY''' of the following requirements:
 +
** Does not meet the requirements to go to S2 or T
 +
** Fleet is Fast '''AND''' amount of (F)BB(V) ≥ 2
 +
|S1 -> T/resource = * Meet '''ANY''' of the following requirements:
 +
** Meet '''ALL''' of the following requirements:
 +
*** Fleet is Fast
 +
*** Amount of (F)BB(V) = 1
 +
*** Amount of AV ≥ 1, CL ≥ 1, DD ≥ 3
 +
** Meet '''ALL''' of the following requirements:
 +
*** Fleet is Fast
 +
*** Amount of (F)BB(V) = 0
 +
*** Amount of AV ≥ 1, CL ≥ 1 '''OR''' AV+CL ≥ 1, DD ≥ 5
 +
|T/resource -> T1/empty = Fail the LoS check to go to T2
 +
|T/resource -> T2 = Pass the LoS check (Cn4 = 68 on Hard)
 +
|U -> V = * Does not meet the requirements to go to W
 +
|U -> W = * Meet '''ALL''' of the following requirements:
 +
** Fleet is Fast
 +
** Amount of DD ≥ 3
 +
** Amount of CL ≥ 1
 +
|W -> W1/empty = Fail the LoS check to go to W2
 +
|W -> W2 = Pass the LoS check (Cn4 = 75 on Hard)
 
}}
 
}}
 +
    
Branching compositions were reported over the course of the event. ([https://bbs.nga.cn/read.php?pid=514129578 NGA] and [https://tsunkit.net/nav/#/ KCNav])
 
Branching compositions were reported over the course of the event. ([https://bbs.nga.cn/read.php?pid=514129578 NGA] and [https://tsunkit.net/nav/#/ KCNav])
Line 85: Line 121:     
==Map Overview==
 
==Map Overview==
Soon™
+
 
 +
E2 is a three-phase map using both Single Fleets and [[Striking Force Fleet]]s (7 ships fleet).
 +
* This map uses two locks:
 +
** [[File:Spring_2022_Event_Tag_2.png]] '''Advance 1st Batch''' Tag is applied to single fleets sorteing to this map from starting point 1.
 +
** [[File:Spring_2022_Event_Tag_3.png]] '''Advance 2nd Batch''' Tag is applied to Strike Forces sorteing to this map from starting point 2.
 +
* 1 [[LBAS]] is available to sortie, a second base is only able to be used in defense.
 +
** Air raids will occur on this map.
 +
 
 +
'''CV(L/B) cannot be sortied on this map.'''
 +
 
 +
==Phase 1: Transporting Supplies to Shortland==
 +
 
 +
* '''0-1AV, 5-6DD (FAST)''' [[File:Spring_2022_Event_Tag_2.png]]
 +
* Route: {{MapRoute|1|grey|A|blue|B|pink|C|red|F|red|M|green|O|red}}
 +
* LBAS: Range 5 to {{MapRoute|O|red}}, 0 Airpower.
 +
** There is an LoS-Check at {{MapRoute|M|green}} Cn3:
 +
*** Cas = 27 / Easy = 31 / Med = 38 / Hard = 47
 +
** Going for S ranks on this Boss Node is not recommended as the Boss is very tanky, but the escorts are rather fragile and can be dispatched by two ships with Night Battle DA
 +
** Sending LBAS to the preboss node or airstrike node and relying on Boss Support is an option
 +
** A 6DD Fleet forgoes Air Power for the possibility of utilizing the {{CommandFacility}} {{Equipment/Link|Elite Torpedo Squadron Command Facility}}.
 +
** Using [[AACI]] is highly recommended.
 +
 
 +
==Phase 2: Transporting Supplies to Rekata==
 +
 
 +
* '''1AV, 1CL, 0-1FBB, 4-5DD, (FAST Strike Force)''' [[File:Spring_2022_Event_Tag_3.png]]
 +
* Route: {{MapRoute|2|grey|P|red|Q|blue|S|red|S1|red|T|green|T2|red}}
 +
* LBAS: Range 6 to {{MapRoute|T2|red}}, 68/136 AD/AP on Hard.
 +
* There is an LoS-Check at {{MapRoute|T|green}} (Cn1):
 +
** Casu = ?? / Easy = 14.0 / Med = 14.0 / Hard = 22.0
 +
** A '''slow''' fleet would take an additional Air Node at {{MapRoute|S3|pink}}
 +
 
 +
==Phase 2.5: Unlocking the Boss Node==
 +
 
 +
To unlock the Path to the Boss, Node {{MapRoute|R|red}} has to be S-Ranked. For the fleet used refer to Phase 3 below as it is the same fleet.
 +
 
 +
==Phase 3: Fight against the New Battleship Princess==
 +
 
 +
* '''2FBB, 1CL, 3DD, 1XX (FAST Strike Force)''' [[File:Spring_2022_Event_Tag_3.png]]
 +
** XX may be a CA(V), AV, or CLT.
 +
* Route: {{MapRoute|2|grey|P|red|Q|blue|R|red|U|pink|W|red|W2|red}}
 +
* LBAS: Range 8 to {{MapRoute|W2|red}}, 71/159 AP/AS on Hard.
 +
** It may be preferrable to equip a second '''{{Equipment/Link|Type 0 Observation Seaplane}} instead of an AP shell on the Battleships.
 +
** [[Special Attacks#Kongou-Class_Touch|''Kongou''-Class Touch]] (in this case [[Hiei Kai Ni C]] + [[Kirishima]]) may be used here to great effect.
 +
** Boss support is recommended.
 +
** Depending on the CL/AV/CAV choice, one of them should be [[SPF|fighter]] muled.
 +
** Debuffing this boss is optional.
 +
 
 +
==Phase 4: Debuff Phase==
 +
 
 +
Once '''Last Dance''' is reached, the following steps can be performed to debuff the boss on Hard mode:
 +
{| class="wikitable"
 +
|-
 +
!
 +
! LBAS
 +
! B
 +
! H
 +
! O
 +
! T2
 +
|-
 +
| Hard
 +
| AS
 +
| AS
 +
| AS
 +
| S
 +
| S
 +
|-
 +
| Medium
 +
| AS
 +
| AS
 +
| -
 +
| A?
 +
| S?
 +
|-
 +
| Easy
 +
| AS
 +
| AS
 +
| -
 +
| A?
 +
| S?
 +
|-
 +
| Casual
 +
| AS
 +
| ?
 +
| -
 +
| A?
 +
| S?
 +
|}
 +
 
 +
* Note: {{MapRoute|W2|red}} on LD (A rank) OR {{MapRoute|W|red}} (S rank)
    
==Enemy Compositions==
 
==Enemy Compositions==
2,177

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