Changes

Line 66: Line 66:  
|expand = true
 
|expand = true
 
|id = 50-3
 
|id = 50-3
|order = 1,B,C,F,H,G,K,N
+
|order =
   −
|1 -> A =  
+
|0 -> 1 = *Meet '''ANY''' of the following requirements:
|1 -> B =  
+
**Starting point 2 is not unlocked
 +
**Combined Fleet (this fleet is tagged '''Yellow''')
 +
**Fleet contains an Orange-tagged flagship
 +
*Other fleets start at 1 (these fleets are tagged '''Orange''')
 +
|0 -> 2 = *Flagship is CA(V) (this fleet is tagged '''Gray''')
   −
|1 -> C =  
+
|A/empty -> B, C = *If using Single Fleet:
 +
**Fleets containing (F)BB(V), CV(B/L) or CA(V) will go to B
 +
**For Casual difficulty, meet '''ANY''' of the following requirements to go to C:
 +
***DD ≥ 5
 +
***Fleet contains CL '''and''' DD = 4
 +
***Number of ships equipped with Drum Canisters ≥ 1
 +
**For Easy and above, meet '''ALL''' of the following requirements to go to C:
 +
***DD ≥ 5
 +
***Number of ships equipped with Drum Canisters ≥ 4/3/2 (Hard/Medium/Easy)
 +
**Other fleets go to B
 +
*If using Combined Fleet:
 +
**If node W is '''not''' unlocked, go to B
 +
**Otherwise, go to C
   −
|B -> C =  
+
|B -> D, O, O1 = *If O and O1 are unlocked:
 +
**Route to D if using Combined Fleet '''or''' fleet has started from start point 1
 +
**Meet '''ANY''' of the following requirements to go to O:
 +
***'''Slow''' fleet
 +
***Fleet does not contain CL, '''or''' does not contain DD
 +
**Other fleets go to O1
   −
|B -> D =  
+
|C -> E = *Does not meet the requirements to go to G
 +
|C -> G = *Fleet contains '''only''' DD
   −
|C -> E/resource =  
+
|F/empty -> H, I/empty = *Active branching
   −
|C -> F/empty =
+
|G -> F/empty = *Single Fleet
|F/empty -> G, H =  
+
*Transport Combined Fleet
 +
|G -> Q/empty = *Surface Task Force
 +
*Carrier Task Force
   −
|H -> I/empty =  
+
|I/empty -> J = *Transport Combined Fleet
|H -> J =  
+
*Does not meet the requirements to go to X
 +
|I/empty -> X = *Node X is unlocked
 +
*Single Fleet
 +
*Meet '''ALL''' of the following requirements:
 +
**Number of ships equipped with Drum Canisters ≥ 5/4/3/0 (Hard/Medium/Easy/Casual)
 +
**Fleet contains '''only''' DD (Hard)
   −
|G -> K =  
+
|M/resource -> N = *Nodes Y and Z are not unlocked
|G -> N/resource =  
+
|M/resource -> Y/empty = *Node Y is unlocked
 +
*Fail the LoS check
 +
|M/resource -> Z = *Node Z is unlocked
 +
*Pass the LoS check
    +
|Q -> R, S = *Active branching
   −
|K -> L =  
+
|R -> T = *Does not meet the requirements to go to V
|K -> N/resource =
+
|R -> V = *CV(B) ≤ 2
   −
|N/resource -> O =
+
|U -> V = *Surface Task Force
|N/resource -> M/empty =  
+
*Does not meet the requirements to go to W
 +
|U -> W = *Meet '''ALL''' of the following requirements:
 +
**'''Fast''' fleet
 +
**CV(B) ≤ 2
 +
**CA(V) ≥ 2
 +
**CL ≥ 2
 +
**DD ≥ 4
 +
*Pass the LoS check
 +
|U -> W1/empty = *Fail the LoS check
 +
 
 +
|V -> W = *Pass the LoS check
 +
|V -> W2/empty = *Fail the LoS check
 +
 
 +
|X/night -> L, M/resource = ???
 
}}
 
}}
  
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