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Colorado has a special attack called '''"Colorado Squadron, full broadside! Open fire when you've confirmed your targets! We'll destroy them in one broadside. Fire!"''':
+
[[Colorado]] and [[Maryland]] are able to perform a special attack:
    
<tabber>
 
<tabber>
 
|-|Activation requirements=
 
|-|Activation requirements=
* Colorado must be the '''flagship'''.
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* A '''{{Class|Colorado}}''' must be the '''flagship'''.
 
** '''Secretary''' for combined fleets.
 
** '''Secretary''' for combined fleets.
 
** She must not be more than {{color|gold|'''lightly damaged (小破)'''}}.
 
** She must not be more than {{color|gold|'''lightly damaged (小破)'''}}.
* The 2nd and 3rd ships in the fleet must be battleships.
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* The 2nd and 3rd ships in the fleet must be [[FBB]]/[[BB]]/[[BBV]].
 
** They must not be {{color|red|'''heavily damaged (大破)'''}}.
 
** They must not be {{color|red|'''heavily damaged (大破)'''}}.
    
* There must be 6 or more surface ships in the fleet.
 
* There must be 6 or more surface ships in the fleet.
 
** There must be no submarine in 6-ship fleets. In 7-ship fleets, only 1 submarine is allowed.
 
** There must be no submarine in 6-ship fleets. In 7-ship fleets, only 1 submarine is allowed.
** There must be no surface ship in the fleet sunk or retreated via {{CommandFacility}} {{EquipmentLink|Fleet Command Facility|Striking Force Fleet Command Facility|text=FCF}} during sortie causing remaining < 6. Ships in the escort fleet are not affected.
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** There must be no surface ship in the fleet sunk or [[Evacuation|evacuated]] via {{CommandFacility}} {{EquipmentLink|Fleet Command Facility|Striking Force Fleet Command Facility|text=FCF}} during a sortie, making the remaining total < 6. Ships in the escort fleet are not counted.
   −
* In single fleet, {{ToolTip|[[Combat#Formation_Selection|Echelon]]|[[File:Echelon.png]]}} needs to be selected.
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* In single fleet, {{ToolTip|[[Echelon]]|[[File:Echelon.png]]}} needs to be selected.
* In a combined fleet, {{ToolTip|[[Combined_Fleet#Formation_Selection|Cruising Formation 2]]|[[File:Formation_2.png]]}} needs to be selected.
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* In a combined fleet, {{ToolTip|[[Cruising Formation 2]]|[[File:Formation_2.png]]}} needs to be selected.
    
|-|Multiplier=
 
|-|Multiplier=
 
If triggered:
 
If triggered:
*Colorado will do '''a 1st attack''',
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*The flagship will do '''a 1st attack''',
 
*The 2nd ship will do '''a 2nd attack''',
 
*The 2nd ship will do '''a 2nd attack''',
*The 3rd ship will do '''a 3rd attack'''.
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*The 3rd ship will do '''a 3rd attack''',
*Each attack target a ship at random.
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*Each attack targets a ship at random,
 +
*If all enemies sunk, then touch stops early.
   −
'''"Big 7"''' refer here to {{Ship/Link|Nagato/Kai}}, {{Ship/Link|Nagato/Kai Ni}}, {{Ship/Link|Mutsu/Kai}}, {{Ship/Link|Mutsu/Kai Ni}}, {{Ship/Link|Nelson/Kai}}, and {{Ship/Link|Maryland/Kai}}.
+
'''"Big 7"''' refers here to {{Ship/Link|Nagato/Kai|Nagato/Kai Ni|text=Nagato Kai/Ni}}, {{Ship/Link|Mutsu/Kai|Mutsu/Kai Ni|text=Mutsu Kai/Ni}}, {{Ship/Link|Nelson Kai}}, {{Ship/Link|Rodney Kai}}{{cite}}, {{Ship/Link|Colorado|Colorado/Kai|text=Colorado/Kai}}, and {{Ship/Link|Maryland|Maryland/Kai|text=Maryland/Kai}}.
{| class="wikitable" style="text-align: center;"
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{|class="wikitable" style="text-align: center"
!rowspan=2|Equipment
  −
!colspan=3|2nd and 3rd Big 7
  −
!colspan=3|2nd Big 7
  −
!colspan=3|3rd Big 7
  −
!colspan=2|No Big 7
   
|-
 
|-
|'''Attack 1'''||'''Attack 2'''||'''Attack 3'''||'''Attack 1'''||'''Attack 2'''||'''Attack 3'''||'''Attack 1'''||'''Attack 2'''||'''Attack 3'''||'''Attack 1'''||'''Attack 2 & 3'''
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!colspan=8|Attack Multipliers
 +
|-
 +
!rowspan=3|Equipment
 +
!rowspan=2 colspan=1|Any<br>Flagship
 +
!colspan=1|2nd ship
 +
!colspan=1|3rd ship
 +
!colspan=1|2nd ship
 +
!colspan=1|3rd ship
 +
|-
 +
!colspan=2|is Big 7
 +
!colspan=2|not Big 7
 +
|-
 +
|'''Attack 1'''||'''Attack 2'''||'''Attack 3'''||'''Attack 2'''||'''Attack 3'''
 
|-
 
|-
 
|'''No Bonus Equipment'''
 
|'''No Bonus Equipment'''
| 1.50|| 1.50|| 1.52|| 1.50|| 1.50|| 1.30|| 1.50|| 1.30|| 1.52|| 1.50|| 1.30
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| 1.50|| 1.50|| 1.52||colspan=2| 1.30
 
|-
 
|-
 
|{{Radar}} '''[[:Category:Surface Radar|Surface Radar]] Only'''
 
|{{Radar}} '''[[:Category:Surface Radar|Surface Radar]] Only'''
| 1.73|| 1.72|| 1.75|| 1.73|| 1.72|| 1.50|| 1.73|| 1.50|| 1.75|| 1.73|| 1.50
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| 1.73|| 1.72|| 1.75||colspan=2| 1.50
 
|-
 
|-
 
|{{Radar}} '''{{Equipment/Link|SG Radar (Late Model)}} Only'''
 
|{{Radar}} '''{{Equipment/Link|SG Radar (Late Model)}} Only'''
| 1.98|| 1.98|| 2.01|| 1.98|| 1.98|| 1.72|| 1.98|| 1.72|| 2.01|| 1.98|| 1.72
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| 1.98|| 1.98|| 2.01||colspan=2| 1.72
 
|-
 
|-
 
|{{RedAmmo}} '''{{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP Shells|link_category=Armour-Piercing Shells}} Only'''
 
|{{RedAmmo}} '''{{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP Shells|link_category=Armour-Piercing Shells}} Only'''
| 2.03|| 2.02|| 2.05|| 2.03|| 2.02|| 1.76|| 2.03|| 1.76|| 2.05|| 2.03|| 1.76
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| 2.03|| 2.02|| 2.05||colspan=2| 1.76
 
|-
 
|-
 
|{{RedAmmo}} '''{{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP|link_category=Armour-Piercing Shells}} + {{Radar}} [[:Category:Surface Radar|Radar]]'''
 
|{{RedAmmo}} '''{{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP|link_category=Armour-Piercing Shells}} + {{Radar}} [[:Category:Surface Radar|Radar]]'''
| 2.33|| 2.32|| 2.36|| 2.33|| 2.32|| 2.02|| 2.33|| 2.02|| 2.36|| 2.33|| 2.02
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| 2.33|| 2.32|| 2.36||colspan=2| 2.02
 
|-
 
|-
 
|{{RedAmmo}} '''{{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP|link_category=Armour-Piercing Shells}} + {{Radar}} {{Equipment/Link|SG Radar (Late Model)|text=SG LM}}'''
 
|{{RedAmmo}} '''{{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP|link_category=Armour-Piercing Shells}} + {{Radar}} {{Equipment/Link|SG Radar (Late Model)|text=SG LM}}'''
| 2.68|| 2.67|| 2.72|| 2.68|| 2.67|| 2.32|| 2.68|| 2.32|| 2.72|| 2.68|| 2.32
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| 2.68|| 2.67|| 2.72||colspan=2| 2.32
 
|}
 
|}
The equipment bonuses do not stack further than 1 radar and/or 1 AP shell.
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*The modifiers are [[Damage Calculations|post-cap]] on day battle, and [[Damage Calculations|pre-cap]] on night battle.
*Only ships equipped with those equipment will get a bonus for their attack(s).
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*The equipment bonuses do not stack further than 1 radar and/or 1 AP shell per ship.
 +
**Only ships equipped with those equipment will get a bonus for their attack(s).
    
|-|Cost=
 
|-|Cost=
 
* All three ships involved consume additional ammunition when triggered:
 
* All three ships involved consume additional ammunition when triggered:
   −
{| class="wikitable"
+
{|class="wikitable"
 
!Fleet type
 
!Fleet type
!Triggering type
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!Triggering type!!Additional ammo consumption
!Additional ammo consumption
   
|-
 
|-
 
|rowspan=4|Single
 
|rowspan=4|Single
|Day battle (no night battle)
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|Day battle (no night battle)||10%
|10%
   
|-
 
|-
|Day battle (with night battle)
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|Day battle (with night battle)||15%
|15%
   
|-
 
|-
|Night battle (after day battle)
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|Night battle (after day battle)||15%
|15%
   
|-
 
|-
|Night battle Node
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|Night battle Node||5%
|5%
   
|-
 
|-
 
|rowspan=3|Combined
 
|rowspan=3|Combined
|Day battle (no night battle)
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|Day battle (no night battle)||0%
|0%
   
|-
 
|-
|Day battle (with night battle)
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|Day battle (with night battle)||10%
|10%
   
|-
 
|-
|Night battle (after day battle)
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|Night battle (after day battle)||10%
|10%
   
|}
 
|}
   Line 91: Line 92:  
* Can be triggered even if artillery spotting fails to activate.
 
* Can be triggered even if artillery spotting fails to activate.
 
* Can only be activated '''once per sortie'''.
 
* Can only be activated '''once per sortie'''.
* Has a chance to trigger every time Colorado takes a turn at shelling.  
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* Has a chance to trigger every time the flagship takes a turn at shelling.  
 
** In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle.
 
** In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle.
 
<references/>
 
<references/>
    
|-|Special CG=
 
|-|Special CG=
[[File:Colorado Special Attack.png|500px|center]]
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<gallery widths=300px heights=300px>
 
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Ship Special Colorado.png|Colorado Special Attack
|-|Special CG Kai=
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Ship Special Colorado Kai.png|Colorado Special Attack Kai
[[File:Colorado Kai Special Attack.png|500px|center]]
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Ship Special Maryland.png|Maryland Special Attack
 +
Ship Special Maryland Kai.png|Maryland Special Attack Kai
 +
</gallery>
    
|-|Voiceline=
 
|-|Voiceline=
{{SeasonalHeaderOld}}
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{{SeasonalHeaderOld|collapsed=false}}
 
{{SeasonalQuote
 
{{SeasonalQuote
 
|scenario = Colorado Special Attack
 
|scenario = Colorado Special Attack
Line 108: Line 111:  
|translation = Colorado Squadron, full broadside! Open fire when you've confirmed your targets! We'll destroy them in one broadside. Fire!
 
|translation = Colorado Squadron, full broadside! Open fire when you've confirmed your targets! We'll destroy them in one broadside. Fire!
 
|audio = Colorado-Special_1.mp3
 
|audio = Colorado-Special_1.mp3
 +
|notes = Special Attack Line
 +
}}
 +
|}
 +
{{SeasonalHeaderOld|collapsed=false}}
 +
{{SeasonalQuote
 +
|scenario = Maryland Special Attack
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|origin = 統制射撃を開始する。各艦、目標諸元入力。OK?……Open fire!
 +
|translation = Ready to begin directed fire. All ships, use the following targeting data. OK? ...Open fire!
 +
|audio = Ship Voice Maryland Special 1.mp3
 
|notes = Special Attack Line
 
|notes = Special Attack Line
 
}}
 
}}
 
|}
 
|}
 
</tabber>
 
</tabber>
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