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Once you get the princess down to the final kill, you will then need to achieve the following to debuff the boss:
 
Once you get the princess down to the final kill, you will then need to achieve the following to debuff the boss:
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# '''Get S Rank on Node M'''
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# '''S Rank Node M'''
# '''Get S Rank on Node R'''
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# '''S Rank Node R'''
# '''Get A Rank on Node X'''
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# '''A Rank Node X'''
 
# '''Get AS on Land Base Air Raid (Twice on Hard, Once on Medium)'''
 
# '''Get AS on Land Base Air Raid (Twice on Hard, Once on Medium)'''
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Below are the steps needed clear the following requirement:
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Below are the steps needed clear the requirements:
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*'''Path: C-E-H-I-L-M'''
 
*'''Path: C-E-H-I-L-M'''
 
*'''LBAS Suggestion 1: Land base #1-2: 1 Fighter, 3 Bombers (Distance of 5 Required) All target M node'''
 
*'''LBAS Suggestion 1: Land base #1-2: 1 Fighter, 3 Bombers (Distance of 5 Required) All target M node'''
*'''LBAS Suggestion 2: Land base #1: ASW Bombers (All on Node C)'''
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*'''LBAS Suggestion 2:'''
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**'''Land base #1: ASW Bombers (All on Node C)'''
 
**'''Land base #2: 1 Fighter, 3 Bombers (Distance of 5 Required) All target M node
 
**'''Land base #2: 1 Fighter, 3 Bombers (Distance of 5 Required) All target M node
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Same process as before, the boss can defeat the old TCF fleet like before.
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Same process as with the initial unlocking for the final boss. After completion, you'll hear a ding upon returning to base.
 
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Once this step is done, a ding sound will play upon returning to home port.
   
|-|Node R =
 
|-|Node R =
 
'''Single Fleet'''
 
'''Single Fleet'''
*'''Composition: 2 CV, 2 CVL, 1 FBB, 1 CAV '''
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*'''Composition: 2 CV, 2 CVL, 1 BBV, 1 CAV '''
 
*'''Path: C-E-G-F-D-O-Q-R'''
 
*'''Path: C-E-G-F-D-O-Q-R'''
*'''LBAS : Land base #1-2: 1 Fighter, 3 Bombers (Distance of 5 Required) All target R node'''
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*'''LBAS : Land base #1-2: 1 Fighter, 3 Bombers (Distance of 2 Required) All target R node'''
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Using this set up you used on the boss on Z3 should make short work of the boss. Easy enough to score an S rank
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After completion, you'll hear a ding upon returning to base.
 
  −
Once this step is done, a ding sound will play upon returning to home port.
   
|-|Node X =
 
|-|Node X =
   
'''Carrier Task Force Fleet'''
 
'''Carrier Task Force Fleet'''
 
*'''Composition: 2 CV, 2CVL, 1 BBV, 1 CAV + 1 CL, 2 CA, 0-1 CLT,2-3 DD'''
 
*'''Composition: 2 CV, 2CVL, 1 BBV, 1 CAV + 1 CL, 2 CA, 0-1 CLT,2-3 DD'''
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*''' Land base #1-2: 1 Fighter, 2 Bombers, 1 Recon/Range Extender (Distance of 8 Required) All target Z3 node'''
 
*''' Land base #1-2: 1 Fighter, 2 Bombers, 1 Recon/Range Extender (Distance of 8 Required) All target Z3 node'''
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This can be done in conjunction to deliver the final blow assuming all other requirements on the list are met first before this one. Process to defeat this node is the same as it was previously, just now with more stronger DDs and subs. Should be easy to score an A rank from however.
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This can be done in conjunction to deliver the final blow assuming all other requirements on the list are met first before this one.
   −
Once this step is done, a ding sound will play upon returning to home port.
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After completion, you'll hear a ding upon returning to base.
 
|-|AS on Land Base Air Raid  =
 
|-|AS on Land Base Air Raid  =
    
'''Single Fleet'''
 
'''Single Fleet'''
 
*'''Composition: 1 SS '''
 
*'''Composition: 1 SS '''
*'''LBAS : Land base #1: Rest or 4 Fighters'''
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*'''LBAS : Land base #1 & #2: Rest or 4 Fighters'''
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Depending on how strong your 3rd Land Base is, you may or may not need additional air power for this segment, run a sub and get the sequence to occur, you should get AS easily. Rinse and repeat until conditions are met.
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Depending on how strong your 3rd Land Base is, you may be able to clear this while fulfilling the other requirements (as your 3rd base will be defending against attacks throughout this time). If not, you may need to set additional bases to defense and sortie a single submarine to trigger the air attacks on LBAS. After completion, you'll hear a ding upon returning to base.
 
  −
Once this step is done, a ding sound will play upon returning to home port.
   
|-|
 
|-|
 
</tabber>
 
</tabber>
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Once all conditions are met the princess will be debuffed on the final kill.
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Once all conditions are met the princess will be debuffed on LD. All ships will get a 1.2x bonus modifier for the final kill segment against [[Destroyer Forest Princess]] '''ONLY'''.
 
  −
All ships will get a 1.2x bonus modifier for the final kill segment against [[Destroyer Forest Princess]].
      
===Deliver the Final Blow to the [[Destroyer Forest Princess]]===
 
===Deliver the Final Blow to the [[Destroyer Forest Princess]]===
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