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==Phase 1: Defeat Buff Wa class Transport==
 
==Phase 1: Defeat Buff Wa class Transport==
The objective is to defeat the boss node {{MapRoute|J|red}} featuring Wa class transports
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The objective is to defeat the boss node {{MapRoute|J|red}} featuring Wa class transports <br>
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There are two different options for this part.
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<tabber>
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|-| 2nd Torpedo Squadron Method =
 
* Composition: Strike Force: 1 CL 5-6 DD (Orange Tag)   
 
* Composition: Strike Force: 1 CL 5-6 DD (Orange Tag)   
 
* Route: {{MapRoute |A|red|D|red|E|blue|G|red|I|red|J1|blue|J|red}} for Strike Force (Orange Tag)
 
* Route: {{MapRoute |A|red|D|red|E|blue|G|red|I|red|J1|blue|J|red}} for Strike Force (Orange Tag)
* Alternatively, this is a much heavier fleet that can route to the boss:
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|-| 8th Fleet Method =
 
** Composition: 2 BBV, 2 CA, 2 CAV, 1 CLT (Gray Tag)
 
** Composition: 2 BBV, 2 CA, 2 CAV, 1 CLT (Gray Tag)
 
* Grey Tag routing {{MapRoute |A|red|D|red|E|blue|F|red|G|red|I|red|J1|blue|J|red}}
 
* Grey Tag routing {{MapRoute |A|red|D|red|E|blue|F|red|G|red|I|red|J1|blue|J|red}}
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* This is a much heavier fleet that can route to the boss.
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</tabber>
 
* LBAS Range = 10. There is no air power until last dance where a Nu class carrier will appear. AP/AS = 45/89 ('''HARD''')
 
* LBAS Range = 10. There is no air power until last dance where a Nu class carrier will appear. AP/AS = 45/89 ('''HARD''')
 
* LOS: '''Casual/Easy/Medium/Hard''' is '''???/???/54.0/66.0'''
 
* LOS: '''Casual/Easy/Medium/Hard''' is '''???/???/54.0/66.0'''
* Note: Unlike in E4, you can only send 1 LBAS throughout the map. Have 1 LBAS with bombers and send them to the preboss to help you pass through the node easily if you're not bringing support expedition.
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* Note: Unlike in E4, you can only send 1 LBAS throughout the map. Have 1 LBAS with bombers and send them to the preboss to help you pass through the node easily if you're not bringing node support.
    
==Phase 2: Defeat New Battleship Hime==
 
==Phase 2: Defeat New Battleship Hime==
This phase will be available to you right after you cleared Phase 1. The boss is very tanky and the composition needed to reach the boss will need 3-4 Battleships.  
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This phase will be available to you right after you cleared Phase 1. The boss is very tanky and the composition needed to reach the boss will need 3-4 Battleships , but you can go up to 6 Battleships if your whole fleet is '''fast'''.  
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<tabber>
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|-|4 Battleship Method=
 
* Composition: 4(F)BB(V), 1 CA(V) or CL, {{Ship/Link|Akitsushima}}/{{Ship/Link|Akashi}} + 1 CL, 3 CA(V) or 3 CLT, 2 DD. (Green tag)
 
* Composition: 4(F)BB(V), 1 CA(V) or CL, {{Ship/Link|Akitsushima}}/{{Ship/Link|Akashi}} + 1 CL, 3 CA(V) or 3 CLT, 2 DD. (Green tag)
** Alternatively you can bring 4(F)BB(V), 1 CA(V) or CL, {{Ship/Link|Akitsushima}}/{{Ship/Link|Akashi}}  +  2 FBB, 1CL 1 (CA(V) or CLT), 2 DD for the Kongou-Class special attack in night battle
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* In this fleet speed does not matter, slow ships are allowed.
** This composition starts you at {{MapRoute|K|red}} instead of {{MapRoute|L|red}}. Other than that, both compositions take the same route.  
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* It is recommended to use Nagato and Mutsu's broadside special attack.
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* As Mutsu has a damage bonus here, it is recommended to use her as the Flagship so she gets two hits in.
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|-|6 Battleship Method =
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4(F)BB(V), 1 CA(V) or CL, {{Ship/Link|Akitsushima}}/{{Ship/Link|Akashi}}  +  2 FBB, 1CL 1 (CA(V) or CLT), 2 DD (All Fast)
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* All ship must be fast, speeding modding your slow ships will work in this process
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** If fleet is not fast, you will go to Node K first
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* Consider Nagato/Mutsu special attack for day battle or Kongou-Class special attack in night battle
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** Remember that only special attack can be proc in battle, you cannot proc both.
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</tabber>
 
* Route: {{MapRoute |L|red|M|red|Q|blue|U1|red|V2|blue|V|red}}
 
* Route: {{MapRoute |L|red|M|red|Q|blue|U1|red|V2|blue|V|red}}
 
* LBAS Range: 7. There is no air power at the boss
 
* LBAS Range: 7. There is no air power at the boss
* Note: Node {{MapRoute |V2|blue}} is a repair node. Boss node has very high Anti-Air. Both compositions above have the Second Fleet Tag (green) to them.
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* Note: Node {{MapRoute |V2|blue}} is a repair node. The boss node has very high Anti-Air. Both compositions above have the Second Fleet Tag (green) to them.
    
==Phase 2.5: Unlock new Starting point for the 2nd Torpedo Squadron (Orange tag)==
 
==Phase 2.5: Unlock new Starting point for the 2nd Torpedo Squadron (Orange tag)==
Line 80: Line 96:  
* LBAS Range = 10 AP/AS: 406/912
 
* LBAS Range = 10 AP/AS: 406/912
 
* Notes: The target node has heavy airpower and requires long range LBAS to reach it. Support Expeditions are optional as only an A Rank is required.
 
* Notes: The target node has heavy airpower and requires long range LBAS to reach it. Support Expeditions are optional as only an A Rank is required.
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** The AV '''Cannot''' be [[Akitsushima]] if you choose to use an AV in the main fleet.
 
* STF Fleet note: You need a minimum of 3 DDs to route from {{MapRoute|U1|red}} to {{MapRoute|U2|red}}. Otherwise, you will be routed to {{MapRoute |T|red}}.
 
* STF Fleet note: You need a minimum of 3 DDs to route from {{MapRoute|U1|red}} to {{MapRoute|U2|red}}. Otherwise, you will be routed to {{MapRoute |T|red}}.
 
</tabber>
 
</tabber>
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