Changes

→‎Lungga Hime Debuff Phase: Comment on required LOS.
Line 44: Line 44:  
==E3-1==
 
==E3-1==
   −
Phase 1 is a TP Phase, with 350/350/500/750 points required on Casual/Easy/Medium/Hard.
+
Phase 1 is a TP Phase, with 350/350/500/750 points required on Casual/Easy/Medium/Hard at HQ 120
   −
Route: Route: {{MapRoute|A|blue|C|red|G|red|F|blue|I|blue|J|red|L|purple|M|green|N|red}} or {{MapRoute|A|blue|C|red|E|red|G|red|F|blue|I|blue|J|red|L|purple|M|green|N|red}}
+
*Composition: 0-1 CL, 5-6 DD
 
+
**A fleet with CL will off-route to {{MapRoute|E|red}}
Fleet: 0-1 CL, 5-6 DD (A fleet with a CL will off-route to node E on Hard Mode; 6 bonus DDs recommended for Hard.)
+
*Route: {{MapRoute|A|blue|C|red|G|red|F|blue|I|blue|J|red|L|purple|M|green|N|red}} with 0 CL
 
+
**{{MapRoute|A|blue|C|red|E|red|G|red|F|blue|I|blue|J|red|L|purple|M|green|N|red}} with 1 CL
'''A total of 0/?/3/4 drums, each equipped on different ships, are required on Casual/Easy/Medium/Hard for this route.'''
+
*'''A total of 0/?/3/4 drum-equipped ships are required on Casual/Easy/Medium/Hard for this route.'''
 
+
*LBAS:
Recommended LBAS distribution:
+
**2 LBAS with 4x LBAA each to boss (7 Range); OR
*2 LBAS with 4x LBAA each to boss (7 Range); OR
+
**1 LBAS with 4x Toukai/ASW to {{MapRoute|C|red}} (2 Range), 1 LBAS with 4x LBAA to Boss; OR
*1 LBAS with 4x Toukai/ASW to {{MapRoute|C|red}} (2 Range), 1 LBAS with 4x LBAA to Boss.
+
**Fighter sweep {{MapRoute|E|red|G|red}}
*(Dunno if anyone's desperate enough to fighter sweep E/G or to send LBAA to J, I personally would not recommend.)
+
*Notes:
 
+
**Support expeditions are optional, vanguard formation can be used to increase passing rate. Generic AACI is sufficient for the Air Raids.
Support expeditions are not required, especially if Vanguard is being used (see below).
+
**S-Ranking the boss is not strictly necessary, but if desired, the new Torpedo/SLO+/Torpedo and/or Torpedo/SLO+/Drum cut-ins may be useful.
 
+
***With a [[Reinforcement Expansion]] unlocked, a Torpedo/Torpedo/Drum/[SLO+] set-up may be utilised.
Generic AACI (API 5?) is sufficient for {{MapRoute|G|red}}. Vanguard formation is recommended at {{MapRoute|J|red}} & {{MapRoute|L|red}}. S-Ranking the boss is not strictly necessary, but if desired, the new Torpedo/SLO+/Torpedo and/or Torpedo/SLO+/Drum cut-ins may be useful.
+
***SLO+ refers to [[Torpedo Squadron Skilled Lookouts]].
*With a [[Reinforcement Expansion]] unlocked, a Torpedo/Torpedo/Drum/[SLO+] set-up may be utilised.
+
**This phase has '''no LoS check'''.
*SLO+ refers to [[Torpedo Squadron Skilled Lookouts]].
      
==E3-1.5==
 
==E3-1.5==
Unlock Node {{MapRoute|W|Red}}) has 2 requirements  
+
Unlocking {{MapRoute|W|Red}} has 2 requirements:
* AS Node B & O2
+
* AS Node {{MapRoute|B|Red}} & {{MapRoute|O2|Red}}
 
* S rank Node O3 & O1
 
* S rank Node O3 & O1
 
<tabber>  
 
<tabber>  
 
|-|Node B & O2=
 
|-|Node B & O2=
** Composition: Combined Fleet (CTF): 2 CVL, 2 FBB, 1-2 CA(V), 1-2 CL + 1 CA, 1 CL, 4 DD
+
* Composition: Combined Fleet (CTF): 2 CV(L) + 1 CL, 2 DD
** This composition will force a Yellow Tag
+
* This composition will receive a Yellow Tag
** Route: {{MapRoute|A|blue|B|red|D|blue|O2|red}}
+
* Route: {{MapRoute|A|blue|B|red|D|blue|O2|red}}
** LBAS: AP/AS Node O2 Hard: 169/380. AP/AS Node B Hard: 160/359. Range 4 to reach Node O2.
+
* LBAS: AP/AS {{MapRoute|O2|Red}} Hard: 169/380 @ 4Range; AP/AS {{MapRoute|B|Red}} Hard: 160/359 @ Range 2
** Note: Fill your LBAS with fighter and send to the node to help secure AS. You can also have all your CVL fill with fighters only as you will pass through 2 air raid node total.
   
|-|Node O1 & O3=
 
|-|Node O1 & O3=
** Composition: Single Fleet: 2 CA(V), 1-2 CL, 2-3 DD
+
* Composition: Single Fleet: 2 CA(V), 1-2 CL, 2-3 DD
** Route: {{MapRoute|P|blue|B|red|O1|red|O2|red}}
+
* A CA(V) '''must''' be flagship; this composition will receive a Grey Tag
** LBAS: Range 3 and there's no air at the node
+
* Route: {{MapRoute|P|blue|B|red|O1|red|O2|red}}
** Note: O1 contains New Submarine princess along with 2 other submarine. Bring toukai to try and have them bomb the node and have your fleet with OASW do get the S rank for the requirements.
+
* LBAS: Range 3, no airpower {{MapRoute|O1|Red}}; Range 4, no air power {{MapRoute|O3|Red}}
 +
* Note: O1 contains a New Submarine Princess along with 2 other submarines. Bring Toukai/ASW Aircraft as well as OASW. O3 is a surface combat node.
 +
</tabber>
    +
==E3-2==
 +
The objective here is to take down the enemy combined fleet at Node {{MapRoute|W|Red}}
 +
 +
<tabber>
 +
|-|STF=
 +
* Composition: Surface Task Force: 2 CVL, 2 FBB, 1-2 CA(V), 1-2 CL + 1 CA, 1 CL, 4 DD
 +
* Route: {{MapRoute|A|blue|C|red|E|red|G|red|Q|blue|R|red|V|red|W|red}}
 +
* LBAS: Range 7. AD/AP/AS for Hard: 90/180/405. LD: 96/191/429.
 +
|-|CTF=
 +
Goes {{MapRoute|Q|blue|S|red}} instead of {{MapRoute|Q|blue|R|red}}
 +
* Composition: Carrier Task Force (CTF): 2 CV, 1 FBB, 1 CA(V), CL + 1 CA, 1 CL, 4 DD
 +
* Route: {{MapRoute|A|blue|C|red|E|red|G|red|Q|blue|S|red|U|red|W|red}}
 +
* LBAS: Range 7. AD/AP/AS for Hard: 90/180/405. LD: 96/191/429.
 +
|-|Heavy CTF=
 +
* Composition: 2 CV, 2 CVL, 1 CAV, 1 CL + 1 CA, 1 CL, 4 DD
 +
**Speed does not matter for this composition and route (i.e. use of Slow CVLs is acceptable).
 +
* Route: {{MapRoute|A|blue|C|red|E|red|G|red|Q|blue|R|red|V|red|W|red}}
 +
* LBAS: Range 6 {{MapRoute|V|red}} & 7 {{MapRoute|W|red}}.
 +
**AD/AP/AS for {{MapRoute|V|red}} Hard: 62/124/279.
 +
**AD/AP/AS for {{MapRoute|W|red}} Hard: 90/180/405. LD: 96/191/429.
 
</tabber>
 
</tabber>
 +
 +
==E3-2.5==
 +
To unlock {{MapRoute|Z|Red}}, you will only need to AS {{MapRoute|H|red}}
 +
* Composition: Transport Combined Fleet (TCF): 0-1 CVE, 1CAV/AV, 4-5 DD + 1 CL, 3 DD
 +
* Route: {{MapRoute|A|blue|C|red|E|red|G|red|F|blue|H|red}}
 +
* LBAS: Range 5, AP/AS for Hard: 160/359
 +
* Note: Set up your LBAS with fighters only and send them to Node H to help secure AS.
 +
** 1 CVE and 1 CAV with full fighter & SPF set-ups can almost certainly attain AS without the need for LBAS swapping.
 +
 +
==E3-3==
 +
This is the final phase for this map and the MO. The objective is to sink the Lungga princess at {{MapRoute|Z|red}}. There is a boss debuff available for unlocking once LD is reached, if so desired.
 +
* Composition: Single Fleet: 6 DD ''' OR''' 1 CL 5 DD ('''EASY AND CASUAL ONLY''')
 +
**A fleet with CL will off-route to {{MapRoute|E|red}}
 +
* Route: {{MapRoute|A|blue|C|red|G|red|F|blue|I|blue|X|red|M|green|Z|red}} with 0 CL
 +
** {{MapRoute|A|blue|C|red|E|red|G|red|F|blue|I|blue|X|red|M|green|Z|red}} with 1 CL
 +
* LBAS: Range 8, no Airpower
 +
* Note: '''Fleet must have 0/3/?/5 drum-equipped ships on Casual/Easy/Medium/Hard.'''
 +
*LoS Requirement: About '''29.95-30 Cn2 LoS''' is required for {{MapRoute|M|green}} to {{MapRoute|Z|red}} routing.
 +
 +
==Lungga Hime Debuff Phase==
 +
You can do all these steps in any order you like to. There are 6 requirements for you to do after you got the boss to Last Dance
 +
* LBAS raid - AS x1
 +
* O3 node - S rank x1
 +
* E node - AS x1
 +
* W node - S rank x1
 +
* K node - S rank x1
 +
* N node - S rank x1 (same TCF as from part 2.5, LOS check at M needs 52.6 > LOS > 35.6 (Cn2))
1,628

edits