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| ==E3-1== | | ==E3-1== |
| | | |
− | Phase 1 is a TP Phase, with 350/350/500/750 points required on Casual/Easy/Medium/Hard. | + | Phase 1 is a TP Phase, with 350/350/500/750 points required on Casual/Easy/Medium/Hard at HQ 120 |
| | | |
− | Route: Route: {{MapRoute|A|blue|C|red|G|red|F|blue|I|blue|J|red|L|purple|M|green|N|red}} or {{MapRoute|A|blue|C|red|E|red|G|red|F|blue|I|blue|J|red|L|purple|M|green|N|red}}
| + | *Composition: 0-1 CL, 5-6 DD |
− | | + | **A fleet with CL will off-route to {{MapRoute|E|red}} |
− | Fleet: 0-1 CL, 5-6 DD (A fleet with a CL will off-route to node E on Hard Mode; 6 bonus DDs recommended for Hard.)
| + | *Route: {{MapRoute|A|blue|C|red|G|red|F|blue|I|blue|J|red|L|purple|M|green|N|red}} with 0 CL |
− | | + | **{{MapRoute|A|blue|C|red|E|red|G|red|F|blue|I|blue|J|red|L|purple|M|green|N|red}} with 1 CL |
− | '''A total of 0/?/3/4 drums, each equipped on different ships, are required on Casual/Easy/Medium/Hard for this route.''' | + | *'''A total of 0/?/3/4 drum-equipped ships are required on Casual/Easy/Medium/Hard for this route.''' |
− | | + | *LBAS: |
− | Recommended LBAS distribution:
| + | **2 LBAS with 4x LBAA each to boss (7 Range); OR |
− | *2 LBAS with 4x LBAA each to boss (7 Range); OR | + | **1 LBAS with 4x Toukai/ASW to {{MapRoute|C|red}} (2 Range), 1 LBAS with 4x LBAA to Boss; OR |
− | *1 LBAS with 4x Toukai/ASW to {{MapRoute|C|red}} (2 Range), 1 LBAS with 4x LBAA to Boss. | + | **Fighter sweep {{MapRoute|E|red|G|red}} |
− | *(Dunno if anyone's desperate enough to fighter sweep E/G or to send LBAA to J, I personally would not recommend.) | + | *Notes: |
− | | + | **Support expeditions are optional, vanguard formation can be used to increase passing rate. Generic AACI is sufficient for the Air Raids. |
− | Support expeditions are not required, especially if Vanguard is being used (see below). | + | **S-Ranking the boss is not strictly necessary, but if desired, the new Torpedo/SLO+/Torpedo and/or Torpedo/SLO+/Drum cut-ins may be useful. |
− | | + | ***With a [[Reinforcement Expansion]] unlocked, a Torpedo/Torpedo/Drum/[SLO+] set-up may be utilised. |
− | Generic AACI (API 5?) is sufficient for {{MapRoute|G|red}}. Vanguard formation is recommended at {{MapRoute|J|red}} & {{MapRoute|L|red}}. S-Ranking the boss is not strictly necessary, but if desired, the new Torpedo/SLO+/Torpedo and/or Torpedo/SLO+/Drum cut-ins may be useful. | + | ***SLO+ refers to [[Torpedo Squadron Skilled Lookouts]]. |
− | *With a [[Reinforcement Expansion]] unlocked, a Torpedo/Torpedo/Drum/[SLO+] set-up may be utilised. | + | **This phase has '''no LoS check'''. |
− | *SLO+ refers to [[Torpedo Squadron Skilled Lookouts]]. | |
| | | |
| ==E3-1.5== | | ==E3-1.5== |
− | Unlock Node {{MapRoute|W|Red}}) has 2 requirements
| + | Unlocking {{MapRoute|W|Red}} has 2 requirements: |
− | * AS Node B & O2 | + | * AS Node {{MapRoute|B|Red}} & {{MapRoute|O2|Red}} |
| * S rank Node O3 & O1 | | * S rank Node O3 & O1 |
| <tabber> | | <tabber> |
| |-|Node B & O2= | | |-|Node B & O2= |
− | ** Composition: Combined Fleet (CTF): 2 CVL, 2 FBB, 1-2 CA(V), 1-2 CL + 1 CA, 1 CL, 4 DD
| + | * Composition: Combined Fleet (CTF): 2 CV(L) + 1 CL, 2 DD |
− | ** This composition will force a Yellow Tag
| + | * This composition will receive a Yellow Tag |
− | ** Route: {{MapRoute|A|blue|B|red|D|blue|O2|red}}
| + | * Route: {{MapRoute|A|blue|B|red|D|blue|O2|red}} |
− | ** LBAS: AP/AS Node O2 Hard: 169/380. AP/AS Node B Hard: 160/359. Range 4 to reach Node O2.
| + | * LBAS: AP/AS {{MapRoute|O2|Red}} Hard: 169/380 @ 4Range; AP/AS {{MapRoute|B|Red}} Hard: 160/359 @ Range 2 |
− | ** Note: Fill your LBAS with fighter and send to the node to help secure AS. You can also have all your CVL fill with fighters only as you will pass through 2 air raid node total.
| |
| |-|Node O1 & O3= | | |-|Node O1 & O3= |
− | ** Composition: Single Fleet: 2 CA(V), 1-2 CL, 2-3 DD
| + | * Composition: Single Fleet: 2 CA(V), 1-2 CL, 2-3 DD |
− | ** Route: {{MapRoute|P|blue|B|red|O1|red|O2|red}} | + | * A CA(V) '''must''' be flagship; this composition will receive a Grey Tag |
− | ** LBAS: Range 3 and there's no air at the node
| + | * Route: {{MapRoute|P|blue|B|red|O1|red|O2|red}} |
− | ** Note: O1 contains New Submarine princess along with 2 other submarine. Bring toukai to try and have them bomb the node and have your fleet with OASW do get the S rank for the requirements.
| + | * LBAS: Range 3, no airpower {{MapRoute|O1|Red}}; Range 4, no air power {{MapRoute|O3|Red}} |
| + | * Note: O1 contains a New Submarine Princess along with 2 other submarines. Bring Toukai/ASW Aircraft as well as OASW. O3 is a surface combat node. |
| + | </tabber> |
| | | |
| + | ==E3-2== |
| + | The objective here is to take down the enemy combined fleet at Node {{MapRoute|W|Red}} |
| + | |
| + | <tabber> |
| + | |-|STF= |
| + | * Composition: Surface Task Force: 2 CVL, 2 FBB, 1-2 CA(V), 1-2 CL + 1 CA, 1 CL, 4 DD |
| + | * Route: {{MapRoute|A|blue|C|red|E|red|G|red|Q|blue|R|red|V|red|W|red}} |
| + | * LBAS: Range 7. AD/AP/AS for Hard: 90/180/405. LD: 96/191/429. |
| + | |-|CTF= |
| + | Goes {{MapRoute|Q|blue|S|red}} instead of {{MapRoute|Q|blue|R|red}} |
| + | * Composition: Carrier Task Force (CTF): 2 CV, 1 FBB, 1 CA(V), CL + 1 CA, 1 CL, 4 DD |
| + | * Route: {{MapRoute|A|blue|C|red|E|red|G|red|Q|blue|S|red|U|red|W|red}} |
| + | * LBAS: Range 7. AD/AP/AS for Hard: 90/180/405. LD: 96/191/429. |
| + | |-|Heavy CTF= |
| + | * Composition: 2 CV, 2 CVL, 1 CAV, 1 CL + 1 CA, 1 CL, 4 DD |
| + | **Speed does not matter for this composition and route (i.e. use of Slow CVLs is acceptable). |
| + | * Route: {{MapRoute|A|blue|C|red|E|red|G|red|Q|blue|R|red|V|red|W|red}} |
| + | * LBAS: Range 6 {{MapRoute|V|red}} & 7 {{MapRoute|W|red}}. |
| + | **AD/AP/AS for {{MapRoute|V|red}} Hard: 62/124/279. |
| + | **AD/AP/AS for {{MapRoute|W|red}} Hard: 90/180/405. LD: 96/191/429. |
| </tabber> | | </tabber> |
| + | |
| + | ==E3-2.5== |
| + | To unlock {{MapRoute|Z|Red}}, you will only need to AS {{MapRoute|H|red}} |
| + | * Composition: Transport Combined Fleet (TCF): 0-1 CVE, 1CAV/AV, 4-5 DD + 1 CL, 3 DD |
| + | * Route: {{MapRoute|A|blue|C|red|E|red|G|red|F|blue|H|red}} |
| + | * LBAS: Range 5, AP/AS for Hard: 160/359 |
| + | * Note: Set up your LBAS with fighters only and send them to Node H to help secure AS. |
| + | ** 1 CVE and 1 CAV with full fighter & SPF set-ups can almost certainly attain AS without the need for LBAS swapping. |
| + | |
| + | ==E3-3== |
| + | This is the final phase for this map and the MO. The objective is to sink the Lungga princess at {{MapRoute|Z|red}}. There is a boss debuff available for unlocking once LD is reached, if so desired. |
| + | * Composition: Single Fleet: 6 DD ''' OR''' 1 CL 5 DD ('''EASY AND CASUAL ONLY''') |
| + | **A fleet with CL will off-route to {{MapRoute|E|red}} |
| + | * Route: {{MapRoute|A|blue|C|red|G|red|F|blue|I|blue|X|red|M|green|Z|red}} with 0 CL |
| + | ** {{MapRoute|A|blue|C|red|E|red|G|red|F|blue|I|blue|X|red|M|green|Z|red}} with 1 CL |
| + | * LBAS: Range 8, no Airpower |
| + | * Note: '''Fleet must have 0/3/?/5 drum-equipped ships on Casual/Easy/Medium/Hard.''' |
| + | *LoS Requirement: About '''29.95-30 Cn2 LoS''' is required for {{MapRoute|M|green}} to {{MapRoute|Z|red}} routing. |
| + | |
| + | ==Lungga Hime Debuff Phase== |
| + | You can do all these steps in any order you like to. There are 6 requirements for you to do after you got the boss to Last Dance |
| + | * LBAS raid - AS x1 |
| + | * O3 node - S rank x1 |
| + | * E node - AS x1 |
| + | * W node - S rank x1 |
| + | * K node - S rank x1 |
| + | * N node - S rank x1 (same TCF as from part 2.5, LOS check at M needs 52.6 > LOS > 35.6 (Cn2)) |