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Escort Fleet: 1 CL / 2 DD / 1-2 CA / 0-1 CLT / 0-1 CVL / 0-1 AO*
 
Escort Fleet: 1 CL / 2 DD / 1-2 CA / 0-1 CLT / 0-1 CVL / 0-1 AO*
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*AO should only be considered for Last Dance on Medium / Hard Difficulty, all other difficulties can be usually done without using an AO.
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<nowiki>*</nowiki>AO should only be considered for Last Dance on Medium / Hard Difficulty, all other difficulties can be usually done without using an AO.
    
In this segment, your fleet will need to go through a series of battles against carriers, subs and other various ships while dealing with not having AS over the majority of the battles.
 
In this segment, your fleet will need to go through a series of battles against carriers, subs and other various ships while dealing with not having AS over the majority of the battles.
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Using the combination of '''Historical Ships''', along with a '''Boss Support Fleet''', '''[[LBAS]]''', '''and '''Friend Fleet''' you will need to deliver a strong of a blow as you can against the Hime during the entire course of the battle.
 
Using the combination of '''Historical Ships''', along with a '''Boss Support Fleet''', '''[[LBAS]]''', '''and '''Friend Fleet''' you will need to deliver a strong of a blow as you can against the Hime during the entire course of the battle.
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* All historical ships are given a 1.15x historical bonus during this battle.
 
* Ships such as [[Musashi]], [[Yamato]], [[Kongou]], [[Haruna]], and [[Zuikaku]] make good units to use for the Day Battle Segment  
 
* Ships such as [[Musashi]], [[Yamato]], [[Kongou]], [[Haruna]], and [[Zuikaku]] make good units to use for the Day Battle Segment  
 
* Ships such as [[Myoukou]], [[Yukikaze]], [[Shigure]], etc that have strong strong torpedo cut can be useful for the night battle segment.
 
* Ships such as [[Myoukou]], [[Yukikaze]], [[Shigure]], etc that have strong strong torpedo cut can be useful for the night battle segment.
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When you reach the final kill, the [[Battleship Water Demon Kai]] will get a larger boost in her armor ('''up to 305 on Hard''') along with an even stronger fleet ('''can have up to 2 [[Battleship Princess]] on Hard''') resulting in your fleet having to depend on crits and low armor rolls to deal suitable damage to her.  
 
When you reach the final kill, the [[Battleship Water Demon Kai]] will get a larger boost in her armor ('''up to 305 on Hard''') along with an even stronger fleet ('''can have up to 2 [[Battleship Princess]] on Hard''') resulting in your fleet having to depend on crits and low armor rolls to deal suitable damage to her.  
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*Modifying Equipment is vital to helping improve your chances of succeeding against the boss.
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*Modifying Equipment is vital to help improve your chances of succeeding against the boss.
 
*As a last resort option, bringing in an AO such as [[Hayasui]] or [[Kamoi]] for the final kill can help turn the tied of the battle.
 
*As a last resort option, bringing in an AO such as [[Hayasui]] or [[Kamoi]] for the final kill can help turn the tied of the battle.
**Since your fleet will arrive at the boss node with '''30% fuel and 40% ammo''' using [[Maritime Resupply]] can help reduce the ammo and fuel penalty your fleet would otherwise recive without it.
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**Since your fleet will arrive at the boss node with '''30% fuel and 40% ammo''' using [[Maritime Resupply]] can help reduce the ammo and fuel penalty your fleet would otherwise receive without it.
** Using 2 [[Maritime Resupply]] can completely null out the fuel and ammo penalty all together.
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** Using 2 [[Maritime Resupply]] can completely null out the fuel and ammo penalty altogether.
    
Once you have successfully defeated the [[Battleship Water Demon Kai]] the path to the [[Abyssal Crane Princess]] will open.
 
Once you have successfully defeated the [[Battleship Water Demon Kai]] the path to the [[Abyssal Crane Princess]] will open.
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<br/>
'''Unlocking the shortcuts'''
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'''Unlocking the shortcuts'''<br>
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Unlocking the shortcut path needed to make a path from '''B to D''' and '''K to H''' will require you to completion one of the following conditions depending on the difficulty:
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* Very Easy - Reach/Defeat node '''D'''.
 
* Very Easy - Reach/Defeat node '''D'''.
 
* Easy - Reach/Defeat node '''D'''. '''A''' rank node '''H'''.
 
* Easy - Reach/Defeat node '''D'''. '''A''' rank node '''H'''.
 
* Medium - Reach/Defeat node '''D'''. '''A''' rank node '''H'''.
 
* Medium - Reach/Defeat node '''D'''. '''A''' rank node '''H'''.
 
* Hard - '''S''' rank nodes '''G''' and '''H'''. Obtain AS at node '''I'''.
 
* Hard - '''S''' rank nodes '''G''' and '''H'''. Obtain AS at node '''I'''.
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'''Node D'''
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'''Preffered Composition: '''
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'''Main Fleet: 4 CV(B) / 2 (F)BB'''
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'''Escort Fleet: 1 CL / 2 DD / 0-1 CLT / 1-2 CA / 0-1 CVL'''
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* For '''Casual to Medium Mode''' completing Node D's requirement should be easy to do as all you need is a set of strong carriers and a ship or 2 with ASW capabilites to take care of the submarine that will in the fleet.
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'''Node H'''
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'''Preffered Composition:'''<br>
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'''Fast STF composition'''<br>
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Main Fleet: 4 (F)BB / 1 CV(B) / 1 CAV
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<br/>
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Escort Fleet: 1 CL / 2-4 DD / 1 CA / 0-1 CLT / 0-1 CVL (ASW focused)
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* For '''Easy to Hard''' you will need to have a escrot fleet of ASW capable ships travel through several waves of carrier battles till they reach node H which will be a submarine node with a [[New Submarine Princess]] and some [[Submarine So-Class]].
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*Bringing an [[LBAS]] of ASW bombing planes is recommended especially on higher difficulties to successfully complete the node's requirements.
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*If you are unable to successfully defeat all the subs needed for the requirement you can still kill the submarines in night battle due to the combine fleet's mechanics.
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'''Suggested [[LBAS]]'''
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'''Node H'''
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*'''1 LBAS'''
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*'''LBAS 1: 3 Toukai, ASW Bomber Plane - Distance 4 needed'''
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*'''LBAS 1: 4 ASW Planes - Distance of 4 needed'''
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'''Node G'''
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'''Preffered Composition:'''<br>
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'''Slow CTF composition'''<br>
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'''Main Fleet: 4 CV(B) / 2 (F)BB'''
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<br/>
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'''Escort Fleet: 1 CL / 2 DD / 0-1 CLT / 1-2 CA / 0-1 CVL'''
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* For '''Hard Mode''', Node G contains a surface fleet of cruisers and destroyers. The fight should be winnable without needing [[LBAS]].
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'''Node I'''
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'''Preffered Composition:'''<br>
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'''Fast CTF composition'''<br>
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'''Main Fleet: 4 CV(B) / 2 (F)BB'''
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'''Escort Fleet: 1 CL / 2 DD / 0-1 CLT / 1-2 CA / 0-1 CVL'''
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*  For '''Hard Mode''', Node I is an air attack node where you'll face a strong Air powered fleet.
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* Bring an LBAS or 2 full of fighters if you need additional air power support to secure AS on this node
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* If you survived node G without anyone taking any heavy damage from that node you can try using your fleet from there to complete this requirement at the same time.
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Once the conditions are complete, the shortcut paths will become available.
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'''Obtain the historical bonus (Medium and Hard Mode Only)'''
 
'''Obtain the historical bonus (Medium and Hard Mode Only)'''
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