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{{PortMechanicsPortal}}
 
{{PortMechanicsPortal}}
Repairs to ship girls can be done either through the [[Docking]] menu or by using [[Akashi]] or [[Akitsushima]]. It is important to keep ship girls healthy as damage can have detrimental effects on their [[Damage_Calculations#Damage_State|combat performance]]. Also important to note is that only {{color|red|'''heavily damaged'''}} ship girls can be sunk and '''permanently lost''' in sorties.
+
Ship girls are mainly repaired through the [[Docking]] menu, and can be repaired in some situations, by using some consumables or ship mechanics with [[AR]]s and [[Akitsushima Kai]]. It is important to keep ship healthy as damage can have detrimental effects on their [[Damage_Calculations#Damage_State|combat performance]]. Also important to note is that only {{color|red|'''heavily damaged'''}} ship girls can be sunk and '''permanently lost''' in sorties.
    
=Overview=
 
=Overview=
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\text {Steel} &= \lfloor(\text {Base Fuel} \times \text{HP}_\text{loss} \times 0.06)\rfloor
 
\text {Steel} &= \lfloor(\text {Base Fuel} \times \text{HP}_\text{loss} \times 0.06)\rfloor
 
\end{align}
 
\end{align}
|Var=<math>\text {Base Fuel}</math> is the fuel cost for that ship girl. Please refer to the individual ship girl pages for their fuel costs. Remember that this can vary based on remodel.
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|Var=<math>\text {Base Fuel}</math> the fuel cost for that ship girl. Please refer to the individual ship girl pages for their fuel costs. Remember that this can vary based on remodel,
* <math>\text{HP}_\text{loss}</math> is the amount of HP that needs recovering.
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* <math>\text{HP}_\text{loss}</math> the amount of HP that needs recovering.
 
}}
 
}}
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{{Category:Repair Personnel}}
 
{{Category:Repair Personnel}}
   −
===Anchorage Repairs===
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=Anchorage Repairs=
 
[[Repair Ship]]s (AR) have the ability to repair ships that are {{color|gold|'''lightly damaged (小破)'''}} or better.
 
[[Repair Ship]]s (AR) have the ability to repair ships that are {{color|gold|'''lightly damaged (小破)'''}} or better.
   −
''{{Colour|red|This mechanic is still under investigation for 2 AR use cases!}}
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* The AR must be the flagship (of any fleet).
 
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* The ships being prepared (including the AR itself), must:  
* The AR must Be the flagship (of any fleet).
  −
* The ships being prepared (including the AR), must:  
   
** Not be more than {{color|gold|'''lightly damaged (小破)'''}}.  
 
** Not be more than {{color|gold|'''lightly damaged (小破)'''}}.  
 
** Not be in [[Repair]] docks.
 
** Not be in [[Repair]] docks.
 
* The [[#Repair cost]] is unchanged and is automatically deducted based on how much HP has been repaired on update.
 
* The [[#Repair cost]] is unchanged and is automatically deducted based on how much HP has been repaired on update.
 
** When not having sufficient resources, the repair will not work.
 
** When not having sufficient resources, the repair will not work.
 +
*''The flagship AR can be heavily damaged or/and in repair dock and still able to repair other ships.
    
;Repair Reach
 
;Repair Reach
*An AR alone can repair herself and the ship following her.
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*An AR needs to equip {{Facility}} to start Anchorage Repairs.
*Each equipped {{Facility}} will extend the ships reached.
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**{{ShipLink|Akashi|Akashi/Kai|text=Akashi/Kai}} act as she has 2 innate {{Facility}}.
*Adding another AR can also extend the ships reached.
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*The number of ships reached (including the AR) is extended by
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**Equipping {{Facility}} (on any AR, including Akashi's innate ones),
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**Adding another AR.
    
{|class="wikitable"
 
{|class="wikitable"
!# of AR+{{Facility}}!!Ships Repaired
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!rowspan=2|# of {{Facility}}!!colspan=2|Ships Repaired
 +
|-
 +
!1 AR!!2 AR
 
|-
 
|-
 
!1
 
!1
|1, 2
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|1||1, 2
 
|-
 
|-
 
!2
 
!2
|1, 2, 3
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|1, 2||1, 2, 3
 
|-
 
|-
 
!3
 
!3
|1, 2, 3, 4
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|1, 2, 3||1, 2, 3, 4
 
|-
 
|-
 
!4
 
!4
|1, 2, 3, 4, 5
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|1, 2, 3, 4||1, 2, 3, 4, 5
 
|-
 
|-
 
!5
 
!5
|1, 2, 3, 4, 5, 6
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|1, 2, 3, 4, 5||1, 2, 3, 4, 5, 6
 
|-
 
|-
 
!6
 
!6
|1, 2, 3, 4, 5, 6, 7
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|1, 2, 3, 4, 5, 6||1, 2, 3, 4, 5, 6, 7
 +
|-
 +
!7+
 +
|N/A||1, 2, 3, 4, 5, 6, 7
 
|}
 
|}
;Notes
  −
* The 6th ship can be repaired with {{ShipLink|Asahi/Kai}} as flagship and 3 {{Facility}}, if {{ShipLink|Akashi/Kai}} is also used alongside.
      
;Repair Speed
 
;Repair Speed
 
* By default, the repair speed for each ship follows the [[#Repair Time|above formula]],
 
* By default, the repair speed for each ship follows the [[#Repair Time|above formula]],
 
* The 1st repair work may happen only after '''20 min''' since the last "reset".
 
* The 1st repair work may happen only after '''20 min''' since the last "reset".
** The timer is "reset" each time the fleet formation is changed (order or ships in it), or the [[UI|main menu]] is loaded.
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** The timer is "reseted" each time the fleet formation is changed (order or ships in it), or the [[UI|main menu]] is loaded.
 +
** It is not reseted when swapping equipment, but this will disable the 2AR bonus if cranes are moved from the 2nd AR.
 
* If at least 20 min have elapsed, loading the [[UI|main menu]] will reset the timer and repair all eligible ships.
 
* If at least 20 min have elapsed, loading the [[UI|main menu]] will reset the timer and repair all eligible ships.
 
** If the timer is reseted by another way, the repairs are not applied,
 
** If the timer is reseted by another way, the repairs are not applied,
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*** If the amount of HP recovery would be less than 1 after 20 minutes, it will be rounded up,
 
*** If the amount of HP recovery would be less than 1 after 20 minutes, it will be rounded up,
 
*** This means ships that take more than 20 minutes to recover 1HP can be repaired faster by Akashi when checking in every 20 minutes, but others will be slower.
 
*** This means ships that take more than 20 minutes to recover 1HP can be repaired faster by Akashi when checking in every 20 minutes, but others will be slower.
 +
 
*Using 2 AR in the same fleet will increase the repair speed:
 
*Using 2 AR in the same fleet will increase the repair speed:
**This works regardless of which is the flagship.
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**This works regardless of which is the flagship,
 +
**Both need to be 1st and 2nd ships respectively,
 +
**The second AR must have at least 1 {{Facility}} equipped.
    +
When meeting the above conditions, the repair speed is then:
 
{|class="wikitable" style="text-align:center"
 
{|class="wikitable" style="text-align:center"
! colspan=7|Repair Speed: <math>\text{Mod}_\text{AR}</math> [https://twitter.com/Schmeichel20/status/1700426867797557276?s=20][https://discord.com/channels/118339803660943369/178613137430282240/1144640353702531212]
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!#AR!! <math>\text{Mod}_\text{AR}</math>!!Faster
|-
  −
!rowspan=2| AR!! colspan=5|AR Level!!rowspan=2| Notes
  −
|-
  −
!1-9!! 10-29!! 30-59!! 60-99!! 100+
   
|-
 
|-
 
!1  
 
!1  
|colspan=5| 1||
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|1||0%
 
|-
 
|-
 
!2
 
!2
| ?|| ?|| ~0.85|| ?|| ?|| ''Might only be linked to Asahi's lv
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|0.85||15%
 
|}
 
|}
 +
[https://x.com/Schmeichel20/status/1703728038700278122?s=20][https://twitter.com/Schmeichel20/status/1700426867797557276?s=20][https://x.com/yukicacoon/status/1701163814455329259?s=20]
    
=Emergency Anchorage Repairs=
 
=Emergency Anchorage Repairs=
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