Her plane using form is an installation-type enemy. This changes some of her behaviors:
Her damage indicator text is different from others:
Slightly damaged(小破) → Confused(混乱)
Moderately damaged(中破) → Damaged(損害)
Heavily damaged(大破) → Broken(損壊)
Sunken(撃沈) → Destroyed(破壊)
With regards to attacking, she:
Enables 2nd round of daytime shelling;
(If using planes) cannot attack during daytime shelling at Damaged or worse;
(If using planes) cannot attack during daytime shelling if all of her carried planes are shot down;
(If using planes) uses the carrier formula (Daytime: [Firepower + Torpedo + (Dive Bomb × 1.3)] × 1.5 + 55; Nighttime: Firepower + Torpedo) for shelling damage;
Attacks at night if not Broken or Destroyed regardless of equipment setup;
(If using planes) prioritizes attacking submarines during daytime shelling. (Attacks surface ships at night)
With regards to defending, She:
Cannot be the target of torpedo attacks, with the exception of torpedo bombers;
Treats torpedo value as 0 for all other incoming attacks for damage calculation (again, excluding torpedo bombers during aerial combat).
Is not subject to cut-in attacks involving torpedoes; that is, Mixed cut-in and Torpedo cut-in fail to function. If the attacking ship does not have any guns equipped, no equipment name will be shown when attacking.
Cannot be the target of shelling phase attacks from carriers carrying at least 1 dive bomber, but can be chosen as shelling target if all dive bombers equipped on that carrier were shot down or if only torpedo bombers were equipped on that carrier in the first place.