Module:Data/Ship/Zuikaku

< Module:Data‎ | Ship
Revision as of 09:09, 1 January 2018 by com>Kenji135 (Remove droplist)

Documentation for this module may be created at Module:Data/Ship/Zuikaku/doc

--Categories:
--[[Category:Player ship modules]]

return {
    [""] = {
        _name = "Zuikaku",
        _rarity = 6,
        _api_id = 111,
        _id = 107,
        _true_id = false,
        _japanese_name = "瑞鶴",
        _reading = "ずいかく",
        _class = "Shoukaku",
        _class_number = 2,
        _type = 11,
        _hp = 62,
        _hp_max = 79,
        _firepower = 0,
        _firepower_max = 39,
        _firepower_mod = false,
        _armor = 33,
        _armor_max = 49,
        _armor_mod = 3,
        _torpedo = 0,
        _torpedo_max = false,
        _torpedo_mod = false,
        _evasion = 39,
        _evasion_max = 69,
        _aa = 29,
        _aa_max = 69,
        _aa_mod = 4,
        _asw = 0,
        _asw_max = false,
        _speed = 10,
        _los = 44,
        _los_max = 69,
        _range = 1,
        _luck = 40,
        _luck_max = 89,
        _luck_mod = false,
        _buildable = true,
        _buildable_lsc = true,
        _build_time = 360,
        _remodel_level = false,
        _remodel_from = false,
        _remodel_to = "Zuikaku/Kai",
        _fuel = 55,
        _ammo = 55,
        _scrap_fuel = 7,
        _scrap_ammo = 10,
        _scrap_steel = 30,
        _scrap_baux = 10,
        _equipment = {
            { equipment = "Type 0 Fighter Model 21", size = 21 },
            { equipment = "Type 99 Dive Bomber", size = 21 },
            { equipment = "Type 97 Torpedo Bomber", size = 21 },
            { equipment = false, size = 12 },
        },
        _voice_actor = "Nomizu Iori",
        _artist = "Konishi",
        _implementation_date = { 2013, 5, 15 },
        _availability = { "drop", "event_drop" }, --buildable = {2013, 6, 26 }
        _wikipedia = "Japanese aircraft carrier Zuikaku",
    },
    ["Kai"] = {
        _name = "Zuikaku",
        _suffix = "Kai",
        _rarity = 7,
        _api_id = 112,
        _id = 108,
        _true_id = false,
        _japanese_name = "瑞鶴改",
        _reading = "ずいかくかい",
        _class = "Shoukaku",
        _class_number = 2,
        _type = 11,
        _hp = 75,
        _hp_max = 90,
        _firepower = 0,
        _firepower_max = 39,
        _firepower_mod = false,
        _armor = 42,
        _armor_max = 72,
        _armor_mod = 3,
        _torpedo = 0,
        _torpedo_max = false,
        _torpedo_mod = false,
        _evasion = 42,
        _evasion_max = 79,
        _aa = 40,
        _aa_max = 79,
        _aa_mod = 4,
        _asw = 0,
        _asw_max = false,
        _speed = 10,
        _los = 48,
        _los_max = 89,
        _range = 1,
        _luck = 42,
        _luck_max = 89,
        _luck_mod = false,
        _remodel_level = 25,
        _remodel_ammo = 350,
        _remodel_steel = 750,
        _remodel_development_material = false,
        _remodel_blueprint = false,
        _remodel_catapult = false,
        _remodel_from = "Zuikaku/",
        _remodel_to = "Zuikaku/Kai Ni",
        _fuel = 65,
        _ammo = 70,
        _scrap_fuel = 7,
        _scrap_ammo = 10,
        _scrap_steel = 30,
        _scrap_baux = 10,
        _equipment = {
            { equipment = "Type 0 Fighter Model 52", size = 24 },
            { equipment = "Suisei", size = 24 },
            { equipment = "12cm 30-tube Rocket Launcher", size = 24 },
            { equipment = false, size = 12 },
        },
    },
    ["Kai Ni"] = {
        _name = "Zuikaku",
        _suffix = "Kai Ni",
        _rarity = 8,
        _back = 7,
        _api_id = 462,
        _id = 262,
        _true_id = false,
        _japanese_name = "瑞鶴改二",
        _reading = "ずいかくかいに",
        _class = "Shoukaku",
        _class_number = 2,
        _type = 11,
        _hp = 78,
        _hp_max = 93,
        _firepower = 0,
        _firepower_max = 56,
        _firepower_mod = false,
        _armor = 44,
        _armor_max = 78,
        _armor_mod = 5,
        _torpedo = 0,
        _torpedo_max = false,
        _torpedo_mod = false,
        _evasion = 48,
        _evasion_max = 89,
        _aa = 54,
        _aa_max = 90,
        _aa_mod = 5,
        _asw = 0,
        _asw_max = false,
        _speed = 10,
        _los = 52,
        _los_max = 92,
        _range = 2,
        _luck = 50,
        _luck_max = 99,
        _luck_mod = false,
        _remodel_level = 77,
        _remodel_ammo = 1200,
        _remodel_steel = 3700,
        _remodel_development_material = false,
        _remodel_blueprint = true,
        _remodel_catapult = true,
        _remodel_from = "Zuikaku/Kai",
        _remodel_to = "Zuikaku/Kai Ni A",
        _fuel = 90,
        _ammo = 85,
        _scrap_fuel = 12,
        _scrap_ammo = 16,
        _scrap_steel = 38,
        _scrap_baux = 17,
        _equipment = {
            { equipment = false, size = 28 },
            { equipment = false, size = 26 },
            { equipment = false, size = 26 },
            { equipment = false, size = 13 },
        },
        _implementation_date = { 2015, 10, 30 },
    },
    ["Kai Ni A"] = {
        _name = "Zuikaku",
        _suffix = "Kai Ni A",
        _rarity = 8,
        _back = 7,
        _api_id = 467,
        _id = 267,
        _true_id = false,
        _japanese_name = "瑞鶴改二甲",
        _reading = "ずいかくかいにこう",
        _class = "Shoukaku",
        _class_number = 2,
        _type = 18,
        _hp = 79,
        _hp_max = 94,
        _firepower = 0,
        _firepower_max = 65,
        _firepower_mod = false,
        _armor = 49,
        _armor_max = 84,
        _armor_mod = 6,
        _torpedo = 0,
        _torpedo_max = false,
        _torpedo_mod = false,
        _evasion = 44,
        _evasion_max = 85,
        _aa = 54,
        _aa_max = 90,
        _aa_mod = 5,
        _asw = 0,
        _asw_max = false,
        _speed = 10,
        _los = 50,
        _los_max = 90,
        _range = 2,
        _luck = 50,
        _luck_max = 99,
        _luck_mod = false,
        _remodel_level = 90,
        _remodel_ammo = 1700,
        _remodel_steel = 5750,
        _remodel_development_material = 15,
        _remodel_blueprint = false,
        _remodel_catapult = false,
        _remodel_from = "Zuikaku/Kai Ni",
        _remodel_to = "Zuikaku/Kai Ni",
        _remodel_to_level = 90,
        _remodel_to_ammo = 1200,
        _remodel_to_steel = 4550,
        _remodel_to_development_material = 10,
        _remodel_to_blueprint = false,
        _remodel_to_catapult = false,
        _fuel = 100,
        _ammo = 85,
        _scrap_fuel = 12,
        _scrap_ammo = 16,
        _scrap_steel = 40,
        _scrap_baux = 16,
        _equipment = {
            { equipment = false, size = 34 },
            { equipment = false, size = 24 },
            { equipment = false, size = 12 },
            { equipment = false, size = 6 },
        },
    },
}